SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Sat, Aug 15 2026 · 02:55 server time
FreaK Zerg 1 – 4 Protoss Tuneable

Games

5 · · ▶ replay
G1 WIN FreaK Zerg 1–0 Protoss Tuneable Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (49 lines)
0:07 FreaK spawns in Red at s1 while Tuneable spawns in Green at s4.FreaK takes s1 in Red; across the map, Tuneable settles in at s4 in Green.
0:38 Tuneable gets Forge Fast Expand against FreaK's Overpool.FreaK shows Overpool — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:05 FreaK places down a hatchery.More workers, more money: FreaK expands.
1:34 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:15 FreaK decides to start pushing across the map.FreaK tightens the formation and starts the long walk.
🎙 The armies trade evenly; this one is still anyone's game.
2:50 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
3:19 Tuneable appears to have more army than FreaK!Tuneable's army is visibly the bigger one — FreaK should not take this fight.
3:48 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
4:16 Tuneable failed to kill off FreaK's defending zerglings.Tuneable's early gamble buys nothing — FreaK's defense was already in place.
4:54 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
5:17 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
5:52 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
6:22 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
7:03 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
🎙 Slight advantage FreaK as the game develops.
7:22 FreaK places down a hatchery.FreaK takes another base — the economy widens.
8:09 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
8:29 Tuneable failed to kill off FreaK's defending zerglings.FreaK holds the early rush without blinking.
9:15 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
9:39 About half of Tuneable's army has been decimated in that battle.FreaK pays for that trade with about half his army.
10:08 FreaK's speedlings rapidly push out across the map.FreaK tests the door early. Is anyone home?
10:45 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
11:10 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
11:35 Tuneable failed to kill off FreaK's defending zerglings.FreaK holds the early rush without blinking.
🎙 FreaK holds the stronger army for now.
12:17 Tuneable destroyed less army than he should, only less than half of FreaK's army has been decimated.Tuneable clips FreaK's army — real damage, but FreaK fights on.
12:44 After that battle, FreaK destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
13:14 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
13:58 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
14:20 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
14:44 FreaK appears to have more army than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
15:30 FreaK decides to expand.FreaK plants a new base and dares his opponent to punish it.
15:48 The two armies meet and a large battle starts to engage!The dance is over. They fight.
16:21 With really nice micro, FreaK's speedlings kills off Tuneable's dragoons.The early pressure works — FreaK breaks Tuneable's front door.
🎙 FreaK holds the stronger army for now.
16:48 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
17:32 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
— The mid game —
18:01 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
18:35 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
— The late game —
18:57 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
19:37 FreaK kills off Tuneable's armies and continues pushing!Tuneable's army evaporates. FreaK doesn't even slow down.
20:09 Tuneable lost about half of his army in that battle.FreaK pays for that trade with about half his army.
20:43 It seems that Tuneable only managed to destroy less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
21:09 Looking at the opponent's overwhelming forces, Tuneable GGs!Nothing left to defend with — Tuneable taps.
FreaK takes it — the early game decided this one.
G2 FreaK Zerg 1–1 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (55 lines)
0:13 Tuneable spawns in Red at s2 while FreaK spawns in Orange at s1.We're underway — Tuneable spawns at s2, FreaK answers from s1.
0:41 FreaK gets 12 Pool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against FreaK's 12 Pool.
— The early game —
1:11 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:45 FreaK places down a hatchery.More workers, more money: FreaK expands.
2:04 Unwilling to make the game too long, Tuneable starts moving out.No more waiting. Tuneable pushes.
🎙 Dead even — neither player has found the edge yet.
2:46 Eager to end the game, FreaK moves out with his armies.Here it comes: FreaK crosses the map with everything.
3:13 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
3:52 FreaK places down a hatchery.FreaK takes another base — the economy widens.
4:23 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
4:47 FreaK failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
5:22 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
5:38 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
6:20 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
6:42 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
🎙 Slight advantage Tuneable as the game develops.
7:29 Both Tuneable and FreaK appears to have equal expansions now.The economies mirror one another. Nothing between Tuneable and FreaK yet.
7:56 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
8:28 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
8:56 Tuneable only destroyed about half of FreaK's army.Half of FreaK's force is gone — Tuneable took it apart.
9:14 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
9:59 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
10:14 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
10:59 All of a sudden, FreaK has no armies left while Tuneable is continuing to push across the map!FreaK's army evaporates. Tuneable doesn't even slow down.
