Games
5 · · ▶ replay
■ Galabiya
■ Phoneme
army value
■ Galabiya
■ Phoneme
economy
Play-by-play (54 lines)
0:07 Galabiya spawns at s2 in Yellow while Phoneme spawns at s1 in Green.Cross positions or close ones, it starts here: Galabiya at s2, Phoneme at s1.
0:31 Phoneme gets 14 CC against Galabiya's 12 Hatch.Galabiya shows 12 Hatch — Phoneme has gone 14 CC. The clock starts on who blinks first.
— The early game —
1:15 Galabiya places down a hatchery.Quietly, Galabiya adds a base. These are the moves that decide long games.
1:49 Phoneme places down a command center.More workers, more money: Phoneme expands.
2:07 Galabiya is putting early pressure with his zerglings.Galabiya tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:54 Phoneme decides to put on early pressure with his marines.No patience from Phoneme: the first units are already marching.
3:20 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:52 Galabiya's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!The early pressure works — Phoneme breaks Galabiya's front door.
4:30 Losing only less than half of his army, Galabiya seems to be fine.A cheap fight for Phoneme — the losses are light.
4:54 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Galabiya — the losses are light.
5:20 Galabiya is putting early pressure with his zerglings.Galabiya tests the door early. Is anyone home?
5:50 Phoneme feels confident with his marines and decides to push out.No patience from Phoneme: the first units are already marching.
6:32 Galabiya's number of expansions are equal to Phoneme's.Base for base, they're level — Galabiya and Phoneme match each other.
6:54 Galabiya places down a hatchery.Quietly, Galabiya adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
7:34 Phoneme places down a command center.Phoneme takes another base — the economy widens.
7:50 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:38 Galabiya failed to kill off Phoneme's defending marines.Phoneme holds the early rush without blinking.
9:10 Losing only less than half of his army, Phoneme seems to be fine.Galabiya keeps most of his army intact through the exchange.
9:36 Phoneme destroyed less army than he should, only less than half of Galabiya's army has been decimated.Phoneme takes a bite out of Galabiya's force and backs off.
10:12 Galabiya's zerglings are pushing out!Galabiya tests the door early. Is anyone home?
10:41 Phoneme starts pushing out with his marines.No patience from Phoneme: the first units are already marching.
11:01 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:45 Phoneme kills off Galabiya's zerglings with his marines!The early pressure works — Phoneme breaks Galabiya's front door.
🎙 Even footing again — the tension builds.
12:17 After that battle, Phoneme destroyed about half of Galabiya's army.Half of Galabiya's force is gone — Phoneme took it apart.
12:50 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Galabiya — the losses are light.
13:18 Phoneme feels confident with his marines and decides to push out.Phoneme tests the door early. Is anyone home?
13:46 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
14:13 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
14:38 Phoneme failed to kill off Galabiya's defending zerglings.Galabiya holds the early rush without blinking.
15:25 After that battle, Galabiya still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
15:54 With excellent skills and micro, Phoneme managed to fend off Galabiya while losing less than half of his army.A cheap fight for Galabiya — the losses are light.
16:31 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
🎙 Phoneme holds the stronger army for now.
16:54 Galabiya places down a hatchery.Quietly, Galabiya adds a base. These are the moves that decide long games.
17:32 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
17:57 Phoneme gains early map control with his marines!The early pressure works — Phoneme breaks Galabiya's front door.
18:37 Galabiya lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
19:02 Losing only less than half of his army, Phoneme seems to be fine.Galabiya keeps most of his army intact through the exchange.
19:31 Phoneme decides to start pushing across the map.No more waiting. Phoneme pushes.
19:56 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
20:42 Galabiya's zerglings didn't do much damage to Phoneme's M&M ball, and instead lose all of his armies.Galabiya's defense bends, then snaps. Phoneme takes the middle of the game.
21:11 Galabiya has lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
🎙 Phoneme's force dwarfs what Galabiya has left on the field.
— The late game —
21:30 With excellent skills and micro, Phoneme managed to fend off Galabiya while losing less than half of his army.Galabiya keeps most of his army intact through the exchange.
