SHAKURAS Reborn
Friendly · Bo5 · engine v5.3 · Sun, Aug 9 2026 · 21:54 server time
Lord_Irvine Zerg 0 – 3 Zerg Jazz

Games

3 · · ▶ replay
G1 Lord_Irvine Zerg 0–1 Zerg Jazz WIN Heartbreak Ridge Heartbreak Ridge · Δelo +0/+0
■ Lord_Irvine ■ Jazz army value
■ Lord_Irvine ■ Jazz economy
Play-by-play (45 lines)
0:07 The White Lord_Irvine spawns at s1 while Red Bedford spawns at s2.Lord_Irvine takes s1 in White; across the map, Bedford settles in at s2 in Red.
0:34 Lord_Irvine gets Overpool against Bedford's 12 Pool.Lord_Irvine commits to Overpool; Bedford answers with 12 Pool.
— The early game —
1:11 Lord_Irvine places down a hatchery.Quietly, Lord_Irvine adds a base. These are the moves that decide long games.
1:52 Bedford places down a hatchery.More workers, more money: Bedford expands.
2:19 Lord_Irvine's speedlings rapidly push out across the map.Lord_Irvine tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:54 Bedford's speedlings rapidly push out across the map.Bedford goes early — pressure before either side is ready.
3:28 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
4:10 With beautiful placement, Bedford successfully fends off Lord_Irvine's attacks.Bedford takes the fight on his terms and sends Lord_Irvine home with nothing.
4:40 Lord_Irvine destroyed less army than he should, only less than half of Bedford's army has been decimated.Lord_Irvine clips Bedford's army — real damage, but Bedford fights on.
5:13 With excellent skills and micro, Lord_Irvine managed to fend off Bedford while losing less than half of his army.A cheap fight for Bedford — the losses are light.
5:42 Bedford pushes out with his zerglings! It appears that these zerglings have speed upgrade!Bedford goes early — pressure before either side is ready.
6:11 Bedford's army is small compared to Lord_Irvine!Bedford needs production, fast; Lord_Irvine's army has outgrown his.
6:45 Bedford places down a hatchery.Bedford plants a new base and dares his opponent to punish it.
7:31 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Lord_Irvine holds the stronger army for now.
8:02 Bedford with more superior zergling control outpowers Lord_Irvine!The early pressure works — Bedford breaks Lord_Irvine's front door.
8:35 With excellent skills and micro, Lord_Irvine managed to fend off Bedford while losing less than half of his army.A cheap fight for Bedford — the losses are light.
— The mid game —
9:04 Losing only less than half of his army, Bedford seems to be fine.A cheap fight for Lord_Irvine — the losses are light.
9:27 Lord_Irvine's speedlings rapidly push out across the map.No patience from Lord_Irvine: the first units are already marching.
10:10 Lord_Irvine places down a hatchery.Lord_Irvine takes another base — the economy widens.
10:47 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:07 Lord_Irvine failed to kill off Bedford's defending zerglings.Bedford holds the early rush without blinking.
11:44 Losing only less than half of his army, Bedford seems to be fine.A cheap fight for Lord_Irvine — the losses are light.
12:13 Losing only less than half of his army, Lord_Irvine seems to be fine.A cheap fight for Bedford — the losses are light.
🎙 Even footing again — the tension builds.
12:58 Attempting to end the game, Bedford moves out with his armies.No more waiting. Bedford pushes.
13:27 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
13:55 Bedford with more superior zergling control outpowers Lord_Irvine!Lord_Irvine wasn't ready. Bedford's early aggression takes the lead.
14:40 About half of Lord_Irvine's army has been decimated in that battle.Half of Bedford's force stays on that battlefield.
— The late game —
15:10 Lord_Irvine destroyed less army than he should, only less than half of Bedford's army has been decimated.Lord_Irvine clips Bedford's army — real damage, but Bedford fights on.
15:33 Bedford is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Bedford goes early — pressure before either side is ready.
