Friendly · Bo5 · engine v5.3
· Tue, Aug 11 2026 · 05:34 server time
Games
4 · · ▶ replay
■ Munitions
■ Serenade
army value
■ Munitions
■ Serenade
economy
Play-by-play (47 lines)
0:07 The game starts with Red Munitions spawning at s3 and White Serenade spawning at s2.We're underway — Munitions spawns at s3, Serenade answers from s2.
0:46 Munitions gets 1 Gate Cybernetics against Serenade's 1 Gate Cybernetics.The builds are down: 1 Gate Cybernetics from Munitions, 1 Gate Cybernetics from Serenade.
— The early game —
1:21 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
1:46 Serenade warps in a nexus.More workers, more money: Serenade expands.
2:13 Munitions is pushing out with his dragoons.Munitions goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
3:05 Attempting to end the game, Serenade moves out with his armies.Serenade tightens the formation and starts the long walk.
3:38 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
4:12 Serenade failed to break through Munitions's dragoon defense line.Serenade's early gamble buys nothing — Munitions's defense was already in place.
4:38 After that battle, Munitions still has most of his army with him.A cheap fight for Serenade — the losses are light.
5:14 Losing only less than half of his army, Serenade seems to be fine.A cheap fight for Munitions — the losses are light.
5:49 Serenade warps in a nexus.More workers, more money: Serenade expands.
6:04 Munitions is pushing out with his dragoons.Munitions goes early — pressure before either side is ready.
6:41 Unwilling to make the game too long, Serenade starts moving out.Serenade has seen enough — the army moves out.
7:19 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
🎙 Serenade is a step behind and knows it.
7:52 The battle to decide the game begins!The dance is over. They fight.
8:32 Munitions kills off all of Serenade's offensive dragoons.Munitions holds the early rush without blinking.
9:05 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
— The mid game —
9:32 Losing only less than half of his army, Serenade seems to be fine.A cheap fight for Munitions — the losses are light.
10:15 Munitions decides to start pushing across the map.Munitions tightens the formation and starts the long walk.
10:44 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
11:09 Munitions kills off Serenade's dragoons with some nice micro!Serenade wasn't ready. Munitions's early aggression takes the lead.
11:52 About half of Serenade's army has been decimated in that battle.Half of Munitions's force stays on that battlefield.
12:11 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Serenade — the losses are light.
🎙 Munitions has built a commanding army lead — Serenade needs something special here.
12:48 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
13:29 Serenade warps in a nexus.Quietly, Serenade adds a base. These are the moves that decide long games.
13:51 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
14:26 Munitions kills off Serenade's dragoons with some nice micro!The early pressure works — Munitions breaks Serenade's front door.
15:07 About half of Serenade's army has been decimated in that battle.Munitions pays for that trade with about half his army.
15:36 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Serenade — the losses are light.
— The late game —
16:12 Munitions is putting on early pressure with his dragoon.Munitions goes early — pressure before either side is ready.
16:54 Serenade has a slight economical lead by having 1 more expansions than Munitions.Serenade runs 1 more bases than Munitions. That compounds.
17:26 Munitions warps in a nexus.More workers, more money: Munitions expands.
🎙 Serenade is hanging on by a thread against Munitions's army.
17:58 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
18:14 Munitions kills off Serenade's dragoons with some nice micro!The early pressure works — Munitions breaks Serenade's front door.
18:48 The attack was a success, Serenade lost more than half of his army in that battle.Munitions limps away with less than half the army he arrived with.
19:36 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
19:58 Munitions shot down Serenade's nexus.Serenade's expansion burns — Munitions tears it down.
20:34 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
21:09 Unwilling to suffer further harassment, Serenade taps out!Serenade GGs. A hard-fought game comes to its end.
Serenade taps out. Munitions's early game was simply better.
■ Munitions
■ Serenade
army value
■ Munitions
■ Serenade
economy
Play-by-play (47 lines)
0:17 The game starts with Blue Munitions spawning at s1 and Green Serenade spawning at s3.Munitions in Blue at s1. Serenade in Green at s3. The map is set.
