SHAKURAS Reborn
Friendly · Bo5 · engine v5.3 · Sun, Aug 9 2026 · 22:02 server time
Might Terran 2 – 3 Protoss Tank

Games

5 · · ▶ replay
G1 WIN Might Terran 1–0 Protoss Tank Match Point Match Point · Δelo +0/+0
■ Might ■ Tank army value
■ Might ■ Tank economy
Play-by-play (49 lines)
0:07 The game starts with Purple Might spawning at s1 and Orange Sheathing spawning at s2.Might in Purple at s1. Sheathing in Orange at s2. The map is set.
0:52 Sheathing opens 2 Gate against Might's Siege Expand.The builds are down: Siege Expand from Might, 2 Gate from Sheathing.
— The early game —
1:12 Sheathing decides to push out with his dragoon.No patience from Sheathing: the first units are already marching.
🎙 Tank's force dwarfs what Might has left on the field.
1:39 Sheathing decides to cheese today.Sheathing isn't playing fair today — the cheese is on.
2:10 Sheathing with an aggressive opening starts to attack Might.Sheathing commits to the cheese — it's at Might's door already.
2:53 Might places down a command center.More workers, more money: Might expands.
3:31 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 The armies trade evenly; this one is still anyone's game.
4:04 Might fends off Sheathing's early goons with his marines.Might holds the early rush without blinking.
4:37 Sheathing destroyed less army than he should, only less than half of Might's army has been decimated.Sheathing clips Might's army — real damage, but Might fights on.
5:08 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
5:37 Sheathing decides to start pushing across the map.Sheathing has seen enough — the army moves out.
6:00 Sheathing warps in a nexus.Sheathing takes another base — the economy widens.
6:28 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
7:12 Might's defending marines kills Sheathing's early goons.Sheathing's early gamble buys nothing — Might's defense was already in place.
7:51 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
8:22 Sheathing lost about half of his army in that battle.Might pays for that trade with about half his army.
🎙 Might edges ahead on army strength.
8:39 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might tests the door early. Is anyone home?
9:19 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The mid game —
9:53 Might successfully kills off Sheathing's dragoons with nice marine micro.The early pressure works — Might breaks Sheathing's front door.
10:25 Might destroyed about half of Sheathing's army after that battle.Might cuts Sheathing's army in half.
11:01 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
11:19 Might decides to put on early pressure on his opponent by bringing out his marines.Might goes early — pressure before either side is ready.
12:03 The battle to decide the game begins!The dance is over. They fight.
12:27 With really nice micro, Might kills off Sheathing's dragoons.Sheathing wasn't ready. Might's early aggression takes the lead.
🎙 It's all going Might's way right now.
13:08 Sheathing lost about half of his army in that battle.Half of Might's force stays on that battlefield.
13:33 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
14:20 Might decides to move out with his armies.Might tightens the formation and starts the long walk.
14:51 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
15:16 All of a sudden, Sheathing has no armies left while Might is continuing to push across the map!Sheathing's army evaporates. Might doesn't even slow down.
15:42 Sheathing lost about half of his army in that battle.Might pays for that trade with about half his army.
— The late game —
16:26 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
16:49 Might decides to move out with his armies.Might has seen enough — the army moves out.
17:32 Might places down a command center.Might takes another base — the economy widens.
🎙 The armies are no longer comparable: Might is far ahead.
17:51 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
18:35 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
19:10 Sheathing's mismicro cost him his dragoons and probably this game! Might continues pressuring with his marines and vultures!Sheathing wasn't ready. Might's early aggression takes the lead.
19:38 Sheathing has lost about half of his army in that battle.Might pays for that trade with about half his army.
20:09 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
20:35 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Might: the first units are already marching.
21:06 Sheathing having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Sheathing taps.
That's the game: Might defeats Tank, settled in the early game.
G2 Might Terran 1–1 Protoss Tank WIN Heartbreak Ridge Heartbreak Ridge · Δelo +0/+0
■ Might ■ Tank army value
■ Might ■ Tank economy
Play-by-play (53 lines)
0:12 Might spawns at s1 in Teal while Sheathing spawns at s2 in Red.Might takes s1 in Teal; across the map, Sheathing settles in at s2 in Red.