11:28 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
11:49 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
12:26 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
12:52 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
13:22 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
14:02 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
14:28 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
15:00 FreaK seems to lose most of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
15:24 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
15:52 Tuneable decides to put some pressure on his opponent.Here it comes: Tuneable crosses the map with everything.
🎙 It's all going Tuneable's way right now.
16:40 The battle to decide the game begins!Here it comes: two full armies, one engagement.
16:55 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
17:29 Tuneable looks beastly after destroying more than half of FreaK's army.When the smoke clears, Tuneable has erased most of what FreaK brought.
17:57 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
18:40 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
19:11 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
19:30 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
20:05 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
20:27 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
🎙 Tuneable has built a commanding army lead — FreaK needs something special here.
— The mid game —
21:07 FreaK failed to focus down on high templars and the few storm on FreaK's hydralisks really hurts a lot! FreaK is backing off!The timing was right but the fight was wrong: Tuneable holds FreaK.
21:31 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
— The late game —
22:11 FreaK seems to lose most of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
22:32 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
23:07 Looking at the opponent's overwhelming forces, FreaK GGs!That's it. FreaK looks at the field one last time and concedes.
That's the game: Tuneable defeats FreaK, settled in the early game.
G3 FreaK Zerg 1–2 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (51 lines)
0:07 FreaK spawns in Green at s1 while Tuneable spawns in Yellow at s4.Cross positions or close ones, it starts here: FreaK at s1, Tuneable at s4.
0:35 Tuneable opens Forge Fast Expand against FreaK's 12 Pool.Scouting done, plans revealed: FreaK's 12 Pool against Tuneable's Forge Fast Expand.
— The early game —
1:23 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
1:39 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:08 Unwilling to make the game too long, FreaK starts moving out.FreaK tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
2:57 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
3:24 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
3:49 FreaK failed to kill off Tuneable's defending zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
4:31 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
4:52 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:32 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
6:13 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
6:42 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
7:03 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 The armies trade evenly; this one is still anyone's game.
7:48 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:15 Tuneable successfully fends off FreaK's attacks.The attack shatters on Tuneable's line. Great positioning.
8:48 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
9:18 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
9:40 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
10:29 Eager to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
11:02 Currently, neither FreaK nor Tuneable appears to be leading in economy.Base for base, they're level — FreaK and Tuneable match each other.
11:28 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
12:03 With beautiful placement, Tuneable successfully fends off FreaK's attacks.The attack shatters on Tuneable's line. Great positioning.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
12:24 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
12:57 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
13:29 Attempting to end the game, Tuneable moves out with his armies.No more waiting. Tuneable pushes.
14:13 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
14:29 Tuneable kills off FreaK's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
15:09 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
15:42 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
16:09 Tuneable shot down FreaK's hatchery.The base falls. Tuneable rips FreaK's economy back a full step.
16:53 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
🎙 Tuneable edges ahead on army strength.
17:11 Tuneable starts expanding.More workers, more money: Tuneable expands.
17:56 Tuneable is pushing out with his zealots.Tuneable goes early — pressure before either side is ready.
18:14 FreaK places down a hatchery.FreaK takes another base — the economy widens.
19:01 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
— The mid game —
19:39 Tuneable's massive number of speedlots slice through FreaK's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks FreaK's position.
19:55 Tuneable destroyed about half of FreaK's army after that battle.Half of FreaK's force is gone — Tuneable took it apart.
— The late game —
20:26 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
20:55 Tuneable shot down FreaK's hatchery.The base falls. Tuneable rips FreaK's economy back a full step.
21:36 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
🎙 FreaK is hanging on by a thread against Tuneable's army.
22:16 Looking at the opponent's overwhelming forces, FreaK GGs!Nothing left to defend with — FreaK taps.
Tuneable takes it — the mid game decided this one.
G4 FreaK Zerg 1–3 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (43 lines)
0:18 Tuneable spawns at s3 in Teal while FreaK spawns at s1 in Purple.We're underway — Tuneable spawns at s3, FreaK answers from s1.
0:35 FreaK gets Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: Tuneable's Forge Fast Expand against FreaK's Overpool.
— The early game —
1:15 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
1:58 FreaK desperate in getting his economy pumped up, expands to another location.FreaK takes another base — the economy widens.
2:21 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:54 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
3:41 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
4:12 FreaK failed to break Tuneable's defending line of zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
4:35 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
5:01 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
5:47 FreaK places down a hatchery.FreaK takes another base — the economy widens.
6:15 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
7:02 FreaK decides to start pushing across the map.FreaK tightens the formation and starts the long walk.
