SHAKURAS Reborn
League · Bo5 · engine v5.3 · Wed, Aug 12 2026 · 16:00 server time
Sarabi SC 2 – 3 GG Iota

Games

5 · · ▶ replay
G1 Galabiya Zerg 0–1 Terran Phoneme WIN Hitchhiker Hitchhiker · Δelo -17/+17
■ Galabiya ■ Phoneme army value
■ Galabiya ■ Phoneme economy
Play-by-play (54 lines)
0:07 Galabiya spawns at s2 in Yellow while Phoneme spawns at s1 in Green.Cross positions or close ones, it starts here: Galabiya at s2, Phoneme at s1.
0:31 Phoneme gets 14 CC against Galabiya's 12 Hatch.Galabiya shows 12 Hatch — Phoneme has gone 14 CC. The clock starts on who blinks first.
— The early game —
1:15 Galabiya places down a hatchery.Quietly, Galabiya adds a base. These are the moves that decide long games.
1:49 Phoneme places down a command center.More workers, more money: Phoneme expands.
2:07 Galabiya is putting early pressure with his zerglings.Galabiya tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:54 Phoneme decides to put on early pressure with his marines.No patience from Phoneme: the first units are already marching.
3:20 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:52 Galabiya's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!The early pressure works — Phoneme breaks Galabiya's front door.
4:30 Losing only less than half of his army, Galabiya seems to be fine.A cheap fight for Phoneme — the losses are light.
4:54 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Galabiya — the losses are light.
5:20 Galabiya is putting early pressure with his zerglings.Galabiya tests the door early. Is anyone home?
5:50 Phoneme feels confident with his marines and decides to push out.No patience from Phoneme: the first units are already marching.
6:32 Galabiya's number of expansions are equal to Phoneme's.Base for base, they're level — Galabiya and Phoneme match each other.
6:54 Galabiya places down a hatchery.Quietly, Galabiya adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
7:34 Phoneme places down a command center.Phoneme takes another base — the economy widens.
7:50 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
8:38 Galabiya failed to kill off Phoneme's defending marines.Phoneme holds the early rush without blinking.
9:10 Losing only less than half of his army, Phoneme seems to be fine.Galabiya keeps most of his army intact through the exchange.
9:36 Phoneme destroyed less army than he should, only less than half of Galabiya's army has been decimated.Phoneme takes a bite out of Galabiya's force and backs off.
10:12 Galabiya's zerglings are pushing out!Galabiya tests the door early. Is anyone home?
10:41 Phoneme starts pushing out with his marines.No patience from Phoneme: the first units are already marching.
11:01 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:45 Phoneme kills off Galabiya's zerglings with his marines!The early pressure works — Phoneme breaks Galabiya's front door.
🎙 Even footing again — the tension builds.
12:17 After that battle, Phoneme destroyed about half of Galabiya's army.Half of Galabiya's force is gone — Phoneme took it apart.
12:50 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Galabiya — the losses are light.
13:18 Phoneme feels confident with his marines and decides to push out.Phoneme tests the door early. Is anyone home?
13:46 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
14:13 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
14:38 Phoneme failed to kill off Galabiya's defending zerglings.Galabiya holds the early rush without blinking.
15:25 After that battle, Galabiya still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
15:54 With excellent skills and micro, Phoneme managed to fend off Galabiya while losing less than half of his army.A cheap fight for Galabiya — the losses are light.
16:31 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
🎙 Phoneme holds the stronger army for now.
16:54 Galabiya places down a hatchery.Quietly, Galabiya adds a base. These are the moves that decide long games.
17:32 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
17:57 Phoneme gains early map control with his marines!The early pressure works — Phoneme breaks Galabiya's front door.
18:37 Galabiya lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
19:02 Losing only less than half of his army, Phoneme seems to be fine.Galabiya keeps most of his army intact through the exchange.
19:31 Phoneme decides to start pushing across the map.No more waiting. Phoneme pushes.
19:56 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
20:42 Galabiya's zerglings didn't do much damage to Phoneme's M&M ball, and instead lose all of his armies.Galabiya's defense bends, then snaps. Phoneme takes the middle of the game.
21:11 Galabiya has lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
🎙 Phoneme's force dwarfs what Galabiya has left on the field.