0:46 Serenade opens 1 Gate Cybernetics against Munitions's 1 Gate Cybernetics.Munitions commits to 1 Gate Cybernetics; Serenade answers with 1 Gate Cybernetics.
— The early game —
1:14 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
1:56 Serenade warps in a nexus.Serenade takes another base — the economy widens.
2:23 Eager to end the game, Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
2:45 Serenade is pushing out with his dragoons.Serenade tests the door early. Is anyone home?
3:21 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
4:09 Munitions kills off Serenade's dragoons with some nice micro!Serenade wasn't ready. Munitions's early aggression takes the lead.
4:34 After that battle, Serenade still has most of his army with him.A cheap fight for Munitions — the losses are light.
5:03 After that battle, Munitions still has most of his army with him.A cheap fight for Serenade — the losses are light.
5:35 Munitions moves out with his armies.No more waiting. Munitions pushes.
6:09 Serenade is pushing out with his dragoons.No patience from Serenade: the first units are already marching.
6:57 Munitions warps in a nexus.More workers, more money: Munitions expands.
7:11 Serenade starts expanding.Quietly, Serenade adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
7:57 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
8:27 With really nice micro, Munitions kills off Serenade's dragoons.Serenade wasn't ready. Munitions's early aggression takes the lead.
9:00 With excellent skills and micro, Serenade managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
9:34 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
10:15 Munitions appears to have more army than Serenade!Count the units: Munitions has the edge over Serenade right now.
10:43 Munitions starts pushing across the map.No more waiting. Munitions pushes.
11:18 Serenade decides to push out with his dragoon.No patience from Serenade: the first units are already marching.
11:56 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
12:15 Serenade failed to kill off Munitions's defending dragoons.Serenade's early gamble buys nothing — Munitions's defense was already in place.
🎙 The scales tip toward Munitions — a lead, but not a safe one.
12:43 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
13:18 About half of Serenade's army has been decimated in that battle.Munitions pays for that trade with about half his army.
14:04 Munitions is putting on early pressure with his dragoon.Munitions goes early — pressure before either side is ready.
14:30 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
15:13 Serenade warps in a nexus.More workers, more money: Serenade expands.
15:39 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
16:09 Serenade lost all of his dragoons to Munitions!Serenade wasn't ready. Munitions's early aggression takes the lead.
16:44 With excellent skills and micro, Serenade managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
17:22 It seems that Serenade only managed to destroy less than half of Munitions's army.Serenade takes a bite out of Munitions's force and backs off.
🎙 Slight advantage Munitions as the game develops.
18:01 Munitions is pushing out with his dragoons.Munitions goes early — pressure before either side is ready.
18:14 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
— The mid game —
18:59 Nice shuttle-reaver micro by Munitions! That was the key of victory for this battle!Serenade's defense bends, then snaps. Munitions takes the middle of the game.
19:21 Serenade lost about half of his army in that battle.Half of Munitions's force stays on that battlefield.
— The late game —
20:00 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
20:46 Munitions is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Munitions's mid-game army is assembled — and it's moving.
21:18 Unwilling to suffer further harassment, Serenade taps out!Serenade types it out: GG.
Serenade taps out. Munitions's mid game was simply better.
■ Munitions
■ Serenade
army value
■ Munitions
■ Serenade
economy
Play-by-play (54 lines)
0:07 Munitions spawns at s2 in Orange while Serenade spawns at s4 in Purple.Munitions takes s2 in Orange; across the map, Serenade settles in at s4 in Purple.
0:36 Munitions gets 1 Gate Cybernetics against Serenade's 1 Gate Cybernetics.Munitions commits to 1 Gate Cybernetics; Serenade answers with 1 Gate Cybernetics.
— The early game —
1:17 Munitions starts expanding.Munitions plants a new base and dares his opponent to punish it.
1:34 Serenade decides to expand.Serenade takes another base — the economy widens.
2:08 Munitions decides to push out with his dragoon.Munitions tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:39 Serenade is pushing out with his dragoons.Serenade tests the door early. Is anyone home?
3:10 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
3:55 Serenade kills off Munitions's armies and continues pushing!The engagement breaks Munitions's way of life — Serenade marches on.