21:59 What a pity! Galabiya managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Phoneme's army.Galabiya goes for the raid — Phoneme is ready, and nothing comes of it.
22:33 Phoneme now has enough M&M to take this game! ... Or so he thinks.Phoneme hits the timing — this push arrives exactly when it hurts.
23:04 Unwilling to suffer further harassment, Galabiya taps out!That's it. Galabiya looks at the field one last time and concedes.
Galabiya taps out. Phoneme's mid game was simply better.
■ Decided
■ Dynamicist
army value
■ Decided
■ Dynamicist
economy
Play-by-play (42 lines)
0:20 The game starts with Teal Dynamicist spawning at s2 and Blue Decided spawning at s1.We're underway — Dynamicist spawns at s2, Decided answers from s1.
0:41 Dynamicist opens 1 Gate Cybernetics against Decided's 14 CC.Dynamicist commits to 1 Gate Cybernetics; Decided answers with 14 CC.
— The early game —
1:16 Dynamicist warps in a nexus.More workers, more money: Dynamicist expands.
2:02 Decided places down a command center.Quietly, Decided adds a base. These are the moves that decide long games.
2:19 Unwilling to make the game too long, Dynamicist starts moving out.Dynamicist has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
3:05 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Decided: the first units are already marching.
3:39 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
4:04 Decided successfully fends off Dynamicist's attacks.Decided takes the fight on his terms and sends Dynamicist home with nothing.
4:45 After that battle, Decided still has most of his army with him.A cheap fight for Dynamicist — the losses are light.
5:15 After that battle, Dynamicist still has most of his army with him.A cheap fight for Decided — the losses are light.
5:48 Dynamicist is putting on early pressure with his dragoon.Dynamicist goes early — pressure before either side is ready.
6:25 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Decided goes early — pressure before either side is ready.
7:07 Dynamicist warps in a nexus.More workers, more money: Dynamicist expands.
7:41 Decided places down a command center.Quietly, Decided adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
8:03 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The mid game —
8:49 Dynamicist failed to kill off Decided's defending marines.Decided holds the early rush without blinking.
9:28 With excellent skills and micro, Decided managed to fend off Dynamicist while losing less than half of his army.Dynamicist keeps most of his army intact through the exchange.
9:51 After that battle, Dynamicist still has most of his army with him.Decided keeps most of his army intact through the exchange.
10:41 Dynamicist decides to push out with his dragoon.Dynamicist goes early — pressure before either side is ready.
11:13 Decided decides to put some pressure on his opponent.Decided tightens the formation and starts the long walk.
11:45 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
12:21 Decided successfully kills off Dynamicist's dragoons with nice marine micro.Dynamicist wasn't ready. Decided's early aggression takes the lead.
13:00 With excellent skills and micro, Dynamicist managed to fend off Decided while losing less than half of his army.Decided keeps most of his army intact through the exchange.
🎙 The scales tip toward Decided — a lead, but not a safe one.
13:30 With excellent skills and micro, Decided managed to fend off Dynamicist while losing less than half of his army.Dynamicist keeps most of his army intact through the exchange.
13:49 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Decided tests the door early. Is anyone home?
— The late game —
14:32 In terms of army size, Dynamicist is behind Decided!Dynamicist is badly outgunned — Decided's force is a size larger.
15:02 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
15:49 Decided successfully kills off Dynamicist's dragoons with nice marine micro.The early pressure works — Decided breaks Dynamicist's front door.
16:15 Decided destroyed about half of Dynamicist's army after that battle.Half of Dynamicist's force is gone — Decided took it apart.
16:49 After that battle, Decided still has most of his army with him.Dynamicist keeps most of his army intact through the exchange.
17:31 Dynamicist warps in a nexus.Quietly, Dynamicist adds a base. These are the moves that decide long games.
18:09 Decided places down a command center.More workers, more money: Decided expands.
🎙 Decided's force dwarfs what Dynamicist has left on the field.
18:41 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Decided goes early — pressure before either side is ready.
19:09 Unwilling to suffer further harassment, Dynamicist taps out!That's it. Dynamicist looks at the field one last time and concedes.
That's the game: Decided defeats Dynamicist, settled in the early game.