16:18 Lord_Irvine places down a hatchery.More workers, more money: Lord_Irvine expands.
16:58 Bedford places down a hatchery.Bedford takes another base — the economy widens.
17:14 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 Jazz edges ahead on army strength.
17:46 With really nice micro, Bedford kills off Lord_Irvine's zerglings.Lord_Irvine wasn't ready. Bedford's early aggression takes the lead.
18:23 Lord_Irvine lost about half of his army in that battle.Half of Bedford's force stays on that battlefield.
19:04 Losing only less than half of his army, Bedford seems to be fine.A cheap fight for Lord_Irvine — the losses are light.
19:35 Bedford is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Bedford goes early — pressure before either side is ready.
20:08 Lord_Irvine having no armies left to defend, has no choice but to tap out.That's it. Lord_Irvine looks at the field one last time and concedes.
Jazz takes it — the early game decided this one.
G2 Lord_Irvine Zerg 0–2 Zerg Jazz WIN Jade Jade · Δelo +0/+0
■ Lord_Irvine ■ Jazz army value
■ Lord_Irvine ■ Jazz economy
Play-by-play (48 lines)
0:10 The game starts with Purple Lord_Irvine spawning at s4 and Blue Bedford spawning at s2.Lord_Irvine in Purple at s4. Bedford in Blue at s2. The map is set.
0:33 Bedford opens 12 Pool against Lord_Irvine's 12 Hatch.Lord_Irvine commits to 12 Hatch; Bedford answers with 12 Pool.
— The early game —
1:11 Lord_Irvine places down a hatchery.Quietly, Lord_Irvine adds a base. These are the moves that decide long games.
1:55 Bedford starts expanding.More workers, more money: Bedford expands.
2:16 Lord_Irvine pushes out with his zerglings! It appears that these zerglings have speed upgrade!Lord_Irvine tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:01 Bedford decides to put some pressure on his opponent.Bedford has seen enough — the army moves out.
3:23 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
4:05 Lord_Irvine failed to kill off Bedford's defending zerglings.Bedford holds the early rush without blinking.
4:42 Losing only less than half of his army, Bedford seems to be fine.A cheap fight for Lord_Irvine — the losses are light.
5:13 Lord_Irvine has lost about half of his army in that battle.Bedford pays for that trade with about half his army.
5:40 Bedford places down a hatchery.More workers, more money: Bedford expands.
6:07 Lord_Irvine's speedlings rapidly push out across the map.Lord_Irvine goes early — pressure before either side is ready.
6:37 Bedford's speedlings rapidly push out across the map.No patience from Bedford: the first units are already marching.
7:24 Lord_Irvine is in quite a huge army disadvantage, he doesn't have what it takes to win against Bedford's army.Lord_Irvine needs production, fast; Bedford's army has outgrown his.
🎙 Jazz edges ahead on army strength.
8:02 Lord_Irvine decides to expand.Lord_Irvine takes another base — the economy widens.
8:36 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
8:58 Bedford with the more superior zergling control successfully fends off Lord_Irvine's zerglings!Bedford holds the early rush without blinking.
— The mid game —
9:39 With excellent skills and micro, Bedford managed to fend off Lord_Irvine while losing less than half of his army.A cheap fight for Lord_Irvine — the losses are light.
10:02 After that battle, Bedford destroyed about half of Lord_Irvine's army.Bedford cuts Lord_Irvine's army in half.
10:38 Lord_Irvine is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Lord_Irvine goes early — pressure before either side is ready.
11:10 Bedford pushes out with his zerglings! It appears that these zerglings have speed upgrade!Bedford goes early — pressure before either side is ready.
11:50 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
12:18 Lord_Irvine failed to break Bedford's zergling line of defense.Bedford holds the early rush without blinking.
🎙 Jazz has built a commanding army lead — Lord_Irvine needs something special here.