4:26 After that battle, Munitions still has most of his army with him.A cheap fight for Serenade — the losses are light.
4:55 With excellent skills and micro, Serenade managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
5:20 Munitions is putting on early pressure with his dragoon.Munitions tests the door early. Is anyone home?
5:47 Serenade decides to push out with his dragoon.No patience from Serenade: the first units are already marching.
6:17 Serenade appears to have more army than Munitions!Count the units: Serenade has the edge over Munitions right now.
6:54 Munitions warps in a nexus.Munitions takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:33 Serenade warps in a nexus.Quietly, Serenade adds a base. These are the moves that decide long games.
7:51 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
8:30 Serenade kills off Munitions's dragoons with some nice micro!The early pressure works — Serenade breaks Munitions's front door.
9:12 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Serenade — the losses are light.
9:27 Losing only less than half of his army, Serenade seems to be fine.Munitions keeps most of his army intact through the exchange.
10:07 Eager to end the game, Munitions moves out with his armies.Here it comes: Munitions crosses the map with everything.
10:41 Serenade is pushing out with his dragoons.No patience from Serenade: the first units are already marching.
11:09 The battle to decide the game begins!Here it comes: two full armies, one engagement.
11:50 Munitions failed to kill off Serenade's defending dragoons.Munitions's early gamble buys nothing — Serenade's defense was already in place.
🎙 Serenade holds the stronger army for now.
12:02 That attack didn't seem to do much damage, Munitions destroyed only less than half of Serenade's army.Munitions takes a bite out of Serenade's force and backs off.
12:37 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.Serenade keeps most of his army intact through the exchange.
13:18 Serenade is pushing out with his dragoons.Serenade tests the door early. Is anyone home?
13:40 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
14:24 Munitions lost all of his dragoons to Serenade!Munitions wasn't ready. Serenade's early aggression takes the lead.
14:47 It seems that Serenade only managed to destroy less than half of Munitions's army.Serenade takes a bite out of Munitions's force and backs off.
15:28 With excellent skills and micro, Serenade managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
15:44 Munitions warps in a nexus.Munitions takes another base — the economy widens.
16:22 Serenade warps in a nexus.Serenade plants a new base and dares his opponent to punish it.
🎙 Munitions is a step behind and knows it.
— The mid game —
16:57 Feeling content with the game, Serenade is starting to push out with his dragoons!Serenade's mid-game army is assembled — and it's moving.
— The late game —
17:30 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
17:51 Serenade kills off Munitions's armies and continues pushing!A clean, brutal win for Serenade. The push continues.
18:37 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
19:06 With excellent skills and micro, Serenade managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
19:25 Feeling content with the game, Serenade is starting to push out with his dragoons!Serenade hits the timing — this push arrives exactly when it hurts.
20:00 Munitions is in quite a huge army disadvantage, he doesn't have what it takes to win against Serenade's army.Munitions is badly outgunned — Serenade's force is a size larger.
20:29 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
20:56 Nice shuttle-reaver micro by Serenade! That was the key of victory for this battle!Munitions's defense bends, then snaps. Serenade takes the middle of the game.
🎙 Slight advantage Serenade as the game develops.
21:26 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
22:13 That attack didn't seem to do much damage, Munitions destroyed only less than half of Serenade's army.Munitions takes a bite out of Serenade's force and backs off.
22:40 Serenade is pushing out with his dragoons!Serenade hits the timing — this push arrives exactly when it hurts.
23:03 Looking at the opponent's overwhelming forces, Munitions GGs!That's it. Munitions looks at the field one last time and concedes.
Serenade takes it — the mid game decided this one.
■ Munitions
■ Serenade
army value
■ Munitions
■ Serenade
economy
Play-by-play (54 lines)
0:07 The Teal Munitions spawns at s1 while Blue Serenade spawns at s2.We're underway — Munitions spawns at s1, Serenade answers from s2.
0:34 Munitions opens 1 Gate Cybernetics against Serenade's 1 Gate Cybernetics.Munitions shows 1 Gate Cybernetics — Serenade has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:04 Munitions warps in a nexus.More workers, more money: Munitions expands.
1:37 Serenade warps in a nexus.Quietly, Serenade adds a base. These are the moves that decide long games.
