SHAKURAS Reborn
Friendly · Bo7 · engine v5.3 · Sat, Aug 15 2026 · 02:54 server time
FreaK Zerg 2 – 4 Protoss Tuneable

Games

6 · · ▶ replay
G1 FreaK Zerg 0–1 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (48 lines)
0:12 FreaK spawns in White at s4 while Tuneable spawns in Purple at s2.FreaK takes s4 in White; across the map, Tuneable settles in at s2 in Purple.
0:50 FreaK opens 12 Hatch against Tuneable's Forge Fast Expand.FreaK shows 12 Hatch — Tuneable has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:16 FreaK places down a hatchery.More workers, more money: FreaK expands.
1:43 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
2:28 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
🎙 Even footing again — the tension builds.
2:41 Tuneable starts pushing across the map.Tuneable tightens the formation and starts the long walk.
3:18 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:46 Tuneable kills off FreaK's speedlings with his zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
4:32 After that battle, Tuneable destroyed about half of FreaK's army.Tuneable cuts FreaK's army in half.
5:03 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
5:39 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
6:14 Eager to end the game, FreaK moves out with his armies.No more waiting. FreaK pushes.
6:32 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
7:05 FreaK places down a hatchery.FreaK takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
7:47 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
8:12 Tuneable kills off all of FreaK's offensive zerglings with his zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
8:42 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
9:19 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
— The mid game —
9:41 Tuneable's forces appear to be larger compared to FreaK's!Count the units: Tuneable has the edge over FreaK right now.
10:24 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
10:49 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
11:29 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
12:06 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
12:30 All of a sudden, FreaK has no armies left while Tuneable is continuing to push across the map!FreaK's army evaporates. Tuneable doesn't even slow down.
13:12 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
13:35 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
14:12 Tuneable is putting some early pressure on with his dragoons.No patience from Tuneable: the first units are already marching.
14:35 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
15:23 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
15:51 Tuneable kills off FreaK's speedlings with his zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
— The late game —
16:14 Tuneable only destroyed about half of FreaK's army.Half of FreaK's force is gone — Tuneable took it apart.
16:55 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
17:19 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
17:50 The two armies meet and a large battle starts to engage!The dance is over. They fight.
18:31 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!FreaK wasn't ready. Tuneable's early aggression takes the lead.
18:50 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
19:32 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
19:57 Tuneable destroys FreaK's hatchery, denying expansions.The base falls. Tuneable rips FreaK's economy back a full step.
20:46 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
21:13 Looking at the opponent's overwhelming forces, FreaK GGs!That's it. FreaK looks at the field one last time and concedes.
Tuneable takes it — the early game decided this one.
G2 FreaK Zerg 0–2 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (63 lines)
0:07 Tuneable spawns in Teal at s1 while FreaK spawns in White at s4.We're underway — Tuneable spawns at s1, FreaK answers from s4.
0:43 Tuneable opens Forge Fast Expand against FreaK's 5 Pool.Tuneable commits to Forge Fast Expand; FreaK answers with 5 Pool.
— The early game —
0:59 FreaK decides to start pushing across the map.Here it comes: FreaK crosses the map with everything.
🎙 Tuneable is hanging on by a thread against FreaK's army.
1:45 FreaK decides to cheese today.FreaK Has cooked up something crazy, an early rush. They go all in!
2:07 FreaK with an aggressive opening starts to attack Tuneable.All or nothing: FreaK's gamble arrives at Tuneable's base.
2:39 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
3:11 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 FreaK edges ahead on army strength.
3:26 FreaK failed to kill off Tuneable's defending zealots.Tuneable holds the early rush without blinking.
4:10 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
4:36 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
5:10 FreaK places down a hatchery.More workers, more money: FreaK expands.
5:29 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:56 FreaK decides to put some pressure on his opponent.Here it comes: FreaK crosses the map with everything.
6:41 The battle to decide the game begins!The dance is over. They fight.
