Friendly · Bo7 · engine v5.3
· Sat, Aug 8 2026 · 03:33 server time
Games
5 · · ▶ replay
■ Lacustrine
■ Paranoid
army value
■ Lacustrine
■ Paranoid
economy
Play-by-play (8 lines)
0:09 The White Lacustrine spawns at s1 while Blue Paranoid spawns at s2.Lacustrine in White at s1. Paranoid in Blue at s2. The map is set.
2:16 Lacustrine gets Proxy Rax against Paranoid's 12 Pool.Lacustrine shows Proxy Rax — Paranoid has gone 12 Pool. The clock starts on who blinks first.
4:18 Lacustrine decides to start pushing across the map.Lacustrine tightens the formation and starts the long walk.
🎙 It's all going Lacustrine's way right now.
6:02 Lacustrine opens with a cheesy build.Something sneaky from Lacustrine. This is an early gamble.
8:12 Lacustrine with an aggressive opening starts to attack Paranoid.All or nothing: Lacustrine's gamble arrives at Paranoid's base.
10:06 Paranoid was unable to defend Lacustrine's armies and taps out.The cheese lands — Paranoid GGs, and Lacustrine steals the game.
GG. Lacustrine closes it out over Paranoid.
■ Lacustrine
■ Paranoid
army value
■ Lacustrine
■ Paranoid
economy
Play-by-play (50 lines)
0:10 The game starts with Red Lacustrine spawning at s1 and Green Paranoid spawning at s2.We're underway — Lacustrine spawns at s1, Paranoid answers from s2.
0:40 Lacustrine opens 1 Rax FE against Paranoid's 12 Hatch.Scouting done, plans revealed: Lacustrine's 1 Rax FE against Paranoid's 12 Hatch.
— The early game —
1:18 Lacustrine places down a command center.Lacustrine takes another base — the economy widens.
1:44 Paranoid places down a hatchery.Paranoid plants a new base and dares his opponent to punish it.
2:14 Lacustrine decides to start pushing across the map.Here it comes: Lacustrine crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
2:57 Paranoid decides to put some pressure on his opponent.No more waiting. Paranoid pushes.
3:25 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:55 Lacustrine failed to kill off Paranoid's defending zerglings.Lacustrine's early gamble buys nothing — Paranoid's defense was already in place.
4:13 Losing only less than half of his army, Paranoid seems to be fine.A cheap fight for Lacustrine — the losses are light.
4:44 Losing only less than half of his army, Lacustrine seems to be fine.A cheap fight for Paranoid — the losses are light.
5:21 Both Lacustrine and Paranoid appears to have equal expansions now.The economies mirror one another. Nothing between Lacustrine and Paranoid yet.
6:06 Lacustrine decides to start pushing across the map.Here it comes: Lacustrine crosses the map with everything.
6:34 Paranoid is putting early pressure with his zerglings.Paranoid tests the door early. Is anyone home?
6:58 Paranoid places down a hatchery.Paranoid plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
7:40 The two armies clash and a large battle starts to happen!The dance is over. They fight.
8:12 Lacustrine has enough marines to deal with Paranoid's zergling pressure.Paranoid's early gamble buys nothing — Lacustrine's defense was already in place.
8:43 Losing only less than half of his army, Lacustrine seems to be fine.A cheap fight for Paranoid — the losses are light.
8:55 With excellent skills and micro, Paranoid managed to fend off Lacustrine while losing less than half of his army.A cheap fight for Lacustrine — the losses are light.
9:34 Lacustrine places down a command center.Lacustrine plants a new base and dares his opponent to punish it.
10:13 Attempting to end the game, Lacustrine moves out with his armies.No more waiting. Lacustrine pushes.
10:33 Unwilling to make the game too long, Paranoid starts moving out.Paranoid has seen enough — the army moves out.
11:15 The two armies meet and a large battle starts to engage!The dance is over. They fight.
11:48 Lacustrine gains early map control with his marines!The early pressure works — Lacustrine breaks Paranoid's front door.
🎙 Slight advantage Lacustrine as the game develops.
12:24 After that battle, Lacustrine destroyed about half of Paranoid's army.Half of Paranoid's force is gone — Lacustrine took it apart.
12:41 With excellent skills and micro, Lacustrine managed to fend off Paranoid while losing less than half of his army.Paranoid keeps most of his army intact through the exchange.
13:09 Lacustrine decides to put some pressure on his opponent.No more waiting. Lacustrine pushes.
