SHAKURAS Reborn
← Amateur Division 3
Amateur League · Amateur Division 3 · Season 1 · Round 2 · Bo5 · Thu, Aug 6 2026 · 16:00 server time
How To Play Game? 3 – 2 Rukkaset

Games

5 · · ▶ replay
G1 WIN Jumpily Zerg 1–0 Terran Swiftly Rush Hour 3 Rush Hour 3
■ Jumpily ■ Swiftly army value
■ Jumpily ■ Swiftly economy
Play-by-play (45 lines)
0:09 The Teal Jumpily spawns at s2 while Red Swiftly spawns at s1.Jumpily in Teal at s2. Swiftly in Red at s1. The map is set.
0:34 Swiftly opens 14 CC against Jumpily's 12 Pool.The builds are down: 12 Pool from Jumpily, 14 CC from Swiftly.
— The early game —
1:25 Jumpily places down a hatchery.Quietly, Jumpily adds a base. These are the moves that decide long games.
1:39 Swiftly places down a command center.More workers, more money: Swiftly expands.
2:22 Jumpily with a large number of zerglings starts pushing out.Jumpily tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:59 Swiftly decides to put on early pressure with his marines.No patience from Swiftly: the first units are already marching.
3:30 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
4:11 Nice placement by Jumpily, Swiftly can't even find a hole to poke through with his marines.Swiftly's early gamble buys nothing — Jumpily's defense was already in place.
4:34 With excellent skills and micro, Jumpily managed to fend off Swiftly while losing less than half of his army.Swiftly keeps most of his army intact through the exchange.
5:07 Swiftly lost about half of his army in that battle.Jumpily pays for that trade with about half his army.
5:43 Jumpily is putting early pressure with his zerglings.No patience from Jumpily: the first units are already marching.
6:06 Swiftly decides to put on early pressure with his marines.No patience from Swiftly: the first units are already marching.
6:52 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
7:17 Jumpily kills off Swiftly's armies and continues pushing!A clean, brutal win for Jumpily. The push continues.
🎙 Slight advantage Jumpily as the game develops.
7:52 Swiftly has lost about half of his army in that battle.Half of Jumpily's force stays on that battlefield.
8:33 With excellent skills and micro, Jumpily managed to fend off Swiftly while losing less than half of his army.Swiftly keeps most of his army intact through the exchange.
— The mid game —
9:00 Jumpily's zerglings are pushing out!Jumpily goes early — pressure before either side is ready.
9:32 Jumpily places down a hatchery.Quietly, Jumpily adds a base. These are the moves that decide long games.
10:08 Swiftly places down a command center.Swiftly plants a new base and dares his opponent to punish it.
10:53 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
11:22 All of a sudden, Swiftly has no armies left while Jumpily is continuing to push across the map!Swiftly's army evaporates. Jumpily doesn't even slow down.
🎙 The armies are no longer comparable: Jumpily is far ahead.
11:44 The attack was a success, Swiftly lost more than half of his army in that battle.That fight gutted Jumpily — more than half the force is gone.
12:13 Losing only less than half of his army, Jumpily seems to be fine.Swiftly keeps most of his army intact through the exchange.
12:54 Jumpily with a large number of zerglings starts pushing out.Jumpily goes early — pressure before either side is ready.
13:36 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
14:08 The battle outcome favors Jumpily as Swiftly's armies melt into Jumpily's armies' weapon fire!The engagement breaks Swiftly's way of life — Jumpily marches on.
14:45 The attack was a success, Swiftly lost more than half of his army in that battle.Jumpily limps away with less than half the army he arrived with.
— The late game —
15:15 Losing only less than half of his army, Jumpily seems to be fine.A cheap fight for Swiftly — the losses are light.
15:45 Jumpily with a large number of zerglings starts pushing out.Jumpily tests the door early. Is anyone home?
16:13 Swiftly decides to put on early pressure with his marines.No patience from Swiftly: the first units are already marching.
🎙 Jumpily has built a commanding army lead — Swiftly needs something special here.
16:47 Jumpily places down a hatchery.Jumpily plants a new base and dares his opponent to punish it.
17:27 Swiftly places down a command center.Swiftly takes another base — the economy widens.
17:46 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
18:32 Jumpily kills off Swiftly's armies and continues pushing!The engagement breaks Swiftly's way of life — Jumpily marches on.
18:55 The attack was a success, Swiftly lost more than half of his army in that battle.That fight gutted Jumpily — more than half the force is gone.
19:27 With excellent skills and micro, Jumpily managed to fend off Swiftly while losing less than half of his army.Swiftly keeps most of his army intact through the exchange.
20:05 After suffering a devastating loss in the battle, Swiftly GGs!That's it. Swiftly looks at the field one last time and concedes.
Jumpily takes it — the late game decided this one.
G2 Gleason Zerg 1–1 Zerg Meerut WIN Jade Jade
■ Gleason ■ Meerut army value
■ Gleason ■ Meerut economy
Play-by-play (56 lines)
0:08 The game starts with Orange Gleason spawning at s1 and Yellow Meerut spawning at s4.Gleason takes s1 in Orange; across the map, Meerut settles in at s4 in Yellow.
0:30 Gleason gets 12 Pool against Meerut's 9 Pool.The builds are down: 12 Pool from Gleason, 9 Pool from Meerut.
— The early game —
1:20 Gleason places down a hatchery.Quietly, Gleason adds a base. These are the moves that decide long games.
1:41 Meerut starts expanding.More workers, more money: Meerut expands.
2:13 Gleason's speedlings rapidly push out across the map.No patience from Gleason: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:50 Meerut pushes out with his zerglings! It appears that these zerglings have speed upgrade!Meerut tests the door early. Is anyone home?
3:01 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
3:30 Gleason failed to kill off Meerut's defending zerglings.Gleason's early gamble buys nothing — Meerut's defense was already in place.
4:04 Losing only less than half of his army, Meerut seems to be fine.Gleason keeps most of his army intact through the exchange.
4:42 After that battle, Gleason still has most of his army with him.Meerut keeps most of his army intact through the exchange.
5:10 Meerut places down a hatchery.Quietly, Meerut adds a base. These are the moves that decide long games.
5:47 Gleason pushes out with his zerglings! It appears that these zerglings have speed upgrade!Gleason goes early — pressure before either side is ready.
6:17 Meerut decides to move out with his armies.No more waiting. Meerut pushes.
6:42 Gleason starts expanding.More workers, more money: Gleason expands.
🎙 Slight advantage Meerut as the game develops.
7:05 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
7:42 Meerut failed to break Gleason's zergling line of defense.Meerut's early gamble buys nothing — Gleason's defense was already in place.
8:17 Gleason lost about half of his army in that battle.Meerut pays for that trade with about half his army.
8:47 After that battle, Meerut still has most of his army with him.Gleason keeps most of his army intact through the exchange.
9:17 Gleason pushes out with his zerglings! It appears that these zerglings have speed upgrade!Gleason tests the door early. Is anyone home?
9:34 Meerut pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Meerut: the first units are already marching.
10:03 Gleason must macro up quickly or Meerut will just roll him over!Gleason needs production, fast; Meerut's army has outgrown his.
