Friendly · Bo3 · engine v5.3
· Thu, Aug 13 2026 · 08:32 server time
Games
2 · · ▶ replay
■ Phoneme
■ Might
army value
■ Phoneme
■ Might
economy
Play-by-play (145 lines)
0:07 Phoneme spawns in Purple at s1 while Might spawns in White at s3.We're underway — Phoneme spawns at s1, Might answers from s3.
0:33 Might gets One Fact FE against Phoneme's One Fact FE.The builds are down: One Fact FE from Phoneme, One Fact FE from Might.
— The early game —
0:56 Phoneme places down a command center.More workers, more money: Phoneme expands.
1:30 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
1:53 Eager to end the game, Phoneme moves out with his armies.Phoneme has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
2:08 Might starts pushing across the map.Might tightens the formation and starts the long walk.
2:35 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:05 Nice marine micro! Might kills off Phoneme's marines and forces Phoneme to pull some SCVs!The early pressure works — Might breaks Phoneme's front door.
3:18 After that battle, Phoneme still has most of his army with him.A cheap fight for Might — the losses are light.
3:47 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
4:12 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
4:41 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
4:52 Might must macro up quickly or Phoneme will just roll him over!Might needs production, fast; Phoneme's army has outgrown his.
5:24 Might places down a command center.More workers, more money: Might expands.
🎙 Nothing between them. One engagement could decide it.
5:33 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
5:59 Might showed some epic marine micro, Phoneme lost all of his fighting marines!Phoneme wasn't ready. Might's early aggression takes the lead.
6:31 It seems that Might only managed to destroy less than half of Phoneme's army.Might takes a bite out of Phoneme's force and backs off.
6:52 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
7:27 Phoneme places down a command center.More workers, more money: Phoneme expands.
7:46 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
8:13 Might bravely pushes out with his marines and vultures.Might slides the first vultures across the map — early mines, early pressure.
8:35 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:51 Phoneme was out-microed by Might and loses all his attacking forces.Might holds! The push breaks against a perfect defense.
🎙 Even footing again — the tension builds.
9:23 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
9:44 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
10:07 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
10:32 Might places down a command center.More workers, more money: Might expands.
10:59 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:09 Might showed some epic marine micro, Phoneme lost all of his fighting marines!Phoneme wasn't ready. Might's early aggression takes the lead.
11:41 That attack didn't seem to do much damage, Might destroyed only less than half of Phoneme's army.Might takes a bite out of Phoneme's force and backs off.
12:08 Phoneme destroyed less army than he should, only less than half of Might's army has been decimated.Phoneme clips Might's army — real damage, but Might fights on.
12:23 Phoneme desperate in getting his economy pumped up, expands to another location.Quietly, Phoneme adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
12:44 Phoneme's army is small compared to Might!Phoneme needs production, fast; Might's army has outgrown his.
13:14 Phoneme tried to drop some marines but they were cleared off by Might.The sneak attack is sniffed out — Might shuts the door on Phoneme.
13:32 Cloaked wraiths from Phoneme are harassing Might!The raid lands — Phoneme chips away at Might's foundation.
14:13 Might places down a command center.Might plants a new base and dares his opponent to punish it.
— The mid game —
14:31 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
14:40 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
15:16 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
15:39 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
16:11 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
16:22 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
16:57 Phoneme tried to drop some marines but they were cleared off by Might.Phoneme knocks, Might answers. No damage done.
17:14 Phoneme dropped some marines into Might's mineral line!The raid lands — Phoneme chips away at Might's foundation.
17:33 Phoneme's cloaked wraith did not do much to Might's economy.The sneak attack is sniffed out — Might shuts the door on Phoneme.
17:57 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
18:34 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
18:55 Might places down a command center.More workers, more money: Might expands.
19:06 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
19:29 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!The mid-game push crashes through — Might breaks Phoneme's position.
🎙 The armies trade evenly; this one is still anyone's game.
