SHAKURAS Reborn
Friendly · Bo3 · engine v5.3 · Thu, Aug 13 2026 · 08:32 server time
Phoneme Terran 0 – 2 Terran Might

Games

2 · · ▶ replay
G1 Phoneme Terran 0–1 Terran Might WIN Tau Cross Tau Cross · Δelo +0/+0
■ Phoneme ■ Might army value
■ Phoneme ■ Might economy
Play-by-play (145 lines)
0:07 Phoneme spawns in Purple at s1 while Might spawns in White at s3.We're underway — Phoneme spawns at s1, Might answers from s3.
0:33 Might gets One Fact FE against Phoneme's One Fact FE.The builds are down: One Fact FE from Phoneme, One Fact FE from Might.
— The early game —
0:56 Phoneme places down a command center.More workers, more money: Phoneme expands.
1:30 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
1:53 Eager to end the game, Phoneme moves out with his armies.Phoneme has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
2:08 Might starts pushing across the map.Might tightens the formation and starts the long walk.
2:35 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:05 Nice marine micro! Might kills off Phoneme's marines and forces Phoneme to pull some SCVs!The early pressure works — Might breaks Phoneme's front door.
3:18 After that battle, Phoneme still has most of his army with him.A cheap fight for Might — the losses are light.
3:47 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
4:12 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
4:41 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
4:52 Might must macro up quickly or Phoneme will just roll him over!Might needs production, fast; Phoneme's army has outgrown his.
5:24 Might places down a command center.More workers, more money: Might expands.
🎙 Nothing between them. One engagement could decide it.
5:33 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
5:59 Might showed some epic marine micro, Phoneme lost all of his fighting marines!Phoneme wasn't ready. Might's early aggression takes the lead.
6:31 It seems that Might only managed to destroy less than half of Phoneme's army.Might takes a bite out of Phoneme's force and backs off.
6:52 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
7:27 Phoneme places down a command center.More workers, more money: Phoneme expands.
7:46 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
8:13 Might bravely pushes out with his marines and vultures.Might slides the first vultures across the map — early mines, early pressure.
8:35 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:51 Phoneme was out-microed by Might and loses all his attacking forces.Might holds! The push breaks against a perfect defense.
🎙 Even footing again — the tension builds.
9:23 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
9:44 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
10:07 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
10:32 Might places down a command center.More workers, more money: Might expands.
10:59 The battle to decide the game begins!Neither side backs off — the battle is joined.
11:09 Might showed some epic marine micro, Phoneme lost all of his fighting marines!Phoneme wasn't ready. Might's early aggression takes the lead.
11:41 That attack didn't seem to do much damage, Might destroyed only less than half of Phoneme's army.Might takes a bite out of Phoneme's force and backs off.
12:08 Phoneme destroyed less army than he should, only less than half of Might's army has been decimated.Phoneme clips Might's army — real damage, but Might fights on.
12:23 Phoneme desperate in getting his economy pumped up, expands to another location.Quietly, Phoneme adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
12:44 Phoneme's army is small compared to Might!Phoneme needs production, fast; Might's army has outgrown his.
13:14 Phoneme tried to drop some marines but they were cleared off by Might.The sneak attack is sniffed out — Might shuts the door on Phoneme.
13:32 Cloaked wraiths from Phoneme are harassing Might!The raid lands — Phoneme chips away at Might's foundation.
14:13 Might places down a command center.Might plants a new base and dares his opponent to punish it.
— The mid game —
14:31 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
14:40 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
15:16 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
15:39 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
16:11 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
16:22 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
16:57 Phoneme tried to drop some marines but they were cleared off by Might.Phoneme knocks, Might answers. No damage done.
17:14 Phoneme dropped some marines into Might's mineral line!The raid lands — Phoneme chips away at Might's foundation.
17:33 Phoneme's cloaked wraith did not do much to Might's economy.The sneak attack is sniffed out — Might shuts the door on Phoneme.
17:57 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
18:34 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
18:55 Might places down a command center.More workers, more money: Might expands.
19:06 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
19:29 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!The mid-game push crashes through — Might breaks Phoneme's position.
🎙 The armies trade evenly; this one is still anyone's game.
20:01 That attack didn't seem to do much damage, Might destroyed only less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
20:32 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
20:39 Phoneme is bringing his vulture-tank ball to his opponent!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
21:09 Eager to end the game, Might moves out with his armies.Might tightens the formation and starts the long walk.