13:50 Paranoid places down a hatchery.Paranoid plants a new base and dares his opponent to punish it.
14:21 The battle to decide the game begins!Here it comes: two full armies, one engagement.
14:43 Lacustrine kills off Paranoid's zerglings with his marines!The early pressure works — Lacustrine breaks Paranoid's front door.
15:23 About half of Paranoid's army has been decimated in that battle.Half of Lacustrine's force stays on that battlefield.
15:59 With excellent skills and micro, Lacustrine managed to fend off Paranoid while losing less than half of his army.Paranoid keeps most of his army intact through the exchange.
16:18 Lacustrine shot down Paranoid's hatchery.Lacustrine finds the weak point and Paranoid's new base is gone.
🎙 Lacustrine's force dwarfs what Paranoid has left on the field.
17:02 Lacustrine moves out with his armies.Here it comes: Lacustrine crosses the map with everything.
17:25 Lacustrine starts expanding.Lacustrine takes another base — the economy widens.
17:55 Paranoid places down a hatchery.Quietly, Paranoid adds a base. These are the moves that decide long games.
18:40 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
— The mid game —
19:01 Lacustrine stimpacked his marines and sliced through Paranoid's units!The mid-game push crashes through — Lacustrine breaks Paranoid's position.
🎙 Lacustrine's force dwarfs what Paranoid has left on the field.
19:37 The attack was a success, Paranoid lost more than half of his army in that battle.Lacustrine limps away with less than half the army he arrived with.
— The late game —
20:06 After that battle, Lacustrine still has most of his army with him.Paranoid keeps most of his army intact through the exchange.
20:47 Lacustrine now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Lacustrine starts the push.
21:08 Unwilling to suffer further harassment, Paranoid taps out!Paranoid types it out: GG.
Paranoid taps out. Lacustrine's mid game was simply better.
■ Lacustrine
■ Paranoid
army value
■ Lacustrine
■ Paranoid
economy
Play-by-play (46 lines)
0:07 The game starts with Red Lacustrine spawning at s1 and Orange Paranoid spawning at s2.Cross positions or close ones, it starts here: Lacustrine at s1, Paranoid at s2.
0:49 Paranoid opens 12 Hatch against Lacustrine's 1 Rax Gas.Scouting done, plans revealed: Lacustrine's 1 Rax Gas against Paranoid's 12 Hatch.
— The early game —
1:21 Lacustrine places down a command center.Lacustrine takes another base — the economy widens.
1:57 Paranoid places down a hatchery.Paranoid plants a new base and dares his opponent to punish it.
2:16 Lacustrine starts pushing out with his marines.Lacustrine tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
3:01 Paranoid moves out with his armies.Paranoid tightens the formation and starts the long walk.
3:25 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:47 Lacustrine has enough marines to deal with Paranoid's zergling pressure.Paranoid's early gamble buys nothing — Lacustrine's defense was already in place.
4:34 Losing only less than half of his army, Lacustrine seems to be fine.A cheap fight for Paranoid — the losses are light.
4:52 Paranoid lost about half of his army in that battle.Half of Lacustrine's force stays on that battlefield.
5:40 Eager to end the game, Lacustrine moves out with his armies.Here it comes: Lacustrine crosses the map with everything.
6:02 Paranoid starts pushing across the map.No more waiting. Paranoid pushes.
6:38 Lacustrine places down a command center.Quietly, Lacustrine adds a base. These are the moves that decide long games.
7:05 Paranoid places down a hatchery.More workers, more money: Paranoid expands.
🎙 Lacustrine holds the stronger army for now.
7:49 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
8:23 Lacustrine kills off Paranoid's zerglings with his marines!Paranoid wasn't ready. Lacustrine's early aggression takes the lead.
8:48 After that battle, Paranoid still has most of his army with him.A cheap fight for Lacustrine — the losses are light.
— The mid game —
9:21 After that battle, Lacustrine still has most of his army with him.A cheap fight for Paranoid — the losses are light.
9:48 Lacustrine decides to start pushing across the map.No more waiting. Lacustrine pushes.
10:26 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
10:48 Paranoid's mismicro cost him his zerglings and probably this game! Lacustrine continues pressuring with his marines!Paranoid wasn't ready. Lacustrine's early aggression takes the lead.
11:31 About half of Paranoid's army has been decimated in that battle.Lacustrine pays for that trade with about half his army.
