SHAKURAS Reborn
Tournament · Bo5 · engine v5.1 · Sun, Jul 26 2026 · 14:24 server time
Ducks & Duct Tape 3 – 0 Team Strange

Games

3 · · ▶ replay
G1 WIN Smirk Zerg 1–0 Terran Shocker Match Point Match Point · Δelo +0/+0
■ Smirk ■ Shocker army value
■ Smirk ■ Shocker economy
Play-by-play (47 lines)
0:12 The game starts with White Smirk spawning at s2 and Red Paralyze spawning at s1.We're underway — Smirk spawns at s2, Paralyze answers from s1.
0:42 Smirk gets 12 Pool against Paralyze's 1 Rax FE.The builds are down: 12 Pool from Smirk, 1 Rax FE from Paralyze.
— The early game —
1:10 Smirk starts expanding.Quietly, Smirk adds a base. These are the moves that decide long games.
1:49 Paralyze places down a hatchery.More workers, more money: Paralyze expands.
2:26 Smirk starts pushing across the map.Smirk has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
2:52 Paralyze decides to put on early pressure with his marines.Paralyze tests the door early. Is anyone home?
3:29 Paralyze is in quite a huge army disadvantage, he doesn't have what it takes to win against Smirk's army.Paralyze is badly outgunned — Smirk's force is a size larger.
4:09 The battle to decide the game begins!Here it comes: two full armies, one engagement.
4:41 Smirk kills off Paralyze's armies and continues pushing!Paralyze's army evaporates. Smirk doesn't even slow down.
5:10 About half of Paralyze's army has been decimated in that battle.Smirk pays for that trade with about half his army.
5:50 Losing only less than half of his army, Smirk seems to be fine.A cheap fight for Paralyze — the losses are light.
6:20 Smirk desperate in getting his economy pumped up, expands to another location.More workers, more money: Smirk expands.
6:55 Paralyze places down a hatchery.Quietly, Paralyze adds a base. These are the moves that decide long games.
7:13 Smirk with a large number of zerglings starts pushing out.Smirk goes early — pressure before either side is ready.
🎙 The scales tip toward Smirk — a lead, but not a safe one.
7:59 Paralyze starts pushing out with his marines.Paralyze goes early — pressure before either side is ready.
8:20 The two armies meet and a large battle starts to engage!The dance is over. They fight.
9:02 With some nice micro, Smirk successfully defend against Paralyze's marines.Paralyze's early gamble buys nothing — Smirk's defense was already in place.
9:43 Losing only less than half of his army, Smirk seems to be fine.Paralyze keeps most of his army intact through the exchange.
9:56 After that battle, Smirk destroyed about half of Paralyze's army.Half of Paralyze's force is gone — Smirk took it apart.
10:40 Smirk's zerglings are pushing out!Smirk tests the door early. Is anyone home?
11:12 Paralyze feels confident with his marines and decides to push out.Paralyze tests the door early. Is anyone home?
11:41 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
12:14 The battle outcome favors Smirk as Paralyze's armies melt into Smirk's armies' weapon fire!A clean, brutal win for Smirk. The push continues.
🎙 The scales tip toward Smirk — a lead, but not a safe one.
12:49 Losing only less than half of his army, Paralyze seems to be fine.Smirk keeps most of his army intact through the exchange.
13:15 With excellent skills and micro, Smirk managed to fend off Paralyze while losing less than half of his army.A cheap fight for Paralyze — the losses are light.
13:57 Smirk decides to expand.Quietly, Smirk adds a base. These are the moves that decide long games.
14:36 Paralyze places down a hatchery.More workers, more money: Paralyze expands.
15:02 Smirk moves out with his armies.Smirk has seen enough — the army moves out.
15:40 The two armies clash and a large battle starts to happen!The dance is over. They fight.
16:02 Smirk's zerglings surround Paralyze's marines and kills it off!Paralyze wasn't ready. Smirk's early aggression takes the lead.
16:38 Paralyze lost about half of his army in that battle.Smirk pays for that trade with about half his army.
17:17 Losing only less than half of his army, Smirk seems to be fine.A cheap fight for Paralyze — the losses are light.
🎙 Slight advantage Smirk as the game develops.
17:42 Smirk with a large number of zerglings starts pushing out.No patience from Smirk: the first units are already marching.
18:17 Both Smirk and Paralyze appears to have equal expansions now.The economies mirror one another. Nothing between Smirk and Paralyze yet.
