Friendly · Bo5 · engine v5.3
· Mon, Aug 10 2026 · 05:50 server time
Games
5 · · ▶ replay
■ Phoneme
■ Solid.Maniac
army value
■ Phoneme
■ Solid.Maniac
economy
Play-by-play (49 lines)
0:14 Phoneme spawns in Blue at s2 while Maniac spawns in Yellow at s1.Cross positions or close ones, it starts here: Phoneme at s2, Maniac at s1.
0:47 Maniac gets 12 Hatch against Phoneme's 2 Rax FE.The builds are down: 2 Rax FE from Phoneme, 12 Hatch from Maniac.
— The early game —
1:15 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
1:46 Maniac decides to expand.Maniac takes another base — the economy widens.
2:15 Phoneme decides to start pushing across the map.Phoneme tightens the formation and starts the long walk.
🎙 The armies trade evenly; this one is still anyone's game.
2:40 Maniac decides to put some pressure on his opponent.Maniac has seen enough — the army moves out.
3:09 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:54 Phoneme gains early map control with his marines!The early pressure works — Phoneme breaks Maniac's front door.
4:30 It seems that Phoneme only managed to destroy less than half of Maniac's army.Phoneme takes a bite out of Maniac's force and backs off.
4:58 Losing only less than half of his army, Phoneme seems to be fine.Maniac keeps most of his army intact through the exchange.
5:34 Phoneme decides to start pushing across the map.Phoneme has seen enough — the army moves out.
6:06 Maniac decides to start pushing across the map.Maniac tightens the formation and starts the long walk.
6:26 In terms of army size, Maniac is behind Phoneme!Maniac needs production, fast; Phoneme's army has outgrown his.
7:03 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
7:25 Maniac was out-microed by Phoneme and loses all his attacking forces.The attack shatters on Phoneme's line. Great positioning.
8:09 With excellent skills and micro, Phoneme managed to fend off Maniac while losing less than half of his army.A cheap fight for Maniac — the losses are light.
8:27 Maniac has lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
9:15 Phoneme places down a command center.Phoneme takes another base — the economy widens.
9:32 Maniac decides to expand.More workers, more money: Maniac expands.
10:07 Phoneme starts pushing out with his marines.Phoneme goes early — pressure before either side is ready.
10:34 Maniac with a large number of zerglings starts pushing out.Maniac tests the door early. Is anyone home?
11:19 The battle to decide the game begins!The dance is over. They fight.
11:42 Phoneme gains early map control with his marines!The early pressure works — Phoneme breaks Maniac's front door.
🎙 Phoneme holds the stronger army for now.
12:13 It seems that Phoneme only managed to destroy less than half of Maniac's army.Phoneme takes a bite out of Maniac's force and backs off.
12:53 Losing only less than half of his army, Phoneme seems to be fine.Maniac keeps most of his army intact through the exchange.
13:09 Phoneme starts pushing out with his marines.No patience from Phoneme: the first units are already marching.
13:46 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
14:21 Maniac's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!Maniac wasn't ready. Phoneme's early aggression takes the lead.
14:56 Maniac lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
15:19 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Maniac — the losses are light.
16:00 Phoneme places down a command center.More workers, more money: Phoneme expands.
16:24 Maniac decides to expand.Quietly, Maniac adds a base. These are the moves that decide long games.
🎙 The armies are no longer comparable: Phoneme is far ahead.
17:02 Maniac must macro up quickly or Phoneme will just roll him over!Maniac needs production, fast; Phoneme's army has outgrown his.
17:27 Zerglings ran past Phoneme's defense line and start harassing the mineral line! What a nice run-by by Maniac!The raid lands — Maniac chips away at Phoneme's foundation.
— The mid game —
17:51 Phoneme now has enough M&M to take this game! ... Or so he thinks.Phoneme hits the timing — this push arrives exactly when it hurts.
18:32 Maniac desperate in getting his economy pumped up, expands to another location.Maniac plants a new base and dares his opponent to punish it.
— The late game —
19:13 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
19:45 The battle outcome favors Phoneme as Maniac's armies melt into Phoneme's armies' weapon fire!Maniac's army evaporates. Phoneme doesn't even slow down.
