Games
4 · · ▶ replay
■ Hectic
■ V8
army value
■ Hectic
■ V8
economy
Play-by-play (54 lines)
0:15 Hectic spawns at s2 in White while V8 spawns at s4 in Green.Hectic takes s2 in White; across the map, V8 settles in at s4 in Green.
0:40 Hectic opens Overpool against V8's Forge Fast Expand.The builds are down: Overpool from Hectic, Forge Fast Expand from V8.
— The early game —
1:04 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
1:43 V8 warps in a nexus.More workers, more money: V8 expands.
2:07 Eager to end the game, Hectic moves out with his armies.Hectic tightens the formation and starts the long walk.
🎙 The armies trade evenly; this one is still anyone's game.
2:49 V8 is pushing out with his zealots.No patience from V8: the first units are already marching.
3:23 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:40 Hectic with some nice speedling surrounds killed V8's zealots!V8 wasn't ready. Hectic's early aggression takes the lead.
4:27 With excellent skills and micro, V8 managed to fend off Hectic while losing less than half of his army.A cheap fight for Hectic — the losses are light.
4:44 With excellent skills and micro, Hectic managed to fend off V8 while losing less than half of his army.A cheap fight for V8 — the losses are light.
5:15 Attempting to end the game, Hectic moves out with his armies.No more waiting. Hectic pushes.
5:59 The battle to decide the game begins!Here it comes: two full armies, one engagement.
6:36 The battle outcome favors Hectic as V8's armies melt into Hectic's armies' weapon fire!V8's army evaporates. Hectic doesn't even slow down.
6:58 V8 lost about half of his army in that battle.Half of Hectic's force stays on that battlefield.
🎙 Slight advantage Hectic as the game develops.
7:30 Losing only less than half of his army, Hectic seems to be fine.A cheap fight for V8 — the losses are light.
7:55 Hectic is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Hectic goes early — pressure before either side is ready.
8:23 V8 is pushing out with his zealots.V8 tests the door early. Is anyone home?
8:58 Hectic desperate in getting his economy pumped up, expands to another location.Hectic takes another base — the economy widens.
9:32 V8 desperate in getting his economy pumped up, expands to another location.More workers, more money: V8 expands.
10:02 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
10:39 V8 failed to kill off Hectic's defending zerglings.Hectic holds the early rush without blinking.
11:16 With excellent skills and micro, Hectic managed to fend off V8 while losing less than half of his army.A cheap fight for V8 — the losses are light.
11:32 V8 lost about half of his army in that battle.Hectic pays for that trade with about half his army.
🎙 Hectic has built a commanding army lead — V8 needs something special here.
12:15 V8's army is small compared to Hectic!V8 needs production, fast; Hectic's army has outgrown his.
12:39 Hectic is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Hectic tests the door early. Is anyone home?
13:08 V8 is pushing out with his zealots.No patience from V8: the first units are already marching.
13:43 The battle to decide the game begins!Neither side backs off — the battle is joined.
14:18 V8 failed to break Hectic's zergling line of defense.V8's early gamble buys nothing — Hectic's defense was already in place.
14:46 That attack didn't seem to do much damage, V8 destroyed only less than half of Hectic's army.V8 takes a bite out of Hectic's force and backs off.
15:11 After that battle, Hectic destroyed about half of V8's army.Half of V8's force is gone — Hectic took it apart.
15:47 Eager to end the game, Hectic moves out with his armies.Here it comes: Hectic crosses the map with everything.
16:31 Hectic places down a hatchery.Quietly, Hectic adds a base. These are the moves that decide long games.
🎙 V8 is hanging on by a thread against Hectic's army.
16:57 V8 warps in a nexus.More workers, more money: V8 expands.
17:16 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
18:03 Hectic's scourge sniped a few of V8's observers! V8 can't deal with the lurkers and lost the battle!V8's defense bends, then snaps. Hectic takes the middle of the game.
