◆ SHAKURAS Reborn
← Amateur Division 2
Amateur League · Amateur Division 2 · Season 1 · Round 15 · Bo5 · Tue, Sep 22 2026 · 16:00 server time
GG Iota 0 – 3 Curse These Metal Hands

Games

3 · · ▶ replay
G1 Jitter Terran 0–1 Terran Befuddled WIN Requiem Requiem
■ Jitter ■ Befuddled army value
■ Jitter ■ Befuddled economy
Play-by-play (56 lines)
0:15 The game starts with White Befuddled spawning at s3 and Purple Jitter spawning at s4.We're underway — Befuddled spawns at s3, Jitter answers from s4.
0:42 Befuddled gets One Fact FE against Jitter's One Fact FE.Befuddled commits to One Fact FE; Jitter answers with One Fact FE.
— The early game —
1:19 Befuddled places down a command center.Befuddled takes another base — the economy widens.
1:34 Jitter places down a command center.Jitter plants a new base and dares his opponent to punish it.
2:14 Befuddled figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Befuddled slides the first vultures across the map — early mines, early pressure.
🎙 The armies trade evenly; this one is still anyone's game.
2:33 Jitter starts pushing across the map.Jitter has seen enough — the army moves out.
3:19 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:38 With enough marines, Befuddled successfully defend against Jitter's marines.Befuddled holds the early rush without blinking.
4:17 That attack didn't seem to do much damage, Jitter destroyed only less than half of Befuddled's army.Jitter takes a bite out of Befuddled's force and backs off.
4:41 Befuddled destroyed less army than he should, only less than half of Jitter's army has been decimated.Befuddled takes a bite out of Jitter's force and backs off.
5:26 Befuddled is in quite a huge army disadvantage, he doesn't have what it takes to win against Jitter's army.Befuddled is badly outgunned — Jitter's force is a size larger.
5:39 Jitter places down a command center.Quietly, Jitter adds a base. These are the moves that decide long games.
6:24 Befuddled decides to put on early pressure on his opponent by bringing out his marines.Befuddled slides the first vultures across the map — early mines, early pressure.
6:48 Befuddled places down a command center.Quietly, Befuddled adds a base. These are the moves that decide long games.
🎙 Befuddled edges ahead on army strength.
7:19 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
7:57 Nice marine placement by Jitter, Befuddled can't even find a hole to poke through with his marines.Befuddled's early gamble buys nothing — Jitter's defense was already in place.
8:22 Losing only less than half of his army, Jitter seems to be fine.A cheap fight for Befuddled — the losses are light.
8:48 Losing only less than half of his army, Befuddled seems to be fine.A cheap fight for Jitter — the losses are light.
9:22 Eager to end the game, Befuddled moves out with his armies.Here it comes: Befuddled crosses the map with everything.
9:55 Jitter figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Jitter slides the first vultures across the map — early mines, early pressure.
10:13 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
10:45 Befuddled showed some epic marine micro, Jitter lost all of his fighting marines!The early pressure works — Befuddled breaks Jitter's front door.
11:22 With excellent skills and micro, Jitter managed to fend off Befuddled while losing less than half of his army.A cheap fight for Befuddled — the losses are light.
🎙 Befuddled edges ahead on army strength.
11:55 After that battle, Befuddled still has most of his army with him.A cheap fight for Jitter — the losses are light.
12:29 Jitter places down a command center.Quietly, Jitter adds a base. These are the moves that decide long games.
12:51 Befuddled decides to put on early pressure on his opponent by bringing out his marines.Befuddled slides the first vultures across the map — early mines, early pressure.
13:17 Befuddled places down a command center.Quietly, Befuddled adds a base. These are the moves that decide long games.
13:54 The two armies meet and a large battle starts to engage!The dance is over. They fight.
14:23 With enough marines, Befuddled kills off Jitter's defending marines.The early pressure works — Befuddled breaks Jitter's front door.
14:49 About half of Jitter's army has been decimated in that battle.Befuddled pays for that trade with about half his army.
15:26 After that battle, Befuddled still has most of his army with him.Jitter keeps most of his army intact through the exchange.
16:00 Befuddled's number of expansions are equal to Jitter's.Base for base, they're level — Befuddled and Jitter match each other.
🎙 Befuddled holds the stronger army for now.
— The mid game —
16:35 Befuddled's vulture-tank ball is getting large, and it starts to roll out of the base!Befuddled's tank line crawls forward — siege by siege, the map shrinks.