7:10 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
🎙 FreaK's advantage is gone — it's Tuneable's game now.
7:27 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
7:50 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
8:22 FreaK is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.FreaK needs production, fast; Tuneable's army has outgrown his.
8:59 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
9:31 FreaK places down a hatchery.More workers, more money: FreaK expands.
10:02 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
10:18 FreaK decides to put some pressure on his opponent.FreaK has seen enough — the army moves out.
10:59 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
11:34 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
🎙 FreaK is a step behind and knows it.
11:53 About half of FreaK's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
12:19 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
12:52 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
13:15 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
13:53 The battle to decide the game begins!Here it comes: two full armies, one engagement.
14:21 FreaK failed to break Tuneable's defending line of zealots.FreaK's early gamble buys nothing — Tuneable's defense was already in place.
15:00 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
15:15 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
16:01 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
🎙 Tuneable holds the stronger army for now.
16:29 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
16:44 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
17:14 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
17:39 FreaK's mismicro cost him his zerglings and probably this game! Tuneable continues pressuring with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
18:21 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
18:40 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.FreaK keeps most of his army intact through the exchange.
19:11 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable tests the door early. Is anyone home?
19:52 FreaK is in quite a huge army disadvantage, he doesn't have what it takes to win against Tuneable's army.FreaK needs production, fast; Tuneable's army has outgrown his.
20:16 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
🎙 Tuneable holds the stronger army for now.
— The mid game —
20:42 Tuneable's massive number of speedlots slice through FreaK's zerglings and hydralisks.The mid-game push crashes through — Tuneable breaks FreaK's position.
21:10 About half of FreaK's army has been decimated in that battle.Tuneable pays for that trade with about half his army.
— The late game —
21:41 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
22:17 Looks like Tuneable is going to push out with his archons and speedlots!Tuneable hits the timing — this push arrives exactly when it hurts.
22:48 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
23:22 A few beautiful storms from Tuneable turned the battle around! Tuneable won the battle!FreaK's defense bends, then snaps. Tuneable takes the middle of the game.
23:45 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
24:19 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
24:31 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
25:09 After suffering a devastating loss in the battle, FreaK GGs!FreaK GGs. A hard-fought game comes to its end.
That's the game: Tuneable defeats FreaK, settled in the mid game.
G3 WIN FreaK Zerg 1–2 Protoss Tuneable Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (48 lines)
0:07 FreaK spawns at s2 in Red while Tuneable spawns at s1 in White.Cross positions or close ones, it starts here: FreaK at s2, Tuneable at s1.
0:48 FreaK gets 12 Hatch against Tuneable's Forge Fast Expand.FreaK commits to 12 Hatch; Tuneable answers with Forge Fast Expand.
— The early game —
1:08 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
1:48 Tuneable starts expanding.Tuneable takes another base — the economy widens.
2:25 FreaK starts pushing across the map.Here it comes: FreaK crosses the map with everything.
🎙 Even footing again — the tension builds.
2:59 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
3:22 The two armies clash and a large battle starts to happen!The dance is over. They fight.
3:51 FreaK with his speedlings successfully defend against Tuneable's early zealot pressure.FreaK holds the early rush without blinking.
4:25 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
5:08 About half of Tuneable's army has been decimated in that battle.FreaK pays for that trade with about half his army.
5:24 FreaK moves out with his armies.No more waiting. FreaK pushes.
6:08 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
6:31 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
7:19 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
🎙 FreaK holds the stronger army for now.
7:42 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:06 Tuneable lost some of his dragoons to FreaK's speedlings!Tuneable wasn't ready. FreaK's early aggression takes the lead.
8:38 Tuneable lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
9:10 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
— The mid game —
9:42 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
10:18 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
10:51 Tuneable lost some of his dragoons to FreaK's speedlings!Tuneable wasn't ready. FreaK's early aggression takes the lead.
11:34 Tuneable has lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
11:56 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 FreaK has built a commanding army lead — Tuneable needs something special here.
