Games
5 · · ▶ replay
■ Might
■ Tank
army value
■ Might
■ Tank
economy
Play-by-play (49 lines)
0:07 The game starts with Purple Might spawning at s1 and Orange Sheathing spawning at s2.Might in Purple at s1. Sheathing in Orange at s2. The map is set.
0:52 Sheathing opens 2 Gate against Might's Siege Expand.The builds are down: Siege Expand from Might, 2 Gate from Sheathing.
— The early game —
1:12 Sheathing decides to push out with his dragoon.No patience from Sheathing: the first units are already marching.
🎙 Tank's force dwarfs what Might has left on the field.
1:39 Sheathing decides to cheese today.Sheathing isn't playing fair today — the cheese is on.
2:10 Sheathing with an aggressive opening starts to attack Might.Sheathing commits to the cheese — it's at Might's door already.
2:53 Might places down a command center.More workers, more money: Might expands.
3:31 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 The armies trade evenly; this one is still anyone's game.
4:04 Might fends off Sheathing's early goons with his marines.Might holds the early rush without blinking.
4:37 Sheathing destroyed less army than he should, only less than half of Might's army has been decimated.Sheathing clips Might's army — real damage, but Might fights on.
5:08 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
5:37 Sheathing decides to start pushing across the map.Sheathing has seen enough — the army moves out.
6:00 Sheathing warps in a nexus.Sheathing takes another base — the economy widens.
6:28 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
7:12 Might's defending marines kills Sheathing's early goons.Sheathing's early gamble buys nothing — Might's defense was already in place.
7:51 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
8:22 Sheathing lost about half of his army in that battle.Might pays for that trade with about half his army.
🎙 Might edges ahead on army strength.
8:39 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might tests the door early. Is anyone home?
9:19 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The mid game —
9:53 Might successfully kills off Sheathing's dragoons with nice marine micro.The early pressure works — Might breaks Sheathing's front door.
10:25 Might destroyed about half of Sheathing's army after that battle.Might cuts Sheathing's army in half.
11:01 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
11:19 Might decides to put on early pressure on his opponent by bringing out his marines.Might goes early — pressure before either side is ready.
12:03 The battle to decide the game begins!The dance is over. They fight.
12:27 With really nice micro, Might kills off Sheathing's dragoons.Sheathing wasn't ready. Might's early aggression takes the lead.
🎙 It's all going Might's way right now.
13:08 Sheathing lost about half of his army in that battle.Half of Might's force stays on that battlefield.
13:33 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
14:20 Might decides to move out with his armies.Might tightens the formation and starts the long walk.
14:51 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
15:16 All of a sudden, Sheathing has no armies left while Might is continuing to push across the map!Sheathing's army evaporates. Might doesn't even slow down.
15:42 Sheathing lost about half of his army in that battle.Might pays for that trade with about half his army.
— The late game —
16:26 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
16:49 Might decides to move out with his armies.Might has seen enough — the army moves out.
17:32 Might places down a command center.Might takes another base — the economy widens.
🎙 The armies are no longer comparable: Might is far ahead.
17:51 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
18:35 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
19:10 Sheathing's mismicro cost him his dragoons and probably this game! Might continues pressuring with his marines and vultures!Sheathing wasn't ready. Might's early aggression takes the lead.
19:38 Sheathing has lost about half of his army in that battle.Might pays for that trade with about half his army.
20:09 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
20:35 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Might: the first units are already marching.
21:06 Sheathing having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Sheathing taps.
That's the game: Might defeats Tank, settled in the early game.
■ Might
■ Tank
army value
■ Might
■ Tank
economy
Play-by-play (53 lines)
0:12 Might spawns at s1 in Teal while Sheathing spawns at s2 in Red.Might takes s1 in Teal; across the map, Sheathing settles in at s2 in Red.
