Friendly · Bo7 · engine v5.3
· Sat, Aug 15 2026 · 02:56 server time
Games
5 · · ▶ replay
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (62 lines)
0:19 The Blue Tuneable spawns at s4 while Purple FreaK spawns at s3.Tuneable takes s4 in Blue; across the map, FreaK settles in at s3 in Purple.
0:46 Tuneable gets Forge Fast Expand against FreaK's 12 Hatch.Tuneable shows Forge Fast Expand — FreaK has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:12 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:38 FreaK places down a hatchery.More workers, more money: FreaK expands.
1:59 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
2:27 Unwilling to make the game too long, FreaK starts moving out.FreaK tightens the formation and starts the long walk.
2:59 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:41 With beautiful placement, Tuneable successfully fends off FreaK's attacks.The attack shatters on Tuneable's line. Great positioning.
4:08 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
4:44 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
5:05 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
5:24 FreaK places down a hatchery.More workers, more money: FreaK expands.
6:08 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
6:38 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
7:10 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
7:37 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
7:55 Tuneable destroyed about half of FreaK's army after that battle.Half of FreaK's force is gone — Tuneable took it apart.
8:19 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
9:00 Eager to end the game, Tuneable moves out with his armies.Here it comes: Tuneable crosses the map with everything.
9:38 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK tests the door early. Is anyone home?
9:54 In terms of army size, FreaK is behind Tuneable!FreaK needs production, fast; Tuneable's army has outgrown his.
10:20 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
10:54 All of a sudden, Tuneable has no armies left while FreaK is continuing to push across the map!A clean, brutal win for FreaK. The push continues.
🎙 Slight advantage Tuneable as the game develops.
11:36 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
11:57 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
12:32 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
13:00 FreaK places down a hatchery.More workers, more money: FreaK expands.
13:31 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
13:50 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
14:31 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
14:54 FreaK failed to kill off Tuneable's defending zealots.Tuneable holds the early rush without blinking.
15:16 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
🎙 FreaK is a step behind and knows it.
15:58 About half of FreaK's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
16:25 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
16:39 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The mid game —
17:13 FreaK's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
17:54 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
18:13 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
18:48 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
— The late game —
19:27 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
19:43 FreaK's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
🎙 Slight advantage Tuneable as the game develops.
20:16 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
20:43 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
21:19 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
21:39 In terms of army size, FreaK is behind Tuneable!FreaK is badly outgunned — Tuneable's force is a size larger.
22:17 FreaK places down a hatchery.More workers, more money: FreaK expands.
22:46 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
23:14 The battle outcome favors Tuneable as FreaK's armies melt into Tuneable's armies' weapon fire!FreaK's army evaporates. Tuneable doesn't even slow down.
23:31 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
24:11 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
🎙 The armies are no longer comparable: Tuneable is far ahead.
24:40 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
25:19 Looking at the opponent's overwhelming forces, FreaK GGs!FreaK types it out: GG.
Tuneable takes it — the mid game decided this one.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (38 lines)
0:17 The game starts with Yellow FreaK spawning at s4 and Teal Tuneable spawning at s2.FreaK in Yellow at s4. Tuneable in Teal at s2. The map is set.
0:38 FreaK gets 12 Hatch against Tuneable's Forge Fast Expand.FreaK shows 12 Hatch — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:11 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
1:58 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:28 FreaK's speedlings rapidly push out across the map.FreaK tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
3:14 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
3:45 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
4:09 FreaK with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
4:53 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
5:13 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
6:02 FreaK decides to move out with his armies.Here it comes: FreaK crosses the map with everything.
6:43 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
7:18 FreaK places down a hatchery.FreaK takes another base — the economy widens.
7:37 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
8:09 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:53 Tuneable lost some of his dragoons to FreaK's speedlings!Tuneable wasn't ready. FreaK's early aggression takes the lead.
9:20 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
10:00 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
10:29 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
11:07 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
11:49 FreaK with some nice speedling surrounds killed Tuneable's zealots!Tuneable wasn't ready. FreaK's early aggression takes the lead.
12:14 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
13:01 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 FreaK edges ahead on army strength.
13:36 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK tests the door early. Is anyone home?
14:15 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
14:30 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
15:15 With really nice micro, FreaK's speedlings kills off Tuneable's dragoons.The early pressure works — FreaK breaks Tuneable's front door.
15:55 Tuneable has lost about half of his army in that battle.FreaK pays for that trade with about half his army.