12:33 Unwilling to make the game too long, FreaK starts moving out.FreaK tightens the formation and starts the long walk.
13:10 Tuneable must macro up quickly or FreaK will just roll him over!Tuneable is badly outgunned — FreaK's force is a size larger.
13:37 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
14:01 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
14:49 FreaK with some nice speedling surrounds killed Tuneable's zealots!The early pressure works — FreaK breaks Tuneable's front door.
15:08 About half of Tuneable's army has been decimated in that battle.Half of FreaK's force stays on that battlefield.
15:42 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
— The late game —
16:26 FreaK places down a hatchery.FreaK takes another base — the economy widens.
16:59 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
🎙 Tuneable is hanging on by a thread against FreaK's army.
17:25 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
18:02 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
18:26 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
19:09 Tuneable lost some of his dragoons to FreaK's speedlings!Tuneable wasn't ready. FreaK's early aggression takes the lead.
19:40 The attack was a success, Tuneable lost more than half of his army in that battle.FreaK limps away with less than half the army he arrived with.
20:12 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
20:30 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from FreaK: the first units are already marching.
21:19 Looking at the opponent's overwhelming forces, Tuneable GGs!Nothing left to defend with — Tuneable taps.
FreaK takes it — the early game decided this one.
G4 WIN FreaK Zerg 2–2 Protoss Tuneable Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (229 lines)
0:07 Tuneable spawns in Yellow at s1 while FreaK spawns in White at s4.Tuneable takes s1 in Yellow; across the map, FreaK settles in at s4 in White.
0:30 FreaK gets Overpool against Tuneable's Forge Fast Expand.The builds are down: Forge Fast Expand from Tuneable, Overpool from FreaK.
— The early game —
0:53 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
1:16 FreaK places down a hatchery.More workers, more money: FreaK expands.
1:30 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:01 FreaK decides to put some pressure on his opponent.Here it comes: FreaK crosses the map with everything.
2:18 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
2:53 FreaK failed to break Tuneable's defending line of zealots.Tuneable holds the early rush without blinking.
3:18 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
3:31 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
3:54 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
4:23 FreaK places down a hatchery.FreaK takes another base — the economy widens.
4:43 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
5:05 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
5:22 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
5:39 Tuneable was out-microed by FreaK and loses all his attacking forces.FreaK holds! The push breaks against a perfect defense.
5:58 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
6:36 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
6:52 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
7:12 FreaK pushes out with his zerglings! It appears that these zerglings have speed upgrade!FreaK tests the door early. Is anyone home?
7:27 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
8:02 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
8:18 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
8:40 The battle outcome favors FreaK as Tuneable's armies melt into FreaK's armies' weapon fire!The engagement breaks Tuneable's way of life — FreaK marches on.
8:54 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
9:26 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
9:52 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
10:15 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
10:23 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
10:51 Tuneable successfully fends off FreaK's attacks.Tuneable holds! The push breaks against a perfect defense.
11:14 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
11:49 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
12:11 At the moment, Tuneable seems to have more units than FreaK.Tuneable's army is visibly the bigger one — FreaK should not take this fight.
— The mid game —
12:28 With corsairs sniping overlords, Tuneable is bringing his dark templar to attack his opponent!Tuneable hits the timing — this push arrives exactly when it hurts.
12:44 Unwilling to make the game too long, FreaK starts moving out.No more waiting. FreaK pushes.
13:19 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
13:35 FreaK places down a hatchery.More workers, more money: FreaK expands.
13:56 The two armies meet and a large battle starts to engage!The dance is over. They fight.
14:24 All of a sudden, Tuneable has no armies left while FreaK is continuing to push across the map!FreaK wins the fight convincingly and keeps rolling forward.
14:31 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
15:00 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
🎙 Dead even — neither player has found the edge yet.
15:30 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
15:43 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
16:11 FreaK's combination of lurkers and hydralisks totally decimated Tuneable's army.The mid-game push crashes through — FreaK breaks Tuneable's position.