10:44 The two armies meet and a large battle starts to engage!The dance is over. They fight.
11:16 With beautiful placement, Meerut successfully fends off Gleason's attacks.Meerut holds! The push breaks against a perfect defense.
🎙 Gleason is a step behind and knows it.
11:32 Gleason destroyed less army than he should, only less than half of Meerut's army has been decimated.Gleason takes a bite out of Meerut's force and backs off.
12:04 Meerut destroyed about half of Gleason's army after that battle.Half of Gleason's force is gone — Meerut took it apart.
12:30 Gleason is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.No patience from Gleason: the first units are already marching.
13:06 Meerut's speedlings rapidly push out across the map.Meerut tests the door early. Is anyone home?
13:36 Gleason places down a hatchery.Quietly, Gleason adds a base. These are the moves that decide long games.
14:06 Meerut places down a hatchery.Meerut plants a new base and dares his opponent to punish it.
14:33 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
15:00 Meerut with more superior zergling control outpowers Gleason!The early pressure works — Meerut breaks Gleason's front door.
15:46 Meerut only destroyed about half of Gleason's army.Half of Gleason's force is gone — Meerut took it apart.
🎙 Meerut edges ahead on army strength.
16:06 With excellent skills and micro, Meerut managed to fend off Gleason while losing less than half of his army.A cheap fight for Gleason — the losses are light.
— The mid game —
16:38 Meerut is pushing his speedlings.Meerut hits the timing — this push arrives exactly when it hurts.
17:04 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
— The late game —
17:38 Meerut made some nice zergling maneuver and won the zergling battle!Gleason's defense bends, then snaps. Meerut takes the middle of the game.
18:08 About half of Gleason's army has been decimated in that battle.Meerut pays for that trade with about half his army.
18:35 After that battle, Meerut still has most of his army with him.Gleason keeps most of his army intact through the exchange.
19:08 Meerut places down a hatchery.Quietly, Meerut adds a base. These are the moves that decide long games.
19:37 Meerut is pushing his mutalisk/scourge stack across the map!Meerut's mid-game army is assembled — and it's moving.
20:20 Gleason places down a hatchery.Gleason plants a new base and dares his opponent to punish it.
🎙 Meerut has built a commanding army lead — Gleason needs something special here.
20:41 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
21:15 Gleason failed to dodge some scourges and his mutalisks are melting away to Meerut's mutalisks!Gleason's defense bends, then snaps. Meerut takes the middle of the game.
21:34 The attack was a success, Gleason lost more than half of his army in that battle.That fight gutted Meerut — more than half the force is gone.
22:11 Losing only less than half of his army, Meerut seems to be fine.A cheap fight for Gleason — the losses are light.
22:41 Gleason's hatchery has been destroyed by Meerut.Gleason's expansion burns — Meerut tears it down.
23:07 Looking at the opponent's overwhelming forces, Gleason GGs!Gleason GGs. A hard-fought game comes to its end.
Meerut takes it — the mid game decided this one.
G3 WIN Casework Terran 2–1 Protoss Abject Electric Circuit Electric Circuit
■ Casework ■ Abject army value
■ Casework ■ Abject economy
Play-by-play (476 lines)
0:12 The Green Casework spawns at s4 while Purple Abject spawns at s1.Casework in Green at s4. Abject in Purple at s1. The map is set.
0:24 Abject gets 14 Nexus against Casework's Siege Expand.Scouting done, plans revealed: Casework's Siege Expand against Abject's 14 Nexus.
— The early game —
0:59 Casework places down a command center.More workers, more money: Casework expands.
1:06 Abject warps in a nexus.Quietly, Abject adds a base. These are the moves that decide long games.
1:24 Casework decides to put on early pressure on his opponent by bringing out his marines.No patience from Casework: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:02 Abject is putting on early pressure with his dragoon.Abject tests the door early. Is anyone home?
2:14 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
2:32 The battle outcome favors Casework as Abject's armies melt into Casework's armies' weapon fire!The engagement breaks Abject's way of life — Casework marches on.
3:07 Losing only less than half of his army, Abject seems to be fine.Casework keeps most of his army intact through the exchange.
3:25 That attack didn't seem to do much damage, Abject destroyed only less than half of Casework's army.Abject takes a bite out of Casework's force and backs off.
3:33 Casework starts pushing across the map.No more waiting. Casework pushes.
3:57 Abject is pushing out with his dragoons.Abject goes early — pressure before either side is ready.
4:31 In terms of army size, Abject is behind Casework!Abject needs production, fast; Casework's army has outgrown his.
4:40 Casework places down a command center.More workers, more money: Casework expands.
🎙 Nothing between them. One engagement could decide it.
5:07 Abject warps in a nexus.Abject plants a new base and dares his opponent to punish it.
5:30 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
5:55 Abject failed to kill off Casework's defending marines.Abject's early gamble buys nothing — Casework's defense was already in place.
6:07 After that battle, Casework still has most of his army with him.Abject keeps most of his army intact through the exchange.
6:37 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
6:53 Casework decides to put on early pressure on his opponent by bringing out his marines.No patience from Casework: the first units are already marching.
7:03 Abject is pushing out with his dragoons.No patience from Abject: the first units are already marching.
7:23 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
8:03 Abject failed to kill off Casework's defending marines.Abject's early gamble buys nothing — Casework's defense was already in place.
🎙 Even footing again — the tension builds.
8:15 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
8:29 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework clips Abject's army — real damage, but Abject fights on.
8:54 Casework decides to put on early pressure on his opponent by bringing out his marines.Casework goes early — pressure before either side is ready.
9:11 Casework places down a command center.More workers, more money: Casework expands.
9:35 Abject warps in a nexus.Quietly, Abject adds a base. These are the moves that decide long games.
10:08 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
10:21 With really nice micro, Casework kills off Abject's dragoons.The early pressure works — Casework breaks Abject's front door.
10:52 It seems that Casework only managed to destroy less than half of Abject's army.Casework clips Abject's army — real damage, but Abject fights on.
11:09 Losing only less than half of his army, Casework seems to be fine.A cheap fight for Abject — the losses are light.
🎙 Dead even — neither player has found the edge yet.
11:24 Casework appears to have more army than Abject!Count the units: Casework has the edge over Abject right now.
11:39 Abject warps in a nexus.Quietly, Abject adds a base. These are the moves that decide long games.
12:07 Casework places down a command center.Casework takes another base — the economy widens.
— The mid game —
12:32 Casework is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Casework hits the timing — this push arrives exactly when it hurts.
12:56 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
13:05 With beautiful placement, Abject successfully fends off Casework's attacks.Abject holds! The push breaks against a perfect defense.
13:28 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
13:56 Abject destroyed less army than he should, only less than half of Casework's army has been decimated.Abject clips Casework's army — real damage, but Casework fights on.
14:22 It seems like Abject has more units than Casework!Abject's army is visibly the bigger one — Casework should not take this fight.
🎙 The armies trade evenly; this one is still anyone's game.
14:29 Abject warps in a nexus.Abject takes another base — the economy widens.
14:47 Casework moves out with his armies.Casework tightens the formation and starts the long walk.