7:29 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
🎙 Tuneable edges ahead on army strength.
7:57 The battle to decide the game begins!The dance is over. They fight.
— The mid game —
8:41 FreaK was out-microed by Tuneable and loses all his attacking forces.The attack shatters on Tuneable's line. Great positioning.
9:09 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
9:46 About half of FreaK's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
10:20 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
10:43 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
11:10 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
11:57 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
12:17 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
13:10 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
13:41 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
14:06 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
— The late game —
14:36 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
15:24 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
15:42 Tuneable is pushing out with his zealots.Tuneable tests the door early. Is anyone home?
16:27 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
17:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
17:22 Tuneable kills off FreaK's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
🎙 The armies are no longer comparable: Tuneable is far ahead.
18:10 FreaK lost more than half of his army in that battle.That fight gutted Tuneable — more than half the force is gone.
18:26 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
19:05 After suffering a devastating loss in the battle, FreaK GGs!FreaK types it out: GG.
That's the game: Tuneable defeats FreaK, settled in the early game.
G5 FreaK Zerg 1–4 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (223 lines)
0:07 The game starts with Green FreaK spawning at s2 and Orange Tuneable spawning at s4.Cross positions or close ones, it starts here: FreaK at s2, Tuneable at s4.
0:30 FreaK gets Overpool against Tuneable's Forge Fast Expand.Scouting done, plans revealed: FreaK's Overpool against Tuneable's Forge Fast Expand.
— The early game —
0:56 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
1:25 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
1:49 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:07 Attempting to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
2:30 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
2:41 Tuneable kills off FreaK's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
3:06 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
3:28 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
4:02 In terms of army size, FreaK is behind Tuneable!FreaK needs production, fast; Tuneable's army has outgrown his.
4:16 FreaK decides to put some pressure on his opponent.FreaK tightens the formation and starts the long walk.
4:31 Eager to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
4:51 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
🎙 The armies trade evenly; this one is still anyone's game.
5:21 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
5:48 With really nice micro, FreaK's speedlings kills off Tuneable's dragoons.The early pressure works — FreaK breaks Tuneable's front door.
6:07 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
6:19 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
6:56 FreaK places down a hatchery.More workers, more money: FreaK expands.
7:04 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
7:42 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
8:09 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:27 With beautiful placement, FreaK successfully fends off Tuneable's attacks.The attack shatters on FreaK's line. Great positioning.
🎙 Dead even — neither player has found the edge yet.
8:36 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
9:15 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
9:23 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.FreaK goes early — pressure before either side is ready.
9:49 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
10:10 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
10:33 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
10:58 Tuneable lost some of his dragoons to FreaK's speedlings!The early pressure works — FreaK breaks Tuneable's front door.
11:22 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
11:50 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
12:03 FreaK places down a hatchery.More workers, more money: FreaK expands.
— The mid game —
12:29 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
12:56 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
13:12 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
13:34 FreaK failed to bring in overlords as Tuneable's dark templar slice through his hydralisk army!FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
13:56 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
14:15 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
14:44 Tuneable's army is small compared to FreaK!Tuneable needs production, fast; FreaK's army has outgrown his.
14:53 Tuneable tried to send in a shuttle but it was discovered by FreaK.Tuneable knocks, FreaK answers. No damage done.
🎙 Nothing between them. One engagement could decide it.
15:31 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
15:48 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
16:06 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
16:41 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
16:52 FreaK's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by FreaK!The timing was right but the fight was wrong: FreaK holds Tuneable.
17:24 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
17:42 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
17:57 FreaK places down a hatchery.FreaK takes another base — the economy widens.
18:35 FreaK decides to move out with his armies.Here it comes: FreaK crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
18:47 Tuneable decides to expand.Quietly, Tuneable adds a base. These are the moves that decide long games.
19:00 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
19:35 Tuneable successfully fends off FreaK's attacks.FreaK commits and it's the wrong call — Tuneable cleans it up.
19:56 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
20:23 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
20:37 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.FreaK goes for the raid — Tuneable is ready, and nothing comes of it.
20:52 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
21:17 Tuneable successfully harasses FreaK's economy.The raid lands — Tuneable chips away at FreaK's foundation.
21:37 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
🎙 The armies trade evenly; this one is still anyone's game.
22:10 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
22:28 With beautiful placement, FreaK successfully fends off Tuneable's attacks.The attack shatters on FreaK's line. Great positioning.
23:00 Tuneable destroyed less army than he should, only less than half of FreaK's army has been decimated.Tuneable takes a bite out of FreaK's force and backs off.