12:13 Losing only less than half of his army, Lacustrine seems to be fine.A cheap fight for Paranoid — the losses are light.
🎙 The armies are no longer comparable: Lacustrine is far ahead.
12:29 Lacustrine feels confident with his marines and decides to push out.Lacustrine goes early — pressure before either side is ready.
13:13 Lacustrine places down a command center.More workers, more money: Lacustrine expands.
13:37 Paranoid decides to expand.Quietly, Paranoid adds a base. These are the moves that decide long games.
14:20 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:35 Lacustrine kills off Paranoid's zerglings with his marines!The early pressure works — Lacustrine breaks Paranoid's front door.
— The late game —
15:17 Paranoid has lost about half of his army in that battle.Lacustrine pays for that trade with about half his army.
15:57 With excellent skills and micro, Lacustrine managed to fend off Paranoid while losing less than half of his army.A cheap fight for Paranoid — the losses are light.
16:30 Lacustrine destroys Paranoid's hatchery, denying expansions.Lacustrine finds the weak point and Paranoid's new base is gone.
16:59 Lacustrine starts pushing out with his marines.Lacustrine goes early — pressure before either side is ready.
🎙 The armies are no longer comparable: Lacustrine is far ahead.
17:23 Paranoid places down a hatchery.More workers, more money: Paranoid expands.
18:02 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
18:27 Lacustrine kills off Paranoid's zerglings with his marines!Paranoid wasn't ready. Lacustrine's early aggression takes the lead.
18:56 Lacustrine destroyed more than half of Paranoid's army after that battle!When the smoke clears, Lacustrine has erased most of what Paranoid brought.
19:36 Losing only less than half of his army, Lacustrine seems to be fine.A cheap fight for Paranoid — the losses are light.
20:11 Looking at the opponent's overwhelming forces, Paranoid GGs!That's it. Paranoid looks at the field one last time and concedes.
Paranoid taps out. Lacustrine's early game was simply better.
■ Lacustrine
■ Paranoid
army value
■ Lacustrine
■ Paranoid
economy
Play-by-play (54 lines)
0:07 Lacustrine spawns at s2 in Yellow while Paranoid spawns at s1 in Teal.Lacustrine in Yellow at s2. Paranoid in Teal at s1. The map is set.
0:39 Lacustrine gets 1 Rax Gas against Paranoid's 12 Pool.Lacustrine shows 1 Rax Gas — Paranoid has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:16 Lacustrine places down a command center.Lacustrine plants a new base and dares his opponent to punish it.
1:48 Paranoid places down a hatchery.Paranoid takes another base — the economy widens.
2:23 Lacustrine starts pushing out with his marines.No patience from Lacustrine: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:44 Paranoid is putting early pressure with his zerglings.No patience from Paranoid: the first units are already marching.
3:10 The two armies clash and a large battle starts to happen!The dance is over. They fight.
3:49 Nice control from Paranoid! He killed Lacustrine's marines and continues pressuring!The early pressure works — Paranoid breaks Lacustrine's front door.
4:18 That attack didn't seem to do much damage, Paranoid destroyed only less than half of Lacustrine's army.Paranoid clips Lacustrine's army — real damage, but Lacustrine fights on.
4:56 Losing only less than half of his army, Paranoid seems to be fine.Lacustrine keeps most of his army intact through the exchange.
5:14 It seems like Paranoid has more units than Lacustrine!Paranoid's army is visibly the bigger one — Lacustrine should not take this fight.
5:58 Lacustrine starts expanding.Lacustrine takes another base — the economy widens.
6:24 Paranoid places down a hatchery.Paranoid plants a new base and dares his opponent to punish it.
6:54 Lacustrine starts pushing across the map.Here it comes: Lacustrine crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
7:24 Unwilling to make the game too long, Paranoid starts moving out.Paranoid tightens the formation and starts the long walk.
7:58 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
8:35 Nice placement by Paranoid, Lacustrine can't even find a hole to poke through with his marines.Lacustrine's early gamble buys nothing — Paranoid's defense was already in place.
9:11 With excellent skills and micro, Paranoid managed to fend off Lacustrine while losing less than half of his army.Lacustrine keeps most of his army intact through the exchange.
9:32 With excellent skills and micro, Lacustrine managed to fend off Paranoid while losing less than half of his army.A cheap fight for Paranoid — the losses are light.
10:03 Lacustrine decides to start pushing across the map.No more waiting. Lacustrine pushes.