2:18 Munitions decides to start pushing across the map.No more waiting. Munitions pushes.
🎙 Even footing again — the tension builds.
2:36 Serenade is putting on early pressure with his dragoon.Serenade goes early — pressure before either side is ready.
3:14 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:50 With really nice micro, Munitions kills off Serenade's dragoons.Serenade wasn't ready. Munitions's early aggression takes the lead.
4:29 After that battle, Serenade still has most of his army with him.Munitions keeps most of his army intact through the exchange.
4:43 After that battle, Munitions still has most of his army with him.Serenade keeps most of his army intact through the exchange.
5:13 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
5:59 Serenade decides to start pushing across the map.No more waiting. Serenade pushes.
6:23 Munitions warps in a nexus.More workers, more money: Munitions expands.
6:47 Serenade warps in a nexus.Quietly, Serenade adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:39 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
7:58 Serenade failed to kill off Munitions's defending dragoons.Serenade's early gamble buys nothing — Munitions's defense was already in place.
8:37 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Serenade — the losses are light.
9:11 Losing only less than half of his army, Serenade seems to be fine.A cheap fight for Munitions — the losses are light.
9:40 Munitions is pushing out with his dragoons.Munitions tests the door early. Is anyone home?
10:11 Serenade decides to push out with his dragoon.No patience from Serenade: the first units are already marching.
10:38 Munitions appears to have more army than Serenade!Count the units: Munitions has the edge over Serenade right now.
11:02 The battle to decide the game begins!Here it comes: two full armies, one engagement.
11:33 With beautiful placement, Munitions successfully fends off Serenade's attacks.Munitions takes the fight on his terms and sends Serenade home with nothing.
🎙 Nothing between them. One engagement could decide it.
12:04 Serenade destroyed less army than he should, only less than half of Munitions's army has been decimated.Serenade clips Munitions's army — real damage, but Munitions fights on.
12:37 After that battle, Serenade still has most of his army with him.Munitions keeps most of his army intact through the exchange.
13:24 Unwilling to make the game too long, Munitions starts moving out.Here it comes: Munitions crosses the map with everything.
13:48 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
14:16 Serenade warps in a nexus.More workers, more money: Serenade expands.
14:53 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
15:25 With really nice micro, Munitions kills off Serenade's dragoons.Serenade wasn't ready. Munitions's early aggression takes the lead.
15:55 With excellent skills and micro, Serenade managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
16:32 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.Serenade keeps most of his army intact through the exchange.
🎙 The scales tip toward Munitions — a lead, but not a safe one.
— The mid game —
16:54 Feeling content with the game, Munitions is starting to push out with his dragoons!Munitions hits the timing — this push arrives exactly when it hurts.
— The late game —
17:27 The battle to decide the game begins!The dance is over. They fight.
17:58 Munitions with the better dragoon control won the battle!Serenade's defense bends, then snaps. Munitions takes the middle of the game.
18:17 Serenade has lost about half of his army in that battle.Munitions pays for that trade with about half his army.
19:00 With excellent skills and micro, Munitions managed to fend off Serenade while losing less than half of his army.A cheap fight for Serenade — the losses are light.
19:32 Munitions is pushing out with his dragoons!Munitions hits the timing — this push arrives exactly when it hurts.
19:52 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
20:38 The battle outcome favors Munitions as Serenade's armies melt into Munitions's armies' weapon fire!Serenade's army evaporates. Munitions doesn't even slow down.
🎙 Munitions has built a commanding army lead — Serenade needs something special here.
21:03 Munitions only destroyed about half of Serenade's army.Munitions cuts Serenade's army in half.
21:26 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for Serenade — the losses are light.
22:12 Serenade casts some storm! But Munitions lost no workers.The sneak attack is sniffed out — Munitions shuts the door on Serenade.
22:43 Munitions is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!The composition is ready; Munitions starts the push.
23:07 Unwilling to suffer further harassment, Serenade taps out!Serenade GGs. A hard-fought game comes to its end.
Serenade taps out. Munitions's mid game was simply better.
Head to head
4 games
Munitions
3 – 1
Serenade