19:57 Maniac lost about half of his army in that battle.Phoneme pays for that trade with about half his army.
20:42 Losing only less than half of his army, Phoneme seems to be fine.Maniac keeps most of his army intact through the exchange.
21:02 Looking at the opponent's overwhelming forces, Maniac GGs!That's it. Maniac looks at the field one last time and concedes.
Phoneme takes it — the early game decided this one.
■ Phoneme
■ Solid.Maniac
army value
■ Phoneme
■ Solid.Maniac
economy
Play-by-play (52 lines)
0:16 Phoneme spawns in Orange at s1 while Maniac spawns in Green at s4.We're underway — Phoneme spawns at s1, Maniac answers from s4.
0:32 Phoneme gets 1 Rax Gas against Maniac's 12 Pool.The builds are down: 1 Rax Gas from Phoneme, 12 Pool from Maniac.
— The early game —
1:17 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
1:37 Maniac desperate in getting his economy pumped up, expands to another location.Maniac takes another base — the economy widens.
2:13 Phoneme starts pushing out with his marines.No patience from Phoneme: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:38 Maniac's zerglings are pushing out!No patience from Maniac: the first units are already marching.
3:24 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:53 With some nice micro, Maniac successfully defend against Phoneme's marines.Phoneme's early gamble buys nothing — Maniac's defense was already in place.
4:17 It seems that Phoneme only managed to destroy less than half of Maniac's army.Phoneme takes a bite out of Maniac's force and backs off.
4:42 Phoneme lost about half of his army in that battle.Half of Maniac's force stays on that battlefield.
5:28 Eager to end the game, Phoneme moves out with his armies.Phoneme tightens the formation and starts the long walk.
5:49 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
6:20 Phoneme was out-microed by Maniac and loses all his attacking forces.Maniac takes the fight on his terms and sends Phoneme home with nothing.
6:48 It seems that Phoneme only managed to destroy less than half of Maniac's army.Phoneme takes a bite out of Maniac's force and backs off.
🎙 Solid.Maniac holds the stronger army for now.
7:29 Phoneme has lost about half of his army in that battle.Maniac pays for that trade with about half his army.
7:58 Attempting to end the game, Maniac moves out with his armies.Here it comes: Maniac crosses the map with everything.
8:39 The two armies clash and a large battle starts to happen!The dance is over. They fight.
9:02 Mismicro from Phoneme gave opportunity to Maniac! Maniac is still pushing and putting pressure with his zerglings!Phoneme wasn't ready. Maniac's early aggression takes the lead.
9:36 Maniac only destroyed about half of Phoneme's army.Half of Phoneme's force is gone — Maniac took it apart.
— The mid game —
10:01 With excellent skills and micro, Maniac managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
10:47 Maniac's zerglings are pushing out!Maniac tests the door early. Is anyone home?
11:16 Phoneme places down a command center.More workers, more money: Phoneme expands.
11:36 Maniac decides to expand.Quietly, Maniac adds a base. These are the moves that decide long games.
🎙 It's all going Solid.Maniac's way right now.
12:04 The battle to decide the game begins!The dance is over. They fight.
12:36 Mismicro from Phoneme gave opportunity to Maniac! Maniac is still pushing and putting pressure with his zerglings!The early pressure works — Maniac breaks Phoneme's front door.
13:21 About half of Phoneme's army has been decimated in that battle.Half of Maniac's force stays on that battlefield.
13:43 After that battle, Maniac still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
14:11 Maniac's zerglings are pushing out!Maniac goes early — pressure before either side is ready.
14:57 Phoneme's number of expansions are equal to Maniac's.Base for base, they're level — Phoneme and Maniac match each other.
15:24 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
15:44 The battle outcome favors Maniac as Phoneme's armies melt into Maniac's armies' weapon fire!Maniac wins the fight convincingly and keeps rolling forward.
🎙 Solid.Maniac has built a commanding army lead — Phoneme needs something special here.
16:25 Phoneme lost more than half of his army in that battle.That fight gutted Maniac — more than half the force is gone.