0:36 Might gets 2 Fact Vulture against Sheathing's 2 Gate Goons.The builds are down: 2 Fact Vulture from Might, 2 Gate Goons from Sheathing.
— The early game —
1:12 Might places down a command center.Might plants a new base and dares his opponent to punish it.
1:46 Sheathing starts expanding.Sheathing takes another base — the economy widens.
2:22 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:43 Sheathing decides to push out with his dragoon.No patience from Sheathing: the first units are already marching.
3:18 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:38 Sheathing successfully pressures Might with his dragoons! Might is contained.Might wasn't ready. Sheathing's early aggression takes the lead.
4:18 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
4:55 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
5:18 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
5:43 Sheathing is putting on early pressure with his dragoon.Sheathing goes early — pressure before either side is ready.
6:10 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
6:50 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
🎙 The armies trade evenly; this one is still anyone's game.
7:20 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!The early pressure works — Sheathing breaks Might's front door.
7:49 About half of Might's army has been decimated in that battle.Half of Sheathing's force stays on that battlefield.
8:13 That attack didn't seem to do much damage, Might destroyed only less than half of Sheathing's army.Might clips Sheathing's army — real damage, but Sheathing fights on.
8:52 Sheathing decides to move out with his armies.Here it comes: Sheathing crosses the map with everything.
9:23 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
9:57 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
10:30 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!The early pressure works — Sheathing breaks Might's front door.
10:48 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
11:24 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
🎙 Dead even — neither player has found the edge yet.
11:46 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might goes early — pressure before either side is ready.
12:36 Sheathing is putting on early pressure with his dragoon.Sheathing goes early — pressure before either side is ready.
13:05 The battle to decide the game begins!Here it comes: two full armies, one engagement.
13:35 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
14:00 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
14:37 Losing only less than half of his army, Sheathing seems to be fine.A cheap fight for Might — the losses are light.
15:03 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
15:24 Sheathing is pushing out with his dragoons.No patience from Sheathing: the first units are already marching.
15:59 It seems like Sheathing has more units than Might!Sheathing's army is visibly the bigger one — Might should not take this fight.
🎙 Even footing again — the tension builds.
16:37 Might starts expanding.Quietly, Might adds a base. These are the moves that decide long games.
17:01 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The mid game —
17:23 Might did not have enough tanks to deal with Sheathing! Sheathing sliced through Might!Might's defense bends, then snaps. Sheathing takes the middle of the game.
18:14 That attack didn't seem to do much damage, Sheathing destroyed only less than half of Might's army.Sheathing clips Might's army — real damage, but Might fights on.
— The late game —
18:33 It seems that Might only managed to destroy less than half of Sheathing's army.Might clips Sheathing's army — real damage, but Sheathing fights on.
19:05 Sheathing has a large number of dragoons and is starting to push out!Sheathing's mid-game army is assembled — and it's moving.
19:38 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
19:59 Might did not have enough tanks to deal with Sheathing! Sheathing sliced through Might!The mid-game push crashes through — Sheathing breaks Might's position.
20:34 About half of Might's army has been decimated in that battle.Half of Sheathing's force stays on that battlefield.
🎙 Tank's force dwarfs what Might has left on the field.
21:18 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
21:48 Might harasses Sheathing and gets ahead of the game.The raid lands — Might chips away at Sheathing's foundation.
22:09 After suffering a devastating loss in the battle, Might GGs!That's it. Might looks at the field one last time and concedes.
Tank takes it — the mid game decided this one.
■ Might
■ Tank
army value
■ Might
■ Tank
economy
Play-by-play (55 lines)
0:20 The game starts with Teal Might spawning at s2 and Blue Sheathing spawning at s1.We're underway — Might spawns at s2, Sheathing answers from s1.
0:32 Sheathing gets 2 Gate Goons against Might's Siege Expand.Scouting done, plans revealed: Might's Siege Expand against Sheathing's 2 Gate Goons.
— The early game —
1:05 Might places down a command center.More workers, more money: Might expands.