— The late game —
21:30 With excellent skills and micro, Phoneme managed to fend off Galabiya while losing less than half of his army.Galabiya keeps most of his army intact through the exchange.
21:59 What a pity! Galabiya managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Phoneme's army.Galabiya goes for the raid — Phoneme is ready, and nothing comes of it.
22:33 Phoneme now has enough M&M to take this game! ... Or so he thinks.Phoneme hits the timing — this push arrives exactly when it hurts.
23:04 Unwilling to suffer further harassment, Galabiya taps out!That's it. Galabiya looks at the field one last time and concedes.
Galabiya taps out. Phoneme's mid game was simply better.
G2 WIN Decided Terran 1–1 Protoss Dynamicist Match Point Match Point · Δelo +20/-20
■ Decided ■ Dynamicist army value
■ Decided ■ Dynamicist economy
Play-by-play (42 lines)
0:20 The game starts with Teal Dynamicist spawning at s2 and Blue Decided spawning at s1.We're underway — Dynamicist spawns at s2, Decided answers from s1.
0:41 Dynamicist opens 1 Gate Cybernetics against Decided's 14 CC.Dynamicist commits to 1 Gate Cybernetics; Decided answers with 14 CC.
— The early game —
1:16 Dynamicist warps in a nexus.More workers, more money: Dynamicist expands.
2:02 Decided places down a command center.Quietly, Decided adds a base. These are the moves that decide long games.
2:19 Unwilling to make the game too long, Dynamicist starts moving out.Dynamicist has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
3:05 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Decided: the first units are already marching.
3:39 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
4:04 Decided successfully fends off Dynamicist's attacks.Decided takes the fight on his terms and sends Dynamicist home with nothing.
4:45 After that battle, Decided still has most of his army with him.A cheap fight for Dynamicist — the losses are light.
5:15 After that battle, Dynamicist still has most of his army with him.A cheap fight for Decided — the losses are light.
5:48 Dynamicist is putting on early pressure with his dragoon.Dynamicist goes early — pressure before either side is ready.
6:25 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Decided goes early — pressure before either side is ready.
7:07 Dynamicist warps in a nexus.More workers, more money: Dynamicist expands.
7:41 Decided places down a command center.Quietly, Decided adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
8:03 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
— The mid game —
8:49 Dynamicist failed to kill off Decided's defending marines.Decided holds the early rush without blinking.
9:28 With excellent skills and micro, Decided managed to fend off Dynamicist while losing less than half of his army.Dynamicist keeps most of his army intact through the exchange.
9:51 After that battle, Dynamicist still has most of his army with him.Decided keeps most of his army intact through the exchange.
10:41 Dynamicist decides to push out with his dragoon.Dynamicist goes early — pressure before either side is ready.
11:13 Decided decides to put some pressure on his opponent.Decided tightens the formation and starts the long walk.
11:45 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
12:21 Decided successfully kills off Dynamicist's dragoons with nice marine micro.Dynamicist wasn't ready. Decided's early aggression takes the lead.
13:00 With excellent skills and micro, Dynamicist managed to fend off Decided while losing less than half of his army.Decided keeps most of his army intact through the exchange.
🎙 The scales tip toward Decided — a lead, but not a safe one.
13:30 With excellent skills and micro, Decided managed to fend off Dynamicist while losing less than half of his army.Dynamicist keeps most of his army intact through the exchange.
13:49 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Decided tests the door early. Is anyone home?
— The late game —
14:32 In terms of army size, Dynamicist is behind Decided!Dynamicist is badly outgunned — Decided's force is a size larger.
15:02 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
15:49 Decided successfully kills off Dynamicist's dragoons with nice marine micro.The early pressure works — Decided breaks Dynamicist's front door.
16:15 Decided destroyed about half of Dynamicist's army after that battle.Half of Dynamicist's force is gone — Decided took it apart.
16:49 After that battle, Decided still has most of his army with him.Dynamicist keeps most of his army intact through the exchange.
17:31 Dynamicist warps in a nexus.Quietly, Dynamicist adds a base. These are the moves that decide long games.
18:09 Decided places down a command center.More workers, more money: Decided expands.
🎙 Decided's force dwarfs what Dynamicist has left on the field.
18:41 Decided figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Decided goes early — pressure before either side is ready.