— The late game —
16:58 After that battle, Maniac still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
17:28 Phoneme's command center has been destroyed by Maniac.Maniac finds the weak point and Phoneme's new base is gone.
17:57 Maniac desperate in getting his economy pumped up, expands to another location.Quietly, Maniac adds a base. These are the moves that decide long games.
18:37 Maniac with a large number of zerglings starts pushing out.Maniac goes early — pressure before either side is ready.
18:55 Phoneme decides to expand.Quietly, Phoneme adds a base. These are the moves that decide long games.
19:27 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
19:57 Mismicro from Phoneme gave opportunity to Maniac! Maniac is still pushing and putting pressure with his zerglings!The early pressure works — Maniac breaks Phoneme's front door.
20:37 Phoneme lost more than half of his army in that battle.That fight gutted Maniac — more than half the force is gone.
🎙 Solid.Maniac has built a commanding army lead — Phoneme needs something special here.
21:10 With excellent skills and micro, Maniac managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
21:45 Maniac is putting early pressure with his zerglings.Maniac tests the door early. Is anyone home?
22:00 Phoneme having no armies left to defend, has no choice but to tap out.Phoneme types it out: GG.
Phoneme taps out. Solid.Maniac's early game was simply better.
■ Phoneme
■ Solid.Maniac
army value
■ Phoneme
■ Solid.Maniac
economy
Play-by-play (46 lines)
0:08 The White Phoneme spawns at s2 while Orange Maniac spawns at s1.Phoneme in White at s2. Maniac in Orange at s1. The map is set.
0:40 Maniac opens 12 Pool against Phoneme's 2 Rax FE.Phoneme commits to 2 Rax FE; Maniac answers with 12 Pool.
— The early game —
1:13 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
1:56 Maniac places down a hatchery.More workers, more money: Maniac expands.
2:09 Phoneme feels confident with his marines and decides to push out.Phoneme tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:47 Maniac decides to start pushing across the map.No more waiting. Maniac pushes.
3:30 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
4:06 Nice control from Maniac! He killed Phoneme's marines and continues pressuring!Phoneme wasn't ready. Maniac's early aggression takes the lead.
4:36 Losing only less than half of his army, Phoneme seems to be fine.Maniac keeps most of his army intact through the exchange.
5:08 Losing only less than half of his army, Maniac seems to be fine.Phoneme keeps most of his army intact through the exchange.
5:24 Phoneme places down a command center.Phoneme takes another base — the economy widens.
6:04 Maniac places down a hatchery.Maniac plants a new base and dares his opponent to punish it.
6:44 Phoneme starts pushing out with his marines.No patience from Phoneme: the first units are already marching.
7:14 Maniac's zerglings are pushing out!Maniac goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
7:48 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
8:07 Maniac's zerglings surround Phoneme's marines and kills it off!Phoneme wasn't ready. Maniac's early aggression takes the lead.
8:45 Phoneme has lost about half of his army in that battle.Maniac pays for that trade with about half his army.
— The mid game —
9:20 With excellent skills and micro, Maniac managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
9:57 It seems like Maniac has more units than Phoneme!Count the units: Maniac has the edge over Phoneme right now.
10:16 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
11:08 Maniac's zerglings are pushing out!Maniac tests the door early. Is anyone home?
11:27 Phoneme places down a command center.More workers, more money: Phoneme expands.
12:11 Maniac places down a hatchery.Quietly, Maniac adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
12:30 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
13:02 With some nice micro, Maniac successfully defend against Phoneme's marines.Maniac holds the early rush without blinking.
13:45 With excellent skills and micro, Maniac managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
14:21 About half of Phoneme's army has been decimated in that battle.Half of Maniac's force stays on that battlefield.
14:51 Maniac is putting early pressure with his zerglings.No patience from Maniac: the first units are already marching.
— The late game —
15:18 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
16:00 Maniac's zerglings surround Phoneme's marines and kills it off!Phoneme wasn't ready. Maniac's early aggression takes the lead.
16:13 Maniac destroyed about half of Phoneme's army after that battle.Half of Phoneme's force is gone — Maniac took it apart.
16:52 Losing only less than half of his army, Maniac seems to be fine.Phoneme keeps most of his army intact through the exchange.
