Friendly · Bo5 · engine v5.3
· Sun, Aug 9 2026 · 22:02 server time
Games
5 · · ▶ replay
■ NerVe
■ Munitions
army value
■ NerVe
■ Munitions
economy
Play-by-play (201 lines)
0:07 NerVe spawns in Green at s1 while Munitions spawns in Purple at s2.NerVe in Green at s1. Munitions in Purple at s2. The map is set.
0:35 Munitions gets 1 Gate Cybernetics against NerVe's 2 Fact Vulture.Scouting done, plans revealed: NerVe's 2 Fact Vulture against Munitions's 1 Gate Cybernetics.
— The early game —
0:51 NerVe places down a command center.NerVe takes another base — the economy widens.
1:18 Munitions starts expanding.Munitions plants a new base and dares his opponent to punish it.
1:48 NerVe decides to put on early pressure on his opponent by bringing out his marines.NerVe goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
2:13 Munitions decides to push out with his dragoon.Munitions tests the door early. Is anyone home?
2:20 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
2:43 NerVe's mismicro cost him his marines and probably this game! Munitions continues pressuring with his dragoons!The early pressure works — Munitions breaks NerVe's front door.
3:08 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
3:36 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
3:51 NerVe figures he has enough vultures to put on early pressure on his opponent so he decides to push out.NerVe tests the door early. Is anyone home?
4:22 Munitions decides to move out with his armies.Here it comes: Munitions crosses the map with everything.
4:37 NerVe decides to expand.NerVe takes another base — the economy widens.
5:05 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
5:31 The battle to decide the game begins!The dance is over. They fight.
5:42 NerVe lost some of his marines to Munitions's goons.The early pressure works — Munitions breaks NerVe's front door.
6:23 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
6:30 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
6:53 Currently, neither NerVe nor Munitions appears to be leading in economy.Base for base, they're level — NerVe and Munitions match each other.
7:33 Attempting to end the game, Munitions moves out with his armies.No more waiting. Munitions pushes.
7:40 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:12 NerVe lost some of his marines to Munitions's goons.The early pressure works — Munitions breaks NerVe's front door.
8:32 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
8:52 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
9:25 Munitions is putting on early pressure with his dragoon.Munitions goes early — pressure before either side is ready.
9:32 NerVe places down a command center.NerVe takes another base — the economy widens.
9:56 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
10:25 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
10:43 Munitions kills off NerVe's armies and continues pushing!A clean, brutal win for Munitions. The push continues.
11:04 That attack didn't seem to do much damage, Munitions destroyed only less than half of NerVe's army.Munitions takes a bite out of NerVe's force and backs off.
11:28 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
— The mid game —
11:48 Munitions brings his speedlots and dragoons to pressure his opponent.The composition is ready; Munitions starts the push.
🎙 Even footing again — the tension builds.
12:26 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
12:44 The battle outcome favors Munitions as NerVe's armies melt into Munitions's armies' weapon fire!NerVe's army evaporates. Munitions doesn't even slow down.
13:10 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
13:22 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
14:01 In terms of army size, NerVe is behind Munitions!NerVe is badly outgunned — Munitions's force is a size larger.
14:25 NerVe tried to sneak a drop but it was discovered by Munitions.NerVe goes for the raid — Munitions is ready, and nothing comes of it.
14:38 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions's mid-game army is assembled — and it's moving.
15:06 NerVe starts expanding.NerVe plants a new base and dares his opponent to punish it.
15:32 Munitions warps in a nexus.More workers, more money: Munitions expands.
🎙 Nothing between them. One engagement could decide it.
15:40 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
16:07 Munitions was out-microed by NerVe and loses all his attacking forces.NerVe holds! The push breaks against a perfect defense.
16:30 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
16:57 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
17:17 Munitions tried to send in a shuttle but it was discovered by NerVe.The sneak attack is sniffed out — NerVe shuts the door on Munitions.
17:41 NerVe is moving his vulture-tank ball towards his opponent!The composition is ready; NerVe starts the push.
17:55 Munitions decides to move out with his armies.Here it comes: Munitions crosses the map with everything.
18:30 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
18:50 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
19:19 Fortunately enough for NerVe, he positioned some tanks at the high ground, and it paid off by killing most of Munitions's armies and saved his base from wrecking havoc!The timing was right but the fight was wrong: NerVe holds Munitions.
19:26 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
19:57 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
20:29 Aaaaaa, NerVe's mineral line is stormed by Munitions's high templars!The raid lands — Munitions chips away at NerVe's foundation.
20:53 Munitions casts some storm! But NerVe lost no workers.Munitions goes for the raid — NerVe is ready, and nothing comes of it.
21:10 NerVe's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; NerVe starts the push.
21:29 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
21:48 It seems like NerVe ran out of scans! Munitions's dark templars killed off NerVe's pushing armies!Munitions absorbs the mid-game push — NerVe gained nothing for the cost.
22:18 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
22:40 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
22:57 NerVe tried to drop some marines but they were cleared off by Munitions.NerVe knocks, Munitions answers. No damage done.
23:29 Munitions starts pushing across the map.Munitions tightens the formation and starts the long walk.
23:53 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
24:13 NerVe hid some mines and it savaged much of Munitions's army! NerVe's tanks easily cleaned up the rest!NerVe absorbs the mid-game push — Munitions gained nothing for the cost.
24:32 That attack didn't seem to do much damage, Munitions destroyed only less than half of NerVe's army.Munitions clips NerVe's army — real damage, but NerVe fights on.
25:00 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
25:26 NerVe's vulture-tank ball is getting large, and it starts to roll out of the base!NerVe hits the timing — this push arrives exactly when it hurts.
25:34 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions's mid-game army is assembled — and it's moving.
🎙 Even footing again — the tension builds.
26:07 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
26:32 NerVe failed to micro his vultures properly as he pushed, Munitions successfully defended his push!Munitions absorbs the mid-game push — NerVe gained nothing for the cost.
26:41 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
27:21 It seems that Munitions only managed to destroy less than half of NerVe's army.Munitions clips NerVe's army — real damage, but NerVe fights on.
27:30 Dropship! Dropship! NerVe drops some vultures into Munitions's mineral line!The raid lands — NerVe chips away at Munitions's foundation.
27:49 NerVe is having a hard time catching up with Munitions's number of expansions.NerVe needs an expansion soon or Munitions's economy simply wins this.
28:27 NerVe decides to start pushing across the map.NerVe has seen enough — the army moves out.
28:39 Attempting to end the game, Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
29:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
29:24 NerVe was out-microed by Munitions and loses all his attacking forces.Munitions holds! The push breaks against a perfect defense.
29:50 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
30:22 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
30:44 NerVe is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!NerVe hits the timing — this push arrives exactly when it hurts.
31:03 Munitions now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Munitions starts the push.
31:31 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
31:42 Nice tank micro from NerVe! Munitions's dragoon micro was no match and was completely savaged!The mid-game push crashes through — NerVe breaks Munitions's position.