16:35 It seems that FreaK only managed to destroy less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
16:49 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable takes a bite out of FreaK's force and backs off.
17:20 Tuneable casts some storm! But FreaK lost no workers.The sneak attack is sniffed out — FreaK shuts the door on Tuneable.
17:42 FreaK now has enough hydralisk to take the game! ... Or so he thinks.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
18:01 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
18:20 All of a sudden, Tuneable has no armies left while FreaK is continuing to push across the map!The engagement breaks Tuneable's way of life — FreaK marches on.
🎙 Dead even — neither player has found the edge yet.
18:40 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK takes a bite out of Tuneable's force and backs off.
19:04 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
19:28 Tuneable warps in a nexus.Tuneable plants a new base and dares his opponent to punish it.
19:55 FreaK places down a hatchery.FreaK takes another base — the economy widens.
20:05 FreaK moves out with his armies.Here it comes: FreaK crosses the map with everything.
20:37 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
20:47 With beautiful placement, Tuneable successfully fends off FreaK's attacks.The attack shatters on Tuneable's line. Great positioning.
21:10 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
21:40 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
22:10 Tuneable is in quite a huge army disadvantage, he doesn't have what it takes to win against FreaK's army.Tuneable needs production, fast; FreaK's army has outgrown his.
22:30 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
22:45 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
23:18 FreaK's scourge sniped a few of Tuneable's observers! Tuneable can't deal with the lurkers and lost the battle!The mid-game push crashes through — FreaK breaks Tuneable's position.
23:39 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
23:55 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
24:20 Tuneable starts expanding.Tuneable plants a new base and dares his opponent to punish it.
24:33 FreaK places down a hatchery.FreaK takes another base — the economy widens.
25:04 FreaK has a large number of hydralisk and is starting to push out!FreaK's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
25:19 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
25:43 Tuneable's speedlots dealt with FreaK's speedlings, while archons dealt with mutalisks. Tuneable successfully fended against FreaK's push!Tuneable absorbs the mid-game push — FreaK gained nothing for the cost.
26:05 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
26:41 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
27:02 Reaver! Reaver! Tuneable's reaver is killing off most of FreaK's workers!Tuneable gets into FreaK's mineral line — workers are dying.
27:18 Eager to end the game, Tuneable moves out with his armies.Tuneable has seen enough — the army moves out.
27:41 FreaK places down a hatchery.More workers, more money: FreaK expands.
28:08 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
28:21 FreaK burrowed lurkers in a very beautiful placement which successfully fend off Tuneable's push!FreaK absorbs the mid-game push — Tuneable gained nothing for the cost.
🎙 Nothing between them. One engagement could decide it.
28:49 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
29:16 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
29:23 Tuneable warps in a nexus.Tuneable takes another base — the economy widens.
30:01 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
30:24 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
30:46 FreaK kills off Tuneable's armies and continues pushing!The engagement breaks Tuneable's way of life — FreaK marches on.
31:02 After that battle, FreaK destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
31:22 Losing only less than half of his army, FreaK seems to be fine.Tuneable keeps most of his army intact through the exchange.
31:50 It seems like FreaK has more units than Tuneable!FreaK's army is visibly the bigger one — Tuneable should not take this fight.
🎙 Even footing again — the tension builds.
32:05 FreaK places down a hatchery.FreaK plants a new base and dares his opponent to punish it.
32:33 FreaK starts pushing across the map.FreaK tightens the formation and starts the long walk.
32:44 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
33:21 The two armies meet and a large battle starts to engage!The dance is over. They fight.
33:42 FreaK micros his hydralisks nicely to avoid Tuneable's storms, and seems to have won the battle!Tuneable's defense bends, then snaps. FreaK takes the middle of the game.
33:58 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
34:26 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
34:39 Unwilling to make the game too long, Tuneable starts moving out.Tuneable tightens the formation and starts the long walk.
35:14 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Dead even — neither player has found the edge yet.