0:36 Might gets 2 Fact Vulture against Sheathing's 2 Gate Goons.The builds are down: 2 Fact Vulture from Might, 2 Gate Goons from Sheathing.
— The early game —
1:12 Might places down a command center.Might plants a new base and dares his opponent to punish it.
1:46 Sheathing starts expanding.Sheathing takes another base — the economy widens.
2:22 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:43 Sheathing decides to push out with his dragoon.No patience from Sheathing: the first units are already marching.
3:18 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:38 Sheathing successfully pressures Might with his dragoons! Might is contained.Might wasn't ready. Sheathing's early aggression takes the lead.
4:18 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
4:55 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
5:18 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
5:43 Sheathing is putting on early pressure with his dragoon.Sheathing goes early — pressure before either side is ready.
6:10 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
6:50 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
🎙 The armies trade evenly; this one is still anyone's game.
7:20 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!The early pressure works — Sheathing breaks Might's front door.
7:49 About half of Might's army has been decimated in that battle.Half of Sheathing's force stays on that battlefield.
8:13 That attack didn't seem to do much damage, Might destroyed only less than half of Sheathing's army.Might clips Sheathing's army — real damage, but Sheathing fights on.
8:52 Sheathing decides to move out with his armies.Here it comes: Sheathing crosses the map with everything.
9:23 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
9:57 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
10:30 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!The early pressure works — Sheathing breaks Might's front door.
10:48 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
11:24 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
🎙 Dead even — neither player has found the edge yet.
11:46 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might goes early — pressure before either side is ready.
12:36 Sheathing is putting on early pressure with his dragoon.Sheathing goes early — pressure before either side is ready.
13:05 The battle to decide the game begins!Here it comes: two full armies, one engagement.
13:35 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
14:00 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
14:37 Losing only less than half of his army, Sheathing seems to be fine.A cheap fight for Might — the losses are light.
15:03 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
15:24 Sheathing is pushing out with his dragoons.No patience from Sheathing: the first units are already marching.
15:59 It seems like Sheathing has more units than Might!Sheathing's army is visibly the bigger one — Might should not take this fight.
🎙 Even footing again — the tension builds.
16:37 Might starts expanding.Quietly, Might adds a base. These are the moves that decide long games.
17:01 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The mid game —
17:23 Might did not have enough tanks to deal with Sheathing! Sheathing sliced through Might!Might's defense bends, then snaps. Sheathing takes the middle of the game.
18:14 That attack didn't seem to do much damage, Sheathing destroyed only less than half of Might's army.Sheathing clips Might's army — real damage, but Might fights on.
— The late game —
18:33 It seems that Might only managed to destroy less than half of Sheathing's army.Might clips Sheathing's army — real damage, but Sheathing fights on.
19:05 Sheathing has a large number of dragoons and is starting to push out!Sheathing's mid-game army is assembled — and it's moving.
19:38 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
19:59 Might did not have enough tanks to deal with Sheathing! Sheathing sliced through Might!The mid-game push crashes through — Sheathing breaks Might's position.
20:34 About half of Might's army has been decimated in that battle.Half of Sheathing's force stays on that battlefield.
🎙 Tank's force dwarfs what Might has left on the field.
21:18 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
21:48 Might harasses Sheathing and gets ahead of the game.The raid lands — Might chips away at Sheathing's foundation.
22:09 After suffering a devastating loss in the battle, Might GGs!That's it. Might looks at the field one last time and concedes.
Tank takes it — the mid game decided this one.
G3 WIN Might Terran 2–1 Protoss Tank Hitchhiker Hitchhiker · Δelo +0/+0
■ Might ■ Tank army value
■ Might ■ Tank economy
Play-by-play (55 lines)
0:20 The game starts with Teal Might spawning at s2 and Blue Sheathing spawning at s1.We're underway — Might spawns at s2, Sheathing answers from s1.
0:32 Sheathing gets 2 Gate Goons against Might's Siege Expand.Scouting done, plans revealed: Might's Siege Expand against Sheathing's 2 Gate Goons.
— The early game —
1:05 Might places down a command center.More workers, more money: Might expands.
1:44 Sheathing warps in a nexus.Quietly, Sheathing adds a base. These are the moves that decide long games.
2:13 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:37 Sheathing is pushing out with his dragoons.Sheathing goes early — pressure before either side is ready.