12:58 After that battle, Bedford still has most of his army with him.A cheap fight for Lord_Irvine — the losses are light.
13:26 About half of Lord_Irvine's army has been decimated in that battle.Bedford pays for that trade with about half his army.
13:53 Unwilling to make the game too long, Bedford starts moving out.Bedford has seen enough — the army moves out.
14:41 Bedford places down a hatchery.Quietly, Bedford adds a base. These are the moves that decide long games.
15:09 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
15:33 Lord_Irvine lost all his zerglings to Bedford!Lord_Irvine wasn't ready. Bedford's early aggression takes the lead.
🎙 Jazz has built a commanding army lead — Lord_Irvine needs something special here.
— The late game —
16:01 The attack was a success, Lord_Irvine lost more than half of his army in that battle.Bedford limps away with less than half the army he arrived with.
16:37 Losing only less than half of his army, Bedford seems to be fine.Lord_Irvine keeps most of his army intact through the exchange.
17:11 Bedford's speedlings rapidly push out across the map.Bedford tests the door early. Is anyone home?
17:44 Bedford is leading the game with more expansions than Lord_Irvine.Bedford runs 1 more bases than Lord_Irvine. That compounds.
18:24 Lord_Irvine places down a hatchery.More workers, more money: Lord_Irvine expands.
19:05 The battle to decide the game begins!Here it comes: two full armies, one engagement.
19:29 The battle outcome favors Bedford as Lord_Irvine's armies melt into Bedford's armies' weapon fire!The engagement breaks Lord_Irvine's way of life — Bedford marches on.
20:09 The attack was a success, Lord_Irvine lost more than half of his army in that battle.Bedford limps away with less than half the army he arrived with.
20:40 Losing only less than half of his army, Bedford seems to be fine.A cheap fight for Lord_Irvine — the losses are light.
🎙 Lord_Irvine is hanging on by a thread against Jazz's army.
21:14 After suffering a devastating loss in the battle, Lord_Irvine GGs!Lord_Irvine GGs. A hard-fought game comes to its end.
Jazz takes it — the early game decided this one.
G3 Lord_Irvine Zerg 0–3 Zerg Jazz WIN Circuit Breaker Circuit Breaker · Δelo +0/+0
■ Lord_Irvine ■ Jazz army value
■ Lord_Irvine ■ Jazz economy
Play-by-play (56 lines)
0:07 Lord_Irvine spawns in Teal at s2 while Bedford spawns in Blue at s4.Cross positions or close ones, it starts here: Lord_Irvine at s2, Bedford at s4.
0:37 Lord_Irvine gets Overpool against Bedford's 12 Pool.Lord_Irvine shows Overpool — Bedford has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:15 Lord_Irvine places down a hatchery.Lord_Irvine takes another base — the economy widens.
1:32 Bedford places down a hatchery.Bedford plants a new base and dares his opponent to punish it.
2:09 Lord_Irvine pushes out with his zerglings! It appears that these zerglings have speed upgrade!Lord_Irvine tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:34 Bedford is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.No patience from Bedford: the first units are already marching.
3:21 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
3:51 Lord_Irvine kills off Bedford's armies and continues pushing!Bedford's army evaporates. Lord_Irvine doesn't even slow down.
4:20 About half of Bedford's army has been decimated in that battle.Lord_Irvine pays for that trade with about half his army.
4:45 With excellent skills and micro, Lord_Irvine managed to fend off Bedford while losing less than half of his army.Bedford keeps most of his army intact through the exchange.
5:13 Bedford pushes out with his zerglings! It appears that these zerglings have speed upgrade!Bedford tests the door early. Is anyone home?
5:55 Lord_Irvine's forces appear to be larger compared to Bedford's!Count the units: Lord_Irvine has the edge over Bedford right now.
6:15 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
6:41 Bedford failed to kill off Lord_Irvine's defending zerglings.Bedford's early gamble buys nothing — Lord_Irvine's defense was already in place.