1:44 Sheathing warps in a nexus.Quietly, Sheathing adds a base. These are the moves that decide long games.
2:13 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:37 Sheathing is pushing out with his dragoons.Sheathing goes early — pressure before either side is ready.
3:06 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:48 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
4:21 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
4:42 It seems that Might only managed to destroy less than half of Sheathing's army.Might takes a bite out of Sheathing's force and backs off.
5:15 Might bravely pushes out with his marines and vultures.No patience from Might: the first units are already marching.
5:57 Sheathing moves out with his armies.Sheathing has seen enough — the army moves out.
6:24 Might places down a command center.Might plants a new base and dares his opponent to punish it.
6:53 Sheathing warps in a nexus.Sheathing takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:29 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
7:58 Might successfully kills off Sheathing's dragoons with nice marine micro.Sheathing wasn't ready. Might's early aggression takes the lead.
8:15 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
8:53 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
9:21 Sheathing is in quite a huge army disadvantage, he doesn't have what it takes to win against Might's army.Sheathing is badly outgunned — Might's force is a size larger.
9:53 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might tests the door early. Is anyone home?
10:33 Sheathing decides to push out with his dragoon.No patience from Sheathing: the first units are already marching.
11:03 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
11:15 Sheathing failed to kill off Might's defending marines.Might holds the early rush without blinking.
🎙 Tank is a step behind and knows it.
11:56 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
12:33 Losing only less than half of his army, Sheathing seems to be fine.Might keeps most of his army intact through the exchange.
12:59 Might decides to put some pressure on his opponent.Might tightens the formation and starts the long walk.
13:31 Sheathing starts pushing across the map.Sheathing has seen enough — the army moves out.
13:59 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
14:28 Might successfully kills off Sheathing's dragoons with nice marine micro.Sheathing wasn't ready. Might's early aggression takes the lead.
14:50 About half of Sheathing's army has been decimated in that battle.Half of Might's force stays on that battlefield.
15:37 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
15:50 Might bravely pushes out with his marines and vultures.No patience from Might: the first units are already marching.
🎙 Might holds the stronger army for now.
16:35 Might desperate in getting his economy pumped up, expands to another location.Might takes another base — the economy widens.
16:53 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
17:31 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The mid game —
17:57 With a few well placed mines, Might swept through Sheathing's army!Sheathing's defense bends, then snaps. Might takes the middle of the game.
18:37 About half of Sheathing's army has been decimated in that battle.Half of Might's force stays on that battlefield.
— The late game —
18:58 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
19:34 Eager to end the game, Might moves out with his armies.Might tightens the formation and starts the long walk.
20:01 It seems like Might has more units than Sheathing!Count the units: Might has the edge over Sheathing right now.
20:45 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Might has built a commanding army lead — Tank needs something special here.
20:58 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Sheathing's army!Sheathing's defense bends, then snaps. Might takes the middle of the game.
21:38 Sheathing has lost about half of his army in that battle.Half of Might's force stays on that battlefield.
22:15 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
22:29 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's mid-game army is assembled — and it's moving.
23:08 After suffering a devastating loss in the battle, Sheathing GGs!That's it. Sheathing looks at the field one last time and concedes.
Tank taps out. Might's mid game was simply better.
■ Might
■ Tank
army value
■ Might
■ Tank
economy
Play-by-play (43 lines)
0:07 Might spawns in Yellow at s3 while Sheathing spawns in Orange at s4.Cross positions or close ones, it starts here: Might at s3, Sheathing at s4.
0:38 Sheathing gets 1 Gate Cybernetics against Might's Deep Six.Scouting done, plans revealed: Might's Deep Six against Sheathing's 1 Gate Cybernetics.
— The early game —
1:22 Might places down a command center.More workers, more money: Might expands.
1:54 Sheathing warps in a nexus.Quietly, Sheathing adds a base. These are the moves that decide long games.