■ Kappa
■ Munitions
army value
■ Kappa
■ Munitions
economy
Play-by-play (51 lines)
0:17 The Teal Kappa spawns at s2 while Green Munitions spawns at s1.Cross positions or close ones, it starts here: Kappa at s2, Munitions at s1.
0:36 Kappa opens 1 Gate Cybernetics against Munitions's 1 Gate Cybernetics.Kappa commits to 1 Gate Cybernetics; Munitions answers with 1 Gate Cybernetics.
— The early game —
1:04 Kappa warps in a nexus.More workers, more money: Kappa expands.
1:38 Munitions desperate in getting his economy pumped up, expands to another location.Quietly, Munitions adds a base. These are the moves that decide long games.
2:22 Kappa is putting on early pressure with his dragoon.Kappa tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:42 Munitions is pushing out with his dragoons.No patience from Munitions: the first units are already marching.
3:29 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
4:00 Kappa lost all of his dragoons to Munitions!Kappa wasn't ready. Munitions's early aggression takes the lead.
4:24 With excellent skills and micro, Kappa managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
5:04 That attack didn't seem to do much damage, Kappa destroyed only less than half of Munitions's army.Kappa takes a bite out of Munitions's force and backs off.
5:24 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
5:58 Kappa decides to push out with his dragoon.Kappa tests the door early. Is anyone home?
6:26 Eager to end the game, Munitions moves out with his armies.Munitions has seen enough — the army moves out.
6:59 At the moment, Kappa seems to have more units than Munitions.Count the units: Kappa has the edge over Munitions right now.
🎙 Nothing between them. One engagement could decide it.
7:36 Kappa warps in a nexus.Quietly, Kappa adds a base. These are the moves that decide long games.
8:22 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:45 The battle outcome favors Munitions as Kappa's armies melt into Munitions's armies' weapon fire!Munitions wins the fight convincingly and keeps rolling forward.
9:24 After that battle, Kappa still has most of his army with him.Munitions keeps most of his army intact through the exchange.
9:47 With excellent skills and micro, Munitions managed to fend off Kappa while losing less than half of his army.A cheap fight for Kappa — the losses are light.
10:15 Kappa is putting on early pressure with his dragoon.Kappa goes early — pressure before either side is ready.
10:53 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
11:32 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
12:08 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
12:32 Kappa lost all of his dragoons to Munitions!The early pressure works — Munitions breaks Kappa's front door.
13:01 Munitions destroyed about half of Kappa's army after that battle.Munitions cuts Kappa's army in half.
13:43 With excellent skills and micro, Munitions managed to fend off Kappa while losing less than half of his army.A cheap fight for Kappa — the losses are light.
14:14 Kappa warps in a nexus.Kappa takes another base — the economy widens.
14:38 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
15:15 Currently, neither Kappa nor Munitions appears to be leading in economy.The economies mirror one another. Nothing between Kappa and Munitions yet.
15:52 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
16:06 Munitions kills off Kappa's dragoons with some nice micro!Kappa wasn't ready. Munitions's early aggression takes the lead.
16:39 About half of Kappa's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
🎙 Munitions has built a commanding army lead — Kappa needs something special here.
17:23 After that battle, Munitions still has most of his army with him.A cheap fight for Kappa — the losses are light.
17:51 Munitions decides to expand.Munitions plants a new base and dares his opponent to punish it.
18:32 Munitions decides to put some pressure on his opponent.No more waiting. Munitions pushes.
19:05 Kappa warps in a nexus.Quietly, Kappa adds a base. These are the moves that decide long games.
19:39 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
20:04 Munitions with the better dragoon control won the battle!The mid-game push crashes through — Munitions breaks Kappa's position.
20:28 Kappa lost more than half of his army in that battle.Munitions limps away with less than half the army he arrived with.
— The late game —
21:02 With excellent skills and micro, Munitions managed to fend off Kappa while losing less than half of his army.A cheap fight for Kappa — the losses are light.
21:34 Munitions destroys Kappa's nexus, denying expansions.No reinforcements in time: Kappa watches Munitions level the expansion.
🎙 It's all going Munitions's way right now.