20:01 That attack didn't seem to do much damage, Might destroyed only less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
20:32 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
20:39 Phoneme is bringing his vulture-tank ball to his opponent!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
21:09 Eager to end the game, Might moves out with his armies.Might tightens the formation and starts the long walk.
21:29 In terms of army size, Phoneme and Might are around equal.Unit for unit, Phoneme and Might are level.
21:57 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
22:29 All of a sudden, Phoneme has no armies left while Might is continuing to push across the map!Might wins the fight convincingly and keeps rolling forward.
22:48 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
23:14 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
🎙 Nothing between them. One engagement could decide it.
23:39 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
24:06 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
24:24 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
24:44 The battle outcome favors Might as Phoneme's armies melt into Might's armies' weapon fire!Phoneme's army evaporates. Might doesn't even slow down.
25:00 Might destroyed less army than he should, only less than half of Phoneme's army has been decimated.Might takes a bite out of Phoneme's force and backs off.
25:33 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
26:00 Phoneme's command center has been destroyed by Might.No reinforcements in time: Phoneme watches Might level the expansion.
26:26 Might places down a command center.More workers, more money: Might expands.
26:50 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
🎙 Dead even — neither player has found the edge yet.
27:09 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
27:40 Phoneme doesn't have enough sieged up tanks in position and Might uses his number advantage to break Phoneme's defenses!The mid-game push crashes through — Might breaks Phoneme's position.
27:57 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
28:28 It seems that Phoneme only managed to destroy less than half of Might's army.Phoneme clips Might's army — real damage, but Might fights on.
28:41 Phoneme is bringing his vulture-tank ball to his opponent!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
29:16 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
29:30 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
29:54 All of a sudden, Phoneme has no armies left while Might is continuing to push across the map!Might wins the fight convincingly and keeps rolling forward.
30:16 Losing only less than half of his army, Phoneme seems to be fine.Might keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
30:43 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
31:04 Phoneme tried to lift up the command center but he wasn't in time and it was destroyed by Might's armies.No reinforcements in time: Phoneme watches Might level the expansion.
31:26 Phoneme tried to sneak a drop but it was discovered by Might.Good instincts from Might; the harassment dies at the doorstep.
32:00 Phoneme's army is small compared to Might!Phoneme is badly outgunned — Might's force is a size larger.
32:18 Phoneme places down a command center.Phoneme takes another base — the economy widens.
32:43 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
33:13 The battle to decide the game begins!The dance is over. They fight.
33:31 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
34:02 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
🎙 Nothing between them. One engagement could decide it.
34:21 It seems that Phoneme only managed to destroy less than half of Might's army.Phoneme clips Might's army — real damage, but Might fights on.
34:36 Phoneme tried to sneak a drop but it was discovered by Might.Good instincts from Might; the harassment dies at the doorstep.
35:13 Phoneme decides to put some pressure on his opponent.No more waiting. Phoneme pushes.
35:39 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
36:00 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
36:18 A few surprise wraith caught goliaths completely off-position, and Might cleans up Phoneme's tanks!Phoneme's defense bends, then snaps. Might takes the middle of the game.
36:50 After that battle, Phoneme still has most of his army with him.A cheap fight for Might — the losses are light.
37:14 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
37:21 Phoneme's cloaked wraith did not do much to Might's economy.Phoneme knocks, Might answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
37:51 Phoneme moves out with his armies.No more waiting. Phoneme pushes.
— The late game —
38:22 Might has the tank count at last — the whole line unsieges and starts crawling forward.Everything Might has built comes forward at once.
38:34 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
39:06 Might wins the tank trade in the middle and Phoneme has nothing left to hold the line with.There's no rebuilding from that. Might's late-game push decides it.
39:33 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
39:58 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
40:16 Phoneme has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Phoneme commits the late-game army.
40:28 Might has spent twenty minutes building this army. Now it moves.Everything Might has built comes forward at once.
40:52 At the moment, neither Phoneme nor Might is leading in army size.Unit for unit, Phoneme and Might are level.
🎙 Nothing between them. One engagement could decide it.