🎙 Phoneme is hanging on by a thread against Solid.Maniac's army.
17:33 Maniac's zerglings are pushing out!No patience from Maniac: the first units are already marching.
18:07 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
18:30 All of a sudden, Phoneme has no armies left while Maniac is continuing to push across the map!A clean, brutal win for Maniac. The push continues.
18:57 Phoneme has lost about half of his army in that battle.Maniac pays for that trade with about half his army.
19:32 Losing only less than half of his army, Maniac seems to be fine.A cheap fight for Phoneme — the losses are light.
20:01 Looking at the opponent's overwhelming forces, Phoneme GGs!Phoneme GGs. A hard-fought game comes to its end.
Solid.Maniac takes it — the early game decided this one.
■ Phoneme
■ Solid.Maniac
army value
■ Phoneme
■ Solid.Maniac
economy
Play-by-play (51 lines)
0:07 The Yellow Phoneme spawns at s1 while Teal Maniac spawns at s4.Phoneme takes s1 in Yellow; across the map, Maniac settles in at s4 in Teal.
0:42 Phoneme gets 14 CC against Maniac's 12 Hatch.Phoneme commits to 14 CC; Maniac answers with 12 Hatch.
— The early game —
1:17 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
1:40 Maniac places down a hatchery.More workers, more money: Maniac expands.
2:11 Phoneme decides to put on early pressure with his marines.No patience from Phoneme: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:59 Maniac decides to move out with his armies.Maniac tightens the formation and starts the long walk.
3:26 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:45 Nice placement by Maniac, Phoneme can't even find a hole to poke through with his marines.Phoneme's early gamble buys nothing — Maniac's defense was already in place.
4:23 With excellent skills and micro, Maniac managed to fend off Phoneme while losing less than half of his army.Phoneme keeps most of his army intact through the exchange.
4:51 Phoneme has lost about half of his army in that battle.Maniac pays for that trade with about half his army.
5:28 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
5:56 Maniac places down a hatchery.More workers, more money: Maniac expands.
6:41 Maniac's zerglings are pushing out!Maniac goes early — pressure before either side is ready.
7:04 Maniac appears to have more army than Phoneme!Count the units: Maniac has the edge over Phoneme right now.
🎙 Nothing between them. One engagement could decide it.
7:36 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
8:20 Maniac failed to kill off Phoneme's defending marines.Maniac's early gamble buys nothing — Phoneme's defense was already in place.
8:52 With excellent skills and micro, Phoneme managed to fend off Maniac while losing less than half of his army.A cheap fight for Maniac — the losses are light.
9:23 Maniac lost about half of his army in that battle.Half of Phoneme's force stays on that battlefield.
9:48 Phoneme starts pushing out with his marines.Phoneme tests the door early. Is anyone home?
10:14 Maniac with a large number of zerglings starts pushing out.No patience from Maniac: the first units are already marching.
10:53 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
11:18 Phoneme kills off Maniac's zerglings with his marines!The early pressure works — Phoneme breaks Maniac's front door.
11:49 With excellent skills and micro, Maniac managed to fend off Phoneme while losing less than half of his army.A cheap fight for Phoneme — the losses are light.
🎙 Even footing again — the tension builds.
12:24 Maniac destroyed less army than he should, only less than half of Phoneme's army has been decimated.Maniac clips Phoneme's army — real damage, but Phoneme fights on.
13:02 Phoneme desperate in getting his economy pumped up, expands to another location.More workers, more money: Phoneme expands.
13:34 Maniac places down a hatchery.Quietly, Maniac adds a base. These are the moves that decide long games.
14:10 Phoneme starts pushing out with his marines.Phoneme goes early — pressure before either side is ready.
14:31 Maniac moves out with his armies.No more waiting. Maniac pushes.
15:12 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
15:39 Phoneme kills off Maniac's zerglings with his marines!The early pressure works — Phoneme breaks Maniac's front door.
16:08 After that battle, Maniac still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
16:44 With excellent skills and micro, Phoneme managed to fend off Maniac while losing less than half of his army.Maniac keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
17:27 Maniac places down a hatchery.More workers, more money: Maniac expands.