19:09 Unwilling to suffer further harassment, Dynamicist taps out!That's it. Dynamicist looks at the field one last time and concedes.
That's the game: Decided defeats Dynamicist, settled in the early game.
G3 Kappa Protoss 1–2 Protoss Munitions WIN Neo Sylphid Neo Sylphid · Δelo -18/+18
■ Kappa ■ Munitions army value
■ Kappa ■ Munitions economy
Play-by-play (51 lines)
0:17 The Teal Kappa spawns at s2 while Green Munitions spawns at s1.Cross positions or close ones, it starts here: Kappa at s2, Munitions at s1.
0:36 Kappa opens 1 Gate Cybernetics against Munitions's 1 Gate Cybernetics.Kappa commits to 1 Gate Cybernetics; Munitions answers with 1 Gate Cybernetics.
— The early game —
1:04 Kappa warps in a nexus.More workers, more money: Kappa expands.
1:38 Munitions desperate in getting his economy pumped up, expands to another location.Quietly, Munitions adds a base. These are the moves that decide long games.
2:22 Kappa is putting on early pressure with his dragoon.Kappa tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:42 Munitions is pushing out with his dragoons.No patience from Munitions: the first units are already marching.
3:29 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
4:00 Kappa lost all of his dragoons to Munitions!Kappa wasn't ready. Munitions's early aggression takes the lead.
4:24 With excellent skills and micro, Kappa managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
5:04 That attack didn't seem to do much damage, Kappa destroyed only less than half of Munitions's army.Kappa takes a bite out of Munitions's force and backs off.
5:24 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
5:58 Kappa decides to push out with his dragoon.Kappa tests the door early. Is anyone home?
6:26 Eager to end the game, Munitions moves out with his armies.Munitions has seen enough — the army moves out.
6:59 At the moment, Kappa seems to have more units than Munitions.Count the units: Kappa has the edge over Munitions right now.
🎙 Nothing between them. One engagement could decide it.
7:36 Kappa warps in a nexus.Quietly, Kappa adds a base. These are the moves that decide long games.
8:22 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:45 The battle outcome favors Munitions as Kappa's armies melt into Munitions's armies' weapon fire!Munitions wins the fight convincingly and keeps rolling forward.
9:24 After that battle, Kappa still has most of his army with him.Munitions keeps most of his army intact through the exchange.
9:47 With excellent skills and micro, Munitions managed to fend off Kappa while losing less than half of his army.A cheap fight for Kappa — the losses are light.
10:15 Kappa is putting on early pressure with his dragoon.Kappa goes early — pressure before either side is ready.
10:53 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
11:32 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
12:08 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Even footing again — the tension builds.
12:32 Kappa lost all of his dragoons to Munitions!The early pressure works — Munitions breaks Kappa's front door.
13:01 Munitions destroyed about half of Kappa's army after that battle.Munitions cuts Kappa's army in half.
13:43 With excellent skills and micro, Munitions managed to fend off Kappa while losing less than half of his army.A cheap fight for Kappa — the losses are light.
14:14 Kappa warps in a nexus.Kappa takes another base — the economy widens.
14:38 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
15:15 Currently, neither Kappa nor Munitions appears to be leading in economy.The economies mirror one another. Nothing between Kappa and Munitions yet.
15:52 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
16:06 Munitions kills off Kappa's dragoons with some nice micro!Kappa wasn't ready. Munitions's early aggression takes the lead.
16:39 About half of Kappa's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
🎙 Munitions has built a commanding army lead — Kappa needs something special here.
17:23 After that battle, Munitions still has most of his army with him.A cheap fight for Kappa — the losses are light.
17:51 Munitions decides to expand.Munitions plants a new base and dares his opponent to punish it.
18:32 Munitions decides to put some pressure on his opponent.No more waiting. Munitions pushes.
19:05 Kappa warps in a nexus.Quietly, Kappa adds a base. These are the moves that decide long games.
19:39 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
20:04 Munitions with the better dragoon control won the battle!The mid-game push crashes through — Munitions breaks Kappa's position.
20:28 Kappa lost more than half of his army in that battle.Munitions limps away with less than half the army he arrived with.
— The late game —
21:02 With excellent skills and micro, Munitions managed to fend off Kappa while losing less than half of his army.A cheap fight for Kappa — the losses are light.