21:29 In terms of army size, Phoneme and Might are around equal.Unit for unit, Phoneme and Might are level.
21:57 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
22:29 All of a sudden, Phoneme has no armies left while Might is continuing to push across the map!Might wins the fight convincingly and keeps rolling forward.
22:48 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
23:14 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
🎙 Nothing between them. One engagement could decide it.
23:39 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
24:06 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
24:24 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
24:44 The battle outcome favors Might as Phoneme's armies melt into Might's armies' weapon fire!Phoneme's army evaporates. Might doesn't even slow down.
25:00 Might destroyed less army than he should, only less than half of Phoneme's army has been decimated.Might takes a bite out of Phoneme's force and backs off.
25:33 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
26:00 Phoneme's command center has been destroyed by Might.No reinforcements in time: Phoneme watches Might level the expansion.
26:26 Might places down a command center.More workers, more money: Might expands.
26:50 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
🎙 Dead even — neither player has found the edge yet.
27:09 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
27:40 Phoneme doesn't have enough sieged up tanks in position and Might uses his number advantage to break Phoneme's defenses!The mid-game push crashes through — Might breaks Phoneme's position.
27:57 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
28:28 It seems that Phoneme only managed to destroy less than half of Might's army.Phoneme clips Might's army — real damage, but Might fights on.
28:41 Phoneme is bringing his vulture-tank ball to his opponent!Phoneme's tank line crawls forward — siege by siege, the map shrinks.
29:16 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
29:30 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
29:54 All of a sudden, Phoneme has no armies left while Might is continuing to push across the map!Might wins the fight convincingly and keeps rolling forward.
30:16 Losing only less than half of his army, Phoneme seems to be fine.Might keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
30:43 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
31:04 Phoneme tried to lift up the command center but he wasn't in time and it was destroyed by Might's armies.No reinforcements in time: Phoneme watches Might level the expansion.
31:26 Phoneme tried to sneak a drop but it was discovered by Might.Good instincts from Might; the harassment dies at the doorstep.
32:00 Phoneme's army is small compared to Might!Phoneme is badly outgunned — Might's force is a size larger.
32:18 Phoneme places down a command center.Phoneme takes another base — the economy widens.
32:43 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
33:13 The battle to decide the game begins!The dance is over. They fight.
33:31 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
34:02 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
🎙 Nothing between them. One engagement could decide it.
34:21 It seems that Phoneme only managed to destroy less than half of Might's army.Phoneme clips Might's army — real damage, but Might fights on.
34:36 Phoneme tried to sneak a drop but it was discovered by Might.Good instincts from Might; the harassment dies at the doorstep.
35:13 Phoneme decides to put some pressure on his opponent.No more waiting. Phoneme pushes.
35:39 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
36:00 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
36:18 A few surprise wraith caught goliaths completely off-position, and Might cleans up Phoneme's tanks!Phoneme's defense bends, then snaps. Might takes the middle of the game.
36:50 After that battle, Phoneme still has most of his army with him.A cheap fight for Might — the losses are light.
37:14 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
37:21 Phoneme's cloaked wraith did not do much to Might's economy.Phoneme knocks, Might answers. No damage done.
🎙 The armies trade evenly; this one is still anyone's game.
37:51 Phoneme moves out with his armies.No more waiting. Phoneme pushes.
— The late game —
38:22 Might has the tank count at last — the whole line unsieges and starts crawling forward.Everything Might has built comes forward at once.
38:34 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
39:06 Might wins the tank trade in the middle and Phoneme has nothing left to hold the line with.There's no rebuilding from that. Might's late-game push decides it.
39:33 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
39:58 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
40:16 Phoneme has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Phoneme commits the late-game army.
40:28 Might has spent twenty minutes building this army. Now it moves.Everything Might has built comes forward at once.
40:52 At the moment, neither Phoneme nor Might is leading in army size.Unit for unit, Phoneme and Might are level.
🎙 Nothing between them. One engagement could decide it.
41:23 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
41:54 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.The final army does its work — Might breaks Phoneme late.
42:08 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
42:36 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
43:10 Phoneme decides to start pushing across the map.Here it comes: Phoneme crosses the map with everything.
43:29 Might has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Might commits the late-game army.
43:49 The battle to decide the game begins!Neither side backs off — the battle is joined.
44:06 Might was already sieged on the high ground — Phoneme's push dies in the open.Might holds the late-game siege — what a defensive stand!
44:30 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
45:05 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
45:23 Might loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Might moves out to end it.