16:19 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
16:59 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
— The mid game —
17:43 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
18:11 Looking at the opponent's overwhelming forces, Tuneable GGs!Tuneable types it out: GG.
GG. FreaK closes it out over Tuneable.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (226 lines)
0:16 Tuneable spawns at s1 in Orange while FreaK spawns at s2 in Green.Cross positions or close ones, it starts here: Tuneable at s1, FreaK at s2.
0:23 FreaK gets Overpool against Tuneable's Forge Fast Expand.Tuneable commits to Forge Fast Expand; FreaK answers with Overpool.
— The early game —
0:54 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:21 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
1:33 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:10 FreaK decides to put some pressure on his opponent.No more waiting. FreaK pushes.
2:29 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
2:44 Tuneable lost some of his dragoons to FreaK's speedlings!Tuneable wasn't ready. FreaK's early aggression takes the lead.
3:15 After that battle, FreaK destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
3:28 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
3:51 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
4:20 FreaK places down a hatchery.More workers, more money: FreaK expands.
4:42 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
4:54 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
5:28 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
5:46 FreaK with his speedlings successfully defend against Tuneable's early zealot pressure.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
6:13 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
6:34 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
6:47 FreaK appears to have more army than Tuneable!FreaK's army is visibly the bigger one — Tuneable should not take this fight.
7:23 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
7:30 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
7:58 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
8:29 With really nice micro, FreaK's speedlings kills off Tuneable's dragoons.The early pressure works — FreaK breaks Tuneable's front door.
🎙 Even footing again — the tension builds.
8:45 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
9:06 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
9:33 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
9:49 FreaK decides to expand.More workers, more money: FreaK expands.
10:12 Tuneable decides to put some pressure on his opponent.Here it comes: Tuneable crosses the map with everything.
10:38 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
10:50 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
11:28 With beautiful placement, FreaK successfully fends off Tuneable's attacks.FreaK holds! The push breaks against a perfect defense.
11:35 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
12:07 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
— The mid game —
12:26 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
12:39 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
13:00 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
13:33 FreaK failed to focus down on high templars and the few storm on FreaK's hydralisks really hurts a lot! FreaK is backing off!Tuneable absorbs the mid-game push — FreaK gained nothing for the cost.
13:56 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
14:25 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
14:33 Tuneable harasses FreaK's economy and gets ahead of the game.Tuneable gets into FreaK's mineral line — workers are dying.
15:04 Tuneable's forces appear to be larger compared to FreaK's!Count the units: Tuneable has the edge over FreaK right now.
🎙 The armies trade evenly; this one is still anyone's game.
15:20 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
15:50 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
16:16 Tuneable tried to send in a shuttle but it was discovered by FreaK.Good instincts from FreaK; the harassment dies at the doorstep.
16:27 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
16:48 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
17:14 Tuneable made some nice storms, and it killed majority of FreaK's hydralisks! FreaK has to back off!The timing was right but the fight was wrong: Tuneable holds FreaK.
17:40 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
18:02 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
18:18 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.The sneak attack is sniffed out — Tuneable shuts the door on FreaK.
🎙 The armies trade evenly; this one is still anyone's game.
18:35 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
19:14 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
19:33 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
19:55 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
20:04 With beautiful placement, FreaK successfully fends off Tuneable's attacks.FreaK takes the fight on his terms and sends Tuneable home with nothing.
20:45 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
20:52 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
21:30 Nice try from FreaK to harass Tuneable, but Tuneable's reaction is just too agile.Good instincts from Tuneable; the harassment dies at the doorstep.
21:37 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 Nothing between them. One engagement could decide it.
21:56 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
22:36 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
22:51 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
23:05 FreaK's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by FreaK!FreaK absorbs the mid-game push — Tuneable gained nothing for the cost.
23:37 Tuneable destroyed about half of FreaK's army after that battle.Tuneable cuts FreaK's army in half.
23:56 Tuneable has lost about half of his army in that battle.FreaK pays for that trade with about half his army.
24:27 Aaaaaa, FreaK's mineral line is stormed by Tuneable's high templars!FreaK looks away for one second and Tuneable makes him pay for it.
24:43 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
25:03 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
25:18 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
25:49 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
26:12 FreaK failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!The mid-game push crashes through — Tuneable breaks FreaK's position.
26:24 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
26:47 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK takes a bite out of Tuneable's force and backs off.
27:22 Aaaaaa, FreaK's mineral line is stormed by Tuneable's high templars!FreaK looks away for one second and Tuneable makes him pay for it.