23:19 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
23:44 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!Beautiful harassment from FreaK. Tuneable's economy takes a real hit.
24:09 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
24:23 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
24:52 Tuneable must macro up quickly or FreaK will just roll him over!Tuneable needs production, fast; FreaK's army has outgrown his.
25:08 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
25:28 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
25:41 Tuneable successfully fends off FreaK's attacks.The attack shatters on Tuneable's line. Great positioning.
26:17 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
26:29 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
27:06 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
27:28 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
27:46 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
28:08 FreaK burrowed lurkers in a very beautiful placement which successfully fend off Tuneable's push!FreaK absorbs the mid-game push — Tuneable gained nothing for the cost.
28:21 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Dead even — neither player has found the edge yet.
28:58 FreaK only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
29:06 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against FreaK's army.Tuneable needs production, fast; FreaK's army has outgrown his.
29:45 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
29:59 FreaK decides to move out with his armies.Here it comes: FreaK crosses the map with everything.
30:29 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
30:36 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
30:57 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
31:23 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!The mid-game push crashes through — Tuneable breaks FreaK's position.
31:39 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
32:01 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
32:36 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by FreaK!Tuneable looks away for one second and FreaK makes him pay for it.
32:57 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable's mid-game army is assembled — and it's moving.
33:22 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
33:42 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
34:09 FreaK's massive number of speedlings stopped Tuneable's speedlots from advancing further! Nice defense by FreaK!The timing was right but the fight was wrong: FreaK holds Tuneable.
34:23 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
34:53 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
35:16 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.FreaK knocks, Tuneable answers. No damage done.
🎙 Nothing between them. One engagement could decide it.
35:33 FreaK places down a hatchery.FreaK takes another base — the economy widens.
35:56 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.FreaK knocks, Tuneable answers. No damage done.
36:16 Where is FreaK's detector? Tuneable sends dark templars to harass FreaK's mineral line!The raid lands — Tuneable chips away at FreaK's foundation.
36:43 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
37:03 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Tuneable starts the push.
37:15 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
37:49 The battle to decide the game begins!The dance is over. They fight.
38:15 Tuneable's massive number of speedlots slice through FreaK's zerglings and hydralisks.FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
38:38 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Nothing between them. One engagement could decide it.
38:55 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
39:06 Tuneable shot down FreaK's hatchery.No reinforcements in time: FreaK watches Tuneable level the expansion.
39:45 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.FreaK knocks, Tuneable answers. No damage done.
39:52 In terms of army size, FreaK is behind Tuneable!FreaK needs production, fast; Tuneable's army has outgrown his.
40:31 FreaK starts expanding.FreaK plants a new base and dares his opponent to punish it.
40:43 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable hits the timing — this push arrives exactly when it hurts.
41:11 FreaK desperate in getting his economy pumped up, expands to another location.More workers, more money: FreaK expands.
41:40 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
— The late game —
41:55 FreaK ran dry of larva at exactly the wrong moment. Tuneable is inside the third.There's no rebuilding from that. Tuneable's late-game push decides it.
🎙 The armies trade evenly; this one is still anyone's game.
42:21 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
42:35 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
43:00 Four hatcheries of larva pouring out at once, and FreaK pushes.Everything FreaK has built comes forward at once.
43:19 Every gateway is pumping and Tuneable starts walking across the map.This is the big one — Tuneable commits the late-game army.
43:44 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
44:09 Archons and speedlots hold the choke — FreaK's ultralisks cannot get through.Tuneable holds the late-game siege — what a defensive stand!
44:38 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
44:45 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
45:09 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.The sneak attack is sniffed out — Tuneable shuts the door on FreaK.
🎙 Dead even — neither player has found the edge yet.
45:39 At the moment, Tuneable seems to have more units than FreaK.Tuneable's army is visibly the bigger one — FreaK should not take this fight.
46:08 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
46:26 FreaK moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: FreaK moves out to end it.
46:39 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.Max supply, full upgrades: Tuneable moves out to end it.
46:55 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
47:19 With beautiful placement, FreaK successfully fends off Tuneable's attacks.FreaK takes the fight on his terms and sends Tuneable home with nothing.
48:00 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
48:08 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
48:38 FreaK decides to start pushing across the map.FreaK tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
49:07 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
49:24 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
49:51 Archons and speedlots hold the choke — FreaK's ultralisks cannot get through.Tuneable holds the late-game siege — what a defensive stand!