32:09 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
32:33 That attack didn't seem to do much damage, Munitions destroyed only less than half of NerVe's army.Munitions clips NerVe's army — real damage, but NerVe fights on.
🎙 The armies trade evenly; this one is still anyone's game.
32:52 NerVe decides to move out with his armies.No more waiting. NerVe pushes.
33:25 Munitions brings his speedlots and dragoons to pressure his opponent.Munitions hits the timing — this push arrives exactly when it hurts.
33:41 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
34:07 It seems like NerVe ran out of scans! Munitions's dark templars killed off NerVe's pushing armies!Munitions absorbs the mid-game push — NerVe gained nothing for the cost.
34:24 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
34:43 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
35:11 NerVe is moving his vulture-tank ball towards his opponent!The composition is ready; NerVe starts the push.
35:32 Munitions now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Munitions starts the push.
36:01 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Nothing between them. One engagement could decide it.
— The late game —
36:19 EMP lands on the arbiters! Munitions's recall is stranded and NerVe cleans it up.NerVe holds the late-game siege — what a defensive stand!
36:50 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
37:07 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
37:30 NerVe dropped some marines into Munitions's mineral line!The raid lands — NerVe chips away at Munitions's foundation.
37:58 In terms of army size, Munitions is behind NerVe!Munitions needs production, fast; NerVe's army has outgrown his.
38:14 NerVe tried to sneak a drop but it was discovered by Munitions.NerVe goes for the raid — Munitions is ready, and nothing comes of it.
38:27 Carriers massed and interceptors away — Munitions finally moves on the tank line.This is the big one — Munitions commits the late-game army.
38:57 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
39:22 NerVe is sieged behind the minefield and Munitions's zealots never reach the tanks.Munitions throws the endgame army in and NerVe simply refuses to lose.
🎙 Dead even — neither player has found the edge yet.
39:48 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
40:16 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
40:36 Cloaked wraiths from NerVe are harassing Munitions!Munitions looks away for one second and NerVe makes him pay for it.
40:52 Attempting to end the game, NerVe moves out with his armies.NerVe tightens the formation and starts the long walk.
41:06 Carriers massed and interceptors away — Munitions finally moves on the tank line.Everything Munitions has built comes forward at once.
41:46 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
41:59 The battle outcome favors Munitions as NerVe's armies melt into Munitions's armies' weapon fire!A clean, brutal win for Munitions. The push continues.
42:33 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
42:58 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
43:11 NerVe has the vessel count for those templar now. The mech ball rolls out.This is the big one — NerVe commits the late-game army.
43:40 Munitions starts pushing across the map.Here it comes: Munitions crosses the map with everything.
44:02 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
44:09 Munitions's carriers pick apart the goliaths — NerVe has no answer left in the air.The final army does its work — Munitions breaks NerVe late.
44:51 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Munitions — the losses are light.
45:01 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
45:20 NerVe is in quite a huge army disadvantage, he doesn't have what it takes to win against Munitions's army.NerVe needs production, fast; Munitions's army has outgrown his.
45:48 With a successful harassment, NerVe hurts Munitions's economy.Beautiful harassment from NerVe. Munitions's economy takes a real hit.
46:17 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.This is the big one — NerVe commits the late-game army.
🎙 Nothing between them. One engagement could decide it.
46:37 Munitions decides to put some pressure on his opponent.No more waiting. Munitions pushes.
46:51 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
47:18 Stasis on the leading tanks! NerVe's line is cut in half and Munitions cleans up the rest.Munitions holds the late-game siege — what a defensive stand!
47:44 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
48:09 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
48:32 NerVe has the vessel count for those templar now. The mech ball rolls out.This is the big one — NerVe commits the late-game army.
49:01 Carriers massed and interceptors away — Munitions finally moves on the tank line.Max supply, full upgrades: Munitions moves out to end it.
49:11 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
49:47 Munitions's carriers pick apart the goliaths — NerVe has no answer left in the air.There's no rebuilding from that. Munitions's late-game push decides it.
🎙 The armies trade evenly; this one is still anyone's game.
50:05 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
50:19 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
50:53 NerVe tried to sneak a drop but it was discovered by Munitions.Good instincts from Munitions; the harassment dies at the doorstep.
51:02 Unwilling to make the game too long, Munitions starts moving out.No more waiting. Munitions pushes.
51:33 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
52:06 All of a sudden, NerVe has no armies left while Munitions is continuing to push across the map!Munitions wins the fight convincingly and keeps rolling forward.
52:24 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Munitions — the losses are light.
52:34 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
53:11 Dropship! Dropship! NerVe drops some vultures into Munitions's mineral line!NerVe gets into Munitions's mineral line — workers are dying.
🎙 The armies trade evenly; this one is still anyone's game.
53:35 NerVe dropped some marines into Munitions's mineral line!The raid lands — NerVe chips away at Munitions's foundation.
53:48 It seems like NerVe has more units than Munitions!NerVe's army is visibly the bigger one — Munitions should not take this fight.
54:14 Vultures screen the flanks and the siege line advances. NerVe is coming.This is the big one — NerVe commits the late-game army.
54:40 Munitions moves out with his armies.No more waiting. Munitions pushes.
55:02 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
55:19 Munitions's storms land right on the marines — NerVe's push evaporates in front of the nexus.Munitions holds the late-game siege — what a defensive stand!
55:38 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
56:05 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
56:31 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Munitions has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
56:44 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
57:25 Munitions's carriers pick apart the goliaths — NerVe has no answer left in the air.There's no rebuilding from that. Munitions's late-game push decides it.
57:36 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
58:10 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
58:24 Munitions pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Munitions commits the late-game army.
58:45 Munitions appears to have more army than NerVe!Munitions's army is visibly the bigger one — NerVe should not take this fight.
59:18 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
59:42 The battle outcome favors Munitions as NerVe's armies melt into Munitions's armies' weapon fire!NerVe's army evaporates. Munitions doesn't even slow down.
59:52 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
🎙 NerVe is a step behind and knows it.
60:16 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
60:50 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Munitions commits the late-game army.
61:08 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
61:34 Storms land on the marines and the speedlots reach the tanks. NerVe's line is broken.The final army does its work — Munitions breaks NerVe late.
61:45 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
62:23 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
62:31 Munitions pushes with speedlots leading, goons behind, templar held back for the storm.Everything Munitions has built comes forward at once.
62:53 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
63:23 Storms land on the marines and the speedlots reach the tanks. NerVe's line is broken.There's no rebuilding from that. Munitions's late-game push decides it.
🎙 Munitions's force dwarfs what NerVe has left on the field.
63:50 Munitions destroyed less army than he should, only less than half of NerVe's army has been decimated.Munitions clips NerVe's army — real damage, but NerVe fights on.
64:03 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
64:26 Cloaked wraiths from NerVe are harassing Munitions!Beautiful harassment from NerVe. Munitions's economy takes a real hit.