18:57 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
19:23 Smirk is attacking with lurker-lings and mutalisks! Paralyze's armies melt in the attack.Paralyze's defense bends, then snaps. Smirk takes the middle of the game.
20:10 About half of Paralyze's army has been decimated in that battle.Half of Smirk's force stays on that battlefield.
— The late game —
20:31 With excellent skills and micro, Smirk managed to fend off Paralyze while losing less than half of his army.Paralyze keeps most of his army intact through the exchange.
21:15 Paralyze having no armies left to defend, has no choice but to tap out.Paralyze GGs. A hard-fought game comes to its end.
That's the game: Smirk defeats Shocker, settled in the mid game.
G2 WIN Might Terran 2–0 Protoss Scarab Python Python · Δelo +0/+0
■ Might ■ Scarab army value
■ Might ■ Scarab economy
Play-by-play (52 lines)
0:07 The Yellow Might spawns at s1 while Orange Carboy spawns at s3.Might in Yellow at s1. Carboy in Orange at s3. The map is set.
0:36 Carboy opens 1 Gate Cybernetics against Might's 2 Fact Vulture.Might commits to 2 Fact Vulture; Carboy answers with 1 Gate Cybernetics.
— The early game —
1:09 Might warps in a nexus.Might plants a new base and dares his opponent to punish it.
1:42 Carboy desperate in getting his economy pumped up, expands to another location.Carboy takes another base — the economy widens.
2:17 Might bravely pushes out with his marines and vultures.Might goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:41 Carboy is putting on early pressure with his dragoon.No patience from Carboy: the first units are already marching.
3:19 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
3:44 Carboy failed to kill off Might's defending marines.Might holds the early rush without blinking.
4:13 With excellent skills and micro, Might managed to fend off Carboy while losing less than half of his army.Carboy keeps most of his army intact through the exchange.
5:00 Losing only less than half of his army, Carboy seems to be fine.Might keeps most of his army intact through the exchange.
5:30 Might bravely pushes out with his marines and vultures.Might goes early — pressure before either side is ready.
5:59 Carboy decides to put some pressure on his opponent.No more waiting. Carboy pushes.
6:17 Might warps in a nexus.Might takes another base — the economy widens.
7:01 Carboy desperate in getting his economy pumped up, expands to another location.Carboy plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
7:21 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
7:55 Might's defending marines kills Carboy's early goons.Carboy's early gamble buys nothing — Might's defense was already in place.
8:36 Losing only less than half of his army, Might seems to be fine.Carboy keeps most of his army intact through the exchange.
9:12 Carboy lost about half of his army in that battle.Half of Might's force stays on that battlefield.
9:43 Might bravely pushes out with his marines and vultures.Might goes early — pressure before either side is ready.
— The mid game —
10:06 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
10:32 Carboy's mismicro cost him his dragoons and probably this game! Might continues pressuring with his marines and vultures!Carboy wasn't ready. Might's early aggression takes the lead.
11:07 About half of Carboy's army has been decimated in that battle.Half of Might's force stays on that battlefield.
11:44 Carboy destroyed less army than he should, only less than half of Might's army has been decimated.Carboy takes a bite out of Might's force and backs off.
🎙 It's all going Might's way right now.
12:22 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
12:49 It seems like Might has more units than Carboy!Might's army is visibly the bigger one — Carboy should not take this fight.
13:24 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
13:47 All of a sudden, Carboy has no armies left while Might is continuing to push across the map!Carboy's army evaporates. Might doesn't even slow down.
14:09 Might destroyed about half of Carboy's army after that battle.Half of Carboy's force is gone — Might took it apart.
14:44 After that battle, Might still has most of his army with him.Carboy keeps most of his army intact through the exchange.
15:12 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might tests the door early. Is anyone home?
15:52 Might warps in a nexus.Might plants a new base and dares his opponent to punish it.
16:24 Carboy starts expanding.Carboy takes another base — the economy widens.
🎙 Scarab is hanging on by a thread against Might's army.
— The late game —
17:05 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
17:26 Carboy's mismicro cost him his dragoons and probably this game! Might continues pressuring with his marines and vultures!The early pressure works — Might breaks Carboy's front door.
17:55 Carboy seems to lose most of his army in that battle.That fight gutted Might — more than half the force is gone.
18:23 Losing only less than half of his army, Might seems to be fine.Carboy keeps most of his army intact through the exchange.