50:05 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
50:18 It seems that Tuneable only managed to destroy less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
50:55 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.Good instincts from Tuneable; the harassment dies at the doorstep.
51:12 Plague for the templar, swarm for the choke — FreaK goes in.This is the big one — FreaK commits the late-game army.
51:30 Tuneable starts pushing across the map.Tuneable has seen enough — the army moves out.
52:06 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
52:13 Storm after storm lands on the hydralisks — Tuneable walks through FreaK's army.The final army does its work — Tuneable breaks FreaK late.
52:33 FreaK lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
52:56 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
53:30 Tuneable shot down FreaK's hatchery.Tuneable finds the weak point and FreaK's new base is gone.
53:43 FreaK tried to micro his mutalisks but they were unable to get past Tuneable's defense line.FreaK knocks, Tuneable answers. No damage done.
54:17 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
54:34 Four hatcheries of larva pouring out at once, and FreaK pushes.Max supply, full upgrades: FreaK moves out to end it.
55:00 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
55:10 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
55:48 Under dark swarm Tuneable's dragoons are useless — FreaK's cracklings tear the army apart!The final army does its work — FreaK breaks Tuneable late.
56:11 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
56:29 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
56:53 With a successful harassment, FreaK hurts Tuneable's economy.Beautiful harassment from FreaK. Tuneable's economy takes a real hit.
57:09 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
57:36 Tuneable's forces appear to be larger compared to FreaK's!Tuneable's army is visibly the bigger one — FreaK should not take this fight.
58:02 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
58:17 Tuneable's archons and speedlots grind through the swarm, and FreaK's defilers die with it.The final army does its work — Tuneable breaks FreaK late.
58:41 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
59:00 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
59:13 FreaK starts pushing across the map.FreaK has seen enough — the army moves out.
59:39 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
60:09 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
60:30 Tuneable was out-microed by FreaK and loses all his attacking forces.FreaK holds! The push breaks against a perfect defense.
60:55 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
61:16 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
61:33 What superior Mutalisk micro from FreaK! Tuneable's economy is suffering!Beautiful harassment from FreaK. Tuneable's economy takes a real hit.
61:53 Ultralisks and cracklings with defilers behind: FreaK commits to the break.Max supply, full upgrades: FreaK moves out to end it.
🎙 Even footing again — the tension builds.
62:13 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
62:39 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
63:07 FreaK ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks FreaK late.
63:37 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
63:50 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
64:11 FreaK decides to move out with his armies.FreaK tightens the formation and starts the long walk.
64:34 Upgrades finished and a bank of storms ready. Here comes Tuneable.Everything Tuneable has built comes forward at once.
65:08 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
65:24 FreaK's lurkers hold the front while the cracklings flank. Tuneable loses everything.The final army does its work — FreaK breaks Tuneable late.
🎙 Dead even — neither player has found the edge yet.
65:41 FreaK only destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
65:55 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
66:21 Every gateway is pumping and Tuneable starts walking across the map.Everything Tuneable has built comes forward at once.
66:56 It seems like FreaK has more units than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
67:05 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
67:29 Tuneable's archons and speedlots grind through the swarm, and FreaK's defilers die with it.The final army does its work — Tuneable breaks FreaK late.
67:48 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
68:19 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK takes a bite out of Tuneable's force and backs off.
68:50 What a pity! FreaK managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Tuneable's army.FreaK knocks, Tuneable answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
68:57 Upgrades finished and a bank of storms ready. Here comes Tuneable.Everything Tuneable has built comes forward at once.
69:22 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
69:57 Tuneable's archons and speedlots grind through the swarm, and FreaK's defilers die with it.There's no rebuilding from that. Tuneable's late-game push decides it.
70:19 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
70:26 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
71:03 Tuneable rolls out with archons and speedlots, templar trailing on full energy.This is the big one — Tuneable commits the late-game army.
71:25 The battle to decide the game begins!Neither side backs off — the battle is joined.
71:50 Storm after storm lands on the hydralisks — Tuneable walks through FreaK's army.There's no rebuilding from that. Tuneable's late-game push decides it.
🎙 It's all going Tuneable's way right now.
72:03 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
72:22 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
72:38 Zerglings ran past Tuneable's defense line and start harassing the mineral line! What a nice run-by by FreaK!Tuneable looks away for one second and FreaK makes him pay for it.
73:11 Unwilling to suffer further harassment, FreaK taps out!FreaK types it out: GG.
GG. Tuneable closes it out over FreaK.

Head to head

30 games
FreaK 11 – 19 Tuneable