◆ SHAKURAS Reborn
← Junior Starleague Season 1
Junior Starleague · Season 1 · Round of 128 · Bo1 · Week 4
Shank (makimaFC) 1 – 0 Beware TGL

Games

1 · ▶ replay
G1 WIN Shank vs Beware Aztec Aztec
■ Shank ■ Beware army value
■ Shank ■ Beware economy
Battle report ▾
Play-by-play (74 lines)
0:19 Shank spawns in Orange at s1 while Beware spawns in Yellow at s2.Cross positions or close ones, it starts here: Shank at s1, Beware at s2.
0:44 Shank gets 12 Pool against Beware's 1 Rax Gas.The builds are down: 12 Pool from Shank, 1 Rax Gas from Beware.
— The early game —
1:02 Shank places down a hatchery.Shank plants a new base and dares his opponent to punish it.
1:44 Beware decides to expand.Beware takes another base — the economy widens.
2:04 Shank decides to move out with his armies.Shank has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
2:36 Unwilling to make the game too long, Beware starts moving out.Beware tightens the formation and starts the long walk.
3:02 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:18 Beware failed to kill off Shank's defending zerglings.Shank holds the early rush without blinking.
3:47 With excellent skills and micro, Shank managed to fend off Beware while losing less than half of his army.A cheap fight for Beware — the losses are light.
4:31 Shank only destroyed about half of Beware's army.Half of Beware's force is gone — Shank took it apart.
4:47 Shank with a large number of zerglings starts pushing out.Shank goes early — pressure before either side is ready.
5:22 Beware decides to put on early pressure with his marines.No patience from Beware: the first units are already marching.
5:54 Beware's army is small compared to Shank!Beware needs production, fast; Shank's army has outgrown his.
6:11 Shank places down a hatchery.Shank plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
6:39 Beware places down a command center.More workers, more money: Beware expands.
7:02 The battle to decide the game begins!The dance is over. They fight.
7:40 Beware gains early map control with his marines!Shank wasn't ready. Beware's early aggression takes the lead.
8:07 It seems that Beware only managed to destroy less than half of Shank's army.Beware clips Shank's army — real damage, but Shank fights on.
8:37 Losing only less than half of his army, Beware seems to be fine.A cheap fight for Shank — the losses are light.
8:59 Shank decides to put some pressure on his opponent.No more waiting. Shank pushes.
9:40 Beware feels confident with his marines and decides to push out.No patience from Beware: the first units are already marching.
10:00 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
10:35 Beware kills off Shank's zerglings with his marines!Shank wasn't ready. Beware's early aggression takes the lead.
🎙 Even footing again — the tension builds.
10:52 With excellent skills and micro, Shank managed to fend off Beware while losing less than half of his army.Beware keeps most of his army intact through the exchange.
11:13 With excellent skills and micro, Beware managed to fend off Shank while losing less than half of his army.A cheap fight for Shank — the losses are light.
11:41 Shank with a large number of zerglings starts pushing out.No patience from Shank: the first units are already marching.
12:21 Shank places down a hatchery.Shank plants a new base and dares his opponent to punish it.
12:55 Beware places down a command center.Beware takes another base — the economy widens.
13:20 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
13:47 Shank kills off Beware's armies and continues pushing!Beware's army evaporates. Shank doesn't even slow down.
14:09 With excellent skills and micro, Beware managed to fend off Shank while losing less than half of his army.A cheap fight for Shank — the losses are light.
14:33 With excellent skills and micro, Shank managed to fend off Beware while losing less than half of his army.A cheap fight for Beware — the losses are light.
🎙 Dead even — neither player has found the edge yet.
15:15 Shank must macro up quickly or Beware will just roll him over!Shank needs production, fast; Beware's army has outgrown his.
15:29 Shank is putting early pressure with his zerglings.No patience from Shank: the first units are already marching.
16:01 Beware decides to put on early pressure with his marines.Beware goes early — pressure before either side is ready.
16:29 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
16:50 Shank is attacking with both mutalisks and zerglings! Watch Beware's marines melt in this attack!Beware's defense bends, then snaps. Shank takes the middle of the game.
17:18 That attack didn't seem to do much damage, Shank destroyed only less than half of Beware's army.Shank clips Beware's army — real damage, but Beware fights on.
18:06 With excellent skills and micro, Shank managed to fend off Beware while losing less than half of his army.A cheap fight for Beware — the losses are light.
18:18 Shank places down a hatchery.Shank plants a new base and dares his opponent to punish it.
18:54 Beware decides to expand.More workers, more money: Beware expands.
🎙 The armies trade evenly; this one is still anyone's game.
19:29 Beware tried to drop some marines but they were cleared off by Shank.Good instincts from Shank; the harassment dies at the doorstep.
19:57 Shank decides to put some pressure on his opponent.Shank tightens the formation and starts the long walk.
20:16 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
20:40 Shank kills off Beware's armies and continues pushing!The engagement breaks Beware's way of life — Shank marches on.
21:15 With excellent skills and micro, Beware managed to fend off Shank while losing less than half of his army.A cheap fight for Shank — the losses are light.
21:40 Losing only less than half of his army, Shank seems to be fine.A cheap fight for Beware — the losses are light.
— The late game —
22:04 Shank is flying his mutalisks towards his opponent.Shank hits the timing — this push arrives exactly when it hurts.
22:28 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
22:56 Shank kills off Beware's armies and continues pushing!Shank wins the fight convincingly and keeps rolling forward.
🎙 The scales tip toward Shank — a lead, but not a safe one.
23:37 Beware has lost about half of his army in that battle.Half of Shank's force stays on that battlefield.
24:08 After that battle, Shank still has most of his army with him.A cheap fight for Beware — the losses are light.
24:20 Beware's command center has been destroyed by Shank.Beware's expansion burns — Shank tears it down.
25:02 Shank starts pushing across the map.Here it comes: Shank crosses the map with everything.
25:33 Shank places down a hatchery.More workers, more money: Shank expands.
26:01 Beware places down a command center.Quietly, Beware adds a base. These are the moves that decide long games.
26:21 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
26:43 Beware seems to have run out of scans! Shank's lurkers cleans up the remaining army!Beware's defense bends, then snaps. Shank takes the middle of the game.
27:25 Beware lost about half of his army in that battle.Half of Shank's force stays on that battlefield.
🎙 Shank's force dwarfs what Beware has left on the field.
27:48 Losing only less than half of his army, Shank seems to be fine.A cheap fight for Beware — the losses are light.
28:13 Beware tried to lift up the command center but he wasn't in time and it was destroyed by Shank's armies.Shank finds the weak point and Beware's new base is gone.
28:31 Attempting to end the game, Shank moves out with his armies.Shank tightens the formation and starts the long walk.
29:06 Beware having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Beware taps.
Shank takes it — the mid game decided this one.