35:21 Currently, Tuneable and FreaK appear to have around the same army size.Unit for unit, Tuneable and FreaK are level.
35:47 The battle to decide the game begins!The dance is over. They fight.
36:17 Tuneable tried to break into FreaK's base, but a few sunkens in combination with beautiful building placement stopped Tuneable!FreaK absorbs the mid-game push — Tuneable gained nothing for the cost.
36:38 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
36:45 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK takes a bite out of Tuneable's force and backs off.
37:21 FreaK places down a hatchery.More workers, more money: FreaK expands.
37:37 Reaver! Reaver! Tuneable's reaver is killing off most of FreaK's workers!The raid lands — Tuneable chips away at FreaK's foundation.
38:05 FreaK brings his lurker-lings to pressure his opponent.FreaK's hydra wave rolls out — this is the timing Zerg lives for.
38:23 Tuneable warps in a nexus.Quietly, Tuneable adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
38:37 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
— The late game —
39:06 FreaK spent the whole larva bank on that attack and Tuneable is still standing.Tuneable holds the late-game siege — what a defensive stand!
39:37 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
39:59 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
40:22 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
40:39 Unwilling to make the game too long, FreaK starts moving out.No more waiting. FreaK pushes.
40:55 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
41:29 Dark swarm covers the hatcheries — Tuneable's dragoons fire into nothing and FreaK holds.FreaK holds the late-game siege — what a defensive stand!
41:43 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
🎙 Even footing again — the tension builds.
42:05 About half of Tuneable's army has been decimated in that battle.FreaK pays for that trade with about half his army.
42:26 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
42:55 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
43:22 Ultralisks and cracklings with defilers behind: FreaK commits to the break.Max supply, full upgrades: FreaK moves out to end it.
43:30 FreaK is in a slight disadvantage as he has less expansions than Tuneable.FreaK needs an expansion soon or Tuneable's economy simply wins this.
43:59 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
44:10 Archons and speedlots hold the choke — FreaK's ultralisks cannot get through.Tuneable holds the late-game siege — what a defensive stand!
44:44 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
45:10 About half of FreaK's army has been decimated in that battle.Half of Tuneable's force stays on that battlefield.
🎙 Nothing between them. One engagement could decide it.
45:19 Plague for the templar, swarm for the choke — FreaK goes in.Everything FreaK has built comes forward at once.
45:49 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
46:10 Scourge take the corsairs, swarm takes the goons — FreaK breaks Tuneable wide open.The final army does its work — FreaK breaks Tuneable late.
46:24 Tuneable lost about half of his army in that battle.FreaK pays for that trade with about half his army.
46:52 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
47:09 Eager to end the game, Tuneable moves out with his armies.Tuneable tightens the formation and starts the long walk.
47:46 FreaK moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — FreaK commits the late-game army.
47:55 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
48:18 Under dark swarm Tuneable's dragoons are useless — FreaK's cracklings tear the army apart!The final army does its work — FreaK breaks Tuneable late.
🎙 The armies trade evenly; this one is still anyone's game.
48:47 Losing only less than half of his army, Tuneable seems to be fine.A cheap fight for FreaK — the losses are light.
49:03 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
49:29 FreaK's forces appear to be larger compared to Tuneable's!Count the units: FreaK has the edge over Tuneable right now.
49:59 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
50:19 FreaK moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — FreaK commits the late-game army.
50:43 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
50:59 All of a sudden, Tuneable has no armies left while FreaK is continuing to push across the map!Tuneable's army evaporates. FreaK doesn't even slow down.
51:16 About half of Tuneable's army has been decimated in that battle.FreaK pays for that trade with about half his army.
51:50 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
52:04 Where is FreaK's detector? Tuneable sends dark templars to harass FreaK's mineral line!Beautiful harassment from Tuneable. FreaK's economy takes a real hit.
52:22 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Everything Tuneable has built comes forward at once.
52:54 Eager to end the game, FreaK moves out with his armies.No more waiting. FreaK pushes.