27:39 FreaK's army is small compared to Tuneable!FreaK needs production, fast; Tuneable's army has outgrown his.
28:03 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by FreaK!The raid lands — FreaK chips away at Tuneable's foundation.
28:18 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
🎙 Even footing again — the tension builds.
28:38 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
29:14 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks FreaK's position.
29:41 Tuneable destroyed less army than he should, only less than half of FreaK's army has been decimated.Tuneable takes a bite out of FreaK's force and backs off.
30:02 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
30:21 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.Good instincts from Tuneable; the harassment dies at the doorstep.
30:31 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
30:54 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
31:30 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
31:41 The battle to decide the game begins!The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
32:02 Tuneable can't push any further as FreaK burrowed some lurkers and Tuneable has no observers!The timing was right but the fight was wrong: FreaK holds Tuneable.
32:39 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
32:57 About half of Tuneable's army has been decimated in that battle.Half of FreaK's force stays on that battlefield.
33:20 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by FreaK!The raid lands — FreaK chips away at Tuneable's foundation.
33:28 FreaK appears to have more army than Tuneable!FreaK's army is visibly the bigger one — Tuneable should not take this fight.
34:10 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
34:24 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
34:44 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
35:02 FreaK's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
🎙 The armies trade evenly; this one is still anyone's game.
35:32 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
35:49 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
36:18 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!Beautiful harassment from FreaK. Tuneable's economy takes a real hit.
36:31 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
36:58 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
37:19 Tuneable successfully blocked FreaK from harassing his economy.The sneak attack is sniffed out — Tuneable shuts the door on FreaK.
37:43 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
38:07 The two armies clash and a large battle starts to happen!The dance is over. They fight.
38:18 FreaK burrowed lurkers in a very beautiful placement which successfully fend off Tuneable's push!The timing was right but the fight was wrong: FreaK holds Tuneable.
🎙 Dead even — neither player has found the edge yet.
38:58 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
39:22 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
39:38 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.FreaK knocks, Tuneable answers. No damage done.
39:52 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!The composition is ready; Tuneable starts the push.
40:22 FreaK must macro up quickly or Tuneable will just roll him over!FreaK is badly outgunned — Tuneable's force is a size larger.
40:47 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
41:08 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
41:28 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
— The late game —
41:57 Dark swarm covers the hatcheries — Tuneable's dragoons fire into nothing and FreaK holds.Tuneable throws the endgame army in and FreaK simply refuses to lose.
🎙 Even footing again — the tension builds.
42:10 Tuneable destroyed less army than he should, only less than half of FreaK's army has been decimated.Tuneable clips FreaK's army — real damage, but FreaK fights on.
42:32 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
42:49 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!Tuneable looks away for one second and FreaK makes him pay for it.
43:21 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
43:34 Plague for the templar, swarm for the choke — FreaK goes in.Max supply, full upgrades: FreaK moves out to end it.
44:05 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
44:26 FreaK's scourge take the corsairs and the speedlots die to cracklings. Tuneable backs off.Tuneable throws the endgame army in and FreaK simply refuses to lose.
44:46 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
45:03 After that battle, FreaK destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
🎙 Nothing between them. One engagement could decide it.
45:31 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!Tuneable looks away for one second and FreaK makes him pay for it.
45:47 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
46:18 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to FreaK's economy.Tuneable goes for the raid — FreaK is ready, and nothing comes of it.
46:44 Ultralisks and cracklings with defilers behind: FreaK commits to the break.Everything FreaK has built comes forward at once.
46:58 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
47:30 Tuneable successfully fends off FreaK's attacks.FreaK commits and it's the wrong call — Tuneable cleans it up.
47:50 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
48:12 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
48:34 Tuneable tried to send in a shuttle but it was discovered by FreaK.Tuneable goes for the raid — FreaK is ready, and nothing comes of it.
🎙 The armies trade evenly; this one is still anyone's game.
48:54 Tuneable tried to send in a shuttle but it was discovered by FreaK.Tuneable knocks, FreaK answers. No damage done.
49:05 Ultralisks and cracklings with defilers behind: FreaK commits to the break.This is the big one — FreaK commits the late-game army.
49:39 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
49:51 Scourge take the corsairs, swarm takes the goons — FreaK breaks Tuneable wide open.The final army does its work — FreaK breaks Tuneable late.
50:18 FreaK destroyed about half of Tuneable's army after that battle.Half of Tuneable's force is gone — FreaK took it apart.
50:46 It seems that Tuneable only managed to destroy less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
51:12 FreaK destroys Tuneable's nexus, denying expansions.Tuneable's expansion burns — FreaK tears it down.