2:24 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:51 Eager to end the game, Sheathing moves out with his armies.No more waiting. Sheathing pushes.
3:21 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
4:02 Sheathing kills off Might's armies and continues pushing!A clean, brutal win for Sheathing. The push continues.
4:28 Might lost about half of his army in that battle.Half of Sheathing's force stays on that battlefield.
5:15 After that battle, Sheathing still has most of his army with him.Might keeps most of his army intact through the exchange.
5:55 Might starts pushing across the map.Might has seen enough — the army moves out.
6:28 Sheathing decides to push out with his dragoon.Sheathing goes early — pressure before either side is ready.
7:01 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
7:24 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
7:52 Sheathing successfully pressures Might with his dragoons! Might is contained.The early pressure works — Sheathing breaks Might's front door.
— The mid game —
8:30 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
9:06 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
9:42 Might places down a command center.Might plants a new base and dares his opponent to punish it.
10:16 Might moves out with his armies.Might tightens the formation and starts the long walk.
10:41 Sheathing decides to put some pressure on his opponent.Sheathing has seen enough — the army moves out.
11:13 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:50 Sheathing kills off Might's armies and continues pushing!Might's army evaporates. Sheathing doesn't even slow down.
12:37 It seems that Sheathing only managed to destroy less than half of Might's army.Sheathing clips Might's army — real damage, but Might fights on.
🎙 Tank holds the stronger army for now.
12:57 Might destroyed less army than he should, only less than half of Sheathing's army has been decimated.Might clips Sheathing's army — real damage, but Sheathing fights on.
13:32 Sheathing is pushing out with his dragoons.Sheathing goes early — pressure before either side is ready.
14:10 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The late game —
14:42 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
15:07 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
15:43 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
16:12 Sheathing is putting on early pressure with his dragoon.No patience from Sheathing: the first units are already marching.
17:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
17:33 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
🎙 Tank has built a commanding army lead — Might needs something special here.
18:08 Might has lost about half of his army in that battle.Half of Sheathing's force stays on that battlefield.
18:33 With excellent skills and micro, Sheathing managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
19:11 Might having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Might taps.
GG. Tank closes it out over Might.
■ Might
■ Tank
army value
■ Might
■ Tank
economy
Play-by-play (68 lines)
0:07 Might spawns at s2 in Green while Sheathing spawns at s1 in Blue.Might takes s2 in Green; across the map, Sheathing settles in at s1 in Blue.
0:45 Might opens 2 Fact Vulture against Sheathing's 2 Gate Goons.Might shows 2 Fact Vulture — Sheathing has gone 2 Gate Goons. The clock starts on who blinks first.
— The early game —
1:15 Might places down a command center.Might takes another base — the economy widens.
1:34 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
1:55 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:40 Sheathing decides to start pushing across the map.Here it comes: Sheathing crosses the map with everything.
3:08 The two armies clash and a large battle starts to happen!The dance is over. They fight.
3:25 The battle outcome favors Sheathing as Might's armies melt into Sheathing's armies' weapon fire!A clean, brutal win for Sheathing. The push continues.
4:03 Might has lost about half of his army in that battle.Sheathing pays for that trade with about half his army.
4:31 After that battle, Sheathing still has most of his army with him.Might keeps most of his army intact through the exchange.
4:51 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might goes early — pressure before either side is ready.
5:16 Sheathing is putting on early pressure with his dragoon.Sheathing goes early — pressure before either side is ready.
5:41 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
6:21 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 Nothing between them. One engagement could decide it.
6:56 With really nice micro, Might kills off Sheathing's dragoons.The early pressure works — Might breaks Sheathing's front door.
7:19 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
7:35 Sheathing destroyed less army than he should, only less than half of Might's army has been decimated.Sheathing takes a bite out of Might's force and backs off.
8:17 Might places down a command center.Might plants a new base and dares his opponent to punish it.