64:49 Carriers massed and interceptors away — Munitions finally moves on the tank line.Everything Munitions has built comes forward at once.
65:25 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
65:43 RECALL! Munitions's entire army appears in the middle of NerVe's base and there is nothing home!There's no rebuilding from that. Munitions's late-game push decides it.
66:00 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
66:28 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
66:55 Munitions moves out with his armies.Here it comes: Munitions crosses the map with everything.
🎙 Munitions's force dwarfs what NerVe has left on the field.
67:08 NerVe having no armies left to defend, has no choice but to tap out.NerVe GGs. A hard-fought game comes to its end.
NerVe taps out. Munitions's late game was simply better.
■ NerVe
■ Munitions
army value
■ NerVe
■ Munitions
economy
Play-by-play (254 lines)
0:19 The Purple NerVe spawns at s1 while Yellow Munitions spawns at s2.NerVe takes s1 in Purple; across the map, Munitions settles in at s2 in Yellow.
0:42 NerVe opens Siege Expand against Munitions's 2 Gate Goons.Scouting done, plans revealed: NerVe's Siege Expand against Munitions's 2 Gate Goons.
— The early game —
0:53 NerVe places down a command center.NerVe takes another base — the economy widens.
1:08 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
1:41 NerVe bravely pushes out with his marines and vultures.No patience from NerVe: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:04 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
2:26 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
2:44 Munitions fends off NerVe's marines with his dragoons.Munitions holds the early rush without blinking.
2:59 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
3:36 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
3:58 Attempting to end the game, NerVe moves out with his armies.Here it comes: NerVe crosses the map with everything.
4:12 Munitions is putting on early pressure with his dragoon.Munitions tests the door early. Is anyone home?
4:44 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
5:07 NerVe lost some of his marines to Munitions's goons.The early pressure works — Munitions breaks NerVe's front door.
🎙 Dead even — neither player has found the edge yet.
5:26 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
5:45 It seems that NerVe only managed to destroy less than half of Munitions's army.NerVe clips Munitions's army — real damage, but Munitions fights on.
6:04 NerVe places down a command center.NerVe plants a new base and dares his opponent to punish it.
6:19 Munitions warps in a nexus.Munitions takes another base — the economy widens.
6:52 Munitions moves out with his armies.No more waiting. Munitions pushes.
7:16 The battle to decide the game begins!Neither side backs off — the battle is joined.
7:37 NerVe fends off Munitions's early goons with his marines.NerVe holds the early rush without blinking.
7:55 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
8:09 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
8:41 NerVe figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from NerVe: the first units are already marching.
9:10 Munitions decides to push out with his dragoon.No patience from Munitions: the first units are already marching.
9:19 NerVe places down a command center.Quietly, NerVe adds a base. These are the moves that decide long games.
9:56 Munitions warps in a nexus.More workers, more money: Munitions expands.
10:20 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
10:30 Munitions's mismicro cost him his dragoons and probably this game! NerVe continues pressuring with his marines and vultures!Munitions wasn't ready. NerVe's early aggression takes the lead.
10:57 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
11:25 It seems that Munitions only managed to destroy less than half of NerVe's army.Munitions takes a bite out of NerVe's force and backs off.
11:45 Munitions's forces appear to be larger compared to NerVe's!Munitions's army is visibly the bigger one — NerVe should not take this fight.
🎙 Nothing between them. One engagement could decide it.
11:53 Munitions warps in a nexus.More workers, more money: Munitions expands.
12:32 NerVe tried to drop some marines but they were cleared off by Munitions.The sneak attack is sniffed out — Munitions shuts the door on NerVe.
12:43 Unwilling to make the game too long, Munitions starts moving out.Munitions tightens the formation and starts the long walk.
13:12 NerVe places down a command center.NerVe plants a new base and dares his opponent to punish it.
13:33 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
14:01 The battle outcome favors Munitions as NerVe's armies melt into Munitions's armies' weapon fire!NerVe's army evaporates. Munitions doesn't even slow down.
14:12 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
14:40 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
15:02 NerVe tried to drop some marines but they were cleared off by Munitions.NerVe knocks, Munitions answers. No damage done.
🎙 Even footing again — the tension builds.
— The mid game —
15:25 NerVe is moving his vulture-tank ball towards his opponent!NerVe hits the timing — this push arrives exactly when it hurts.
15:52 Munitions brings his speedlots and dragoons to pressure his opponent.The composition is ready; Munitions starts the push.
15:59 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
16:26 It seems like NerVe ran out of scans! Munitions's dark templars killed off NerVe's pushing armies!The timing was right but the fight was wrong: Munitions holds NerVe.
16:58 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
17:14 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Munitions — the losses are light.
17:37 Munitions casts some storm! But NerVe lost no workers.Good instincts from NerVe; the harassment dies at the doorstep.
18:07 NerVe places down a command center.NerVe takes another base — the economy widens.
18:21 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
18:33 NerVe starts pushing across the map.Here it comes: NerVe crosses the map with everything.
19:02 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions's mid-game army is assembled — and it's moving.
19:18 In terms of army size, NerVe and Munitions are around equal.The armies weigh the same — dead even on the field.
19:46 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
20:11 NerVe failed to micro his vultures properly as he pushed, Munitions successfully defended his push!Munitions absorbs the mid-game push — NerVe gained nothing for the cost.
20:25 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
20:46 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
21:27 NerVe is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!NerVe's mid-game army is assembled — and it's moving.
21:34 Eager to end the game, Munitions moves out with his armies.No more waiting. Munitions pushes.
🎙 Dead even — neither player has found the edge yet.
21:56 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
22:22 Munitions micros his zealots nicely to swiftly pass through vultures and hit the tanks! NerVe seems to lose a lot in this battle!The mid-game push crashes through — Munitions breaks NerVe's position.
22:54 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
23:03 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
23:22 NerVe's vulture-tank ball is getting large, and it starts to roll out of the base!NerVe's mid-game army is assembled — and it's moving.
23:48 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions's mid-game army is assembled — and it's moving.
24:20 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
24:34 Tank placement and mine placement are equally important! NerVe abuses his placement advantage to the limit and cuts through Munitions's army!Munitions's defense bends, then snaps. NerVe takes the middle of the game.
24:57 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
🎙 Nothing between them. One engagement could decide it.
25:13 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
25:38 NerVe's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; NerVe starts the push.
26:15 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions hits the timing — this push arrives exactly when it hurts.
26:26 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
26:43 The battle outcome favors NerVe as Munitions's armies melt into NerVe's armies' weapon fire!The engagement breaks Munitions's way of life — NerVe marches on.
27:09 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
27:34 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
28:03 NerVe dropped some marines into Munitions's mineral line!Beautiful harassment from NerVe. Munitions's economy takes a real hit.
28:20 Munitions's army is small compared to NerVe!Munitions is badly outgunned — NerVe's force is a size larger.