41:23 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
41:54 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.The final army does its work — Might breaks Phoneme late.
42:08 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
42:36 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
43:10 Phoneme decides to start pushing across the map.Here it comes: Phoneme crosses the map with everything.
43:29 Might has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Might commits the late-game army.
43:49 The battle to decide the game begins!Neither side backs off — the battle is joined.
44:06 Might was already sieged on the high ground — Phoneme's push dies in the open.Might holds the late-game siege — what a defensive stand!
44:30 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
45:05 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
45:23 Might loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Might moves out to end it.
45:38 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
46:12 Might wins the tank trade in the middle and Phoneme has nothing left to hold the line with.There's no rebuilding from that. Might's late-game push decides it.
46:35 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
47:02 After that battle, Might still has most of his army with him.A cheap fight for Phoneme — the losses are light.
47:20 Phoneme's cloaked wraith did not do much to Might's economy.The sneak attack is sniffed out — Might shuts the door on Phoneme.
47:54 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
48:08 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 The scales tip toward Might — a lead, but not a safe one.
48:44 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.There's no rebuilding from that. Might's late-game push decides it.
48:51 Phoneme lost about half of his army in that battle.Might pays for that trade with about half his army.
49:28 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
49:52 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
50:05 Looking at the opponent's overwhelming forces, Phoneme GGs!That's it. Phoneme looks at the field one last time and concedes.
GG. Might closes it out over Phoneme.
■ Phoneme
■ Might
army value
■ Phoneme
■ Might
economy
Play-by-play (171 lines)
0:12 Might spawns at s2 in Orange while Phoneme spawns at s3 in Green.Cross positions or close ones, it starts here: Might at s2, Phoneme at s3.
0:23 Might opens One Fact FE against Phoneme's One Fact FE.The builds are down: One Fact FE from Might, One Fact FE from Phoneme.
— The early game —
0:46 Might places down a command center.More workers, more money: Might expands.
1:10 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
1:48 Might decides to start pushing across the map.Here it comes: Might crosses the map with everything.
🎙 Dead even — neither player has found the edge yet.
2:04 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
2:20 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
2:57 Nice marine placement by Phoneme, Might can't even find a hole to poke through with his marines.Might's early gamble buys nothing — Phoneme's defense was already in place.
3:16 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
3:36 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
4:02 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
4:32 Phoneme bravely pushes out with his marines and vultures.Phoneme slides the first vultures across the map — early mines, early pressure.
4:50 Phoneme places down a command center.Phoneme takes another base — the economy widens.
5:19 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
5:45 With enough marines, Might successfully defend against Phoneme's marines.Might holds the early rush without blinking.
6:08 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
6:29 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
6:52 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
7:20 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
7:39 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
8:03 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
8:20 With enough marines, Phoneme kills off Might's defending marines.The early pressure works — Phoneme breaks Might's front door.
8:39 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
🎙 Phoneme holds the stronger army for now.
9:15 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
9:28 Might's number of expansions are equal to Phoneme's.Base for base, they're level — Might and Phoneme match each other.
9:49 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
10:15 Phoneme bravely pushes out with his marines and vultures.Phoneme slides the first vultures across the map — early mines, early pressure.
10:42 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
10:58 Nice marine placement by Phoneme, Might can't even find a hole to poke through with his marines.Phoneme holds the early rush without blinking.
11:25 It seems that Might only managed to destroy less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
11:52 After that battle, Might still has most of his army with him.A cheap fight for Phoneme — the losses are light.
12:11 Might places down a command center.Might takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
12:33 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
— The mid game —
12:59 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
13:20 The battle to decide the game begins!The dance is over. They fight.
13:47 Phoneme noticed that Might didn't have enough anti-air and breaks Might's defenses easily with a few dropships!The mid-game push crashes through — Phoneme breaks Might's position.
14:18 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
14:42 It seems that Might only managed to destroy less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
14:58 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
15:24 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
15:43 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
16:13 Might noticed that Phoneme didn't have enough anti-air and breaks Phoneme's defenses easily with a few dropships!The mid-game push crashes through — Might breaks Phoneme's position.