8:34 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
9:13 Sheathing decides to push out with his dragoon.Sheathing tests the door early. Is anyone home?
9:43 Both Might and Sheathing appears to have equal expansions now.Base for base, they're level — Might and Sheathing match each other.
10:03 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
10:37 Might successfully kills off Sheathing's dragoons with nice marine micro.The early pressure works — Might breaks Sheathing's front door.
🎙 Even footing again — the tension builds.
11:02 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
11:32 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
12:01 Might bravely pushes out with his marines and vultures.Might goes early — pressure before either side is ready.
12:31 Sheathing is pushing out with his dragoons.No patience from Sheathing: the first units are already marching.
12:52 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
13:15 The battle to decide the game begins!Here it comes: two full armies, one engagement.
13:48 Sheathing successfully pressures Might with his dragoons! Might is contained.The early pressure works — Sheathing breaks Might's front door.
14:12 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
14:57 Might destroyed less army than he should, only less than half of Sheathing's army has been decimated.Might clips Sheathing's army — real damage, but Sheathing fights on.
🎙 Dead even — neither player has found the edge yet.
15:23 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
— The mid game —
15:45 Sheathing brings his speedlots and dragoons to pressure his opponent.The composition is ready; Sheathing starts the push.
16:11 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:40 Sheathing avoided some mines beautifully, and comes to deal with Might's main army! Sheathing destroys them all!Might's defense bends, then snaps. Sheathing takes the middle of the game.
17:15 Might has lost about half of his army in that battle.Sheathing pays for that trade with about half his army.
17:50 With excellent skills and micro, Sheathing managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
18:08 Dropship! Dropship! Might drops some vultures into Sheathing's mineral line!Might gets into Sheathing's mineral line — workers are dying.
18:46 Sheathing is planning a harassment, but Might scouted it!No surprises today — Might's harassment is scouted early.
19:02 Sheathing is still going ahead with his harassment!Plans change: Sheathing's raiders are needed on defense.
🎙 The armies trade evenly; this one is still anyone's game.
19:40 Nice try from Sheathing to harass Might, but Might's reaction is just too agile.Good instincts from Might; the harassment dies at the doorstep.
20:11 Attempting to end the game, Sheathing moves out with his armies.Sheathing tightens the formation and starts the long walk.
— The late game —
20:42 It seems like Sheathing has more units than Might!Sheathing's army is visibly the bigger one — Might should not take this fight.
20:51 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
21:19 Sheathing kills off Might's armies and continues pushing!A clean, brutal win for Sheathing. The push continues.
21:56 Might has lost about half of his army in that battle.Half of Sheathing's force stays on that battlefield.
22:18 After that battle, Sheathing still has most of his army with him.Might keeps most of his army intact through the exchange.
23:01 Might tried to drop some marines but they were cleared off by Sheathing.Good instincts from Sheathing; the harassment dies at the doorstep.
23:26 Sheathing now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Sheathing starts the push.
🎙 Tank edges ahead on army strength.
23:47 Might places down a command center.More workers, more money: Might expands.
24:20 Sheathing warps in a nexus.Quietly, Sheathing adds a base. These are the moves that decide long games.
24:48 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
25:21 Might did not have enough tanks to deal with Sheathing! Sheathing sliced through Might!The mid-game push crashes through — Sheathing breaks Might's position.
25:53 Sheathing only destroyed about half of Might's army.Sheathing cuts Might's army in half.
26:15 Losing only less than half of his army, Sheathing seems to be fine.A cheap fight for Might — the losses are light.
26:43 Sheathing brings his speedlots and dragoons to pressure his opponent.Sheathing hits the timing — this push arrives exactly when it hurts.
27:05 After suffering a devastating loss in the battle, Might GGs!That's it. Might looks at the field one last time and concedes.
That's the game: Tank defeats Might, settled in the mid game.
Head to head
0 gamesThese players have never met before.