18:02 Unwilling to make the game too long, Phoneme starts moving out.No more waiting. Phoneme pushes.
18:31 In terms of army size, Maniac is behind Phoneme!Maniac needs production, fast; Phoneme's army has outgrown his.
18:58 Phoneme places down a command center.Phoneme plants a new base and dares his opponent to punish it.
19:33 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
— The mid game —
19:59 Phoneme's M&M ball is rolling over Maniac's units.Maniac's defense bends, then snaps. Phoneme takes the middle of the game.
20:27 After that battle, Phoneme destroyed about half of Maniac's army.Half of Maniac's force is gone — Phoneme took it apart.
— The late game —
21:08 Maniac destroyed less army than he should, only less than half of Phoneme's army has been decimated.Maniac takes a bite out of Phoneme's force and backs off.
21:36 Phoneme is bringing his M&M ball to pressure his opponent now!Phoneme's mid-game army is assembled — and it's moving.
🎙 Phoneme holds the stronger army for now.
22:00 After suffering a devastating loss in the battle, Maniac GGs!Maniac GGs. A hard-fought game comes to its end.
That's the game: Phoneme defeats Solid.Maniac, settled in the mid game.
■ Phoneme
■ Solid.Maniac
army value
■ Phoneme
■ Solid.Maniac
economy
Play-by-play (75 lines)
0:18 Phoneme spawns at s3 in Yellow while Maniac spawns at s1 in Green.We're underway — Phoneme spawns at s3, Maniac answers from s1.
0:33 Phoneme opens 2 Rax FE against Maniac's 12 Pool.Phoneme shows 2 Rax FE — Maniac has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:02 Phoneme places down a command center.Phoneme takes another base — the economy widens.
1:36 Maniac places down a hatchery.Maniac plants a new base and dares his opponent to punish it.
2:04 Phoneme decides to start pushing across the map.Phoneme has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
2:24 Maniac starts pushing across the map.Maniac tightens the formation and starts the long walk.
2:56 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
3:21 Maniac's mismicro cost him his zerglings and probably this game! Phoneme continues pressuring with his marines!Maniac wasn't ready. Phoneme's early aggression takes the lead.
3:46 Phoneme destroyed about half of Maniac's army after that battle.Phoneme cuts Maniac's army in half.
4:13 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Maniac — the losses are light.
4:39 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
5:17 Maniac's zerglings are pushing out!No patience from Maniac: the first units are already marching.
5:40 Phoneme places down a command center.Phoneme takes another base — the economy widens.
6:03 Maniac places down a hatchery.Maniac plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
6:33 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
7:03 Maniac failed to kill off Phoneme's defending marines.Maniac's early gamble buys nothing — Phoneme's defense was already in place.
7:26 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Maniac — the losses are light.
7:54 About half of Maniac's army has been decimated in that battle.Half of Phoneme's force stays on that battlefield.
8:19 Phoneme decides to put on early pressure with his marines.Phoneme tests the door early. Is anyone home?
8:53 Attempting to end the game, Maniac moves out with his armies.No more waiting. Maniac pushes.
9:30 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
9:48 Maniac failed to break through Phoneme's marine defense line.Maniac's early gamble buys nothing — Phoneme's defense was already in place.
10:08 Losing only less than half of his army, Phoneme seems to be fine.A cheap fight for Maniac — the losses are light.
🎙 Even footing again — the tension builds.
10:38 After that battle, Phoneme destroyed about half of Maniac's army.Half of Maniac's force is gone — Phoneme took it apart.
11:07 Maniac places down a hatchery.Maniac plants a new base and dares his opponent to punish it.
11:30 Phoneme starts pushing across the map.No more waiting. Phoneme pushes.
12:00 Maniac with a large number of zerglings starts pushing out.Maniac tests the door early. Is anyone home?
12:30 Phoneme places down a command center.Phoneme takes another base — the economy widens.
12:58 The battle to decide the game begins!Neither side backs off — the battle is joined.
13:38 Maniac successfully fends off Phoneme's attacks.Maniac takes the fight on his terms and sends Phoneme home with nothing.