53:10 The two armies clash and a large battle starts to happen!The dance is over. They fight.
53:37 FreaK ran dry of larva at exactly the wrong moment. Tuneable is inside the third.The final army does its work — Tuneable breaks FreaK late.
54:07 Tuneable destroyed less army than he should, only less than half of FreaK's army has been decimated.Tuneable clips FreaK's army — real damage, but FreaK fights on.
54:29 That attack didn't seem to do much damage, FreaK destroyed only less than half of Tuneable's army.FreaK clips Tuneable's army — real damage, but Tuneable fights on.
54:50 In terms of army size, FreaK is behind Tuneable!FreaK is badly outgunned — Tuneable's force is a size larger.
55:07 Aaaaaa, FreaK's mineral line is stormed by Tuneable's high templars!The raid lands — Tuneable chips away at FreaK's foundation.
🎙 Dead even — neither player has found the edge yet.
55:20 Plague for the templar, swarm for the choke — FreaK goes in.Everything FreaK has built comes forward at once.
55:50 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
56:05 Under dark swarm Tuneable's dragoons are useless — FreaK's cracklings tear the army apart!The final army does its work — FreaK breaks Tuneable late.
56:41 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
57:01 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
57:30 Tuneable starts pushing across the map.No more waiting. Tuneable pushes.
57:39 Attempting to end the game, FreaK moves out with his armies.Here it comes: FreaK crosses the map with everything.
58:10 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
58:17 With beautiful placement, FreaK successfully fends off Tuneable's attacks.The attack shatters on FreaK's line. Great positioning.
🎙 Dead even — neither player has found the edge yet.
58:47 That attack didn't seem to do much damage, Tuneable destroyed only less than half of FreaK's army.Tuneable clips FreaK's army — real damage, but FreaK fights on.
59:17 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
59:34 Tuneable rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Tuneable moves out to end it.
60:04 FreaK moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: FreaK moves out to end it.
60:12 FreaK might lose the game soon if he doesn't expand as Tuneable did.FreaK needs an expansion soon or Tuneable's economy simply wins this.
60:38 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
61:05 Tuneable's archons and speedlots grind through the swarm, and FreaK's defilers die with it.The final army does its work — Tuneable breaks FreaK late.
61:35 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
61:42 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
62:00 Corsairs sweeping ahead, the ground army behind — Tuneable moves on the hatcheries.This is the big one — Tuneable commits the late-game army.
62:37 Four hatcheries of larva pouring out at once, and FreaK pushes.Max supply, full upgrades: FreaK moves out to end it.
62:45 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
63:20 Plague on the templar, and FreaK's ultralisks walk straight through Tuneable.The final army does its work — FreaK breaks Tuneable late.
63:32 Tuneable has lost about half of his army in that battle.FreaK pays for that trade with about half his army.
64:05 Losing only less than half of his army, FreaK seems to be fine.A cheap fight for Tuneable — the losses are light.
64:27 Upgrades finished and a bank of storms ready. Here comes Tuneable.This is the big one — Tuneable commits the late-game army.
64:37 FreaK decides to move out with his armies.Here it comes: FreaK crosses the map with everything.
65:13 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Nothing between them. One engagement could decide it.
65:25 Scourge take the corsairs, swarm takes the goons — FreaK breaks Tuneable wide open.There's no rebuilding from that. FreaK's late-game push decides it.
65:47 After that battle, Tuneable still has most of his army with him.FreaK keeps most of his army intact through the exchange.
66:11 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
66:44 Every gateway is pumping and Tuneable starts walking across the map.Max supply, full upgrades: Tuneable moves out to end it.
66:53 FreaK moves out with his armies.No more waiting. FreaK pushes.
67:18 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
67:35 Tuneable walked into plague and swarm together. FreaK gave up nothing.Tuneable throws the endgame army in and FreaK simply refuses to lose.
68:06 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
68:35 About half of Tuneable's army has been decimated in that battle.FreaK pays for that trade with about half his army.