🎙 The armies trade evenly; this one is still anyone's game.
28:47 NerVe's vulture-tank ball is getting large, and it starts to roll out of the base!NerVe hits the timing — this push arrives exactly when it hurts.
29:08 Munitions moves out with his armies.Here it comes: Munitions crosses the map with everything.
29:32 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
29:55 Munitions was out-microed by NerVe and loses all his attacking forces.NerVe holds! The push breaks against a perfect defense.
30:11 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
30:28 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
31:02 Reaver! Reaver! Munitions's reaver is killing off most of NerVe's workers!The raid lands — Munitions chips away at NerVe's foundation.
31:12 NerVe is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!NerVe hits the timing — this push arrives exactly when it hurts.
31:37 Munitions decides to put some pressure on his opponent.No more waiting. Munitions pushes.
🎙 Dead even — neither player has found the edge yet.
32:07 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
— The late game —
32:18 Stasis splits the tank line in half and Munitions kills the rest at leisure. NerVe is in ruins.There's no rebuilding from that. Munitions's late-game push decides it.
32:46 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
33:10 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
33:31 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.This is the big one — NerVe commits the late-game army.
33:55 Munitions pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Munitions moves out to end it.
34:24 The battle to decide the game begins!Neither side backs off — the battle is joined.
34:38 Munitions's carriers pick apart the goliaths — NerVe has no answer left in the air.There's no rebuilding from that. Munitions's late-game push decides it.
35:03 That attack didn't seem to do much damage, Munitions destroyed only less than half of NerVe's army.Munitions clips NerVe's army — real damage, but NerVe fights on.
🎙 Even footing again — the tension builds.
35:31 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
35:50 Currently, neither NerVe nor Munitions appears to be leading in economy.Base for base, they're level — NerVe and Munitions match each other.
35:57 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Everything NerVe has built comes forward at once.
36:33 Carriers massed and interceptors away — Munitions finally moves on the tank line.Everything Munitions has built comes forward at once.
36:44 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
37:22 The storm never came. NerVe's vessels drained it all and the mech ball rolled straight through Munitions.There's no rebuilding from that. NerVe's late-game push decides it.
37:41 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
37:55 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
38:09 Munitions tried to send in a shuttle but it was discovered by NerVe.Munitions knocks, NerVe answers. No damage done.
🎙 Dead even — neither player has found the edge yet.
38:32 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
38:55 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
39:25 Munitions's storms land right on the marines — NerVe's push evaporates in front of the nexus.Munitions holds the late-game siege — what a defensive stand!
39:52 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
40:18 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
40:36 NerVe moves out with EMP energy banked and every upgrade finished.This is the big one — NerVe commits the late-game army.
40:51 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Munitions moves out to end it.
41:14 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
41:42 Stasis on the leading tanks! NerVe's line is cut in half and Munitions cleans up the rest.Munitions holds the late-game siege — what a defensive stand!
🎙 Even footing again — the tension builds.
41:54 That attack didn't seem to do much damage, NerVe destroyed only less than half of Munitions's army.NerVe clips Munitions's army — real damage, but Munitions fights on.
42:25 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
42:55 Munitions tried to send in a shuttle but it was discovered by NerVe.Munitions knocks, NerVe answers. No damage done.
43:02 Munitions is in quite a huge army disadvantage, he doesn't have what it takes to win against NerVe's army.Munitions needs production, fast; NerVe's army has outgrown his.
43:30 NerVe moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: NerVe moves out to end it.
43:45 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Munitions commits the late-game army.
44:08 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
44:29 Stasis splits the tank line in half and Munitions kills the rest at leisure. NerVe is in ruins.There's no rebuilding from that. Munitions's late-game push decides it.
45:02 Munitions destroyed less army than he should, only less than half of NerVe's army has been decimated.Munitions takes a bite out of NerVe's force and backs off.
🎙 Nothing between them. One engagement could decide it.
45:18 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
45:41 Munitions casts some storm! But NerVe lost no workers.Munitions goes for the raid — NerVe is ready, and nothing comes of it.
46:06 Unwilling to make the game too long, NerVe starts moving out.NerVe tightens the formation and starts the long walk.
46:26 Attempting to end the game, Munitions moves out with his armies.Munitions has seen enough — the army moves out.
46:53 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
47:04 Munitions's storms came a second late and NerVe held everything.NerVe holds the late-game siege — what a defensive stand!
47:45 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
47:52 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
48:21 Munitions casts some storm! But NerVe lost no workers.The sneak attack is sniffed out — NerVe shuts the door on Munitions.
🎙 The armies trade evenly; this one is still anyone's game.
48:50 NerVe has the vessel count for those templar now. The mech ball rolls out.Everything NerVe has built comes forward at once.
48:59 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
49:25 EMP lands on the templar and the archons! NerVe's tanks shred what is left of Munitions.The final army does its work — NerVe breaks Munitions late.
49:40 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
50:20 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
50:27 NerVe has the vessel count for those templar now. The mech ball rolls out.Everything NerVe has built comes forward at once.
51:02 Stasis to split the tanks, then everything in — Munitions commits!Everything Munitions has built comes forward at once.
51:21 Both NerVe and Munitions appear to have equal amount of units.Unit for unit, NerVe and Munitions are level.
51:43 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
52:12 EMP lands on the arbiters! Munitions's recall is stranded and NerVe cleans it up.Munitions throws the endgame army in and NerVe simply refuses to lose.
52:27 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
52:42 That attack didn't seem to do much damage, NerVe destroyed only less than half of Munitions's army.NerVe takes a bite out of Munitions's force and backs off.
53:01 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
53:21 Munitions decides to put some pressure on his opponent.Munitions has seen enough — the army moves out.
54:02 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
54:15 Munitions's storms land right on the marines — NerVe's push evaporates in front of the nexus.Munitions holds the late-game siege — what a defensive stand!
54:46 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
55:07 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
55:26 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
55:50 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Munitions has built comes forward at once.
56:10 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
56:20 NerVe's goliaths shred the carriers — Munitions has to retreat.NerVe holds the late-game siege — what a defensive stand!
56:57 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
57:10 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
57:37 Aaaaaa, NerVe's mineral line is stormed by Munitions's high templars!NerVe looks away for one second and Munitions makes him pay for it.
57:56 Munitions's forces appear to be larger compared to NerVe's!Munitions's army is visibly the bigger one — NerVe should not take this fight.
58:27 Unwilling to make the game too long, NerVe starts moving out.No more waiting. NerVe pushes.
🎙 Dead even — neither player has found the edge yet.
58:51 Munitions decides to put some pressure on his opponent.Munitions tightens the formation and starts the long walk.
58:58 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
59:31 Stasis on the leading tanks! NerVe's line is cut in half and Munitions cleans up the rest.NerVe throws the endgame army in and Munitions simply refuses to lose.