21:34 Munitions destroys Kappa's nexus, denying expansions.No reinforcements in time: Kappa watches Munitions level the expansion.
🎙 It's all going Munitions's way right now.
22:04 Unwilling to suffer further harassment, Kappa taps out!Kappa GGs. A hard-fought game comes to its end.
Kappa taps out. Munitions's mid game was simply better.
G4 WIN Hospitably Protoss 2–2 Zerg Hectic Andromeda Andromeda · Δelo +21/-21
■ Hospitably ■ Hectic army value
■ Hospitably ■ Hectic economy
Play-by-play (39 lines)
0:07 The Blue Hectic spawns at s2 while Red Hospitably spawns at s4.Hectic takes s2 in Blue; across the map, Hospitably settles in at s4 in Red.
0:52 Hospitably opens Forge Fast Expand against Hectic's 12 Hatch.The builds are down: 12 Hatch from Hectic, Forge Fast Expand from Hospitably.
— The early game —
1:15 Hectic places down a hatchery.Hectic takes another base — the economy widens.
1:47 Hospitably warps in a nexus.Hospitably plants a new base and dares his opponent to punish it.
2:30 Hectic pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Hectic: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
3:14 Hospitably starts pushing across the map.Here it comes: Hospitably crosses the map with everything.
3:46 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
4:22 Hospitably kills off Hectic's speedlings with his zealots and dragoons!The early pressure works — Hospitably breaks Hectic's front door.
4:51 Hospitably destroyed less army than he should, only less than half of Hectic's army has been decimated.Hospitably clips Hectic's army — real damage, but Hectic fights on.
5:32 With excellent skills and micro, Hospitably managed to fend off Hectic while losing less than half of his army.A cheap fight for Hectic — the losses are light.
5:55 Hectic pushes out with his zerglings! It appears that these zerglings have speed upgrade!Hectic tests the door early. Is anyone home?
6:33 Hospitably's zealots and dragoon mixture is rolling across the map.Hospitably tests the door early. Is anyone home?
7:13 Hectic decides to expand.Hectic plants a new base and dares his opponent to punish it.
7:41 Hospitably warps in a nexus.Hospitably takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
— The mid game —
8:19 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:57 Hectic's mismicro cost him his zerglings and probably this game! Hospitably continues pressuring with his zealots and dragoons!The early pressure works — Hospitably breaks Hectic's front door.
9:22 With excellent skills and micro, Hectic managed to fend off Hospitably while losing less than half of his army.Hospitably keeps most of his army intact through the exchange.
10:08 With excellent skills and micro, Hospitably managed to fend off Hectic while losing less than half of his army.Hectic keeps most of his army intact through the exchange.
10:42 Hectic's speedlings rapidly push out across the map.No patience from Hectic: the first units are already marching.
11:18 Hospitably decides to put some pressure on his opponent.No more waiting. Hospitably pushes.
11:44 In terms of army size, Hectic is behind Hospitably!Hectic is badly outgunned — Hospitably's force is a size larger.
12:19 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
12:58 Hectic failed to kill off Hospitably's defending zealots.Hectic's early gamble buys nothing — Hospitably's defense was already in place.
🎙 Hectic is a step behind and knows it.
13:34 Losing only less than half of his army, Hospitably seems to be fine.Hectic keeps most of his army intact through the exchange.
— The late game —
14:02 About half of Hectic's army has been decimated in that battle.Half of Hospitably's force stays on that battlefield.
14:32 Hospitably's zealots and dragoon mixture is rolling across the map.Hospitably tests the door early. Is anyone home?
15:15 The battle to decide the game begins!Here it comes: two full armies, one engagement.
15:40 Hectic lost all of his zerglings to Hospitably's zealots and dragoons!Hectic wasn't ready. Hospitably's early aggression takes the lead.
16:34 About half of Hectic's army has been decimated in that battle.Hospitably pays for that trade with about half his army.
17:04 Losing only less than half of his army, Hospitably seems to be fine.Hectic keeps most of his army intact through the exchange.
17:42 Hospitably decides to move out with his armies.Here it comes: Hospitably crosses the map with everything.
18:00 Hectic having no armies left to defend, has no choice but to tap out.Hectic GGs. A hard-fought game comes to its end.
Hospitably takes it — the early game decided this one.