17:04 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
17:31 All of a sudden, Jitter has no armies left while Befuddled is continuing to push across the map!A clean, brutal win for Befuddled. The push continues.
18:01 Jitter lost about half of his army in that battle.Befuddled pays for that trade with about half his army.
18:32 With excellent skills and micro, Befuddled managed to fend off Jitter while losing less than half of his army.A cheap fight for Jitter — the losses are light.
19:10 Dropship! Dropship! Jitter drops some vultures into Befuddled's mineral line!Jitter gets into Befuddled's mineral line — workers are dying.
19:26 Befuddled feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Befuddled's tank line crawls forward — siege by siege, the map shrinks.
19:57 Jitter places down a command center.Quietly, Jitter adds a base. These are the moves that decide long games.
20:42 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 It's all going Befuddled's way right now.
21:11 Speed vulture micro in combination with tanks is definitely imbalanced! Befuddled is slicing through Jitter's army!Jitter's defense bends, then snaps. Befuddled takes the middle of the game.
🎙 Befuddled has built a commanding army lead — Jitter needs something special here.
21:43 Jitter lost more than half of his army in that battle.Befuddled limps away with less than half the army he arrived with.
22:12 After that battle, Befuddled still has most of his army with him.A cheap fight for Jitter — the losses are light.
22:36 Befuddled feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Befuddled's tank line crawls forward — siege by siege, the map shrinks.
23:14 Looking at the opponent's overwhelming forces, Jitter GGs!Jitter types it out: GG.
Jitter taps out. Befuddled's mid game was simply better.
G2 Tantrum Zerg 0–2 Protoss Logizomechanophobia WIN Fortress Fortress
■ Tantrum ■ Logizomechanophobia army value
■ Tantrum ■ Logizomechanophobia economy
Play-by-play (64 lines)
0:07 Tantrum spawns in Blue at s1 while Logizomechanophobia spawns in Teal at s3.Cross positions or close ones, it starts here: Tantrum at s1, Logizomechanophobia at s3.
0:38 Tantrum opens 12 Pool against Logizomechanophobia's Forge Fast Expand.Tantrum commits to 12 Pool; Logizomechanophobia answers with Forge Fast Expand.
— The early game —
1:10 Tantrum places down a hatchery.Tantrum takes another base — the economy widens.
1:39 Logizomechanophobia warps in a nexus.Logizomechanophobia plants a new base and dares his opponent to punish it.
2:01 Tantrum pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Tantrum: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:33 Logizomechanophobia's zealots and dragoon mixture is rolling across the map.Logizomechanophobia goes early — pressure before either side is ready.
3:14 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
3:32 Logizomechanophobia successfully fends off Tantrum's attacks.Logizomechanophobia holds! The push breaks against a perfect defense.
4:03 With excellent skills and micro, Logizomechanophobia managed to fend off Tantrum while losing less than half of his army.A cheap fight for Tantrum — the losses are light.
4:25 Logizomechanophobia only destroyed about half of Tantrum's army.Logizomechanophobia cuts Tantrum's army in half.
5:11 Tantrum's speedlings rapidly push out across the map.Tantrum tests the door early. Is anyone home?
5:43 Logizomechanophobia's zealots and dragoon mixture is rolling across the map.Logizomechanophobia tests the door early. Is anyone home?
5:57 Tantrum places down a hatchery.Tantrum plants a new base and dares his opponent to punish it.
6:40 Logizomechanophobia desperate in getting his economy pumped up, expands to another location.Logizomechanophobia takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:02 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
7:22 Logizomechanophobia kills off all of Tantrum's offensive zerglings with his zealots.Tantrum's early gamble buys nothing — Logizomechanophobia's defense was already in place.
8:00 Tantrum destroyed less army than he should, only less than half of Logizomechanophobia's army has been decimated.Tantrum takes a bite out of Logizomechanophobia's force and backs off.
8:20 Tantrum has lost about half of his army in that battle.Half of Logizomechanophobia's force stays on that battlefield.
9:00 Logizomechanophobia's forces appear to be larger compared to Tantrum's!Logizomechanophobia's army is visibly the bigger one — Tantrum should not take this fight.
9:33 Tantrum is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tantrum tests the door early. Is anyone home?
10:05 Logizomechanophobia moves out with his armies.Logizomechanophobia tightens the formation and starts the long walk.
10:38 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
10:52 Logizomechanophobia was out-microed by Tantrum and loses all his attacking forces.Logizomechanophobia commits and it's the wrong call — Tantrum cleans it up.
🎙 Even footing again — the tension builds.