16:38 Phoneme lost about half of his army in that battle.Might pays for that trade with about half his army.
16:57 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
17:13 Dropship! Dropship! Phoneme drops some vultures into Might's mineral line!Beautiful harassment from Phoneme. Might's economy takes a real hit.
17:40 Phoneme starts expanding.Phoneme plants a new base and dares his opponent to punish it.
17:58 Might places down a command center.Might takes another base — the economy widens.
18:37 Nice try from Might to harass Phoneme, but Phoneme's reaction is just too agile.The sneak attack is sniffed out — Phoneme shuts the door on Might.
18:46 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
19:07 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
19:39 All of a sudden, Phoneme has no armies left while Might is continuing to push across the map!Might wins the fight convincingly and keeps rolling forward.
20:00 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
20:21 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
20:39 Might is in quite a huge army disadvantage, he doesn't have what it takes to win against Phoneme's army.Might needs production, fast; Phoneme's army has outgrown his.
21:20 Dropship! Dropship! Might drops some vultures into Phoneme's mineral line!Might gets into Phoneme's mineral line — workers are dying.
21:41 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
22:03 Dropship! Dropship! Might drops some vultures into Phoneme's mineral line!Might gets into Phoneme's mineral line — workers are dying.
22:27 Cloaked wraiths from Phoneme are harassing Might!Might looks away for one second and Phoneme makes him pay for it.
22:42 Might places down a command center.Might plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
23:17 Might dropped some marines into Phoneme's mineral line!Beautiful harassment from Might. Phoneme's economy takes a real hit.
23:36 Cloaked wraiths from Phoneme are harassing Might!Might looks away for one second and Phoneme makes him pay for it.
23:49 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
24:26 Phoneme decides to move out with his armies.Here it comes: Phoneme crosses the map with everything.
24:44 The battle to decide the game begins!The dance is over. They fight.
25:09 A few well placed tanks savaged the rest of Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
25:28 It seems that Might only managed to destroy less than half of Phoneme's army.Might takes a bite out of Phoneme's force and backs off.
25:52 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
26:22 Phoneme is in quite a huge army disadvantage, he doesn't have what it takes to win against Might's army.Phoneme needs production, fast; Might's army has outgrown his.
🎙 The armies trade evenly; this one is still anyone's game.
26:30 Phoneme places down a command center.More workers, more money: Phoneme expands.
26:57 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
27:29 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
27:44 Might places down a command center.Might takes another base — the economy widens.
28:15 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
28:24 Might has enough goliaths to prevent Phoneme from pushing with wraith, vulture, tank combination.The timing was right but the fight was wrong: Might holds Phoneme.
28:52 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
29:16 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
29:44 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
🎙 Nothing between them. One engagement could decide it.
30:10 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
30:41 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
30:48 Phoneme lost all of his vultures and tanks during this push! What a great move from Might!The timing was right but the fight was wrong: Might holds Phoneme.
31:22 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
31:49 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
31:56 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
32:37 Phoneme decides to put some pressure on his opponent.Here it comes: Phoneme crosses the map with everything.
32:58 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
33:14 Phoneme lost all of his vultures and tanks during this push! What a great move from Might!The timing was right but the fight was wrong: Might holds Phoneme.
🎙 Even footing again — the tension builds.
33:38 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
34:08 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
34:35 Might's number of expansions are equal to Phoneme's.The economies mirror one another. Nothing between Might and Phoneme yet.
34:49 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
35:08 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
35:26 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
35:53 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
36:15 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
36:55 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
37:04 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
37:39 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
37:52 Phoneme successfully fends off Might's attacks.Phoneme holds! The push breaks against a perfect defense.
38:26 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
38:33 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
— The late game —
39:03 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
39:32 Attempting to end the game, Phoneme moves out with his armies.Here it comes: Phoneme crosses the map with everything.
39:54 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
40:14 The dropships never land! Phoneme's goliaths shoot them down with the army still inside.Might throws the endgame army in and Phoneme simply refuses to lose.