🎙 Even footing again — the tension builds.
68:50 FreaK moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Everything FreaK has built comes forward at once.
69:14 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
69:27 Plague on the templar, and FreaK's ultralisks walk straight through Tuneable.The final army does its work — FreaK breaks Tuneable late.
70:00 Tuneable lost about half of his army in that battle.Half of FreaK's force stays on that battlefield.
70:24 After that battle, FreaK still has most of his army with him.Tuneable keeps most of his army intact through the exchange.
70:50 FreaK appears to have more army than Tuneable!Count the units: FreaK has the edge over Tuneable right now.
71:11 FreaK decides to move out with his armies.FreaK has seen enough — the army moves out.
71:18 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
71:51 Scourge take the corsairs, swarm takes the goons — FreaK breaks Tuneable wide open.The final army does its work — FreaK breaks Tuneable late.
🎙 The scales tip toward FreaK — a lead, but not a safe one.
72:16 After that battle, FreaK destroyed about half of Tuneable's army.Half of Tuneable's force is gone — FreaK took it apart.
72:34 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.Tuneable keeps most of his army intact through the exchange.
72:49 Tuneable tried to send in a shuttle but it was discovered by FreaK.Tuneable goes for the raid — FreaK is ready, and nothing comes of it.
73:10 Four hatcheries of larva pouring out at once, and FreaK pushes.This is the big one — FreaK commits the late-game army.
73:34 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
73:55 Scourge take the corsairs, swarm takes the goons — FreaK breaks Tuneable wide open.The final army does its work — FreaK breaks Tuneable late.
74:27 Tuneable has lost about half of his army in that battle.FreaK pays for that trade with about half his army.
74:53 After that battle, FreaK still has most of his army with him.A cheap fight for Tuneable — the losses are light.
75:15 Tuneable having no armies left to defend, has no choice but to tap out.Tuneable GGs. A hard-fought game comes to its end.
That's the game: FreaK defeats Tuneable, settled in the late game.
G5 FreaK Zerg 2–3 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (62 lines)
0:20 FreaK spawns in Teal at s4 while Tuneable spawns in Purple at s1.FreaK in Teal at s4. Tuneable in Purple at s1. The map is set.
0:36 FreaK gets 12 Pool against Tuneable's Forge Fast Expand.The builds are down: 12 Pool from FreaK, Forge Fast Expand from Tuneable.
— The early game —
1:06 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
1:38 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
2:03 FreaK's speedlings rapidly push out across the map.FreaK goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:28 Tuneable decides to move out with his armies.Tuneable has seen enough — the army moves out.
3:03 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:30 Tuneable successfully fends off FreaK's attacks.Tuneable takes the fight on his terms and sends FreaK home with nothing.
4:13 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
4:30 With excellent skills and micro, FreaK managed to fend off Tuneable while losing less than half of his army.A cheap fight for Tuneable — the losses are light.
5:06 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
5:40 FreaK's speedlings rapidly push out across the map.No patience from FreaK: the first units are already marching.
6:10 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
6:42 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
🎙 FreaK is a step behind and knows it.
7:04 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
7:31 Tuneable successfully fends off FreaK's attacks.Tuneable holds! The push breaks against a perfect defense.
8:08 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
8:30 FreaK has lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
9:04 Tuneable is putting some early pressure on with his dragoons.Tuneable goes early — pressure before either side is ready.
9:29 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
10:00 Tuneable kills off FreaK's speedlings with his zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
10:26 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
10:55 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
🎙 The scales tip toward Tuneable — a lead, but not a safe one.
11:20 FreaK is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from FreaK: the first units are already marching.
11:54 Tuneable is pushing out with his zealots.No patience from Tuneable: the first units are already marching.
12:35 In terms of army size, FreaK is behind Tuneable!FreaK needs production, fast; Tuneable's army has outgrown his.
12:44 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
13:15 Tuneable warps in a nexus.More workers, more money: Tuneable expands.