11:20 With excellent skills and micro, Tantrum managed to fend off Logizomechanophobia while losing less than half of his army.A cheap fight for Logizomechanophobia — the losses are light.
11:51 Losing only less than half of his army, Logizomechanophobia seems to be fine.Tantrum keeps most of his army intact through the exchange.
12:31 Tantrum pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tantrum tests the door early. Is anyone home?
12:52 Logizomechanophobia is putting some early pressure on with his dragoons.Logizomechanophobia tests the door early. Is anyone home?
13:29 Tantrum places down a hatchery.Tantrum plants a new base and dares his opponent to punish it.
13:46 Logizomechanophobia warps in a nexus.Quietly, Logizomechanophobia adds a base. These are the moves that decide long games.
14:33 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
14:44 Tantrum failed to break Logizomechanophobia's defending line of zealots.Logizomechanophobia holds the early rush without blinking.
15:32 With excellent skills and micro, Logizomechanophobia managed to fend off Tantrum while losing less than half of his army.Tantrum keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
15:50 About half of Tantrum's army has been decimated in that battle.Logizomechanophobia pays for that trade with about half his army.
— The mid game —
16:24 Tantrum now has enough hydralisk to take the game! ... Or so he thinks.Tantrum's hydra wave rolls out — this is the timing Zerg lives for.
16:56 Unwilling to make the game too long, Logizomechanophobia starts moving out.Logizomechanophobia tightens the formation and starts the long walk.
17:16 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
17:43 Tantrum failed to bring in overlords as Logizomechanophobia's dark templar slice through his hydralisk army!Tantrum's defense bends, then snaps. Logizomechanophobia takes the middle of the game.
18:10 Tantrum has lost about half of his army in that battle.Half of Logizomechanophobia's force stays on that battlefield.
18:53 After that battle, Logizomechanophobia still has most of his army with him.Tantrum keeps most of his army intact through the exchange.
19:17 Logizomechanophobia is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Logizomechanophobia starts the push.
— The late game —
19:48 At the moment, Logizomechanophobia seems to have more units than Tantrum.Count the units: Logizomechanophobia has the edge over Tantrum right now.
🎙 Slight advantage Logizomechanophobia as the game develops.
20:15 Tantrum places down a hatchery.More workers, more money: Tantrum expands.
20:41 Logizomechanophobia warps in a nexus.Quietly, Logizomechanophobia adds a base. These are the moves that decide long games.
21:10 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
21:47 All of a sudden, Tantrum has no armies left while Logizomechanophobia is continuing to push across the map!The engagement breaks Tantrum's way of life — Logizomechanophobia marches on.
22:19 Tantrum has lost about half of his army in that battle.Logizomechanophobia pays for that trade with about half his army.
22:37 Tantrum destroyed less army than he should, only less than half of Logizomechanophobia's army has been decimated.Tantrum clips Logizomechanophobia's army — real damage, but Logizomechanophobia fights on.
23:19 Looks like Logizomechanophobia is going to push out with his archons and speedlots!Logizomechanophobia hits the timing — this push arrives exactly when it hurts.
23:41 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
24:15 Tantrum failed to bring in overlords as Logizomechanophobia's dark templar slice through his hydralisk army!Tantrum's defense bends, then snaps. Logizomechanophobia takes the middle of the game.
🎙 It's all going Logizomechanophobia's way right now.
24:49 Tantrum lost about half of his army in that battle.Logizomechanophobia pays for that trade with about half his army.
25:21 Tantrum destroyed less army than he should, only less than half of Logizomechanophobia's army has been decimated.Tantrum clips Logizomechanophobia's army — real damage, but Logizomechanophobia fights on.
25:33 Looks like Logizomechanophobia is going to push out with his archons and speedlots!The composition is ready; Logizomechanophobia starts the push.
26:18 After suffering a devastating loss in the battle, Tantrum GGs!That's it. Tantrum looks at the field one last time and concedes.
GG. Logizomechanophobia closes it out over Tantrum.
G3 Bourbon Protoss 0–3 Terran Wolfhound WIN Odyssey Odyssey
■ Bourbon ■ Wolfhound army value
■ Bourbon ■ Wolfhound economy
Play-by-play (51 lines)
0:09 The Purple Wolfhound spawns at s1 while Green Bourbon spawns at s2.We're underway — Wolfhound spawns at s1, Bourbon answers from s2.
0:44 Bourbon gets 14 Nexus against Wolfhound's 1 Fact Double Expand.Wolfhound shows 1 Fact Double Expand — Bourbon has gone 14 Nexus. The clock starts on who blinks first.