45:38 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
46:12 Might wins the tank trade in the middle and Phoneme has nothing left to hold the line with.There's no rebuilding from that. Might's late-game push decides it.
46:35 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
47:02 After that battle, Might still has most of his army with him.A cheap fight for Phoneme — the losses are light.
47:20 Phoneme's cloaked wraith did not do much to Might's economy.The sneak attack is sniffed out — Might shuts the door on Phoneme.
47:54 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
48:08 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 The scales tip toward Might — a lead, but not a safe one.
48:44 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.There's no rebuilding from that. Might's late-game push decides it.
48:51 Phoneme lost about half of his army in that battle.Might pays for that trade with about half his army.
49:28 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
49:52 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Everything Might has built comes forward at once.
50:05 Looking at the opponent's overwhelming forces, Phoneme GGs!That's it. Phoneme looks at the field one last time and concedes.
GG. Might closes it out over Phoneme.
G2 Phoneme Terran 0–2 Terran Might WIN Rush Hour 3 Rush Hour 3 · Δelo +0/+0
■ Phoneme ■ Might army value
■ Phoneme ■ Might economy
Play-by-play (171 lines)
0:12 Might spawns at s2 in Orange while Phoneme spawns at s3 in Green.Cross positions or close ones, it starts here: Might at s2, Phoneme at s3.
0:23 Might opens One Fact FE against Phoneme's One Fact FE.The builds are down: One Fact FE from Might, One Fact FE from Phoneme.
— The early game —
0:46 Might places down a command center.More workers, more money: Might expands.
1:10 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
1:48 Might decides to start pushing across the map.Here it comes: Might crosses the map with everything.
🎙 Dead even — neither player has found the edge yet.
2:04 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
2:20 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
2:57 Nice marine placement by Phoneme, Might can't even find a hole to poke through with his marines.Might's early gamble buys nothing — Phoneme's defense was already in place.
3:16 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
3:36 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
4:02 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
4:32 Phoneme bravely pushes out with his marines and vultures.Phoneme slides the first vultures across the map — early mines, early pressure.
4:50 Phoneme places down a command center.Phoneme takes another base — the economy widens.
5:19 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
🎙 Even footing again — the tension builds.
5:45 With enough marines, Might successfully defend against Phoneme's marines.Might holds the early rush without blinking.
6:08 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
6:29 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
6:52 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
7:20 Might decides to put on early pressure on his opponent by bringing out his marines.Might slides the first vultures across the map — early mines, early pressure.
7:39 Phoneme figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Phoneme slides the first vultures across the map — early mines, early pressure.
8:03 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
8:20 With enough marines, Phoneme kills off Might's defending marines.The early pressure works — Phoneme breaks Might's front door.
8:39 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
🎙 Phoneme holds the stronger army for now.
9:15 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
9:28 Might's number of expansions are equal to Phoneme's.Base for base, they're level — Might and Phoneme match each other.
9:49 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might slides the first vultures across the map — early mines, early pressure.
10:15 Phoneme bravely pushes out with his marines and vultures.Phoneme slides the first vultures across the map — early mines, early pressure.
10:42 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
10:58 Nice marine placement by Phoneme, Might can't even find a hole to poke through with his marines.Phoneme holds the early rush without blinking.
11:25 It seems that Might only managed to destroy less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
11:52 After that battle, Might still has most of his army with him.A cheap fight for Phoneme — the losses are light.
12:11 Might places down a command center.Might takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
12:33 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
— The mid game —
12:59 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
13:20 The battle to decide the game begins!The dance is over. They fight.
13:47 Phoneme noticed that Might didn't have enough anti-air and breaks Might's defenses easily with a few dropships!The mid-game push crashes through — Phoneme breaks Might's position.
14:18 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
14:42 It seems that Might only managed to destroy less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
14:58 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
15:24 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
15:43 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
16:13 Might noticed that Phoneme didn't have enough anti-air and breaks Phoneme's defenses easily with a few dropships!The mid-game push crashes through — Might breaks Phoneme's position.
16:38 Phoneme lost about half of his army in that battle.Might pays for that trade with about half his army.
16:57 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
17:13 Dropship! Dropship! Phoneme drops some vultures into Might's mineral line!Beautiful harassment from Phoneme. Might's economy takes a real hit.
17:40 Phoneme starts expanding.Phoneme plants a new base and dares his opponent to punish it.
17:58 Might places down a command center.Might takes another base — the economy widens.