15:14 Abject brings his speedlots and dragoons to pressure his opponent.Abject's mid-game army is assembled — and it's moving.
15:43 Casework places down a command center.Quietly, Casework adds a base. These are the moves that decide long games.
15:55 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
16:27 Abject's speedlots dealt with a lot of Casework's tanks while they were off position! Casework has to back off!Abject absorbs the mid-game push — Casework gained nothing for the cost.
16:42 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
17:10 Losing only less than half of his army, Casework seems to be fine.Abject keeps most of his army intact through the exchange.
17:21 Casework is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Casework's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
17:40 Abject has a large number of dragoons and is starting to push out!The composition is ready; Abject starts the push.
18:09 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
18:22 All of a sudden, Casework has no armies left while Abject is continuing to push across the map!The engagement breaks Casework's way of life — Abject marches on.
18:47 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
19:04 Losing only less than half of his army, Abject seems to be fine.Casework keeps most of his army intact through the exchange.
19:23 Abject warps in a nexus.Abject takes another base — the economy widens.
19:52 Casework decides to put some pressure on his opponent.Casework tightens the formation and starts the long walk.
20:08 Abject has a large number of dragoons and is starting to push out!Abject hits the timing — this push arrives exactly when it hurts.
20:25 Casework places down a command center.More workers, more money: Casework expands.
🎙 Nothing between them. One engagement could decide it.
21:03 The battle to decide the game begins!Here it comes: two full armies, one engagement.
21:19 With beautiful placement, Casework successfully fends off Abject's attacks.The attack shatters on Casework's line. Great positioning.
21:38 Losing only less than half of his army, Casework seems to be fine.Abject keeps most of his army intact through the exchange.
21:56 Losing only less than half of his army, Abject seems to be fine.Casework keeps most of his army intact through the exchange.
22:09 Abject is in quite a huge army disadvantage, he doesn't have what it takes to win against Casework's army.Abject is badly outgunned — Casework's force is a size larger.
22:45 Casework's vulture-tank ball is getting large, and it starts to roll out of the base!Casework hits the timing — this push arrives exactly when it hurts.
23:08 Abject now has enough dragoons to take the game! ... Or so he thinks.Abject hits the timing — this push arrives exactly when it hurts.
23:21 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
23:47 Abject positioned his dragoons on the ramp and took the advantage, Casework had to back off!Abject absorbs the mid-game push — Casework gained nothing for the cost.
🎙 Dead even — neither player has found the edge yet.
24:13 It seems that Casework only managed to destroy less than half of Abject's army.Casework takes a bite out of Abject's force and backs off.
24:20 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
24:37 Abject warps in a nexus.More workers, more money: Abject expands.
25:15 With a successful harassment, Casework hurts Abject's economy.Beautiful harassment from Casework. Abject's economy takes a real hit.
25:26 Casework places down a command center.More workers, more money: Casework expands.
25:42 Casework tried to sneak a drop but it was discovered by Abject.Casework knocks, Abject answers. No damage done.
26:07 Abject now has enough dragoons to take the game! ... Or so he thinks.Abject's mid-game army is assembled — and it's moving.
26:30 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
27:02 The battle outcome favors Abject as Casework's armies melt into Abject's armies' weapon fire!Casework's army evaporates. Abject doesn't even slow down.
🎙 Even footing again — the tension builds.
27:13 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
27:37 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
27:59 Aaaaaa, Casework's mineral line is stormed by Abject's high templars!The raid lands — Abject chips away at Casework's foundation.
28:15 Abject appears to have more army than Casework!Abject's army is visibly the bigger one — Casework should not take this fight.
28:27 Abject warps in a nexus.Abject takes another base — the economy widens.
28:51 Casework is moving his vulture-tank ball towards his opponent!Casework hits the timing — this push arrives exactly when it hurts.
29:12 Abject has a large number of dragoons and is starting to push out!Abject hits the timing — this push arrives exactly when it hurts.
29:31 Casework places down a command center.Quietly, Casework adds a base. These are the moves that decide long games.
29:59 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
🎙 Nothing between them. One engagement could decide it.
30:30 Abject positioned his dragoons on the ramp and took the advantage, Casework had to back off!Abject absorbs the mid-game push — Casework gained nothing for the cost.
30:49 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
31:14 After that battle, Casework still has most of his army with him.Abject keeps most of his army intact through the exchange.
31:21 Attempting to end the game, Casework moves out with his armies.Casework tightens the formation and starts the long walk.
31:49 Abject now has enough dragoons to take the game! ... Or so he thinks.Abject hits the timing — this push arrives exactly when it hurts.
32:04 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
32:27 All of a sudden, Abject has no armies left while Casework is continuing to push across the map!The engagement breaks Abject's way of life — Casework marches on.
32:44 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
33:06 Losing only less than half of his army, Casework seems to be fine.Abject keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
33:43 Abject warps in a nexus.Abject takes another base — the economy widens.
— The late game —
33:55 Casework moves out with EMP energy banked and every upgrade finished.This is the big one — Casework commits the late-game army.
34:16 Abject has arbiters. Somewhere on this map an army is about to appear out of nothing.Max supply, full upgrades: Abject moves out to end it.
34:40 Casework places down a command center.More workers, more money: Casework expands.
34:48 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
35:20 Abject's carriers pick apart the goliaths — Casework has no answer left in the air.The final army does its work — Abject breaks Casework late.
35:37 Losing only less than half of his army, Casework seems to be fine.Abject keeps most of his army intact through the exchange.
35:54 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.Casework keeps most of his army intact through the exchange.
36:13 Abject appears to have more army than Casework!Count the units: Abject has the edge over Casework right now.
🎙 The armies trade evenly; this one is still anyone's game.
36:42 Casework decides to put some pressure on his opponent.Casework has seen enough — the army moves out.
36:54 Stasis to split the tanks, then everything in — Abject commits!Max supply, full upgrades: Abject moves out to end it.
37:16 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
37:55 With beautiful placement, Abject successfully fends off Casework's attacks.Abject holds! The push breaks against a perfect defense.
38:12 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.Casework keeps most of his army intact through the exchange.
38:27 It seems that Abject only managed to destroy less than half of Casework's army.Abject takes a bite out of Casework's force and backs off.
38:59 Casework moves out with EMP energy banked and every upgrade finished.Everything Casework has built comes forward at once.
39:07 Stasis to split the tanks, then everything in — Abject commits!Max supply, full upgrades: Abject moves out to end it.
39:29 Casework places down a command center.Quietly, Casework adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
39:49 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
40:10 EMP lands on the arbiters! Abject's recall is stranded and Casework cleans it up.Casework holds the late-game siege — what a defensive stand!
40:39 It seems that Abject only managed to destroy less than half of Casework's army.Abject takes a bite out of Casework's force and backs off.
40:52 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
41:16 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.Everything Casework has built comes forward at once.
41:40 Abject decides to put some pressure on his opponent.Abject tightens the formation and starts the long walk.
41:49 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
42:14 Casework's goliaths shred the carriers — Abject has to retreat.Casework holds the late-game siege — what a defensive stand!