3:06 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:48 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
4:21 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
4:42 It seems that Might only managed to destroy less than half of Sheathing's army.Might takes a bite out of Sheathing's force and backs off.
5:15 Might bravely pushes out with his marines and vultures.No patience from Might: the first units are already marching.
5:57 Sheathing moves out with his armies.Sheathing has seen enough — the army moves out.
6:24 Might places down a command center.Might plants a new base and dares his opponent to punish it.
6:53 Sheathing warps in a nexus.Sheathing takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:29 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
7:58 Might successfully kills off Sheathing's dragoons with nice marine micro.Sheathing wasn't ready. Might's early aggression takes the lead.
8:15 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
8:53 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
9:21 Sheathing is in quite a huge army disadvantage, he doesn't have what it takes to win against Might's army.Sheathing is badly outgunned — Might's force is a size larger.
9:53 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might tests the door early. Is anyone home?
10:33 Sheathing decides to push out with his dragoon.No patience from Sheathing: the first units are already marching.
11:03 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
11:15 Sheathing failed to kill off Might's defending marines.Might holds the early rush without blinking.
🎙 Tank is a step behind and knows it.
11:56 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
12:33 Losing only less than half of his army, Sheathing seems to be fine.Might keeps most of his army intact through the exchange.
12:59 Might decides to put some pressure on his opponent.Might tightens the formation and starts the long walk.
13:31 Sheathing starts pushing across the map.Sheathing has seen enough — the army moves out.
13:59 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
14:28 Might successfully kills off Sheathing's dragoons with nice marine micro.Sheathing wasn't ready. Might's early aggression takes the lead.
14:50 About half of Sheathing's army has been decimated in that battle.Half of Might's force stays on that battlefield.
15:37 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
15:50 Might bravely pushes out with his marines and vultures.No patience from Might: the first units are already marching.
🎙 Might holds the stronger army for now.
16:35 Might desperate in getting his economy pumped up, expands to another location.Might takes another base — the economy widens.
16:53 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
17:31 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The mid game —
17:57 With a few well placed mines, Might swept through Sheathing's army!Sheathing's defense bends, then snaps. Might takes the middle of the game.
18:37 About half of Sheathing's army has been decimated in that battle.Half of Might's force stays on that battlefield.
— The late game —
18:58 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
19:34 Eager to end the game, Might moves out with his armies.Might tightens the formation and starts the long walk.
20:01 It seems like Might has more units than Sheathing!Count the units: Might has the edge over Sheathing right now.
20:45 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Might has built a commanding army lead — Tank needs something special here.
20:58 Speed vulture micro in combination with tanks is definitely imbalanced! Might is slicing through Sheathing's army!Sheathing's defense bends, then snaps. Might takes the middle of the game.
21:38 Sheathing has lost about half of his army in that battle.Half of Might's force stays on that battlefield.
22:15 Losing only less than half of his army, Might seems to be fine.A cheap fight for Sheathing — the losses are light.
22:29 Might's vulture-tank ball is getting large, and it starts to roll out of the base!Might's mid-game army is assembled — and it's moving.
23:08 After suffering a devastating loss in the battle, Sheathing GGs!That's it. Sheathing looks at the field one last time and concedes.
Tank taps out. Might's mid game was simply better.
G4 Might Terran 2–2 Protoss Tank WIN Icarus Icarus · Δelo +0/+0
■ Might ■ Tank army value
■ Might ■ Tank economy
Play-by-play (43 lines)
0:07 Might spawns in Yellow at s3 while Sheathing spawns in Orange at s4.Cross positions or close ones, it starts here: Might at s3, Sheathing at s4.
0:38 Sheathing gets 1 Gate Cybernetics against Might's Deep Six.Scouting done, plans revealed: Might's Deep Six against Sheathing's 1 Gate Cybernetics.
— The early game —
1:22 Might places down a command center.More workers, more money: Might expands.
1:54 Sheathing warps in a nexus.Quietly, Sheathing adds a base. These are the moves that decide long games.
2:24 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:51 Eager to end the game, Sheathing moves out with his armies.No more waiting. Sheathing pushes.
3:21 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
4:02 Sheathing kills off Might's armies and continues pushing!A clean, brutal win for Sheathing. The push continues.
4:28 Might lost about half of his army in that battle.Half of Sheathing's force stays on that battlefield.