59:53 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
60:05 Munitions destroyed less army than he should, only less than half of NerVe's army has been decimated.Munitions takes a bite out of NerVe's force and backs off.
60:38 NerVe has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: NerVe moves out to end it.
60:47 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Munitions commits the late-game army.
61:26 In terms of army size, NerVe and Munitions are around equal.Unit for unit, NerVe and Munitions are level.
61:41 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
61:53 NerVe sieged too far forward and Munitions's speedlots got in among the tanks.Munitions holds the late-game siege — what a defensive stand!
62:25 NerVe destroyed less army than he should, only less than half of Munitions's army has been decimated.NerVe takes a bite out of Munitions's force and backs off.
62:48 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
63:10 NerVe has the vessel count for those templar now. The mech ball rolls out.Everything NerVe has built comes forward at once.
63:29 Munitions moves out with his armies.Munitions has seen enough — the army moves out.
63:58 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
64:14 With beautiful placement, NerVe successfully fends off Munitions's attacks.NerVe takes the fight on his terms and sends Munitions home with nothing.
64:37 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
64:55 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
65:16 Munitions tried to send in a shuttle but it was discovered by NerVe.Munitions knocks, NerVe answers. No damage done.
65:35 Vultures screen the flanks and the siege line advances. NerVe is coming.Max supply, full upgrades: NerVe moves out to end it.
66:17 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
66:34 Munitions's storms land right on the marines — NerVe's push evaporates in front of the nexus.Munitions holds the late-game siege — what a defensive stand!
67:00 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
67:08 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
67:34 NerVe moves out with EMP energy banked and every upgrade finished.This is the big one — NerVe commits the late-game army.
68:01 Eager to end the game, Munitions moves out with his armies.No more waiting. Munitions pushes.
68:17 Both NerVe and Munitions appear to have equal amount of units.Unit for unit, NerVe and Munitions are level.
🎙 Even footing again — the tension builds.
68:48 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
69:09 NerVe's mines and tanks catch the dragoons in the open — Munitions loses everything.The final army does its work — NerVe breaks Munitions late.
69:27 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
69:52 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
70:18 NerVe decides to move out with his armies.Here it comes: NerVe crosses the map with everything.
70:29 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
71:00 EMP lands on the templar and the archons! NerVe's tanks shred what is left of Munitions.The final army does its work — NerVe breaks Munitions late.
71:17 That attack didn't seem to do much damage, NerVe destroyed only less than half of Munitions's army.NerVe clips Munitions's army — real damage, but Munitions fights on.
71:41 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
71:56 NerVe moves out with his armies.Here it comes: NerVe crosses the map with everything.
72:35 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
72:54 Stasis on the leading tanks! NerVe's line is cut in half and Munitions cleans up the rest.NerVe throws the endgame army in and Munitions simply refuses to lose.
73:14 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
73:41 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
73:53 At the moment, NerVe seems to have more units than Munitions.Count the units: NerVe has the edge over Munitions right now.
74:10 Munitions tried to send in a shuttle but it was discovered by NerVe.Good instincts from NerVe; the harassment dies at the doorstep.
74:42 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to NerVe's economy.The sneak attack is sniffed out — NerVe shuts the door on Munitions.
75:10 Vultures screen the flanks and the siege line advances. NerVe is coming.This is the big one — NerVe commits the late-game army.
🎙 Slight advantage NerVe as the game develops.
75:17 Both NerVe and Munitions appears to have equal expansions now.Base for base, they're level — NerVe and Munitions match each other.
75:37 The two armies meet and a large battle starts to engage!The dance is over. They fight.
75:57 NerVe's mines and tanks catch the dragoons in the open — Munitions loses everything.There's no rebuilding from that. NerVe's late-game push decides it.
76:30 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
76:45 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
77:07 Munitions decides to move out with his armies.Munitions tightens the formation and starts the long walk.
77:28 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
78:05 EMP lands on the arbiters! Munitions's recall is stranded and NerVe cleans it up.Munitions throws the endgame army in and NerVe simply refuses to lose.
78:12 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
🎙 NerVe holds the stronger army for now.
78:35 NerVe destroyed less army than he should, only less than half of Munitions's army has been decimated.NerVe takes a bite out of Munitions's force and backs off.
79:00 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
79:18 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
79:56 The storm never came. NerVe's vessels drained it all and the mech ball rolled straight through Munitions.The final army does its work — NerVe breaks Munitions late.
80:10 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
80:27 It seems that Munitions only managed to destroy less than half of NerVe's army.Munitions clips NerVe's army — real damage, but NerVe fights on.
81:02 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Max supply, full upgrades: NerVe moves out to end it.
81:14 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
81:45 NerVe breaks the choke at last — Munitions's zealots are gone and the tanks are inside the natural.The final army does its work — NerVe breaks Munitions late.
🎙 Slight advantage NerVe as the game develops.
82:07 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
82:16 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Munitions — the losses are light.
82:52 Nice try from Munitions to harass NerVe, but NerVe's reaction is just too agile.Good instincts from NerVe; the harassment dies at the doorstep.
83:01 After suffering a devastating loss in the battle, Munitions GGs!Munitions types it out: GG.
That's the game: NerVe defeats Munitions, settled in the late game.
■ NerVe
■ Munitions
army value
■ NerVe
■ Munitions
economy
Play-by-play (259 lines)
0:10 The game starts with Orange NerVe spawning at s2 and Green Munitions spawning at s1.We're underway — NerVe spawns at s2, Munitions answers from s1.
0:30 Munitions gets 1 Gate Cybernetics against NerVe's Deep Six.The builds are down: Deep Six from NerVe, 1 Gate Cybernetics from Munitions.
— The early game —
0:56 NerVe places down a command center.Quietly, NerVe adds a base. These are the moves that decide long games.
1:13 Munitions warps in a nexus.More workers, more money: Munitions expands.
1:43 NerVe bravely pushes out with his marines and vultures.NerVe tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
1:50 Munitions moves out with his armies.Munitions tightens the formation and starts the long walk.
2:22 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
2:48 With really nice micro, NerVe kills off Munitions's dragoons.The early pressure works — NerVe breaks Munitions's front door.
3:06 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
3:33 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
3:45 NerVe places down a command center.NerVe takes another base — the economy widens.
4:10 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
4:43 NerVe bravely pushes out with his marines and vultures.No patience from NerVe: the first units are already marching.
5:02 Munitions decides to start pushing across the map.No more waiting. Munitions pushes.
🎙 Dead even — neither player has found the edge yet.
5:28 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
5:40 NerVe failed to kill off Munitions's defending dragoons.Munitions holds the early rush without blinking.
6:08 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
6:21 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
6:36 NerVe figures he has enough vultures to put on early pressure on his opponent so he decides to push out.NerVe goes early — pressure before either side is ready.
7:12 Munitions is pushing out with his dragoons.Munitions goes early — pressure before either side is ready.