13:59 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
14:17 FreaK lost all of his zerglings to Tuneable's zealots and dragoons!The early pressure works — Tuneable breaks FreaK's front door.
14:44 FreaK has lost about half of his army in that battle.Half of Tuneable's force stays on that battlefield.
15:22 Losing only less than half of his army, Tuneable seems to be fine.FreaK keeps most of his army intact through the exchange.
🎙 Tuneable has built a commanding army lead — FreaK needs something special here.
15:51 Tuneable's zealots and dragoon mixture is rolling across the map.No patience from Tuneable: the first units are already marching.
16:17 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
16:53 All of a sudden, FreaK has no armies left while Tuneable is continuing to push across the map!FreaK's army evaporates. Tuneable doesn't even slow down.
17:28 FreaK lost about half of his army in that battle.Tuneable pays for that trade with about half his army.
17:47 After that battle, Tuneable still has most of his army with him.A cheap fight for FreaK — the losses are light.
18:22 FreaK's hatchery has been destroyed by Tuneable.No reinforcements in time: FreaK watches Tuneable level the expansion.
18:49 Tuneable is putting some early pressure on with his dragoons.Tuneable tests the door early. Is anyone home?
19:21 FreaK places down a hatchery.Quietly, FreaK adds a base. These are the moves that decide long games.
19:43 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 It's all going Tuneable's way right now.
— The mid game —
20:21 Tuneable's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Tuneable breaks FreaK's position.
20:52 FreaK lost more than half of his army in that battle.Tuneable limps away with less than half the army he arrived with.
— The late game —
21:04 With excellent skills and micro, Tuneable managed to fend off FreaK while losing less than half of his army.A cheap fight for FreaK — the losses are light.
21:53 Tuneable is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Tuneable's mid-game army is assembled — and it's moving.
22:11 Tuneable starts expanding.Quietly, Tuneable adds a base. These are the moves that decide long games.
22:35 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
23:06 Tuneable kills off FreaK's armies and continues pushing!A clean, brutal win for Tuneable. The push continues.
23:50 The attack was a success, FreaK lost more than half of his army in that battle.Tuneable limps away with less than half the army he arrived with.
24:18 FreaK destroyed less army than he should, only less than half of Tuneable's army has been decimated.FreaK takes a bite out of Tuneable's force and backs off.
🎙 FreaK is hanging on by a thread against Tuneable's army.
24:31 Looks like Tuneable is going to push out with his archons and speedlots!The composition is ready; Tuneable starts the push.
25:12 After suffering a devastating loss in the battle, FreaK GGs!FreaK types it out: GG.
That's the game: Tuneable defeats FreaK, settled in the mid game.
G6 FreaK Zerg 2–4 Protoss Tuneable WIN Electric Circuit Electric Circuit · Δelo +0/+0
■ FreaK ■ Tuneable army value
■ FreaK ■ Tuneable economy
Play-by-play (8 lines)
0:07 Tuneable spawns at s2 in Teal while FreaK spawns at s1 in White.Cross positions or close ones, it starts here: Tuneable at s2, FreaK at s1.
2:14 FreaK opens Overpool against Tuneable's 2 Gate Rush.Tuneable commits to 2 Gate Rush; FreaK answers with Overpool.
4:07 Tuneable's zealots and dragoon mixture is rolling across the map.Tuneable goes early — pressure before either side is ready.
🎙 Tuneable's force dwarfs what FreaK has left on the field.
6:11 Tuneable decides to cheese today.Tuneable Has cooked up something crazy, an early rush. They go all in!
8:09 Tuneable with an aggressive opening starts to attack FreaK.All or nothing: Tuneable's gamble arrives at FreaK's base.
10:06 FreaK was unable to defend Tuneable's armies and taps out.The cheese lands — FreaK GGs, and Tuneable steals the game.
Tuneable takes it — the early game decided this one.

Head to head

29 games
FreaK 10 – 19 Tuneable