51:25 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against FreaK's army.Tuneable needs production, fast; FreaK's army has outgrown his.
51:53 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
52:13 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
52:43 Ultralisks and cracklings with defilers behind: FreaK commits to the break.This is the big one — FreaK commits the late-game army.
52:50 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
53:13 Tuneable walked into plague and swarm together. FreaK gave up nothing.FreaK holds the late-game siege — what a defensive stand!
53:44 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
54:06 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
54:25 Where is FreaK's detector? Tuneable sends dark templars to harass FreaK's mineral line!Beautiful harassment from Tuneable. FreaK's economy takes a real hit.
54:42 Four hatcheries of larva pouring out at once, and FreaK pushes.Max supply, full upgrades: FreaK moves out to end it.
55:10 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
55:36 Tuneable had the observers for those lurkers and FreaK's push simply stops.Tuneable holds the late-game siege — what a defensive stand!
55:50 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
56:17 It seems that Tuneable only managed to destroy less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
56:50 Tuneable tried to harass FreaK but FreaK successfully fends off the harassment.Tuneable knocks, FreaK answers. No damage done.
56:57 FreaK moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: FreaK moves out to end it.
57:35 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against FreaK's army.Tuneable is badly outgunned — FreaK's force is a size larger.
57:50 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
58:12 FreaK was out-microed by Tuneable and loses all his attacking forces.Tuneable holds! The push breaks against a perfect defense.
58:28 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
🎙 Dead even — neither player has found the edge yet.
58:49 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
59:10 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
59:30 Unwilling to make the game too long, FreaK starts moving out.FreaK has seen enough — the army moves out.
60:09 The two armies meet and a large battle starts to engage!The dance is over. They fight.
60:32 The corsairs cleared the sky and Tuneable's ground army does the rest to FreaK.The final army does its work — Tuneable breaks FreaK late.
60:48 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
61:17 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
61:24 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
61:43 Ultralisks and cracklings with defilers behind: FreaK commits to the break.Everything FreaK has built comes forward at once.
🎙 The armies trade evenly; this one is still anyone's game.
62:17 The battle to decide the game begins!Neither side backs off — the battle is joined.
62:28 FreaK ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks FreaK late.
63:05 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
63:27 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
63:48 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
63:57 FreaK moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything FreaK has built comes forward at once.
64:31 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
64:46 FreaK's lurkers are burrowed at the choke and Tuneable has no observers left. The push stalls.FreaK holds the late-game siege — what a defensive stand!
65:11 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 Nothing between them. One engagement could decide it.
65:35 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
66:03 Tuneable tried to sneak in a dark templar but it was killed off before it can deal any damage to FreaK's economy.The sneak attack is sniffed out — FreaK shuts the door on Tuneable.
66:20 Tuneable casts some storm! But FreaK lost no workers.Tuneable knocks, FreaK answers. No damage done.
66:42 Ultralisks and cracklings with defilers behind: FreaK commits to the break.This is the big one — FreaK commits the late-game army.
66:59 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
67:31 FreaK was out-microed by Tuneable and loses all his attacking forces.The attack shatters on Tuneable's line. Great positioning.
67:45 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
68:08 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
68:33 FreaK is in a slight disadvantage as he has less expansions than Tuneable.FreaK needs an expansion soon or Tuneable's economy simply wins this.
🎙 Even footing again — the tension builds.
69:06 Reaver! Reaver! Tuneable's reaver is killing off most of FreaK's workers!The raid lands — Tuneable chips away at FreaK's foundation.
69:29 Tuneable decides to start pushing across the map.No more waiting. Tuneable pushes.
69:36 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
70:00 The corsairs cleared the sky and Tuneable's ground army does the rest to FreaK.The final army does its work — Tuneable breaks FreaK late.
70:34 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
70:41 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
71:10 FreaK's hatchery has been destroyed by Tuneable.Tuneable finds the weak point and FreaK's new base is gone.
71:25 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
71:51 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 Tuneable holds the stronger army for now.
72:09 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
72:34 The corsairs cleared the sky and Tuneable's ground army does the rest to FreaK.The final army does its work — Tuneable breaks FreaK late.
72:56 Tuneable destroyed about half of FreaK's army after that battle.Half of FreaK's force is gone — Tuneable took it apart.
73:21 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
73:50 Upgrades finished and a bank of storms ready. Here comes Tuneable.Everything Tuneable has built comes forward at once.