7:34 Currently, neither NerVe nor Munitions appears to be leading in economy.The economies mirror one another. Nothing between NerVe and Munitions yet.
7:53 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:24 Munitions was out-microed by NerVe and loses all his attacking forces.NerVe holds! The push breaks against a perfect defense.
🎙 The armies trade evenly; this one is still anyone's game.
8:31 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
8:56 It seems that NerVe only managed to destroy less than half of Munitions's army.NerVe clips Munitions's army — real damage, but Munitions fights on.
9:11 NerVe places down a command center.NerVe takes another base — the economy widens.
9:37 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
10:04 NerVe decides to put on early pressure on his opponent by bringing out his marines.No patience from NerVe: the first units are already marching.
10:34 Munitions decides to push out with his dragoon.Munitions goes early — pressure before either side is ready.
10:44 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
11:06 NerVe kills off Munitions's armies and continues pushing!The engagement breaks Munitions's way of life — NerVe marches on.
11:24 It seems that NerVe only managed to destroy less than half of Munitions's army.NerVe clips Munitions's army — real damage, but Munitions fights on.
🎙 Nothing between them. One engagement could decide it.
11:47 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Munitions — the losses are light.
12:07 NerVe places down a command center.NerVe takes another base — the economy widens.
12:35 Munitions warps in a nexus.Quietly, Munitions adds a base. These are the moves that decide long games.
12:52 Munitions tried to sneak in a dark templar but it was killed off before it can deal any damage to NerVe's economy.Munitions knocks, NerVe answers. No damage done.
13:15 It seems like NerVe has more units than Munitions!NerVe's army is visibly the bigger one — Munitions should not take this fight.
— The mid game —
13:38 NerVe is moving his vulture-tank ball towards his opponent!The composition is ready; NerVe starts the push.
14:04 Munitions has a large number of dragoons and is starting to push out!Munitions's mid-game army is assembled — and it's moving.
14:35 NerVe places down a command center.NerVe plants a new base and dares his opponent to punish it.
14:55 Munitions warps in a nexus.More workers, more money: Munitions expands.
🎙 Even footing again — the tension builds.
15:21 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
15:33 NerVe failed to place his tanks nicely and was caught completely off-guarded, Munitions cleans up and continues pushing!The mid-game push crashes through — Munitions breaks NerVe's position.
15:57 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
16:14 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
16:44 NerVe is moving his vulture-tank ball towards his opponent!NerVe hits the timing — this push arrives exactly when it hurts.
16:59 Munitions brings his speedlots and dragoons to pressure his opponent.The composition is ready; Munitions starts the push.
17:15 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
17:45 A few well placed tanks savaged the rest of Munitions's army!The mid-game push crashes through — NerVe breaks Munitions's position.
17:59 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
18:31 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.A cheap fight for Munitions — the losses are light.
18:51 NerVe shot down Munitions's nexus.No reinforcements in time: Munitions watches NerVe level the expansion.
19:07 NerVe successfully blocked Munitions from harassing his economy.The sneak attack is sniffed out — NerVe shuts the door on Munitions.
19:31 Munitions warps in a nexus.Munitions plants a new base and dares his opponent to punish it.
20:05 NerVe starts pushing across the map.NerVe has seen enough — the army moves out.
20:12 Munitions brings his speedlots and dragoons to pressure his opponent.The composition is ready; Munitions starts the push.
20:40 NerVe places down a command center.More workers, more money: NerVe expands.
20:59 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
21:34 NerVe failed to place his tanks nicely and was caught completely off-guarded, Munitions cleans up and continues pushing!NerVe's defense bends, then snaps. Munitions takes the middle of the game.
🎙 Dead even — neither player has found the edge yet.
21:41 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
22:05 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
22:25 NerVe moves out with his armies.NerVe has seen enough — the army moves out.
22:52 Munitions decides to put some pressure on his opponent.Munitions tightens the formation and starts the long walk.
23:18 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
23:30 NerVe failed to micro his vultures properly as he pushed, Munitions successfully defended his push!Munitions absorbs the mid-game push — NerVe gained nothing for the cost.
23:58 After that battle, Munitions still has most of his army with him.A cheap fight for NerVe — the losses are light.
24:23 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
24:37 NerVe is leading the game with more expansions than Munitions.NerVe is out-expanding Munitions — the money game is tilting.
🎙 Nothing between them. One engagement could decide it.
25:09 NerVe's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; NerVe starts the push.
25:36 Munitions has a large number of dragoons and is starting to push out!The composition is ready; Munitions starts the push.
25:43 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
26:21 NerVe's sieged tanks saved the day! Munitions's dragoons had to back off.NerVe absorbs the mid-game push — Munitions gained nothing for the cost.
26:32 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
26:51 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
27:21 Attempting to end the game, NerVe moves out with his armies.NerVe tightens the formation and starts the long walk.
27:30 Attempting to end the game, Munitions moves out with his armies.Munitions has seen enough — the army moves out.
28:10 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
28:20 NerVe's sieged tanks saved the day! Munitions's dragoons had to back off.The timing was right but the fight was wrong: NerVe holds Munitions.
28:51 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
29:18 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
29:25 NerVe dropped some marines into Munitions's mineral line!NerVe gets into Munitions's mineral line — workers are dying.
30:02 NerVe is moving his vulture-tank ball towards his opponent!NerVe hits the timing — this push arrives exactly when it hurts.
30:14 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions hits the timing — this push arrives exactly when it hurts.
30:46 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
31:05 NerVe kills off Munitions's armies and continues pushing!A clean, brutal win for NerVe. The push continues.
31:28 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
🎙 Dead even — neither player has found the edge yet.
31:50 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Munitions — the losses are light.
32:12 NerVe is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!NerVe's mid-game army is assembled — and it's moving.
32:26 Munitions has a large number of dragoons and is starting to push out!Munitions's mid-game army is assembled — and it's moving.
32:58 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
33:19 With beautiful placement, NerVe successfully fends off Munitions's attacks.NerVe takes the fight on his terms and sends Munitions home with nothing.
33:31 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
33:54 NerVe destroyed less army than he should, only less than half of Munitions's army has been decimated.NerVe clips Munitions's army — real damage, but Munitions fights on.
34:25 NerVe decides to put some pressure on his opponent.No more waiting. NerVe pushes.
34:34 Munitions now has enough dragoons to take the game! ... Or so he thinks.Munitions's mid-game army is assembled — and it's moving.
🎙 Even footing again — the tension builds.
34:55 Both NerVe and Munitions appear to have equal amount of units.The armies weigh the same — dead even on the field.
35:15 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The late game —
35:41 NerVe is sieged behind the minefield and Munitions's zealots never reach the tanks.Munitions throws the endgame army in and NerVe simply refuses to lose.
35:59 After that battle, NerVe still has most of his army with him.A cheap fight for Munitions — the losses are light.
36:23 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
36:49 NerVe decides to start pushing across the map.No more waiting. NerVe pushes.