42:42 After that battle, Casework still has most of his army with him.Abject keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
43:01 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
43:31 Casework's cloaked wraith did not do much to Abject's economy.The sneak attack is sniffed out — Abject shuts the door on Casework.
43:39 Unwilling to make the game too long, Abject starts moving out.Abject tightens the formation and starts the long walk.
44:11 The battle to decide the game begins!The dance is over. They fight.
44:29 EMP lands on the arbiters! Abject's recall is stranded and Casework cleans it up.Abject throws the endgame army in and Casework simply refuses to lose.
44:49 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
45:04 Losing only less than half of his army, Abject seems to be fine.Casework keeps most of his army intact through the exchange.
45:37 Abject must macro up quickly or Casework will just roll him over!Abject is badly outgunned — Casework's force is a size larger.
45:51 Casework has the vessel count for those templar now. The mech ball rolls out.Everything Casework has built comes forward at once.
🎙 Dead even — neither player has found the edge yet.
46:19 Carriers massed and interceptors away — Abject finally moves on the tank line.Everything Abject has built comes forward at once.
46:26 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
47:04 Abject's carriers pick apart the goliaths — Casework has no answer left in the air.There's no rebuilding from that. Abject's late-game push decides it.
47:11 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
47:42 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
47:53 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.Everything Casework has built comes forward at once.
48:08 Abject has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Abject has built comes forward at once.
48:48 The two armies meet and a large battle starts to engage!The dance is over. They fight.
48:59 Stasis on the leading tanks! Casework's line is cut in half and Abject cleans up the rest.Casework throws the endgame army in and Abject simply refuses to lose.
🎙 Dead even — neither player has found the edge yet.
49:12 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework takes a bite out of Abject's force and backs off.
49:32 After that battle, Casework still has most of his army with him.Abject keeps most of his army intact through the exchange.
49:59 Casework moves out with EMP energy banked and every upgrade finished.Everything Casework has built comes forward at once.
50:15 Stasis to split the tanks, then everything in — Abject commits!This is the big one — Abject commits the late-game army.
50:56 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
51:03 All of a sudden, Casework has no armies left while Abject is continuing to push across the map!Abject wins the fight convincingly and keeps rolling forward.
51:19 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
51:43 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
52:15 Casework decides to put some pressure on his opponent.No more waiting. Casework pushes.
🎙 The armies trade evenly; this one is still anyone's game.
52:28 Stasis to split the tanks, then everything in — Abject commits!Max supply, full upgrades: Abject moves out to end it.
52:47 The two armies clash and a large battle starts to happen!The dance is over. They fight.
53:19 EMP lands on the arbiters! Abject's recall is stranded and Casework cleans it up.Abject throws the endgame army in and Casework simply refuses to lose.
53:37 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
53:54 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
54:12 Eager to end the game, Casework moves out with his armies.Here it comes: Casework crosses the map with everything.
54:35 Eager to end the game, Abject moves out with his armies.No more waiting. Abject pushes.
55:08 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
55:17 Abject was out-microed by Casework and loses all his attacking forces.Abject commits and it's the wrong call — Casework cleans it up.
🎙 The armies trade evenly; this one is still anyone's game.
55:31 It seems that Abject only managed to destroy less than half of Casework's army.Abject clips Casework's army — real damage, but Casework fights on.
55:59 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework clips Abject's army — real damage, but Abject fights on.
56:25 Casework starts pushing across the map.No more waiting. Casework pushes.
56:54 Attempting to end the game, Abject moves out with his armies.Here it comes: Abject crosses the map with everything.
57:01 At the moment, neither Casework nor Abject is leading in army size.The armies weigh the same — dead even on the field.
57:25 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
57:52 Casework breaks the choke at last — Abject's zealots are gone and the tanks are inside the natural.There's no rebuilding from that. Casework's late-game push decides it.
58:04 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
58:23 Losing only less than half of his army, Casework seems to be fine.A cheap fight for Abject — the losses are light.
🎙 Dead even — neither player has found the edge yet.
58:43 Vultures screen the flanks and the siege line advances. Casework is coming.Everything Casework has built comes forward at once.
59:06 Abject has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Abject has built comes forward at once.
59:35 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
59:58 Storms land on the marines and the speedlots reach the tanks. Casework's line is broken.There's no rebuilding from that. Abject's late-game push decides it.
60:06 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
60:43 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
61:02 Casework moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Casework moves out to end it.
61:27 Stasis to split the tanks, then everything in — Abject commits!This is the big one — Abject commits the late-game army.
61:43 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
61:58 Stasis on the leading tanks! Casework's line is cut in half and Abject cleans up the rest.Abject holds the late-game siege — what a defensive stand!
62:14 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
62:38 Losing only less than half of his army, Casework seems to be fine.A cheap fight for Abject — the losses are light.
63:06 Casework tried to drop some marines but they were cleared off by Abject.Casework goes for the raid — Abject is ready, and nothing comes of it.
63:35 Vultures screen the flanks and the siege line advances. Casework is coming.Everything Casework has built comes forward at once.
63:43 Stasis to split the tanks, then everything in — Abject commits!Max supply, full upgrades: Abject moves out to end it.
64:00 At the moment, neither Casework nor Abject is leading in army size.The armies weigh the same — dead even on the field.
64:27 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
64:49 Casework sieged too far forward and Abject's speedlots got in among the tanks.Casework throws the endgame army in and Abject simply refuses to lose.
🎙 Nothing between them. One engagement could decide it.
65:14 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
65:37 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
65:44 Eager to end the game, Casework moves out with his armies.Casework tightens the formation and starts the long walk.
66:12 Abject pushes with speedlots leading, goons behind, templar held back for the storm.Everything Abject has built comes forward at once.
66:41 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
67:04 RECALL! Abject's entire army appears in the middle of Casework's base and there is nothing home!There's no rebuilding from that. Abject's late-game push decides it.
67:25 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
67:32 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
67:57 Casework has the vessel count for those templar now. The mech ball rolls out.This is the big one — Casework commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
68:21 Abject starts pushing across the map.Here it comes: Abject crosses the map with everything.
68:41 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
68:55 Casework's mines and tanks catch the dragoons in the open — Abject loses everything.The final army does its work — Casework breaks Abject late.
69:27 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.Casework keeps most of his army intact through the exchange.
69:50 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
70:11 Vultures screen the flanks and the siege line advances. Casework is coming.Max supply, full upgrades: Casework moves out to end it.
70:31 Stasis to split the tanks, then everything in — Abject commits!This is the big one — Abject commits the late-game army.
70:58 Abject is in a slight disadvantage as he has less expansions than Casework.Abject needs an expansion soon or Casework's economy simply wins this.
71:12 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
71:38 Casework kills off Abject's armies and continues pushing!Casework wins the fight convincingly and keeps rolling forward.
71:57 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework takes a bite out of Abject's force and backs off.
72:07 Abject destroyed less army than he should, only less than half of Casework's army has been decimated.Abject takes a bite out of Casework's force and backs off.
72:35 Casework has the vessel count for those templar now. The mech ball rolls out.Everything Casework has built comes forward at once.
72:52 Abject starts pushing across the map.No more waiting. Abject pushes.