74:19 After suffering a devastating loss in the battle, FreaK GGs!That's it. FreaK looks at the field one last time and concedes.
GG. Tuneable closes it out over FreaK.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (45 lines)
0:07 FreaK spawns in Orange at s1 while Tuneable spawns in Green at s4.We're underway — FreaK spawns at s1, Tuneable answers from s4.
0:35 Tuneable gets Forge Fast Expand against FreaK's Overpool.FreaK commits to Overpool; Tuneable answers with Forge Fast Expand.
— The early game —
1:20 FreaK places down a hatchery.FreaK takes another base — the economy widens.
1:52 Tuneable desperate in getting his economy pumped up, expands to another location.Tuneable plants a new base and dares his opponent to punish it.
2:28 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:53 Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
3:26 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
4:12 FreaK was out-microed by Tuneable and loses all his attacking forces.The attack shatters on Tuneable's line. Great positioning.
4:27 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
5:13 Tuneable destroyed about half of FreaK's army after that battle.Tuneable cuts FreaK's army in half.
5:47 Tuneable's forces appear to be larger compared to FreaK's!Tuneable's army is visibly the bigger one — FreaK should not take this fight.
6:08 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
6:39 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
7:22 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
🎙 Slight advantage Tuneable as the game develops.
7:54 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
8:22 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
— The mid game —
9:01 Tuneable kills off all of FreaK's offensive zerglings with his zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
9:35 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK takes a bite out of Tuneable's force and backs off.
10:13 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
10:41 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
11:07 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:46 Tuneable kills off FreaK's speedlings with his zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
12:23 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
12:54 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
13:22 Unwilling to make the game too long, Tuneable starts moving out.Here it comes: Tuneable crosses the map with everything.
14:01 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
14:40 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
— The late game —
15:16 The attack was a success, FreaK lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
15:45 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
16:24 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
16:54 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 The armies are no longer comparable: Tuneable is far ahead.
17:15 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
17:52 Tuneable kills off FreaK's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
18:39 FreaK lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
18:58 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
19:37 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
20:07 Unwilling to suffer further harassment, FreaK taps out!FreaK types it out: GG.
That's the game: Tuneable defeats FreaK, settled in the early game.
■ FreaK
■ Tuneable
army value
■ FreaK
■ Tuneable
economy
Play-by-play (55 lines)
0:18 Tuneable spawns in Green at s1 while FreaK spawns in Blue at s3.Tuneable in Green at s1. FreaK in Blue at s3. The map is set.
0:40 Tuneable gets Forge Fast Expand against FreaK's Overpool.The builds are down: Forge Fast Expand from Tuneable, Overpool from FreaK.
— The early game —
1:05 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
1:47 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
2:12 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:52 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
3:16 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
3:44 All of a sudden, FreaK has no armies left while Tuneable is continuing to push across the map!Tuneable wins the fight convincingly and keeps rolling forward.
4:11 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
4:56 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
5:23 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
5:40 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
6:24 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
6:49 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
7:10 The two armies clash and a large battle starts to happen!The dance is over. They fight.
7:43 Tuneable successfully fends off FreaK's attacks.Tuneable holds! The push breaks against a perfect defense.
8:25 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
8:51 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
9:27 Both Tuneable and FreaK appears to have equal expansions now.Base for base, they're level — Tuneable and FreaK match each other.
9:44 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
10:29 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK tests the door early. Is anyone home?
10:48 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
11:17 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
11:56 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
12:24 FreaK failed to kill off Tuneable's defending zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
12:52 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
13:33 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
14:07 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
14:38 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK tests the door early. Is anyone home?
15:04 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
15:28 FreaK failed to kill off Tuneable's defending zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
16:06 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
🎙 Slight advantage Tuneable as the game develops.
16:39 Tuneable only destroyed about half of FreaK's army.Half of FreaK's force is gone — Tuneable took it apart.
17:01 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
17:34 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
— The mid game —
17:56 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
18:32 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
— The late game —
19:05 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
19:28 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
20:10 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
20:32 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
🎙 Tuneable has built a commanding army lead — FreaK needs something special here.
21:15 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
21:30 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
22:11 FreaK's hatchery has been destroyed by Tuneable.FreaK's expansion burns — Tuneable tears it down.
22:48 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
23:02 Looking at the opponent's overwhelming forces, FreaK GGs!That's it. FreaK looks at the field one last time and concedes.
FreaK taps out. Tuneable's mid game was simply better.
Head to head
30 games
FreaK
11 – 19
Tuneable