22:04 Unwilling to suffer further harassment, Kappa taps out!Kappa GGs. A hard-fought game comes to its end.
Kappa taps out. Munitions's mid game was simply better.
■ Hospitably
■ Hectic
army value
■ Hospitably
■ Hectic
economy
Play-by-play (39 lines)
0:07 The Blue Hectic spawns at s2 while Red Hospitably spawns at s4.Hectic takes s2 in Blue; across the map, Hospitably settles in at s4 in Red.
0:52 Hospitably opens Forge Fast Expand against Hectic's 12 Hatch.The builds are down: 12 Hatch from Hectic, Forge Fast Expand from Hospitably.
— The early game —
1:15 Hectic places down a hatchery.Hectic takes another base — the economy widens.
1:47 Hospitably warps in a nexus.Hospitably plants a new base and dares his opponent to punish it.
2:30 Hectic pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Hectic: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
3:14 Hospitably starts pushing across the map.Here it comes: Hospitably crosses the map with everything.
3:46 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
4:22 Hospitably kills off Hectic's speedlings with his zealots and dragoons!The early pressure works — Hospitably breaks Hectic's front door.
4:51 Hospitably destroyed less army than he should, only less than half of Hectic's army has been decimated.Hospitably clips Hectic's army — real damage, but Hectic fights on.
5:32 With excellent skills and micro, Hospitably managed to fend off Hectic while losing less than half of his army.A cheap fight for Hectic — the losses are light.
5:55 Hectic pushes out with his zerglings! It appears that these zerglings have speed upgrade!Hectic tests the door early. Is anyone home?
6:33 Hospitably's zealots and dragoon mixture is rolling across the map.Hospitably tests the door early. Is anyone home?
7:13 Hectic decides to expand.Hectic plants a new base and dares his opponent to punish it.
7:41 Hospitably warps in a nexus.Hospitably takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
— The mid game —
8:19 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:57 Hectic's mismicro cost him his zerglings and probably this game! Hospitably continues pressuring with his zealots and dragoons!The early pressure works — Hospitably breaks Hectic's front door.
9:22 With excellent skills and micro, Hectic managed to fend off Hospitably while losing less than half of his army.Hospitably keeps most of his army intact through the exchange.
10:08 With excellent skills and micro, Hospitably managed to fend off Hectic while losing less than half of his army.Hectic keeps most of his army intact through the exchange.
10:42 Hectic's speedlings rapidly push out across the map.No patience from Hectic: the first units are already marching.
11:18 Hospitably decides to put some pressure on his opponent.No more waiting. Hospitably pushes.
11:44 In terms of army size, Hectic is behind Hospitably!Hectic is badly outgunned — Hospitably's force is a size larger.
12:19 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
12:58 Hectic failed to kill off Hospitably's defending zealots.Hectic's early gamble buys nothing — Hospitably's defense was already in place.
🎙 Hectic is a step behind and knows it.
13:34 Losing only less than half of his army, Hospitably seems to be fine.Hectic keeps most of his army intact through the exchange.
— The late game —
14:02 About half of Hectic's army has been decimated in that battle.Half of Hospitably's force stays on that battlefield.
14:32 Hospitably's zealots and dragoon mixture is rolling across the map.Hospitably tests the door early. Is anyone home?
15:15 The battle to decide the game begins!Here it comes: two full armies, one engagement.
15:40 Hectic lost all of his zerglings to Hospitably's zealots and dragoons!Hectic wasn't ready. Hospitably's early aggression takes the lead.
16:34 About half of Hectic's army has been decimated in that battle.Hospitably pays for that trade with about half his army.
17:04 Losing only less than half of his army, Hospitably seems to be fine.Hectic keeps most of his army intact through the exchange.
17:42 Hospitably decides to move out with his armies.Here it comes: Hospitably crosses the map with everything.
18:00 Hectic having no armies left to defend, has no choice but to tap out.Hectic GGs. A hard-fought game comes to its end.
Hospitably takes it — the early game decided this one.