18:32 V8 lost about half of his army in that battle.Hectic pays for that trade with about half his army.
— The late game —
18:55 It seems that V8 only managed to destroy less than half of Hectic's army.V8 takes a bite out of Hectic's force and backs off.
19:21 Hectic now has enough hydralisk to take the game! ... Or so he thinks.Hectic's hydra wave rolls out — this is the timing Zerg lives for.
19:57 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
20:26 All of a sudden, V8 has no armies left while Hectic is continuing to push across the map!Hectic wins the fight convincingly and keeps rolling forward.
🎙 Hectic has built a commanding army lead — V8 needs something special here.
20:57 V8 seems to lose most of his army in that battle.Hectic limps away with less than half the army he arrived with.
21:44 After that battle, Hectic still has most of his army with him.A cheap fight for V8 — the losses are light.
22:14 V8 harasses Hectic's economy and gets ahead of the game.V8 gets into Hectic's mineral line — workers are dying.
22:32 Unwilling to make the game too long, Hectic starts moving out.Hectic has seen enough — the army moves out.
23:08 Looking at the opponent's overwhelming forces, V8 GGs!Nothing left to defend with — V8 taps.
GG. Hectic closes it out over V8.
■ Munitions
■ Holden
army value
■ Munitions
■ Holden
economy
Play-by-play (53 lines)
0:19 Holden spawns at s1 in White while Munitions spawns at s3 in Purple.Holden in White at s1. Munitions in Purple at s3. The map is set.
0:42 Munitions gets 1 Gate Cybernetics against Holden's 14 CC.The builds are down: 14 CC from Holden, 1 Gate Cybernetics from Munitions.
— The early game —
1:09 Holden places down a command center.Quietly, Holden adds a base. These are the moves that decide long games.
1:35 Munitions warps in a nexus.More workers, more money: Munitions expands.
2:15 Holden decides to put on early pressure on his opponent by bringing out his marines.Holden goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:40 Munitions starts pushing across the map.Here it comes: Munitions crosses the map with everything.
3:16 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:46 With really nice micro, Holden kills off Munitions's dragoons.Munitions wasn't ready. Holden's early aggression takes the lead.
4:19 With excellent skills and micro, Munitions managed to fend off Holden while losing less than half of his army.A cheap fight for Holden — the losses are light.
4:45 Losing only less than half of his army, Holden seems to be fine.A cheap fight for Munitions — the losses are light.
5:07 Currently, neither Holden nor Munitions appears to be leading in economy.The economies mirror one another. Nothing between Holden and Munitions yet.
5:37 Holden decides to put some pressure on his opponent.No more waiting. Holden pushes.
6:25 Munitions is pushing out with his dragoons.Munitions tests the door early. Is anyone home?
6:40 Holden starts expanding.Holden plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
7:11 Munitions warps in a nexus.More workers, more money: Munitions expands.
7:40 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:11 Holden successfully fends off Munitions's attacks.The attack shatters on Holden's line. Great positioning.
8:41 With excellent skills and micro, Holden managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
9:14 Losing only less than half of his army, Munitions seems to be fine.Holden keeps most of his army intact through the exchange.
9:52 Holden bravely pushes out with his marines and vultures.Holden tests the door early. Is anyone home?
10:32 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
10:54 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
11:28 Holden's defending marines kills Munitions's early goons.Holden holds the early rush without blinking.
🎙 Slight advantage Holden as the game develops.
12:06 With excellent skills and micro, Holden managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
12:16 After that battle, Munitions still has most of his army with him.Holden keeps most of his army intact through the exchange.
12:54 Holden bravely pushes out with his marines and vultures.Holden tests the door early. Is anyone home?
13:35 Holden places down a command center.Holden plants a new base and dares his opponent to punish it.
14:00 Munitions warps in a nexus.Munitions takes another base — the economy widens.