18:37 Nice try from Might to harass Phoneme, but Phoneme's reaction is just too agile.The sneak attack is sniffed out — Phoneme shuts the door on Might.
18:46 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
19:07 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
19:39 All of a sudden, Phoneme has no armies left while Might is continuing to push across the map!Might wins the fight convincingly and keeps rolling forward.
20:00 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
20:21 Losing only less than half of his army, Might seems to be fine.A cheap fight for Phoneme — the losses are light.
20:39 Might is in quite a huge army disadvantage, he doesn't have what it takes to win against Phoneme's army.Might needs production, fast; Phoneme's army has outgrown his.
21:20 Dropship! Dropship! Might drops some vultures into Phoneme's mineral line!Might gets into Phoneme's mineral line — workers are dying.
21:41 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
22:03 Dropship! Dropship! Might drops some vultures into Phoneme's mineral line!Might gets into Phoneme's mineral line — workers are dying.
22:27 Cloaked wraiths from Phoneme are harassing Might!Might looks away for one second and Phoneme makes him pay for it.
22:42 Might places down a command center.Might plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
23:17 Might dropped some marines into Phoneme's mineral line!Beautiful harassment from Might. Phoneme's economy takes a real hit.
23:36 Cloaked wraiths from Phoneme are harassing Might!Might looks away for one second and Phoneme makes him pay for it.
23:49 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
24:26 Phoneme decides to move out with his armies.Here it comes: Phoneme crosses the map with everything.
24:44 The battle to decide the game begins!The dance is over. They fight.
25:09 A few well placed tanks savaged the rest of Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
25:28 It seems that Might only managed to destroy less than half of Phoneme's army.Might takes a bite out of Phoneme's force and backs off.
25:52 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
26:22 Phoneme is in quite a huge army disadvantage, he doesn't have what it takes to win against Might's army.Phoneme needs production, fast; Might's army has outgrown his.
🎙 The armies trade evenly; this one is still anyone's game.
26:30 Phoneme places down a command center.More workers, more money: Phoneme expands.
26:57 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
27:29 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
27:44 Might places down a command center.Might takes another base — the economy widens.
28:15 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
28:24 Might has enough goliaths to prevent Phoneme from pushing with wraith, vulture, tank combination.The timing was right but the fight was wrong: Might holds Phoneme.
28:52 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
29:16 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
29:44 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
🎙 Nothing between them. One engagement could decide it.
30:10 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
30:41 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
30:48 Phoneme lost all of his vultures and tanks during this push! What a great move from Might!The timing was right but the fight was wrong: Might holds Phoneme.
31:22 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
31:49 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
31:56 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's tank line crawls forward — siege by siege, the map shrinks.
32:37 Phoneme decides to put some pressure on his opponent.Here it comes: Phoneme crosses the map with everything.
32:58 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
33:14 Phoneme lost all of his vultures and tanks during this push! What a great move from Might!The timing was right but the fight was wrong: Might holds Phoneme.
🎙 Even footing again — the tension builds.
33:38 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
34:08 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
34:35 Might's number of expansions are equal to Phoneme's.The economies mirror one another. Nothing between Might and Phoneme yet.
34:49 Might is bringing his vulture-tank ball to his opponent!Might's tank line crawls forward — siege by siege, the map shrinks.
35:08 Phoneme feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Phoneme's tank line crawls forward — siege by siege, the map shrinks.
35:26 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
35:53 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Phoneme's army!Phoneme's defense bends, then snaps. Might takes the middle of the game.
36:15 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
36:55 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
37:04 Might feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Might's tank line crawls forward — siege by siege, the map shrinks.
37:39 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
37:52 Phoneme successfully fends off Might's attacks.Phoneme holds! The push breaks against a perfect defense.
38:26 With excellent skills and micro, Phoneme managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
38:33 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
— The late game —
39:03 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
39:32 Attempting to end the game, Phoneme moves out with his armies.Here it comes: Phoneme crosses the map with everything.
39:54 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
40:14 The dropships never land! Phoneme's goliaths shoot them down with the army still inside.Might throws the endgame army in and Phoneme simply refuses to lose.
🎙 Nothing between them. One engagement could decide it.
40:31 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
41:12 With excellent skills and micro, Might managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
41:33 Might is in quite a huge army disadvantage, he doesn't have what it takes to win against Phoneme's army.Might needs production, fast; Phoneme's army has outgrown his.
41:45 Might has the tank count at last — the whole line unsieges and starts crawling forward.This is the big one — Might commits the late-game army.