10:44 Paranoid is putting early pressure with his zerglings.Paranoid goes early — pressure before either side is ready.
11:00 Lacustrine places down a command center.Quietly, Lacustrine adds a base. These are the moves that decide long games.
11:50 Paranoid places down a hatchery.More workers, more money: Paranoid expands.
🎙 Even footing again — the tension builds.
12:04 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
12:36 Nice placement by Paranoid, Lacustrine can't even find a hole to poke through with his marines.Paranoid holds the early rush without blinking.
13:19 With excellent skills and micro, Paranoid managed to fend off Lacustrine while losing less than half of his army.A cheap fight for Lacustrine — the losses are light.
13:45 Losing only less than half of his army, Lacustrine seems to be fine.A cheap fight for Paranoid — the losses are light.
14:21 Paranoid with a large number of zerglings starts pushing out.No patience from Paranoid: the first units are already marching.
14:42 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
15:29 Mismicro from Lacustrine gave opportunity to Paranoid! Paranoid is still pushing and putting pressure with his zerglings!The early pressure works — Paranoid breaks Lacustrine's front door.
15:52 With excellent skills and micro, Lacustrine managed to fend off Paranoid while losing less than half of his army.A cheap fight for Paranoid — the losses are light.
16:14 With excellent skills and micro, Paranoid managed to fend off Lacustrine while losing less than half of his army.A cheap fight for Lacustrine — the losses are light.
🎙 Lacustrine is a step behind and knows it.
16:59 Paranoid's zerglings are pushing out!Paranoid tests the door early. Is anyone home?
17:30 Lacustrine is in quite a huge army disadvantage, he doesn't have what it takes to win against Paranoid's army.Lacustrine needs production, fast; Paranoid's army has outgrown his.
18:00 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
18:21 Paranoid's zerglings surround Lacustrine's marines and kills it off!The early pressure works — Paranoid breaks Lacustrine's front door.
19:02 About half of Lacustrine's army has been decimated in that battle.Paranoid pays for that trade with about half his army.
19:28 That attack didn't seem to do much damage, Lacustrine destroyed only less than half of Paranoid's army.Lacustrine clips Paranoid's army — real damage, but Paranoid fights on.
— The mid game —
20:03 Paranoid brings his speedlings and lurkers out of his base!The composition is ready; Paranoid starts the push.
20:32 Paranoid places down a hatchery.Paranoid takes another base — the economy widens.
— The late game —
20:59 The battle to decide the game begins!Neither side backs off — the battle is joined.
🎙 It's all going Paranoid's way right now.
21:45 Lacustrine seems to have run out of scans! Paranoid's lurkers cleans up the remaining army!The mid-game push crashes through — Paranoid breaks Lacustrine's position.
22:16 About half of Lacustrine's army has been decimated in that battle.Paranoid pays for that trade with about half his army.
22:41 With excellent skills and micro, Paranoid managed to fend off Lacustrine while losing less than half of his army.Lacustrine keeps most of his army intact through the exchange.
23:06 Lacustrine having no armies left to defend, has no choice but to tap out.Lacustrine GGs. A hard-fought game comes to its end.
Paranoid takes it — the mid game decided this one.
■ Lacustrine
■ Paranoid
army value
■ Lacustrine
■ Paranoid
economy
Play-by-play (55 lines)
0:16 The game starts with Blue Lacustrine spawning at s2 and Yellow Paranoid spawning at s1.Lacustrine takes s2 in Blue; across the map, Paranoid settles in at s1 in Yellow.
0:43 Paranoid opens 12 Hatch against Lacustrine's 1 Rax Gas.Lacustrine shows 1 Rax Gas — Paranoid has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:01 Lacustrine places down a command center.Lacustrine plants a new base and dares his opponent to punish it.
1:47 Paranoid places down a hatchery.Paranoid takes another base — the economy widens.
2:18 Lacustrine decides to put on early pressure with his marines.No patience from Lacustrine: the first units are already marching.
🎙 Even footing again — the tension builds.
2:37 Paranoid decides to put some pressure on his opponent.Paranoid tightens the formation and starts the long walk.
3:06 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:41 Paranoid failed to kill off Lacustrine's defending marines.Lacustrine holds the early rush without blinking.
4:20 It seems that Paranoid only managed to destroy less than half of Lacustrine's army.Paranoid clips Lacustrine's army — real damage, but Lacustrine fights on.