73:10 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
73:29 Stasis on the leading tanks! Casework's line is cut in half and Abject cleans up the rest.Casework throws the endgame army in and Abject simply refuses to lose.
74:03 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
74:13 After that battle, Casework still has most of his army with him.Abject keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
74:50 Casework tried to sneak a drop but it was discovered by Abject.The sneak attack is sniffed out — Abject shuts the door on Casework.
75:11 Stasis to split the tanks, then everything in — Abject commits!Max supply, full upgrades: Abject moves out to end it.
75:22 The battle to decide the game begins!The dance is over. They fight.
75:42 Abject's storms came a second late and Casework held everything.Abject throws the endgame army in and Casework simply refuses to lose.
75:58 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
76:15 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
76:54 Abject must macro up quickly or Casework will just roll him over!Abject is badly outgunned — Casework's force is a size larger.
77:17 Attempting to end the game, Casework moves out with his armies.Here it comes: Casework crosses the map with everything.
77:24 Stasis to split the tanks, then everything in — Abject commits!This is the big one — Abject commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
77:56 The two armies clash and a large battle starts to happen!The dance is over. They fight.
78:12 Abject's storms came a second late and Casework held everything.Abject throws the endgame army in and Casework simply refuses to lose.
78:30 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
78:59 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
79:09 Casework moves out with EMP energy banked and every upgrade finished.This is the big one — Casework commits the late-game army.
79:34 Unwilling to make the game too long, Abject starts moving out.No more waiting. Abject pushes.
79:52 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
80:14 RECALL! Abject's entire army appears in the middle of Casework's base and there is nothing home!There's no rebuilding from that. Abject's late-game push decides it.
80:40 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
🎙 Dead even — neither player has found the edge yet.
81:01 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.Casework keeps most of his army intact through the exchange.
81:30 Casework has the vessel count for those templar now. The mech ball rolls out.This is the big one — Casework commits the late-game army.
81:48 Abject decides to put some pressure on his opponent.No more waiting. Abject pushes.
82:10 In terms of army size, Casework and Abject are around equal.The armies weigh the same — dead even on the field.
82:31 The two armies clash and a large battle starts to happen!The dance is over. They fight.
82:40 Casework was out-microed by Abject and loses all his attacking forces.The attack shatters on Abject's line. Great positioning.
83:16 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
83:23 That attack didn't seem to do much damage, Abject destroyed only less than half of Casework's army.Abject clips Casework's army — real damage, but Casework fights on.
83:38 Casework moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Casework moves out to end it.
🎙 Even footing again — the tension builds.
84:01 Abject decides to move out with his armies.No more waiting. Abject pushes.
84:31 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
84:56 EMP lands on the templar and the archons! Casework's tanks shred what is left of Abject.There's no rebuilding from that. Casework's late-game push decides it.
85:19 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework clips Abject's army — real damage, but Abject fights on.
85:26 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
86:03 It seems like Casework has more units than Abject!Count the units: Casework has the edge over Abject right now.
86:11 Vultures screen the flanks and the siege line advances. Casework is coming.This is the big one — Casework commits the late-game army.
86:35 Stasis to split the tanks, then everything in — Abject commits!This is the big one — Abject commits the late-game army.
86:54 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
87:12 Abject's storms came a second late and Casework held everything.Abject throws the endgame army in and Casework simply refuses to lose.
87:46 That attack didn't seem to do much damage, Abject destroyed only less than half of Casework's army.Abject clips Casework's army — real damage, but Casework fights on.
87:59 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
88:29 Casework has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: Casework moves out to end it.
88:40 Carriers massed and interceptors away — Abject finally moves on the tank line.This is the big one — Abject commits the late-game army.
89:02 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
89:16 EMP lands on the templar and the archons! Casework's tanks shred what is left of Abject.There's no rebuilding from that. Casework's late-game push decides it.
89:55 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
90:10 That attack didn't seem to do much damage, Abject destroyed only less than half of Casework's army.Abject clips Casework's army — real damage, but Casework fights on.
🎙 Nothing between them. One engagement could decide it.
90:29 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.This is the big one — Casework commits the late-game army.
90:43 Abject has arbiters. Somewhere on this map an army is about to appear out of nothing.Everything Abject has built comes forward at once.
91:00 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
91:36 Stasis splits the tank line in half and Abject kills the rest at leisure. Casework is in ruins.There's no rebuilding from that. Abject's late-game push decides it.
91:55 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
92:15 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework clips Abject's army — real damage, but Abject fights on.
92:28 Casework has more expansions than Abject.Casework runs 1 more bases than Abject. That compounds.
92:48 Casework moves out with EMP energy banked and every upgrade finished.Everything Casework has built comes forward at once.
93:15 Abject pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Abject moves out to end it.
🎙 Even footing again — the tension builds.
93:41 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
94:03 EMP lands on the templar and the archons! Casework's tanks shred what is left of Abject.The final army does its work — Casework breaks Abject late.
94:30 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
94:37 Losing only less than half of his army, Casework seems to be fine.A cheap fight for Abject — the losses are light.
95:11 Casework moves out with EMP energy banked and every upgrade finished.This is the big one — Casework commits the late-game army.
95:25 Carriers massed and interceptors away — Abject finally moves on the tank line.This is the big one — Abject commits the late-game army.
95:55 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
96:12 The storm never came. Casework's vessels drained it all and the mech ball rolled straight through Abject.The final army does its work — Casework breaks Abject late.
96:30 It seems that Casework only managed to destroy less than half of Abject's army.Casework clips Abject's army — real damage, but Abject fights on.
🎙 Dead even — neither player has found the edge yet.
96:56 Abject destroyed less army than he should, only less than half of Casework's army has been decimated.Abject clips Casework's army — real damage, but Casework fights on.
97:14 It seems like Casework has more units than Abject!Casework's army is visibly the bigger one — Abject should not take this fight.
97:24 Casework has the vessel count for those templar now. The mech ball rolls out.This is the big one — Casework commits the late-game army.
97:42 Eager to end the game, Abject moves out with his armies.Here it comes: Abject crosses the map with everything.
98:05 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
98:41 All of a sudden, Casework has no armies left while Abject is continuing to push across the map!Casework's army evaporates. Abject doesn't even slow down.
98:58 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
99:23 That attack didn't seem to do much damage, Casework destroyed only less than half of Abject's army.Casework clips Abject's army — real damage, but Abject fights on.
99:37 Casework moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Casework moves out to end it.
🎙 Dead even — neither player has found the edge yet.
100:01 Carriers massed and interceptors away — Abject finally moves on the tank line.Max supply, full upgrades: Abject moves out to end it.
100:24 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
100:43 Casework breaks the choke at last — Abject's zealots are gone and the tanks are inside the natural.The final army does its work — Casework breaks Abject late.
101:09 That attack didn't seem to do much damage, Casework destroyed only less than half of Abject's army.Casework takes a bite out of Abject's force and backs off.
101:16 That attack didn't seem to do much damage, Abject destroyed only less than half of Casework's army.Abject clips Casework's army — real damage, but Casework fights on.
101:48 Casework has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: Casework moves out to end it.
102:03 Stasis to split the tanks, then everything in — Abject commits!Max supply, full upgrades: Abject moves out to end it.