14:27 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
14:58 With really nice micro, Holden kills off Munitions's dragoons.The early pressure works — Holden breaks Munitions's front door.
15:32 Munitions has lost about half of his army in that battle.Holden pays for that trade with about half his army.
15:51 It seems that Munitions only managed to destroy less than half of Holden's army.Munitions takes a bite out of Holden's force and backs off.
🎙 Holden has built a commanding army lead — Munitions needs something special here.
16:34 Holden decides to start pushing across the map.No more waiting. Holden pushes.
16:54 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
17:27 Holden successfully kills off Munitions's dragoons with nice marine micro.The early pressure works — Holden breaks Munitions's front door.
17:57 Munitions has lost about half of his army in that battle.Half of Holden's force stays on that battlefield.
18:39 Losing only less than half of his army, Holden seems to be fine.A cheap fight for Munitions — the losses are light.
19:02 Holden bravely pushes out with his marines and vultures.No patience from Holden: the first units are already marching.
19:27 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The mid game —
20:13 Tank placement and mine placement are equally important! Holden abuses his placement advantage to the limit and cuts through Munitions's army!The mid-game push crashes through — Holden breaks Munitions's position.
🎙 The armies are no longer comparable: Holden is far ahead.
20:47 The attack was a success, Munitions lost more than half of his army in that battle.Holden limps away with less than half the army he arrived with.
— The late game —
21:05 Losing only less than half of his army, Holden seems to be fine.A cheap fight for Munitions — the losses are light.
21:41 Holden is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Holden's mid-game army is assembled — and it's moving.
22:06 After suffering a devastating loss in the battle, Munitions GGs!Munitions types it out: GG.
Holden takes it — the mid game decided this one.
■ Tickled
■ Rohvessoori
army value
■ Tickled
■ Rohvessoori
economy
Play-by-play (8 lines)
0:07 The Teal Tickled spawns at s1 while White Rohvessoori spawns at s2.We're underway — Tickled spawns at s1, Rohvessoori answers from s2.
2:06 Tickled opens 9 Pool against Rohvessoori's Forge Fast Expand.Tickled commits to 9 Pool; Rohvessoori answers with Forge Fast Expand.
4:09 Tickled's speedlings rapidly push out across the map.Tickled goes early — pressure before either side is ready.
🎙 Tickled has built a commanding army lead — Rohvessoori needs something special here.
6:10 Tickled opens with a cheesy build.Tickled Has cooked up something crazy, an early rush. They go all in!
8:11 Taking the advantage of an aggressive build, Tickled attacks Rohvessoori.Tickled commits to the cheese — it's at Rohvessoori's door already.
10:04 Rohvessoori successfully defended against Tickled's aggressive play. Tickled has no armies left and taps out.Tickled holds the cheese! Rohvessoori's gamble fails and the game opens wide.
Tickled taps out. Rohvessoori's early game was simply better.
■ Phoneme
■ Aalto
army value
■ Phoneme
■ Aalto
economy
Play-by-play (7 lines)
0:20 The Yellow Aalto spawns at s1 while Teal Phoneme spawns at s4.Cross positions or close ones, it starts here: Aalto at s1, Phoneme at s4.
2:25 Aalto gets 9 Pool against Phoneme's 1 Rax FE.Aalto commits to 9 Pool; Phoneme answers with 1 Rax FE.
4:41 Aalto decides to cheese today.Aalto isn't playing fair today — the cheese is on.
🎙 Aalto's force dwarfs what Phoneme has left on the field.
7:02 Taking the advantage of an aggressive build, Aalto attacks Phoneme.All or nothing: Aalto's gamble arrives at Phoneme's base.
9:04 Phoneme GGs after being cheesed by Aalto.The cheese lands — Phoneme GGs, and Aalto steals the game.
Aalto takes it — the early game decided this one.
Head to head
1 earlier meeting
GG Iota
1 – 0
TToE