19:02 Might bravely pushes out with his marines and vultures.Might tests the door early. Is anyone home?
19:22 The battle to decide the game begins!Here it comes: two full armies, one engagement.
19:54 The battle outcome favors Might as Carboy's armies melt into Might's armies' weapon fire!Might wins the fight convincingly and keeps rolling forward.
20:37 Might looks beastly after destroying more than half of Carboy's army.When the smoke clears, Might has erased most of what Carboy brought.
21:01 With excellent skills and micro, Might managed to fend off Carboy while losing less than half of his army.Carboy keeps most of his army intact through the exchange.
🎙 Scarab is hanging on by a thread against Might's army.
21:48 Might decides to put some pressure on his opponent.Might tightens the formation and starts the long walk.
22:04 Carboy having no armies left to defend, has no choice but to tap out.Carboy types it out: GG.
Might takes it — the early game decided this one.
G3 WIN Grandma_ Protoss 3–0 Protoss Kobalt Destination Destination · Δelo +0/+0
■ Grandma_ ■ Kobalt army value
■ Grandma_ ■ Kobalt economy
Play-by-play (72 lines)
0:07 The game starts with Orange Grandma_ spawning at s2 and Green Barbershop spawning at s1.Grandma_ takes s2 in Orange; across the map, Barbershop settles in at s1 in Green.
0:35 Grandma_ gets 1 Gate Cybernetics against Barbershop's 1 Gate Cybernetics.Grandma_ commits to 1 Gate Cybernetics; Barbershop answers with 1 Gate Cybernetics.
— The early game —
0:56 Grandma_ desperate in getting his economy pumped up, expands to another location.Grandma_ plants a new base and dares his opponent to punish it.
1:33 Barbershop decides to expand.Barbershop takes another base — the economy widens.
2:10 Grandma_ decides to put some pressure on his opponent.Grandma_ tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
2:29 Barbershop decides to push out with his dragoon.Barbershop tests the door early. Is anyone home?
3:04 The battle to decide the game begins!The dance is over. They fight.
3:30 Grandma_ lost all of his dragoons to Barbershop!The early pressure works — Barbershop breaks Grandma_'s front door.
3:46 With excellent skills and micro, Grandma_ managed to fend off Barbershop while losing less than half of his army.Barbershop keeps most of his army intact through the exchange.
4:28 That attack didn't seem to do much damage, Grandma_ destroyed only less than half of Barbershop's army.Grandma_ clips Barbershop's army — real damage, but Barbershop fights on.
4:59 Barbershop decides to expand.Quietly, Barbershop adds a base. These are the moves that decide long games.
5:18 Grandma_ is putting on early pressure with his dragoon.No patience from Grandma_: the first units are already marching.
5:55 Unwilling to make the game too long, Barbershop starts moving out.No more waiting. Barbershop pushes.
6:22 Grandma_ desperate in getting his economy pumped up, expands to another location.More workers, more money: Grandma_ expands.
🎙 Nothing between them. One engagement could decide it.
6:49 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
7:16 Grandma_ failed to kill off Barbershop's defending dragoons.Grandma_'s early gamble buys nothing — Barbershop's defense was already in place.
7:43 Losing only less than half of his army, Barbershop seems to be fine.Grandma_ keeps most of his army intact through the exchange.
7:57 About half of Grandma_'s army has been decimated in that battle.Barbershop pays for that trade with about half his army.
8:42 Grandma_ is putting on early pressure with his dragoon.Grandma_ goes early — pressure before either side is ready.
8:53 Barbershop decides to push out with his dragoon.Barbershop goes early — pressure before either side is ready.
9:24 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
9:49 Grandma_ kills off Barbershop's dragoons with some nice micro!The early pressure works — Grandma_ breaks Barbershop's front door.
10:29 With excellent skills and micro, Barbershop managed to fend off Grandma_ while losing less than half of his army.Grandma_ keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
10:48 After that battle, Grandma_ still has most of his army with him.Barbershop keeps most of his army intact through the exchange.
11:17 Barbershop decides to expand.More workers, more money: Barbershop expands.
12:00 Grandma_ starts pushing across the map.No more waiting. Grandma_ pushes.
12:16 Barbershop is putting on early pressure with his dragoon.Barbershop tests the door early. Is anyone home?
12:44 It seems like Barbershop has more units than Grandma_!Barbershop's army is visibly the bigger one — Grandma_ should not take this fight.
