← Junior Starleague Season 1
Junior Starleague · Season 1 · Round of 256 · Bo1 · Week 4
Ambulator
1 – 0
Radio
Games
1 · ▶ replay
■ Ambulator
■ Radio
army value
■ Ambulator
■ Radio
economy
Battle report ▾
Play-by-play (55 lines)
0:19 Radio spawns in Orange at s3 while Ambulator spawns in Purple at s4.Radio takes s3 in Orange; Ambulator settles in at s4 in Purple.
0:36 Ambulator gets 12 Hatch against Radio's 14 CC.Radio commits to 14 CC; Ambulator answers with 12 Hatch.
— The early game —
1:09 Radio places down a command center.Quietly, Radio adds a base. These are the moves that decide long games.
1:46 Ambulator places down a hatchery.More workers, more money: Ambulator expands.
2:21 Radio starts pushing across the map.Radio has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
2:48 Attempting to end the game, Ambulator moves out with his armies.Ambulator tightens the formation and starts the long walk.
3:16 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
3:39 With some nice micro, Ambulator successfully defend against Radio's marines.Radio's early gamble buys nothing — Ambulator's defense was already in place.
4:07 After that battle, Ambulator still has most of his army with him.A cheap fight for Radio — the losses are light.
4:37 Losing only less than half of his army, Radio seems to be fine.A cheap fight for Ambulator — the losses are light.
5:10 Ambulator is putting early pressure with his zerglings.Ambulator tests the door early. Is anyone home?
5:47 The battle to decide the game begins!The dance is over. They fight.
6:20 Mismicro from Radio gave opportunity to Ambulator! Ambulator is still pushing and putting pressure with his zerglings!The early pressure works — Ambulator breaks Radio's front door.
6:55 After that battle, Radio still has most of his army with him.A cheap fight for Ambulator — the losses are light.
🎙 Dead even — neither player has found the edge yet.
7:21 Losing only less than half of his army, Ambulator seems to be fine.Radio keeps most of his army intact through the exchange.
7:39 Radio places down a command center.Radio takes another base — the economy widens.
8:29 Ambulator desperate in getting his economy pumped up, expands to another location.Ambulator plants a new base and dares his opponent to punish it.
8:56 Radio feels confident with his marines and decides to push out.No patience from Radio: the first units are already marching.
9:19 Ambulator's zerglings are pushing out!No patience from Ambulator: the first units are already marching.
9:55 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
10:26 Nice control from Ambulator! He killed Radio's marines and continues pressuring!Radio wasn't ready. Ambulator's early aggression takes the lead.
10:49 Radio lost about half of his army in that battle.Half of Ambulator's force stays on that battlefield.
11:17 It seems that Radio only managed to destroy less than half of Ambulator's army.Radio clips Ambulator's army — real damage, but Ambulator fights on.
🎙 The armies trade evenly; this one is still anyone's game.
11:45 Attempting to end the game, Radio moves out with his armies.No more waiting. Radio pushes.
12:24 Ambulator with a large number of zerglings starts pushing out.No patience from Ambulator: the first units are already marching.
12:58 The two armies clash and a large battle starts to happen!The dance is over. They fight.
13:21 Ambulator's zerglings surround Radio's marines and kills it off!The early pressure works — Ambulator breaks Radio's front door.
14:01 About half of Radio's army has been decimated in that battle.Ambulator pays for that trade with about half his army.
14:37 With excellent skills and micro, Ambulator managed to fend off Radio while losing less than half of his army.Radio keeps most of his army intact through the exchange.
14:56 Radio's command center has been destroyed by Ambulator.No reinforcements in time: Radio watches Ambulator level the expansion.
15:32 Radio places down a command center.More workers, more money: Radio expands.
16:01 Ambulator decides to move out with his armies.Ambulator tightens the formation and starts the long walk.
🎙 Ambulator holds the stronger army for now.
16:36 Ambulator places down a hatchery.More workers, more money: Ambulator expands.
17:00 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
17:28 Ambulator kills off Radio's armies and continues pushing!Ambulator wins the fight convincingly and keeps rolling forward.
18:04 After that battle, Ambulator destroyed about half of Radio's army.Half of Radio's force is gone — Ambulator took it apart.
18:30 Losing only less than half of his army, Ambulator seems to be fine.Radio keeps most of his army intact through the exchange.
— The mid game —
19:01 Ambulator is flying his mutalisks towards his opponent.Ambulator hits the timing — this push arrives exactly when it hurts.
19:42 Radio is in quite a huge army disadvantage, he doesn't have what it takes to win against Ambulator's army.Radio needs production, fast; Ambulator's army has outgrown his.
— The late game —
20:04 Radio places down a command center.More workers, more money: Radio expands.
20:31 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
🎙 Ambulator's force dwarfs what Radio has left on the field.
21:11 The battle outcome favors Ambulator as Radio's armies melt into Ambulator's armies' weapon fire!Ambulator wins the fight convincingly and keeps rolling forward.
21:41 Radio lost about half of his army in that battle.Half of Ambulator's force stays on that battlefield.
22:13 Losing only less than half of his army, Ambulator seems to be fine.Radio keeps most of his army intact through the exchange.
22:40 Ambulator brings his speedlings and lurkers out of his base!Ambulator hits the timing — this push arrives exactly when it hurts.
23:08 After suffering a devastating loss in the battle, Radio GGs!Radio GGs. A hard-fought game comes to its end.
Radio taps out. Ambulator's early game was simply better.