— The early game —
1:21 Wolfhound places down a command center.Wolfhound plants a new base and dares his opponent to punish it.
1:44 Bourbon warps in a nexus.Bourbon takes another base — the economy widens.
2:19 Wolfhound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Wolfhound tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:59 Bourbon decides to move out with his armies.No more waiting. Bourbon pushes.
3:27 Bourbon's forces appear to be larger compared to Wolfhound's!Count the units: Bourbon has the edge over Wolfhound right now.
4:02 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
4:20 Bourbon failed to kill off Wolfhound's defending marines.Bourbon's early gamble buys nothing — Wolfhound's defense was already in place.
5:07 After that battle, Wolfhound still has most of his army with him.A cheap fight for Bourbon — the losses are light.
5:24 After that battle, Bourbon still has most of his army with him.Wolfhound keeps most of his army intact through the exchange.
6:01 Wolfhound decides to put on early pressure on his opponent by bringing out his marines.Wolfhound goes early — pressure before either side is ready.
6:37 Bourbon decides to push out with his dragoon.Bourbon goes early — pressure before either side is ready.
7:15 Wolfhound places down a command center.Wolfhound takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:39 Bourbon warps in a nexus.Quietly, Bourbon adds a base. These are the moves that decide long games.
8:02 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
8:51 Wolfhound's defending marines kills Bourbon's early goons.Bourbon's early gamble buys nothing — Wolfhound's defense was already in place.
9:25 Bourbon destroyed less army than he should, only less than half of Wolfhound's army has been decimated.Bourbon takes a bite out of Wolfhound's force and backs off.
9:56 Bourbon lost about half of his army in that battle.Wolfhound pays for that trade with about half his army.
10:18 Wolfhound bravely pushes out with his marines and vultures.No patience from Wolfhound: the first units are already marching.
10:54 Bourbon decides to put some pressure on his opponent.Bourbon tightens the formation and starts the long walk.
11:18 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
12:05 Wolfhound successfully kills off Bourbon's dragoons with nice marine micro.The early pressure works — Wolfhound breaks Bourbon's front door.
🎙 Wolfhound has built a commanding army lead — Bourbon needs something special here.
12:36 About half of Bourbon's army has been decimated in that battle.Half of Wolfhound's force stays on that battlefield.
13:11 Losing only less than half of his army, Wolfhound seems to be fine.Bourbon keeps most of his army intact through the exchange.
13:41 Wolfhound decides to put on early pressure on his opponent by bringing out his marines.Wolfhound goes early — pressure before either side is ready.
14:07 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
14:46 With really nice micro, Wolfhound kills off Bourbon's dragoons.Bourbon wasn't ready. Wolfhound's early aggression takes the lead.
🎙 Bourbon is hanging on by a thread against Wolfhound's army.
15:17 Bourbon lost more than half of his army in that battle.Wolfhound limps away with less than half the army he arrived with.
15:46 Losing only less than half of his army, Wolfhound seems to be fine.A cheap fight for Bourbon — the losses are light.
16:13 Wolfhound destroys Bourbon's nexus, denying expansions.The base falls. Wolfhound rips Bourbon's economy back a full step.
16:40 Wolfhound places down a command center.Wolfhound plants a new base and dares his opponent to punish it.
17:18 Bourbon warps in a nexus.Bourbon takes another base — the economy widens.
17:46 Bourbon warps in a nexus.Bourbon plants a new base and dares his opponent to punish it.
— The mid game —
18:23 Wolfhound is moving his vulture-tank ball towards his opponent!Wolfhound's mid-game army is assembled — and it's moving.
19:01 Wolfhound appears to have more army than Bourbon!Count the units: Wolfhound has the edge over Bourbon right now.
— The late game —
19:26 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 It's all going Wolfhound's way right now.
20:07 Nice tank micro from Wolfhound! Bourbon's dragoon micro was no match and was completely savaged!Bourbon's defense bends, then snaps. Wolfhound takes the middle of the game.
20:31 Bourbon seems to lose most of his army in that battle.That fight gutted Wolfhound — more than half the force is gone.
21:06 With excellent skills and micro, Wolfhound managed to fend off Bourbon while losing less than half of his army.Bourbon keeps most of his army intact through the exchange.
21:42 Attempting to end the game, Wolfhound moves out with his armies.Wolfhound has seen enough — the army moves out.
22:05 Bourbon having no armies left to defend, has no choice but to tap out.Bourbon GGs. A hard-fought game comes to its end.
GG. Wolfhound closes it out over Bourbon.