G5 ACE MATCH Tuitionary Zerg 2–3 Terran Phoneme WIN Colosseum Colosseum · Δelo -17/+17
■ Tuitionary ■ Phoneme army value
■ Tuitionary ■ Phoneme economy
Play-by-play (47 lines)
0:07 Tuitionary spawns in White at s2 while Phoneme spawns in Green at s3.Tuitionary in White at s2. Phoneme in Green at s3. The map is set.
0:45 Phoneme gets 1 Rax Gas against Tuitionary's 12 Hatch.The builds are down: 12 Hatch from Tuitionary, 1 Rax Gas from Phoneme.
— The early game —
1:11 Tuitionary places down a hatchery.Tuitionary takes another base — the economy widens.
1:56 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
2:31 Tuitionary with a large number of zerglings starts pushing out.No patience from Tuitionary: the first units are already marching.
🎙 Even footing again — the tension builds.
2:50 Phoneme decides to put some pressure on his opponent.Phoneme has seen enough — the army moves out.
3:25 Tuitionary's forces appear to be larger compared to Phoneme's!Count the units: Tuitionary has the edge over Phoneme right now.
4:00 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
4:36 Tuitionary's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!Tuitionary wasn't ready. Phoneme's early aggression takes the lead.
5:15 Losing only less than half of his army, Tuitionary seems to be fine.A cheap fight for Phoneme — the losses are light.
5:50 With excellent skills and micro, Phoneme managed to fend off Tuitionary while losing less than half of his army.A cheap fight for Tuitionary — the losses are light.
6:06 Tuitionary places down a hatchery.Quietly, Tuitionary adds a base. These are the moves that decide long games.
6:52 Phoneme places down a command center.More workers, more money: Phoneme expands.
7:20 Tuitionary starts pushing across the map.No more waiting. Tuitionary pushes.
🎙 The armies trade evenly; this one is still anyone's game.
7:46 Phoneme decides to put on early pressure with his marines.Phoneme goes early — pressure before either side is ready.
8:27 The two armies meet and a large battle starts to engage!The dance is over. They fight.
9:01 Phoneme kills off Tuitionary's zerglings with his marines!Tuitionary wasn't ready. Phoneme's early aggression takes the lead.
9:41 With excellent skills and micro, Tuitionary managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
10:13 After that battle, Phoneme still has most of his army with him.A cheap fight for Tuitionary — the losses are light.
10:50 Unwilling to make the game too long, Tuitionary starts moving out.Here it comes: Tuitionary crosses the map with everything.
11:23 Eager to end the game, Phoneme moves out with his armies.Phoneme tightens the formation and starts the long walk.
11:38 Tuitionary desperate in getting his economy pumped up, expands to another location.Tuitionary takes another base — the economy widens.
12:21 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
12:53 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
13:33 Phoneme successfully fends off Tuitionary's attacks.Tuitionary commits and it's the wrong call — Phoneme cleans it up.
14:01 After that battle, Phoneme still has most of his army with him.A cheap fight for Tuitionary — the losses are light.
14:25 After that battle, Tuitionary still has most of his army with him.A cheap fight for Phoneme — the losses are light.
15:11 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
15:47 The battle to decide the game begins!The dance is over. They fight.
16:18 The battle outcome favors Phoneme as Tuitionary's armies melt into Phoneme's armies' weapon fire!The engagement breaks Tuitionary's way of life — Phoneme marches on.
16:35 Tuitionary has lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
17:27 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Tuitionary — the losses are light.
🎙 Slight advantage Phoneme as the game develops.
17:59 Phoneme decides to move out with his armies.No more waiting. Phoneme pushes.
18:15 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
— The mid game —
18:53 Tuitionary's zerglings didn't do much damage to Phoneme's M&M ball, and instead lose all of his armies.The mid-game push crashes through — Phoneme breaks Tuitionary's position.
19:32 Tuitionary lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
— The late game —
19:56 Losing only less than half of his army, Phoneme seems to be fine.Tuitionary keeps most of his army intact through the exchange.
20:42 Phoneme now has enough M&M to take this game! ... Or so he thinks.Phoneme hits the timing — this push arrives exactly when it hurts.
21:03 After suffering a devastating loss in the battle, Tuitionary GGs!Nothing left to defend with — Tuitionary taps.
Tuitionary taps out. Phoneme's mid game was simply better.

Head to head

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