37:07 Munitions decides to move out with his armies.Here it comes: Munitions crosses the map with everything.
37:28 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
37:47 Munitions's carriers pick apart the goliaths — NerVe has no answer left in the air.The final army does its work — Munitions breaks NerVe late.
🎙 Even footing again — the tension builds.
38:28 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
38:38 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
39:09 Where is NerVe's detector? Munitions sends dark templars to harass NerVe's mineral line!NerVe looks away for one second and Munitions makes him pay for it.
39:34 Munitions tried to send in a shuttle but it was discovered by NerVe.The sneak attack is sniffed out — NerVe shuts the door on Munitions.
39:55 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.Everything NerVe has built comes forward at once.
40:02 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
40:29 NerVe's mines and tanks catch the dragoons in the open — Munitions loses everything.There's no rebuilding from that. NerVe's late-game push decides it.
40:46 NerVe destroyed less army than he should, only less than half of Munitions's army has been decimated.NerVe clips Munitions's army — real damage, but Munitions fights on.
41:04 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
41:37 Munitions casts some storm! But NerVe lost no workers.The sneak attack is sniffed out — NerVe shuts the door on Munitions.
41:50 NerVe has the vessel count for those templar now. The mech ball rolls out.Everything NerVe has built comes forward at once.
42:24 Carriers massed and interceptors away — Munitions finally moves on the tank line.Max supply, full upgrades: Munitions moves out to end it.
42:36 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
42:57 EMP lands on the templar and the archons! NerVe's tanks shred what is left of Munitions.The final army does its work — NerVe breaks Munitions late.
43:34 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
43:41 That attack didn't seem to do much damage, Munitions destroyed only less than half of NerVe's army.Munitions clips NerVe's army — real damage, but NerVe fights on.
44:09 NerVe moves out with EMP energy banked and every upgrade finished.Everything NerVe has built comes forward at once.
44:24 Munitions decides to start pushing across the map.No more waiting. Munitions pushes.
🎙 The armies trade evenly; this one is still anyone's game.
45:04 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
45:25 NerVe breaks the choke at last — Munitions's zealots are gone and the tanks are inside the natural.The final army does its work — NerVe breaks Munitions late.
45:46 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
46:02 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
46:15 Reaver! Reaver! Munitions's reaver is killing off most of NerVe's workers!Munitions gets into NerVe's mineral line — workers are dying.
46:54 NerVe has the vessel count for those templar now. The mech ball rolls out.Everything NerVe has built comes forward at once.
47:01 Eager to end the game, Munitions moves out with his armies.No more waiting. Munitions pushes.
47:26 In terms of army size, NerVe and Munitions are around equal.Unit for unit, NerVe and Munitions are level.
47:49 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
48:19 Munitions's storms land right on the marines — NerVe's push evaporates in front of the nexus.Munitions holds the late-game siege — what a defensive stand!
48:34 After that battle, Munitions still has most of his army with him.NerVe keeps most of his army intact through the exchange.
48:55 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
49:29 Vultures screen the flanks and the siege line advances. NerVe is coming.Everything NerVe has built comes forward at once.
49:42 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Munitions moves out to end it.
49:56 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
50:17 With beautiful placement, Munitions successfully fends off NerVe's attacks.Munitions takes the fight on his terms and sends NerVe home with nothing.
50:46 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
51:02 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
51:35 NerVe has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: NerVe moves out to end it.
51:47 Munitions starts pushing across the map.Here it comes: Munitions crosses the map with everything.
52:25 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
52:32 NerVe kills off Munitions's armies and continues pushing!A clean, brutal win for NerVe. The push continues.
53:07 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
53:14 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
53:52 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.This is the big one — NerVe commits the late-game army.
54:01 Stasis to split the tanks, then everything in — Munitions commits!This is the big one — Munitions commits the late-game army.
54:30 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
54:55 Munitions was out-microed by NerVe and loses all his attacking forces.NerVe takes the fight on his terms and sends Munitions home with nothing.
55:03 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
55:35 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
55:52 NerVe appears to have more army than Munitions!Count the units: NerVe has the edge over Munitions right now.
56:10 Vultures screen the flanks and the siege line advances. NerVe is coming.Everything NerVe has built comes forward at once.
56:46 Eager to end the game, Munitions moves out with his armies.No more waiting. Munitions pushes.
56:53 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
57:22 Storms land on the marines and the speedlots reach the tanks. NerVe's line is broken.The final army does its work — Munitions breaks NerVe late.
57:48 Losing only less than half of his army, NerVe seems to be fine.A cheap fight for Munitions — the losses are light.
🎙 Even footing again — the tension builds.
58:04 NerVe destroyed less army than he should, only less than half of Munitions's army has been decimated.NerVe clips Munitions's army — real damage, but Munitions fights on.
58:29 Aaaaaa, NerVe's mineral line is stormed by Munitions's high templars!NerVe looks away for one second and Munitions makes him pay for it.
58:47 Vultures screen the flanks and the siege line advances. NerVe is coming.Max supply, full upgrades: NerVe moves out to end it.
59:15 Carriers massed and interceptors away — Munitions finally moves on the tank line.This is the big one — Munitions commits the late-game army.
59:35 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
60:04 Stasis on the leading tanks! NerVe's line is cut in half and Munitions cleans up the rest.NerVe throws the endgame army in and Munitions simply refuses to lose.
60:29 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
60:46 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
61:03 Munitions casts some storm! But NerVe lost no workers.The sneak attack is sniffed out — NerVe shuts the door on Munitions.
🎙 Nothing between them. One engagement could decide it.
61:20 Aaaaaa, NerVe's mineral line is stormed by Munitions's high templars!NerVe looks away for one second and Munitions makes him pay for it.
61:49 NerVe has the vessel count for those templar now. The mech ball rolls out.This is the big one — NerVe commits the late-game army.
62:11 Eager to end the game, Munitions moves out with his armies.Here it comes: Munitions crosses the map with everything.
62:36 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
62:58 EMP lands on the arbiters! Munitions's recall is stranded and NerVe cleans it up.NerVe holds the late-game siege — what a defensive stand!
63:17 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
63:46 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
64:08 NerVe decides to start pushing across the map.Here it comes: NerVe crosses the map with everything.
64:22 Munitions moves out with his armies.No more waiting. Munitions pushes.
🎙 The armies trade evenly; this one is still anyone's game.
64:48 Currently, NerVe and Munitions appear to have around the same army size.Unit for unit, NerVe and Munitions are level.
65:08 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
65:30 RECALL! Munitions's entire army appears in the middle of NerVe's base and there is nothing home!There's no rebuilding from that. Munitions's late-game push decides it.
65:43 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
66:12 Losing only less than half of his army, Munitions seems to be fine.A cheap fight for NerVe — the losses are light.
66:39 Tanks, goliaths, vessels, and a minefield laid ahead of them — NerVe starts the long push.This is the big one — NerVe commits the late-game army.