5:15 After that battle, Sheathing still has most of his army with him.Might keeps most of his army intact through the exchange.
5:55 Might starts pushing across the map.Might has seen enough — the army moves out.
6:28 Sheathing decides to push out with his dragoon.Sheathing goes early — pressure before either side is ready.
7:01 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
7:24 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
7:52 Sheathing successfully pressures Might with his dragoons! Might is contained.The early pressure works — Sheathing breaks Might's front door.
— The mid game —
8:30 With excellent skills and micro, Might managed to fend off Sheathing while losing less than half of his army.A cheap fight for Sheathing — the losses are light.
9:06 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
9:42 Might places down a command center.Might plants a new base and dares his opponent to punish it.
10:16 Might moves out with his armies.Might tightens the formation and starts the long walk.
10:41 Sheathing decides to put some pressure on his opponent.Sheathing has seen enough — the army moves out.
11:13 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:50 Sheathing kills off Might's armies and continues pushing!Might's army evaporates. Sheathing doesn't even slow down.
12:37 It seems that Sheathing only managed to destroy less than half of Might's army.Sheathing clips Might's army — real damage, but Might fights on.
🎙 Tank holds the stronger army for now.
12:57 Might destroyed less army than he should, only less than half of Sheathing's army has been decimated.Might clips Sheathing's army — real damage, but Sheathing fights on.
13:32 Sheathing is pushing out with his dragoons.Sheathing goes early — pressure before either side is ready.
14:10 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The late game —
14:42 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
15:07 Losing only less than half of his army, Might seems to be fine.Sheathing keeps most of his army intact through the exchange.
15:43 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
16:12 Sheathing is putting on early pressure with his dragoon.No patience from Sheathing: the first units are already marching.
17:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
17:33 Might's mismicro cost him his marines and probably this game! Sheathing continues pressuring with his dragoons!Might wasn't ready. Sheathing's early aggression takes the lead.
🎙 Tank has built a commanding army lead — Might needs something special here.
18:08 Might has lost about half of his army in that battle.Half of Sheathing's force stays on that battlefield.
18:33 With excellent skills and micro, Sheathing managed to fend off Might while losing less than half of his army.Might keeps most of his army intact through the exchange.
19:11 Might having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Might taps.
GG. Tank closes it out over Might.
G5 ACE MATCH Might Terran 2–3 Protoss Tank WIN Blue Storm Blue Storm · Δelo +0/+0
■ Might ■ Tank army value
■ Might ■ Tank economy
Play-by-play (68 lines)
0:07 Might spawns at s2 in Green while Sheathing spawns at s1 in Blue.Might takes s2 in Green; across the map, Sheathing settles in at s1 in Blue.
0:45 Might opens 2 Fact Vulture against Sheathing's 2 Gate Goons.Might shows 2 Fact Vulture — Sheathing has gone 2 Gate Goons. The clock starts on who blinks first.
— The early game —
1:15 Might places down a command center.Might takes another base — the economy widens.
1:34 Sheathing warps in a nexus.Sheathing plants a new base and dares his opponent to punish it.
1:55 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:40 Sheathing decides to start pushing across the map.Here it comes: Sheathing crosses the map with everything.
3:08 The two armies clash and a large battle starts to happen!The dance is over. They fight.
3:25 The battle outcome favors Sheathing as Might's armies melt into Sheathing's armies' weapon fire!A clean, brutal win for Sheathing. The push continues.
4:03 Might has lost about half of his army in that battle.Sheathing pays for that trade with about half his army.
4:31 After that battle, Sheathing still has most of his army with him.Might keeps most of his army intact through the exchange.
4:51 Might figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Might goes early — pressure before either side is ready.
5:16 Sheathing is putting on early pressure with his dragoon.Sheathing goes early — pressure before either side is ready.
5:41 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
6:21 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 Nothing between them. One engagement could decide it.
6:56 With really nice micro, Might kills off Sheathing's dragoons.The early pressure works — Might breaks Sheathing's front door.
7:19 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
7:35 Sheathing destroyed less army than he should, only less than half of Might's army has been decimated.Sheathing takes a bite out of Might's force and backs off.
8:17 Might places down a command center.Might plants a new base and dares his opponent to punish it.
8:34 Might decides to put on early pressure on his opponent by bringing out his marines.No patience from Might: the first units are already marching.