🎙 Even footing again — the tension builds.
7:11 With excellent skills and micro, Lord_Irvine managed to fend off Bedford while losing less than half of his army.A cheap fight for Bedford — the losses are light.
7:59 About half of Bedford's army has been decimated in that battle.Half of Lord_Irvine's force stays on that battlefield.
8:25 Lord_Irvine's speedlings rapidly push out across the map.No patience from Lord_Irvine: the first units are already marching.
8:42 Lord_Irvine places down a hatchery.More workers, more money: Lord_Irvine expands.
9:20 Bedford places down a hatchery.Bedford takes another base — the economy widens.
9:54 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
10:26 Lord_Irvine failed to kill off Bedford's defending zerglings.Bedford holds the early rush without blinking.
10:57 Losing only less than half of his army, Bedford seems to be fine.A cheap fight for Lord_Irvine — the losses are light.
11:25 Bedford destroyed about half of Lord_Irvine's army after that battle.Bedford cuts Lord_Irvine's army in half.
🎙 Nothing between them. One engagement could decide it.
11:49 Bedford is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Bedford goes early — pressure before either side is ready.
12:30 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
13:00 With really nice micro, Bedford kills off Lord_Irvine's zerglings.Lord_Irvine wasn't ready. Bedford's early aggression takes the lead.
13:33 Lord_Irvine has lost about half of his army in that battle.Bedford pays for that trade with about half his army.
14:02 Losing only less than half of his army, Bedford seems to be fine.Lord_Irvine keeps most of his army intact through the exchange.
14:24 Lord_Irvine pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Lord_Irvine: the first units are already marching.
15:07 Bedford is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.No patience from Bedford: the first units are already marching.
15:39 Lord_Irvine places down a hatchery.Lord_Irvine takes another base — the economy widens.
15:54 Bedford places down a hatchery.Bedford plants a new base and dares his opponent to punish it.
🎙 Lord_Irvine is a step behind and knows it.
16:31 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
16:56 With really nice micro, Bedford kills off Lord_Irvine's zerglings.Lord_Irvine wasn't ready. Bedford's early aggression takes the lead.
17:39 About half of Lord_Irvine's army has been decimated in that battle.Half of Bedford's force stays on that battlefield.
17:52 Lord_Irvine destroyed less army than he should, only less than half of Bedford's army has been decimated.Lord_Irvine takes a bite out of Bedford's force and backs off.
18:28 Bedford's speedlings rapidly push out across the map.No patience from Bedford: the first units are already marching.
18:54 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
19:32 With really nice micro, Bedford kills off Lord_Irvine's zerglings.Lord_Irvine wasn't ready. Bedford's early aggression takes the lead.
🎙 The armies are no longer comparable: Jazz is far ahead.
20:02 The attack was a success, Lord_Irvine lost more than half of his army in that battle.That fight gutted Bedford — more than half the force is gone.
20:29 That attack didn't seem to do much damage, Lord_Irvine destroyed only less than half of Bedford's army.Lord_Irvine takes a bite out of Bedford's force and backs off.
21:16 Bedford pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Bedford: the first units are already marching.
21:37 The battle to decide the game begins!Neither side backs off — the battle is joined.
22:11 The battle outcome favors Bedford as Lord_Irvine's armies melt into Bedford's armies' weapon fire!A clean, brutal win for Bedford. The push continues.
22:38 Lord_Irvine seems to lose most of his army in that battle.That fight gutted Bedford — more than half the force is gone.
23:11 After that battle, Bedford still has most of his army with him.Lord_Irvine keeps most of his army intact through the exchange.
— The mid game —
23:30 Bedford is now bringing both his mutalisk/scourge stack and his speedlings across the map!The composition is ready; Bedford starts the push.
24:00 Looking at the opponent's overwhelming forces, Lord_Irvine GGs!Lord_Irvine types it out: GG.
That's the game: Jazz defeats Lord_Irvine, settled in the early game.

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