66:59 Munitions has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Munitions commits the late-game army.
67:10 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
67:48 Munitions's storms land right on the marines — NerVe's push evaporates in front of the nexus.Munitions holds the late-game siege — what a defensive stand!
🎙 Dead even — neither player has found the edge yet.
68:06 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
68:14 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
68:51 Vultures screen the flanks and the siege line advances. NerVe is coming.Everything NerVe has built comes forward at once.
69:02 Munitions pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Munitions commits the late-game army.
69:36 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
69:51 RECALL! Munitions's entire army appears in the middle of NerVe's base and there is nothing home!There's no rebuilding from that. Munitions's late-game push decides it.
70:16 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
70:32 Losing only less than half of his army, Munitions seems to be fine.NerVe keeps most of his army intact through the exchange.
70:56 NerVe must macro up quickly or Munitions will just roll him over!NerVe needs production, fast; Munitions's army has outgrown his.
🎙 Nothing between them. One engagement could decide it.
71:16 NerVe has the vessel count for those templar now. The mech ball rolls out.This is the big one — NerVe commits the late-game army.
71:37 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
72:10 NerVe kills off Munitions's armies and continues pushing!The engagement breaks Munitions's way of life — NerVe marches on.
72:23 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.A cheap fight for NerVe — the losses are light.
72:41 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
73:16 NerVe decides to put some pressure on his opponent.NerVe tightens the formation and starts the long walk.
73:40 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
73:55 NerVe's mines and tanks catch the dragoons in the open — Munitions loses everything.There's no rebuilding from that. NerVe's late-game push decides it.
74:12 NerVe destroyed less army than he should, only less than half of Munitions's army has been decimated.NerVe clips Munitions's army — real damage, but Munitions fights on.
🎙 NerVe edges ahead on army strength.
74:31 After that battle, NerVe still has most of his army with him.Munitions keeps most of his army intact through the exchange.
74:52 NerVe moves out with his armies.No more waiting. NerVe pushes.
75:28 Munitions must macro up quickly or NerVe will just roll him over!Munitions is badly outgunned — NerVe's force is a size larger.
75:46 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
76:01 NerVe breaks the choke at last — Munitions's zealots are gone and the tanks are inside the natural.The final army does its work — NerVe breaks Munitions late.
76:23 With excellent skills and micro, Munitions managed to fend off NerVe while losing less than half of his army.NerVe keeps most of his army intact through the exchange.
76:39 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
77:21 NerVe moves out with EMP energy banked and every upgrade finished.Everything NerVe has built comes forward at once.
77:33 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
🎙 Munitions is a step behind and knows it.
78:04 NerVe kills off Munitions's armies and continues pushing!The engagement breaks Munitions's way of life — NerVe marches on.
78:26 NerVe destroyed less army than he should, only less than half of Munitions's army has been decimated.NerVe takes a bite out of Munitions's force and backs off.
78:40 Losing only less than half of his army, NerVe seems to be fine.Munitions keeps most of his army intact through the exchange.
78:55 Attempting to end the game, NerVe moves out with his armies.NerVe has seen enough — the army moves out.
79:32 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
79:53 NerVe's mines and tanks catch the dragoons in the open — Munitions loses everything.There's no rebuilding from that. NerVe's late-game push decides it.
80:04 That attack didn't seem to do much damage, NerVe destroyed only less than half of Munitions's army.NerVe takes a bite out of Munitions's force and backs off.
80:35 That attack didn't seem to do much damage, Munitions destroyed only less than half of NerVe's army.Munitions takes a bite out of NerVe's force and backs off.
80:52 Munitions's nexus has been destroyed by NerVe.No reinforcements in time: Munitions watches NerVe level the expansion.
🎙 Slight advantage NerVe as the game develops.
81:07 Munitions tried to send in a shuttle but it was discovered by NerVe.Good instincts from NerVe; the harassment dies at the doorstep.
81:43 Vultures screen the flanks and the siege line advances. NerVe is coming.Max supply, full upgrades: NerVe moves out to end it.
82:01 NerVe is leading the game with more expansions than Munitions.NerVe runs 2 more bases than Munitions. That compounds.
82:11 NerVe places down a command center.NerVe takes another base — the economy widens.
82:38 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
82:59 The storm never came. NerVe's vessels drained it all and the mech ball rolled straight through Munitions.The final army does its work — NerVe breaks Munitions late.
83:22 That attack didn't seem to do much damage, NerVe destroyed only less than half of Munitions's army.NerVe takes a bite out of Munitions's force and backs off.
83:57 With excellent skills and micro, NerVe managed to fend off Munitions while losing less than half of his army.Munitions keeps most of his army intact through the exchange.
84:07 Looking at the opponent's overwhelming forces, Munitions GGs!Munitions types it out: GG.
NerVe takes it — the late game decided this one.
■ NerVe
■ Munitions
army value
■ NerVe
■ Munitions
economy
Play-by-play (8 lines)
0:07 The game starts with Blue NerVe spawning at s3 and Green Munitions spawning at s2.Cross positions or close ones, it starts here: NerVe at s3, Munitions at s2.
2:13 Munitions gets 1 Gate Cybernetics against NerVe's Bunker Rush.The builds are down: Bunker Rush from NerVe, 1 Gate Cybernetics from Munitions.
4:04 NerVe decides to put on early pressure on his opponent by bringing out his marines.NerVe tests the door early. Is anyone home?
🎙 NerVe has built a commanding army lead — Munitions needs something special here.
6:13 NerVe opens with a cheesy build.NerVe Has cooked up something crazy, an early rush. They go all in!
8:14 Taking the advantage of an aggressive build, NerVe attacks Munitions.All or nothing: NerVe's gamble arrives at Munitions's base.
10:19 NerVe plays aggressively but Munitions defends in a very beautiful manner. NerVe loses all of his armies and GGs!NerVe holds the cheese! Munitions's gamble fails and the game opens wide.
GG. Munitions closes it out over NerVe.
■ NerVe
■ Munitions
army value
■ NerVe
■ Munitions
economy
Play-by-play (7 lines)
0:07 The Green NerVe spawns at s2 while Blue Munitions spawns at s1.NerVe takes s2 in Green; across the map, Munitions settles in at s1 in Blue.
2:19 NerVe gets Siege Expand against Munitions's 2 Gate.NerVe commits to Siege Expand; Munitions answers with 2 Gate.
4:32 Munitions opens with a cheesy build.Munitions Has cooked up something crazy, an early rush. They go all in!
🎙 It's all going Munitions's way right now.
6:45 Munitions with an aggressive opening starts to attack NerVe.Munitions commits to the cheese — it's at NerVe's door already.
9:02 NerVe was unable to defend Munitions's armies and taps out.The cheese lands — NerVe GGs, and Munitions steals the game.
GG. Munitions closes it out over NerVe.
Head to head
0 gamesThese players have never met before.