102:26 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
102:54 Stasis on the leading tanks! Casework's line is cut in half and Abject cleans up the rest.Abject holds the late-game siege — what a defensive stand!
🎙 Even footing again — the tension builds.
103:03 That attack didn't seem to do much damage, Casework destroyed only less than half of Abject's army.Casework takes a bite out of Abject's force and backs off.
103:29 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
103:41 Casework moves out with EMP energy banked and every upgrade finished.This is the big one — Casework commits the late-game army.
104:08 Carriers massed and interceptors away — Abject finally moves on the tank line.This is the big one — Abject commits the late-game army.
104:33 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
104:49 Stasis on the leading tanks! Casework's line is cut in half and Abject cleans up the rest.Abject holds the late-game siege — what a defensive stand!
105:24 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
105:33 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
106:04 Casework has the vessel count for those templar now. The mech ball rolls out.Everything Casework has built comes forward at once.
🎙 Even footing again — the tension builds.
106:17 Abject has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Abject commits the late-game army.
106:43 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
106:51 Abject's carriers pick apart the goliaths — Casework has no answer left in the air.There's no rebuilding from that. Abject's late-game push decides it.
107:30 Losing only less than half of his army, Casework seems to be fine.A cheap fight for Abject — the losses are light.
107:49 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
108:10 Casework's army is small compared to Abject!Casework needs production, fast; Abject's army has outgrown his.
108:17 Casework moves out with EMP energy banked and every upgrade finished.This is the big one — Casework commits the late-game army.
108:51 Carriers massed and interceptors away — Abject finally moves on the tank line.Max supply, full upgrades: Abject moves out to end it.
109:10 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
109:19 Stasis splits the tank line in half and Abject kills the rest at leisure. Casework is in ruins.There's no rebuilding from that. Abject's late-game push decides it.
109:50 Losing only less than half of his army, Casework seems to be fine.A cheap fight for Abject — the losses are light.
110:04 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
110:21 Casework moves out with his armies.No more waiting. Casework pushes.
110:56 Abject pushes with speedlots leading, goons behind, templar held back for the storm.Everything Abject has built comes forward at once.
111:07 The battle to decide the game begins!Neither side backs off — the battle is joined.
111:33 Casework is sieged behind the minefield and Abject's zealots never reach the tanks.Casework holds the late-game siege — what a defensive stand!
112:04 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
112:19 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.A cheap fight for Casework — the losses are light.
🎙 Dead even — neither player has found the edge yet.
112:29 Casework decides to put some pressure on his opponent.Here it comes: Casework crosses the map with everything.
112:51 Abject moves out with his armies.No more waiting. Abject pushes.
113:09 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
113:50 EMP lands on the templar and the archons! Casework's tanks shred what is left of Abject.The final army does its work — Casework breaks Abject late.
113:57 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
114:15 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
114:44 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.This is the big one — Casework commits the late-game army.
115:07 Carriers massed and interceptors away — Abject finally moves on the tank line.This is the big one — Abject commits the late-game army.
115:16 Currently, Casework and Abject appear to have around the same army size.The armies weigh the same — dead even on the field.
🎙 The armies trade evenly; this one is still anyone's game.
115:38 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
116:04 Abject's storms land right on the marines — Casework's push evaporates in front of the nexus.Casework throws the endgame army in and Abject simply refuses to lose.
116:34 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
116:50 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
117:08 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.This is the big one — Casework commits the late-game army.
117:22 Unwilling to make the game too long, Abject starts moving out.Here it comes: Abject crosses the map with everything.
117:48 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
118:10 RECALL! Abject's entire army appears in the middle of Casework's base and there is nothing home!The final army does its work — Abject breaks Casework late.
118:28 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
118:58 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
119:27 Vultures screen the flanks and the siege line advances. Casework is coming.Everything Casework has built comes forward at once.
119:43 Abject pushes with speedlots leading, goons behind, templar held back for the storm.This is the big one — Abject commits the late-game army.
119:57 Both Casework and Abject appear to have equal amount of units.The armies weigh the same — dead even on the field.
120:15 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
120:37 EMP lands on the arbiters! Abject's recall is stranded and Casework cleans it up.Casework holds the late-game siege — what a defensive stand!
121:03 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
121:24 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
121:44 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.This is the big one — Casework commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
122:01 Abject has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Abject commits the late-game army.
122:28 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
122:40 RECALL! Abject's entire army appears in the middle of Casework's base and there is nothing home!The final army does its work — Abject breaks Casework late.
123:16 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
123:29 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
123:51 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.Max supply, full upgrades: Casework moves out to end it.
124:22 Abject decides to put some pressure on his opponent.Abject has seen enough — the army moves out.
124:42 Casework has more expansions than Abject.Casework runs 1 more bases than Abject. That compounds.
124:59 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
125:14 Casework kills off Abject's armies and continues pushing!The engagement breaks Abject's way of life — Casework marches on.
125:37 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
126:03 Losing only less than half of his army, Casework seems to be fine.A cheap fight for Abject — the losses are light.
126:17 Casework has the vessel count for those templar now. The mech ball rolls out.Everything Casework has built comes forward at once.
126:49 Abject has arbiters. Somewhere on this map an army is about to appear out of nothing.This is the big one — Abject commits the late-game army.
127:00 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
127:27 Abject's storms land right on the marines — Casework's push evaporates in front of the nexus.Abject holds the late-game siege — what a defensive stand!
127:37 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
128:14 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
🎙 Nothing between them. One engagement could decide it.
128:21 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.Max supply, full upgrades: Casework moves out to end it.
128:41 Abject pushes with speedlots leading, goons behind, templar held back for the storm.Max supply, full upgrades: Abject moves out to end it.
129:03 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
129:38 Casework's mines and tanks catch the dragoons in the open — Abject loses everything.The final army does its work — Casework breaks Abject late.
129:45 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework takes a bite out of Abject's force and backs off.
130:20 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
130:39 Casework's forces appear to be larger compared to Abject's!Casework's army is visibly the bigger one — Abject should not take this fight.
130:51 Vultures screen the flanks and the siege line advances. Casework is coming.This is the big one — Casework commits the late-game army.
131:20 Carriers massed and interceptors away — Abject finally moves on the tank line.This is the big one — Abject commits the late-game army.
🎙 Dead even — neither player has found the edge yet.
131:30 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
131:57 EMP lands on the arbiters! Abject's recall is stranded and Casework cleans it up.Casework holds the late-game siege — what a defensive stand!
132:18 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
132:36 Losing only less than half of his army, Abject seems to be fine.Casework keeps most of his army intact through the exchange.
133:08 Casework has the vessel count for those templar now. The mech ball rolls out.This is the big one — Casework commits the late-game army.
133:21 Stasis to split the tanks, then everything in — Abject commits!Everything Abject has built comes forward at once.
133:38 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
134:00 With beautiful placement, Casework successfully fends off Abject's attacks.Casework takes the fight on his terms and sends Abject home with nothing.
134:24 Losing only less than half of his army, Casework seems to be fine.Abject keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
134:37 It seems that Casework only managed to destroy less than half of Abject's army.Casework takes a bite out of Abject's force and backs off.