42:19 Wraith cover ahead, tanks leapfrogging beneath — Phoneme finally commits to crossing the map.This is the big one — Phoneme commits the late-game army.
42:43 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
43:04 Might kills off Phoneme's armies and continues pushing!The engagement breaks Phoneme's way of life — Might marches on.
43:30 That attack didn't seem to do much damage, Might destroyed only less than half of Phoneme's army.Might clips Phoneme's army — real damage, but Phoneme fights on.
43:52 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
44:16 Might has the tank count at last — the whole line unsieges and starts crawling forward.Max supply, full upgrades: Might moves out to end it.
44:25 Phoneme has the tank count at last — the whole line unsieges and starts crawling forward.Everything Phoneme has built comes forward at once.
44:59 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
45:17 The dropships land right on top of the siege line! Phoneme's own tanks are firing into each other and Might cleans up!The final army does its work — Might breaks Phoneme late.
45:49 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Might — the losses are light.
46:10 Losing only less than half of his army, Might seems to be fine.Phoneme keeps most of his army intact through the exchange.
46:31 Might decides to move out with his armies.Might tightens the formation and starts the long walk.
46:55 Phoneme loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Phoneme moves out to end it.
47:21 The battle to decide the game begins!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
47:36 The dropships never land! Might's goliaths shoot them down with the army still inside.Phoneme throws the endgame army in and Might simply refuses to lose.
47:56 It seems that Phoneme only managed to destroy less than half of Might's army.Phoneme takes a bite out of Might's force and backs off.
48:23 After that battle, Phoneme still has most of his army with him.Might keeps most of his army intact through the exchange.
48:55 Phoneme dropped some marines into Might's mineral line!The raid lands — Phoneme chips away at Might's foundation.
49:05 Phoneme is in quite a huge army disadvantage, he doesn't have what it takes to win against Might's army.Phoneme needs production, fast; Might's army has outgrown his.
49:42 Phoneme tried to sneak a drop but it was discovered by Might.The sneak attack is sniffed out — Might shuts the door on Phoneme.
49:51 Wraith cover ahead, tanks leapfrogging beneath — Might finally commits to crossing the map.Max supply, full upgrades: Might moves out to end it.
50:14 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
50:56 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.There's no rebuilding from that. Might's late-game push decides it.
🎙 Even footing again — the tension builds.
51:03 Losing only less than half of his army, Phoneme seems to be fine.Might keeps most of his army intact through the exchange.
51:40 That attack didn't seem to do much damage, Phoneme destroyed only less than half of Might's army.Phoneme clips Might's army — real damage, but Might fights on.
51:57 In terms of army size, Phoneme is behind Might!Phoneme needs production, fast; Might's army has outgrown his.
52:16 Phoneme dropped some marines into Might's mineral line!Phoneme gets into Might's mineral line — workers are dying.
52:48 Attempting to end the game, Might moves out with his armies.No more waiting. Might pushes.
53:16 Phoneme must macro up quickly or Might will just roll him over!Phoneme is badly outgunned — Might's force is a size larger.
53:24 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
53:57 Might's goliaths clear the sky and the tanks do the rest. Phoneme is broken.There's no rebuilding from that. Might's late-game push decides it.
54:25 About half of Phoneme's army has been decimated in that battle.Might pays for that trade with about half his army.
🎙 Might edges ahead on army strength.
54:48 After that battle, Might still has most of his army with him.A cheap fight for Phoneme — the losses are light.
55:08 Might shot down Phoneme's command center.The base falls. Might rips Phoneme's economy back a full step.
55:17 Might has spent twenty minutes building this army. Now it moves.Everything Might has built comes forward at once.
55:47 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
56:19 The battle outcome favors Might as Phoneme's armies melt into Might's armies' weapon fire!The engagement breaks Phoneme's way of life — Might marches on.
56:37 About half of Phoneme's army has been decimated in that battle.Might pays for that trade with about half his army.
56:54 After that battle, Might still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
57:28 Phoneme's cloaked wraith did not do much to Might's economy.Good instincts from Might; the harassment dies at the doorstep.
57:40 Might loads the dropships. If those tanks land behind the siege line this is over.Max supply, full upgrades: Might moves out to end it.
🎙 Phoneme is hanging on by a thread against Might's army.
58:00 Phoneme having no armies left to defend, has no choice but to tap out.That's it. Phoneme looks at the field one last time and concedes.
Might takes it — the late game decided this one.

Head to head

5 games
Phoneme 2 – 3 Might