13:08 Grandma_ decides to expand.Grandma_ plants a new base and dares his opponent to punish it.
13:48 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:08 With beautiful placement, Grandma_ successfully fends off Barbershop's attacks.Grandma_ holds! The push breaks against a perfect defense.
14:39 Losing only less than half of his army, Grandma_ seems to be fine.A cheap fight for Barbershop — the losses are light.
🎙 The scales tip toward Grandma_ — a lead, but not a safe one.
15:13 Barbershop has lost about half of his army in that battle.Half of Grandma_'s force stays on that battlefield.
15:28 Grandma_ decides to push out with his dragoon.No patience from Grandma_: the first units are already marching.
15:58 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
— The mid game —
16:21 Grandma_ with the better dragoon control won the battle!The mid-game push crashes through — Grandma_ breaks Barbershop's position.
16:50 After that battle, Barbershop still has most of his army with him.Grandma_ keeps most of his army intact through the exchange.
17:30 It seems that Barbershop only managed to destroy less than half of Grandma_'s army.Barbershop clips Grandma_'s army — real damage, but Grandma_ fights on.
18:04 Nice try from Barbershop to harass Grandma_, but Grandma_'s reaction is just too agile.Barbershop goes for the raid — Grandma_ is ready, and nothing comes of it.
18:26 Grandma_ is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Grandma_'s mid-game army is assembled — and it's moving.
18:39 Barbershop desperate in getting his economy pumped up, expands to another location.Barbershop plants a new base and dares his opponent to punish it.
🎙 Grandma_ edges ahead on army strength.
19:11 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
19:50 Grandma_ seems to have the more superior dragoon micro! Barbershop's dragoons are melting away!The mid-game push crashes through — Grandma_ breaks Barbershop's position.
20:05 Barbershop has lost about half of his army in that battle.Grandma_ pays for that trade with about half his army.
20:48 It seems that Barbershop only managed to destroy less than half of Grandma_'s army.Barbershop takes a bite out of Grandma_'s force and backs off.
— The late game —
21:03 Grandma_ is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!The composition is ready; Grandma_ starts the push.
21:33 Grandma_ decides to expand.Quietly, Grandma_ adds a base. These are the moves that decide long games.
22:09 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
22:39 Grandma_ seems to have the more superior dragoon micro! Barbershop's dragoons are melting away!The mid-game push crashes through — Grandma_ breaks Barbershop's position.
22:57 Barbershop lost about half of his army in that battle.Grandma_ pays for that trade with about half his army.
🎙 Grandma_ has built a commanding army lead — Kobalt needs something special here.
23:22 With excellent skills and micro, Grandma_ managed to fend off Barbershop while losing less than half of his army.A cheap fight for Barbershop — the losses are light.
23:48 Unable to bring in reinforcements in time, Barbershop's expansion has fallen to Grandma_'s armies.The base falls. Grandma_ rips Barbershop's economy back a full step.
24:21 Barbershop decides to expand.Quietly, Barbershop adds a base. These are the moves that decide long games.
25:01 Feeling content with the game, Grandma_ is starting to push out with his dragoons!Grandma_'s mid-game army is assembled — and it's moving.
25:20 At the moment, Grandma_ seems to have more units than Barbershop.Count the units: Grandma_ has the edge over Barbershop right now.
25:45 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
26:22 All of a sudden, Barbershop has no armies left while Grandma_ is continuing to push across the map!Grandma_ wins the fight convincingly and keeps rolling forward.
26:36 About half of Barbershop's army has been decimated in that battle.Grandma_ pays for that trade with about half his army.
27:19 After that battle, Grandma_ still has most of his army with him.A cheap fight for Barbershop — the losses are light.
🎙 Grandma_'s force dwarfs what Kobalt has left on the field.
27:33 Unable to bring in reinforcements in time, Barbershop's expansion has fallen to Grandma_'s armies.Grandma_ finds the weak point and Barbershop's new base is gone.
28:00 After suffering a devastating loss in the battle, Barbershop GGs!Barbershop types it out: GG.
GG. Grandma_ closes it out over Kobalt.

Head to head

3 earlier meetings
Ducks & Duct Tape 0 – 3 Team Strange
2026-08-21 Ducks & Duct Tape 1–3 Team Strange League
2026-07-28 Ducks & Duct Tape 3–4 Team Strange Tournament
2026-07-26 Team Strange 4–1 Ducks & Duct Tape Friendly