4:40 With excellent skills and micro, Paranoid managed to fend off Lacustrine while losing less than half of his army.Lacustrine keeps most of his army intact through the exchange.
5:14 Lacustrine decides to move out with his armies.Here it comes: Lacustrine crosses the map with everything.
5:43 Paranoid decides to start pushing across the map.No more waiting. Paranoid pushes.
6:14 In terms of army size, Paranoid is behind Lacustrine!Paranoid needs production, fast; Lacustrine's army has outgrown his.
6:56 Lacustrine places down a command center.Quietly, Lacustrine adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:24 Paranoid places down a hatchery.Paranoid takes another base — the economy widens.
7:39 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
8:13 Lacustrine gains early map control with his marines!Paranoid wasn't ready. Lacustrine's early aggression takes the lead.
8:44 Paranoid has lost about half of his army in that battle.Half of Lacustrine's force stays on that battlefield.
9:29 That attack didn't seem to do much damage, Paranoid destroyed only less than half of Lacustrine's army.Paranoid clips Lacustrine's army — real damage, but Lacustrine fights on.
9:45 Lacustrine decides to put some pressure on his opponent.Here it comes: Lacustrine crosses the map with everything.
10:33 Eager to end the game, Paranoid moves out with his armies.Paranoid tightens the formation and starts the long walk.
10:54 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
11:23 Lacustrine successfully fends off Paranoid's attacks.Lacustrine takes the fight on his terms and sends Paranoid home with nothing.
🎙 Paranoid is hanging on by a thread against Lacustrine's army.
11:52 With excellent skills and micro, Lacustrine managed to fend off Paranoid while losing less than half of his army.Paranoid keeps most of his army intact through the exchange.
12:21 Paranoid lost about half of his army in that battle.Lacustrine pays for that trade with about half his army.
12:50 Lacustrine feels confident with his marines and decides to push out.Lacustrine tests the door early. Is anyone home?
13:26 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
13:51 Lacustrine gains early map control with his marines!The early pressure works — Lacustrine breaks Paranoid's front door.
14:24 Paranoid lost about half of his army in that battle.Half of Lacustrine's force stays on that battlefield.
14:55 It seems that Paranoid only managed to destroy less than half of Lacustrine's army.Paranoid takes a bite out of Lacustrine's force and backs off.
15:32 Lacustrine starts pushing out with his marines.Lacustrine tests the door early. Is anyone home?
15:51 Both Lacustrine and Paranoid appears to have equal expansions now.The economies mirror one another. Nothing between Lacustrine and Paranoid yet.
🎙 Lacustrine's force dwarfs what Paranoid has left on the field.
16:24 Lacustrine places down a command center.Quietly, Lacustrine adds a base. These are the moves that decide long games.
16:57 Paranoid places down a hatchery.More workers, more money: Paranoid expands.
17:31 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
17:54 Lacustrine gains early map control with his marines!Paranoid wasn't ready. Lacustrine's early aggression takes the lead.
18:25 Paranoid lost more than half of his army in that battle.That fight gutted Lacustrine — more than half the force is gone.
19:10 That attack didn't seem to do much damage, Paranoid destroyed only less than half of Lacustrine's army.Paranoid takes a bite out of Lacustrine's force and backs off.
— The mid game —
19:35 Lacustrine is bringing his M&M ball to pressure his opponent now!The composition is ready; Lacustrine starts the push.
20:01 Paranoid brings his speedlings and lurkers out of his base!Paranoid's mid-game army is assembled — and it's moving.
— The late game —
20:39 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 Lacustrine's force dwarfs what Paranoid has left on the field.
20:57 Paranoid lost all of his mutalisks by suiciding into Lacustrine's M&M group! His remaining speedlings weren't able to do much damage either.The timing was right but the fight was wrong: Lacustrine holds Paranoid.
21:46 After that battle, Lacustrine still has most of his army with him.Paranoid keeps most of his army intact through the exchange.
22:18 Paranoid seems to lose most of his army in that battle.That fight gutted Lacustrine — more than half the force is gone.
22:32 Lacustrine is pushing out with a large M&M ball!Lacustrine's mid-game army is assembled — and it's moving.
23:12 Looking at the opponent's overwhelming forces, Paranoid GGs!Paranoid GGs. A hard-fought game comes to its end.
GG. Lacustrine closes it out over Paranoid.
Head to head
9 games
Lacustrine
6 – 3
Paranoid