13:59 After that battle, Maniac still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
14:27 About half of Phoneme's army has been decimated in that battle.Maniac pays for that trade with about half his army.
🎙 Dead even — neither player has found the edge yet.
14:59 It seems like Maniac has more units than Phoneme!Maniac's army is visibly the bigger one — Phoneme should not take this fight.
— The mid game —
15:29 Phoneme is bringing his M&M ball to pressure his opponent now!Phoneme hits the timing — this push arrives exactly when it hurts.
15:52 Maniac brings his speedlings and lurkers out of his base!The composition is ready; Maniac starts the push.
16:19 Maniac places down a hatchery.More workers, more money: Maniac expands.
16:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
17:02 The battle outcome favors Maniac as Phoneme's armies melt into Maniac's armies' weapon fire!Maniac wins the fight convincingly and keeps rolling forward.
17:35 After that battle, Phoneme still has most of his army with him.Maniac keeps most of his army intact through the exchange.
18:02 After that battle, Maniac still has most of his army with him.Phoneme keeps most of his army intact through the exchange.
18:44 Cloaked wraiths from Phoneme are harassing Maniac!Beautiful harassment from Phoneme. Maniac's economy takes a real hit.
🎙 The armies trade evenly; this one is still anyone's game.
18:59 Phoneme places down a command center.Quietly, Phoneme adds a base. These are the moves that decide long games.
19:29 Phoneme dropped some marines into Maniac's mineral line!Beautiful harassment from Phoneme. Maniac's economy takes a real hit.
20:07 Maniac is flying his mutalisks towards his opponent.The composition is ready; Maniac starts the push.
20:25 Maniac places down a hatchery.Maniac takes another base — the economy widens.
20:57 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
21:28 Maniac is attacking with lurker-lings and mutalisks! Phoneme's armies melt in the attack.The mid-game push crashes through — Maniac breaks Phoneme's position.
21:55 Maniac destroyed less army than he should, only less than half of Phoneme's army has been decimated.Maniac clips Phoneme's army — real damage, but Phoneme fights on.
— The late game —
22:10 Losing only less than half of his army, Maniac seems to be fine.A cheap fight for Phoneme — the losses are light.
22:46 Phoneme dropped some marines into Maniac's mineral line!Beautiful harassment from Phoneme. Maniac's economy takes a real hit.
🎙 The armies trade evenly; this one is still anyone's game.
23:07 Phoneme places down a command center.Phoneme takes another base — the economy widens.
23:42 Maniac starts pushing out with his speedlings and lurkers!Maniac's mid-game army is assembled — and it's moving.
24:01 The battle to decide the game begins!The dance is over. They fight.
24:27 Maniac's well-placed lurkers caught Phoneme's tanks and medics off-guard! Phoneme's army is completely melting!The mid-game push crashes through — Maniac breaks Phoneme's position.
24:55 Phoneme has lost about half of his army in that battle.Half of Maniac's force stays on that battlefield.
25:22 It seems that Phoneme only managed to destroy less than half of Maniac's army.Phoneme takes a bite out of Maniac's force and backs off.
25:54 Phoneme's cloaked wraith did not do much to Maniac's economy.The sneak attack is sniffed out — Maniac shuts the door on Phoneme.
26:25 Maniac starts pushing out with his speedlings and lurkers!Maniac's mid-game army is assembled — and it's moving.
26:57 The two armies meet and a large battle starts to engage!The dance is over. They fight.
🎙 The scales tip toward Solid.Maniac — a lead, but not a safe one.
27:12 Maniac's well-placed lurkers caught Phoneme's tanks and medics off-guard! Phoneme's army is completely melting!The mid-game push crashes through — Maniac breaks Phoneme's position.
27:42 Phoneme lost about half of his army in that battle.Half of Maniac's force stays on that battlefield.
28:10 After that battle, Maniac still has most of his army with him.A cheap fight for Phoneme — the losses are light.
28:35 Maniac starts pushing out with his speedlings and lurkers!Maniac's mid-game army is assembled — and it's moving.
29:15 Unwilling to suffer further harassment, Phoneme taps out!Phoneme types it out: GG.
That's the game: Solid.Maniac defeats Phoneme, settled in the mid game.
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