■ Tuitionary
■ Phoneme
army value
■ Tuitionary
■ Phoneme
economy
Play-by-play (47 lines)
0:07 Tuitionary spawns in White at s2 while Phoneme spawns in Green at s3.Tuitionary in White at s2. Phoneme in Green at s3. The map is set.
0:45 Phoneme gets 1 Rax Gas against Tuitionary's 12 Hatch.The builds are down: 12 Hatch from Tuitionary, 1 Rax Gas from Phoneme.
— The early game —
1:11 Tuitionary places down a hatchery.Tuitionary takes another base — the economy widens.
1:56 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
2:31 Tuitionary with a large number of zerglings starts pushing out.No patience from Tuitionary: the first units are already marching.
🎙 Even footing again — the tension builds.
2:50 Phoneme decides to put some pressure on his opponent.Phoneme has seen enough — the army moves out.
3:25 Tuitionary's forces appear to be larger compared to Phoneme's!Count the units: Tuitionary has the edge over Phoneme right now.
4:00 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
4:36 Tuitionary's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!Tuitionary wasn't ready. Phoneme's early aggression takes the lead.
5:15 Losing only less than half of his army, Tuitionary seems to be fine.A cheap fight for Phoneme — the losses are light.
5:50 With excellent skills and micro, Phoneme managed to fend off Tuitionary while losing less than half of his army.A cheap fight for Tuitionary — the losses are light.
6:06 Tuitionary places down a hatchery.Quietly, Tuitionary adds a base. These are the moves that decide long games.
6:52 Phoneme places down a command center.More workers, more money: Phoneme expands.
7:20 Tuitionary starts pushing across the map.No more waiting. Tuitionary pushes.
🎙 The armies trade evenly; this one is still anyone's game.
7:46 Phoneme decides to put on early pressure with his marines.Phoneme goes early — pressure before either side is ready.
8:27 The two armies meet and a large battle starts to engage!The dance is over. They fight.
9:01 Phoneme kills off Tuitionary's zerglings with his marines!Tuitionary wasn't ready. Phoneme's early aggression takes the lead.
9:41 With excellent skills and micro, Tuitionary managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
10:13 After that battle, Phoneme still has most of his army with him.A cheap fight for Tuitionary — the losses are light.
10:50 Unwilling to make the game too long, Tuitionary starts moving out.Here it comes: Tuitionary crosses the map with everything.
11:23 Eager to end the game, Phoneme moves out with his armies.Phoneme tightens the formation and starts the long walk.
11:38 Tuitionary desperate in getting his economy pumped up, expands to another location.Tuitionary takes another base — the economy widens.
12:21 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
12:53 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
13:33 Phoneme successfully fends off Tuitionary's attacks.Tuitionary commits and it's the wrong call — Phoneme cleans it up.
14:01 After that battle, Phoneme still has most of his army with him.A cheap fight for Tuitionary — the losses are light.
14:25 After that battle, Tuitionary still has most of his army with him.A cheap fight for Phoneme — the losses are light.
15:11 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
15:47 The battle to decide the game begins!The dance is over. They fight.
16:18 The battle outcome favors Phoneme as Tuitionary's armies melt into Phoneme's armies' weapon fire!The engagement breaks Tuitionary's way of life — Phoneme marches on.
16:35 Tuitionary has lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
17:27 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Tuitionary — the losses are light.
🎙 Slight advantage Phoneme as the game develops.
17:59 Phoneme decides to move out with his armies.No more waiting. Phoneme pushes.
18:15 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
— The mid game —
18:53 Tuitionary's zerglings didn't do much damage to Phoneme's M&M ball, and instead lose all of his armies.The mid-game push crashes through — Phoneme breaks Tuitionary's position.
19:32 Tuitionary lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
— The late game —
19:56 Losing only less than half of his army, Phoneme seems to be fine.Tuitionary keeps most of his army intact through the exchange.
20:42 Phoneme now has enough M&M to take this game! ... Or so he thinks.Phoneme hits the timing — this push arrives exactly when it hurts.
21:03 After suffering a devastating loss in the battle, Tuitionary GGs!Nothing left to defend with — Tuitionary taps.
Tuitionary taps out. Phoneme's mid game was simply better.
Head to head
0 earlier meetingsThese clubs have never met before.