🎙 Nothing between them. One engagement could decide it.
40:31 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
41:12 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
41:33 Might is in quite a huge army disadvantage, he doesn't have what it takes to win against Phoneme's army.Might needs production, fast; Phoneme's army has outgrown his.
41:45 Might has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Might commits the late-game army.
42:19 Wraith cover ahead, tanks leapfrogging beneath — Phoneme finally commits to crossing the map.This is the big one — Phoneme commits the late-game army.
42:43 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
43:04 Might kills off Phoneme's armies and continues pushing!The engagement breaks Phoneme's way of life — Might marches on.
43:30 That attack didn't seem to do much damage, Might destroyed only less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
43:52 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
44:16 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
44:25 Phoneme has the tank count at last — the whole line unsieges and starts crawling forward.Everything Phoneme has built comes forward at once.
44:59 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
45:17 The dropships land right on top of the siege line! Phoneme's own tanks are firing into each other and Might cleans up!The final army does its work — Might breaks Phoneme late.
45:49 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
46:10 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
46:31 Might decides to move out with his armies.Might tightens the formation and starts the long walk.
46:55 Phoneme loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Phoneme moves out to end it.
47:21 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
47:36 The dropships never land! Might's goliaths shoot them down with the army still inside.Phoneme throws the endgame army in and Might simply refuses to lose.
47:56 It seems that Phoneme only managed to destroy less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
48:23 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
48:55 Phoneme dropped some marines into Might's mineral line!The raid lands — Phoneme chips away at Might's foundation.
49:05 Phoneme is in quite a huge army disadvantage, he doesn't have what it takes to win against Might's army.Phoneme needs production, fast; Might's army has outgrown his.
49:42 Phoneme tried to sneak a drop but it was discovered by Might.The sneak attack is sniffed out — Might shuts the door on Phoneme.
49:51 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Max supply, full upgrades: Might moves out to end it.
50:14 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
50:56 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.There's no rebuilding from that. Might's late-game push decides it.
🎙 Even footing again — the tension builds.
51:03 Losing only less than half of his army, Phoneme seems to be fine.Might keeps most of his army intact through the exchange.
51:40 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme clips Might's army — real damage, but Might fights on.
51:57 In terms of army size, Phoneme is behind Might!Phoneme needs production, fast; Might's army has outgrown his.
52:16 Phoneme dropped some marines into Might's mineral line!Phoneme gets into Might's mineral line — workers are dying.
52:48 Attempting to end the game, Might moves out with his armies.No more waiting. Might pushes.
53:16 Phoneme must macro up quickly or Might will just roll him over!Phoneme is badly outgunned — Might's force is a size larger.
53:24 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
53:57 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.There's no rebuilding from that. Might's late-game push decides it.
54:25 About half of Phoneme's army has been decimated in that battle.Might pays for that trade with about half his army.
🎙 Might edges ahead on army strength.
54:48 After that battle, Might still has most of his army with him.A cheap fight for Phoneme — the losses are light.
55:08 Might shot down Phoneme's command center.The base falls. Might rips Phoneme's economy back a full step.
55:17 Might has spent twenty minutes building this army. Now it moves.Everything Might has built comes forward at once.
55:47 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
56:19 The battle outcome favors Might as Phoneme's armies melt into Might's armies' weapon fire!The engagement breaks Phoneme's way of life — Might marches on.
56:37 About half of Phoneme's army has been decimated in that battle.Might pays for that trade with about half his army.
56:54 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
57:28 Phoneme's cloaked wraith did not do much to Might's economy.Good instincts from Might; the harassment dies at the doorstep.
57:40 Might loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Might moves out to end it.
🎙 Phoneme is hanging on by a thread against Might's army.
58:00 Phoneme having no armies left to defend, has no choice but to tap out.That's it. Phoneme looks at the field one last time and concedes.
Might takes it — the late game decided this one.
Head to head
5 games
Phoneme
2 – 3
Might