135:10 Casework has the vessel count for those templar now. The mech ball rolls out.Everything Casework has built comes forward at once.
135:20 Abject pushes with speedlots leading, goons behind, templar held back for the storm.Everything Abject has built comes forward at once.
135:51 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
135:59 Casework is sieged behind the minefield and Abject's zealots never reach the tanks.Abject throws the endgame army in and Casework simply refuses to lose.
136:37 After that battle, Casework still has most of his army with him.Abject keeps most of his army intact through the exchange.
136:44 After that battle, Abject still has most of his army with him.Casework keeps most of his army intact through the exchange.
137:05 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.Max supply, full upgrades: Casework moves out to end it.
137:27 Casework appears to have more army than Abject!Casework's army is visibly the bigger one — Abject should not take this fight.
🎙 Nothing between them. One engagement could decide it.
137:50 The two armies meet and a large battle starts to engage!The dance is over. They fight.
138:13 Casework sieged too far forward and Abject's speedlots got in among the tanks.Casework throws the endgame army in and Abject simply refuses to lose.
138:44 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.Casework keeps most of his army intact through the exchange.
138:51 Losing only less than half of his army, Casework seems to be fine.Abject keeps most of his army intact through the exchange.
139:11 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.Max supply, full upgrades: Casework moves out to end it.
139:45 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
139:52 Casework kills off Abject's armies and continues pushing!Abject's army evaporates. Casework doesn't even slow down.
140:19 Casework destroyed less army than he should, only less than half of Abject's army has been decimated.Casework clips Abject's army — real damage, but Abject fights on.
140:37 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.A cheap fight for Abject — the losses are light.
🎙 Dead even — neither player has found the edge yet.
141:00 Vultures screen the flanks and the siege line advances. Casework is coming.This is the big one — Casework commits the late-game army.
141:28 The battle to decide the game begins!The dance is over. They fight.
141:41 Casework breaks the choke at last — Abject's zealots are gone and the tanks are inside the natural.There's no rebuilding from that. Casework's late-game push decides it.
141:59 With excellent skills and micro, Abject managed to fend off Casework while losing less than half of his army.Casework keeps most of his army intact through the exchange.
142:25 It seems that Abject only managed to destroy less than half of Casework's army.Abject takes a bite out of Casework's force and backs off.
142:54 Unwilling to make the game too long, Casework starts moving out.No more waiting. Casework pushes.
143:20 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
143:36 All of a sudden, Abject has no armies left while Casework is continuing to push across the map!Abject's army evaporates. Casework doesn't even slow down.
143:59 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
🎙 The scales tip toward Casework — a lead, but not a safe one.
144:08 With excellent skills and micro, Casework managed to fend off Abject while losing less than half of his army.Abject keeps most of his army intact through the exchange.
144:45 Reaver! Reaver! Abject's reaver is killing off most of Casework's workers!Casework looks away for one second and Abject makes him pay for it.
144:52 Casework appears to have more army than Abject!Count the units: Casework has the edge over Abject right now.
145:23 Casework has the vessel count for those templar now. The mech ball rolls out.Max supply, full upgrades: Casework moves out to end it.
145:37 The two armies meet and a large battle starts to engage!The dance is over. They fight.
146:00 Casework breaks the choke at last — Abject's zealots are gone and the tanks are inside the natural.There's no rebuilding from that. Casework's late-game push decides it.
146:30 Losing only less than half of his army, Abject seems to be fine.A cheap fight for Casework — the losses are light.
146:38 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
147:12 Tanks, goliaths, vessels, and a minefield laid ahead of them — Casework starts the long push.Max supply, full upgrades: Casework moves out to end it.
🎙 Slight advantage Casework as the game develops.
147:26 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
147:42 The storm never came. Casework's vessels drained it all and the mech ball rolled straight through Abject.There's no rebuilding from that. Casework's late-game push decides it.
148:09 After that battle, Abject still has most of his army with him.A cheap fight for Casework — the losses are light.
148:34 After that battle, Casework still has most of his army with him.A cheap fight for Abject — the losses are light.
148:43 Casework decides to move out with his armies.Casework tightens the formation and starts the long walk.
149:15 Looking at the opponent's overwhelming forces, Abject GGs!That's it. Abject looks at the field one last time and concedes.
That's the game: Casework defeats Abject, settled in the late game.
G4 Kohlrabi Protoss 2–2 Zerg Vigilance WIN New Bloody Ridge New Bloody Ridge
■ Kohlrabi ■ Vigilance army value
■ Kohlrabi ■ Vigilance economy
Play-by-play (48 lines)
0:07 The game starts with Purple Kohlrabi spawning at s1 and Orange Vigilance spawning at s2.Kohlrabi takes s1 in Purple; across the map, Vigilance settles in at s2 in Orange.
0:32 Kohlrabi opens Forge Fast Expand against Vigilance's 12 Hatch.Scouting done, plans revealed: Kohlrabi's Forge Fast Expand against Vigilance's 12 Hatch.
— The early game —
1:21 Kohlrabi warps in a nexus.More workers, more money: Kohlrabi expands.
1:37 Vigilance places down a hatchery.Quietly, Vigilance adds a base. These are the moves that decide long games.
2:26 Kohlrabi is putting some early pressure on with his dragoons.Kohlrabi goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:47 Vigilance is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Vigilance: the first units are already marching.
3:13 Kohlrabi's number of expansions are equal to Vigilance's.The economies mirror one another. Nothing between Kohlrabi and Vigilance yet.
3:47 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
4:21 Vigilance with some nice speedling surrounds killed Kohlrabi's zealots!Kohlrabi wasn't ready. Vigilance's early aggression takes the lead.
5:06 Kohlrabi lost about half of his army in that battle.Vigilance pays for that trade with about half his army.
5:42 Kohlrabi destroyed less army than he should, only less than half of Vigilance's army has been decimated.Kohlrabi takes a bite out of Vigilance's force and backs off.
6:13 Eager to end the game, Kohlrabi moves out with his armies.No more waiting. Kohlrabi pushes.
6:27 Vigilance's speedlings rapidly push out across the map.Vigilance tests the door early. Is anyone home?
7:12 Vigilance places down a hatchery.Vigilance plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Vigilance — a lead, but not a safe one.
7:46 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
8:12 Kohlrabi failed to break Vigilance's zergling line of defense.Kohlrabi's early gamble buys nothing — Vigilance's defense was already in place.
8:42 Losing only less than half of his army, Vigilance seems to be fine.Kohlrabi keeps most of his army intact through the exchange.
9:13 Kohlrabi has lost about half of his army in that battle.Half of Vigilance's force stays on that battlefield.
— The mid game —
10:00 Kohlrabi warps in a nexus.Kohlrabi plants a new base and dares his opponent to punish it.
10:23 Kohlrabi is putting some early pressure on with his dragoons.No patience from Kohlrabi: the first units are already marching.
10:52 Vigilance's speedlings rapidly push out across the map.Vigilance tests the door early. Is anyone home?
11:34 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:03 Kohlrabi failed to break Vigilance's zergling line of defense.Kohlrabi's early gamble buys nothing — Vigilance's defense was already in place.