9:13 Sheathing decides to push out with his dragoon.Sheathing tests the door early. Is anyone home?
9:43 Both Might and Sheathing appears to have equal expansions now.Base for base, they're level — Might and Sheathing match each other.
10:03 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
10:37 Might successfully kills off Sheathing's dragoons with nice marine micro.The early pressure works — Might breaks Sheathing's front door.
🎙 Even footing again — the tension builds.
11:02 After that battle, Sheathing still has most of his army with him.A cheap fight for Might — the losses are light.
11:32 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
12:01 Might bravely pushes out with his marines and vultures.Might goes early — pressure before either side is ready.
12:31 Sheathing is pushing out with his dragoons.No patience from Sheathing: the first units are already marching.
12:52 Sheathing warps in a nexus.More workers, more money: Sheathing expands.
13:15 The battle to decide the game begins!Here it comes: two full armies, one engagement.
13:48 Sheathing successfully pressures Might with his dragoons! Might is contained.The early pressure works — Sheathing breaks Might's front door.
14:12 After that battle, Might still has most of his army with him.Sheathing keeps most of his army intact through the exchange.
14:57 Might destroyed less army than he should, only less than half of Sheathing's army has been decimated.Might clips Sheathing's army — real damage, but Sheathing fights on.
🎙 Dead even — neither player has found the edge yet.
15:23 Might places down a command center.Quietly, Might adds a base. These are the moves that decide long games.
— The mid game —
15:45 Sheathing brings his speedlots and dragoons to pressure his opponent.The composition is ready; Sheathing starts the push.
16:11 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
16:40 Sheathing avoided some mines beautifully, and comes to deal with Might's main army! Sheathing destroys them all!Might's defense bends, then snaps. Sheathing takes the middle of the game.
17:15 Might has lost about half of his army in that battle.Sheathing pays for that trade with about half his army.
17:50 With excellent skills and micro, Sheathing managed to fend off Might while losing less than half of his army.A cheap fight for Might — the losses are light.
18:08 Dropship! Dropship! Might drops some vultures into Sheathing's mineral line!Might gets into Sheathing's mineral line — workers are dying.
18:46 Sheathing is planning a harassment, but Might scouted it!No surprises today — Might's harassment is scouted early.
19:02 Sheathing is still going ahead with his harassment!Plans change: Sheathing's raiders are needed on defense.
🎙 The armies trade evenly; this one is still anyone's game.
19:40 Nice try from Sheathing to harass Might, but Might's reaction is just too agile.Good instincts from Might; the harassment dies at the doorstep.
20:11 Attempting to end the game, Sheathing moves out with his armies.Sheathing tightens the formation and starts the long walk.
— The late game —
20:42 It seems like Sheathing has more units than Might!Sheathing's army is visibly the bigger one — Might should not take this fight.
20:51 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
21:19 Sheathing kills off Might's armies and continues pushing!A clean, brutal win for Sheathing. The push continues.
21:56 Might has lost about half of his army in that battle.Half of Sheathing's force stays on that battlefield.
22:18 After that battle, Sheathing still has most of his army with him.Might keeps most of his army intact through the exchange.
23:01 Might tried to drop some marines but they were cleared off by Sheathing.Good instincts from Sheathing; the harassment dies at the doorstep.
23:26 Sheathing now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Sheathing starts the push.
🎙 Tank edges ahead on army strength.
23:47 Might places down a command center.More workers, more money: Might expands.
24:20 Sheathing warps in a nexus.Quietly, Sheathing adds a base. These are the moves that decide long games.
24:48 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
25:21 Might did not have enough tanks to deal with Sheathing! Sheathing sliced through Might!The mid-game push crashes through — Sheathing breaks Might's position.
25:53 Sheathing only destroyed about half of Might's army.Sheathing cuts Might's army in half.
26:15 Losing only less than half of his army, Sheathing seems to be fine.A cheap fight for Might — the losses are light.
26:43 Sheathing brings his speedlots and dragoons to pressure his opponent.Sheathing hits the timing — this push arrives exactly when it hurts.
27:05 After suffering a devastating loss in the battle, Might GGs!That's it. Might looks at the field one last time and concedes.
That's the game: Tank defeats Might, settled in the mid game.

Head to head

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