🎙 Slight advantage Vigilance as the game develops.
12:36 Kohlrabi destroyed less army than he should, only less than half of Vigilance's army has been decimated.Kohlrabi clips Vigilance's army — real damage, but Vigilance fights on.
13:15 After that battle, Kohlrabi still has most of his army with him.A cheap fight for Vigilance — the losses are light.
13:45 Kohlrabi decides to put some pressure on his opponent.Here it comes: Kohlrabi crosses the map with everything.
14:10 Vigilance is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Vigilance tests the door early. Is anyone home?
14:50 Vigilance places down a hatchery.Vigilance takes another base — the economy widens.
15:08 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
15:43 Vigilance with his speedlings successfully defend against Kohlrabi's early zealot pressure.Kohlrabi's early gamble buys nothing — Vigilance's defense was already in place.
— The late game —
16:27 Losing only less than half of his army, Vigilance seems to be fine.A cheap fight for Kohlrabi — the losses are light.
16:54 After that battle, Vigilance destroyed about half of Kohlrabi's army.Half of Kohlrabi's force is gone — Vigilance took it apart.
🎙 The scales tip toward Vigilance — a lead, but not a safe one.
17:26 Kohlrabi warps in a nexus.Kohlrabi plants a new base and dares his opponent to punish it.
17:55 Eager to end the game, Vigilance moves out with his armies.Here it comes: Vigilance crosses the map with everything.
18:36 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
18:54 All of a sudden, Kohlrabi has no armies left while Vigilance is continuing to push across the map!The engagement breaks Kohlrabi's way of life — Vigilance marches on.
19:27 Vigilance only destroyed about half of Kohlrabi's army.Vigilance cuts Kohlrabi's army in half.
20:06 Losing only less than half of his army, Vigilance seems to be fine.Kohlrabi keeps most of his army intact through the exchange.
20:33 Vigilance starts pushing across the map.Here it comes: Vigilance crosses the map with everything.
21:12 After suffering a devastating loss in the battle, Kohlrabi GGs!Kohlrabi GGs. A hard-fought game comes to its end.
Vigilance takes it — the early game decided this one.
G5 WIN Jumpily Zerg 3–2 Terran Swiftly Destination Destination
■ Jumpily ■ Swiftly army value
■ Jumpily ■ Swiftly economy
Play-by-play (51 lines)
0:07 Jumpily spawns at s1 in Purple while Swiftly spawns at s2 in Teal.Cross positions or close ones, it starts here: Jumpily at s1, Swiftly at s2.
0:46 Jumpily opens 12 Hatch against Swiftly's 14 CC.Jumpily shows 12 Hatch — Swiftly has gone 14 CC. The clock starts on who blinks first.
— The early game —
1:06 Jumpily places down a hatchery.Jumpily takes another base — the economy widens.
1:38 Swiftly places down a command center.Swiftly plants a new base and dares his opponent to punish it.
2:10 Jumpily with a large number of zerglings starts pushing out.No patience from Jumpily: the first units are already marching.
🎙 Even footing again — the tension builds.
2:52 Attempting to end the game, Swiftly moves out with his armies.Here it comes: Swiftly crosses the map with everything.
3:23 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
3:59 Mismicro from Swiftly gave opportunity to Jumpily! Jumpily is still pushing and putting pressure with his zerglings!Swiftly wasn't ready. Jumpily's early aggression takes the lead.
4:34 After that battle, Swiftly still has most of his army with him.Jumpily keeps most of his army intact through the exchange.
4:56 Losing only less than half of his army, Jumpily seems to be fine.Swiftly keeps most of his army intact through the exchange.
5:28 Jumpily with a large number of zerglings starts pushing out.Jumpily goes early — pressure before either side is ready.
5:58 Swiftly feels confident with his marines and decides to push out.Swiftly goes early — pressure before either side is ready.
6:45 Swiftly places down a command center.Swiftly takes another base — the economy widens.
7:10 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 The armies trade evenly; this one is still anyone's game.
7:39 Nice placement by Jumpily, Swiftly can't even find a hole to poke through with his marines.Jumpily holds the early rush without blinking.
8:21 Losing only less than half of his army, Jumpily seems to be fine.Swiftly keeps most of his army intact through the exchange.
8:53 About half of Swiftly's army has been decimated in that battle.Half of Jumpily's force stays on that battlefield.
9:09 Jumpily with a large number of zerglings starts pushing out.No patience from Jumpily: the first units are already marching.
— The mid game —
9:45 Jumpily places down a hatchery.Jumpily plants a new base and dares his opponent to punish it.
10:28 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
10:49 Nice control from Jumpily! He killed Swiftly's marines and continues pressuring!Swiftly wasn't ready. Jumpily's early aggression takes the lead.
11:27 After that battle, Swiftly still has most of his army with him.Jumpily keeps most of his army intact through the exchange.
11:51 With excellent skills and micro, Jumpily managed to fend off Swiftly while losing less than half of his army.Swiftly keeps most of his army intact through the exchange.
🎙 Swiftly is a step behind and knows it.
12:30 Unwilling to make the game too long, Jumpily starts moving out.No more waiting. Jumpily pushes.
13:05 Both Jumpily and Swiftly appears to have equal expansions now.The economies mirror one another. Nothing between Jumpily and Swiftly yet.
13:33 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
14:05 Mismicro from Swiftly gave opportunity to Jumpily! Jumpily is still pushing and putting pressure with his zerglings!The early pressure works — Jumpily breaks Swiftly's front door.
14:47 Swiftly has lost about half of his army in that battle.Jumpily pays for that trade with about half his army.
15:05 Losing only less than half of his army, Jumpily seems to be fine.Swiftly keeps most of his army intact through the exchange.
15:34 Jumpily with a large number of zerglings starts pushing out.No patience from Jumpily: the first units are already marching.
16:05 Swiftly places down a command center.Swiftly plants a new base and dares his opponent to punish it.
— The late game —
16:39 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 Jumpily holds the stronger army for now.
17:24 Mismicro from Swiftly gave opportunity to Jumpily! Jumpily is still pushing and putting pressure with his zerglings!The early pressure works — Jumpily breaks Swiftly's front door.
17:44 Swiftly has lost about half of his army in that battle.Jumpily pays for that trade with about half his army.
18:27 Losing only less than half of his army, Jumpily seems to be fine.Swiftly keeps most of his army intact through the exchange.
18:56 Jumpily is putting early pressure with his zerglings.No patience from Jumpily: the first units are already marching.
19:31 Jumpily places down a hatchery.Quietly, Jumpily adds a base. These are the moves that decide long games.
19:59 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
20:36 The battle outcome favors Jumpily as Swiftly's armies melt into Jumpily's armies' weapon fire!Swiftly's army evaporates. Jumpily doesn't even slow down.
🎙 Jumpily's force dwarfs what Swiftly has left on the field.
21:00 About half of Swiftly's army has been decimated in that battle.Jumpily pays for that trade with about half his army.
21:34 Losing only less than half of his army, Jumpily seems to be fine.Swiftly keeps most of his army intact through the exchange.
22:04 Swiftly having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Swiftly taps.
Jumpily takes it — the early game decided this one.