◆ SHAKURAS Reborn
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Amateur League · Amateur Division 2 · Season 1 · Round 11 · Bo5 · Tue, Sep 8 2026 · 16:00 server time
Left ball of flash 1 – 3 GG Iota

Games

4 · · ▶ replay
G1 WIN Listen Terran 1–0 Zerg Tantrum Fortress Fortress
■ Listen ■ Tantrum army value
■ Listen ■ Tantrum economy
Play-by-play (44 lines)
0:07 Tantrum spawns at s3 in Green while Listen spawns at s4 in Red.Tantrum in Green at s3. Listen in Red at s4. The map is set.
0:50 Listen opens 2 Rax FE against Tantrum's 12 Hatch.Tantrum commits to 12 Hatch; Listen answers with 2 Rax FE.
— The early game —
1:14 Tantrum places down a hatchery.Quietly, Tantrum adds a base. These are the moves that decide long games.
1:49 Listen places down a command center.More workers, more money: Listen expands.
2:28 Unwilling to make the game too long, Tantrum starts moving out.No more waiting. Tantrum pushes.
🎙 Nothing between them. One engagement could decide it.
3:11 Listen starts pushing out with his marines.No patience from Listen: the first units are already marching.
3:27 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
4:06 Tantrum failed to kill off Listen's defending marines.Listen holds the early rush without blinking.
4:42 Losing only less than half of his army, Listen seems to be fine.Tantrum keeps most of his army intact through the exchange.
5:24 Tantrum lost about half of his army in that battle.Listen pays for that trade with about half his army.
5:46 Tantrum with a large number of zerglings starts pushing out.No patience from Tantrum: the first units are already marching.
6:37 Eager to end the game, Listen moves out with his armies.Here it comes: Listen crosses the map with everything.
7:03 Tantrum places down a hatchery.More workers, more money: Tantrum expands.
7:36 Listen places down a command center.Quietly, Listen adds a base. These are the moves that decide long games.
🎙 Slight advantage Listen as the game develops.
8:20 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:44 Tantrum's mismicro cost him his zerglings and probably this game! Listen continues pressuring with his marines!Tantrum wasn't ready. Listen's early aggression takes the lead.
— The mid game —
9:20 Listen only destroyed about half of Tantrum's army.Listen cuts Tantrum's army in half.
9:52 Losing only less than half of his army, Listen seems to be fine.A cheap fight for Tantrum — the losses are light.
10:23 Attempting to end the game, Listen moves out with his armies.Here it comes: Listen crosses the map with everything.
11:11 The battle to decide the game begins!The dance is over. They fight.
11:39 Listen kills off Tantrum's zerglings with his marines!Tantrum wasn't ready. Listen's early aggression takes the lead.
🎙 It's all going Listen's way right now.
12:01 About half of Tantrum's army has been decimated in that battle.Listen pays for that trade with about half his army.
12:51 After that battle, Listen still has most of his army with him.A cheap fight for Tantrum — the losses are light.
13:23 Listen starts pushing out with his marines.Listen goes early — pressure before either side is ready.
13:59 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
14:30 Tantrum's mismicro cost him his zerglings and probably this game! Listen continues pressuring with his marines!The early pressure works — Listen breaks Tantrum's front door.
15:01 Tantrum has lost about half of his army in that battle.Half of Listen's force stays on that battlefield.
— The late game —
15:28 Losing only less than half of his army, Listen seems to be fine.Tantrum keeps most of his army intact through the exchange.
16:01 Listen destroys Tantrum's hatchery, denying expansions.Listen finds the weak point and Tantrum's new base is gone.
16:47 Listen decides to put on early pressure with his marines.Listen goes early — pressure before either side is ready.
🎙 The armies are no longer comparable: Listen is far ahead.
17:16 Tantrum places down a hatchery.Quietly, Tantrum adds a base. These are the moves that decide long games.
17:58 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
18:22 Listen gains early map control with his marines!The early pressure works — Listen breaks Tantrum's front door.
19:04 Tantrum lost more than half of his army in that battle.That fight gutted Listen — more than half the force is gone.
19:26 It seems that Tantrum only managed to destroy less than half of Listen's army.Tantrum clips Listen's army — real damage, but Listen fights on.
20:13 Tantrum having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Tantrum taps.
Tantrum taps out. Listen's early game was simply better.
G2 Transplant Zerg 1–1 Terran Jitter WIN Requiem Requiem
■ Transplant ■ Jitter army value
■ Transplant ■ Jitter economy
Play-by-play (48 lines)
0:16 Transplant spawns in Orange at s4 while Jitter spawns in Purple at s1.Transplant takes s4 in Orange; Jitter settles in at s1 in Purple.
0:43 Transplant gets 12 Hatch against Jitter's 14 CC.Transplant commits to 12 Hatch; Jitter answers with 14 CC.
— The early game —
1:22 Transplant places down a hatchery.Quietly, Transplant adds a base. These are the moves that decide long games.
1:39 Jitter decides to expand.More workers, more money: Jitter expands.
2:22 Transplant is putting early pressure with his zerglings.No patience from Transplant: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:45 Jitter starts pushing out with his marines.No patience from Jitter: the first units are already marching.
3:14 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:53 Transplant failed to break through Jitter's marine defense line.Jitter holds the early rush without blinking.
4:38 With excellent skills and micro, Jitter managed to fend off Transplant while losing less than half of his army.Transplant keeps most of his army intact through the exchange.
4:58 After that battle, Transplant still has most of his army with him.Jitter keeps most of his army intact through the exchange.
5:34 Transplant's zerglings are pushing out!Transplant goes early — pressure before either side is ready.
5:58 Jitter decides to put on early pressure with his marines.No patience from Jitter: the first units are already marching.
6:38 Transplant's army is small compared to Jitter!Transplant needs production, fast; Jitter's army has outgrown his.
7:14 Transplant places down a hatchery.Transplant takes another base — the economy widens.
🎙 Jitter holds the stronger army for now.
7:45 Jitter places down a command center.Quietly, Jitter adds a base. These are the moves that decide long games.
8:21 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:47 Transplant failed to break through Jitter's marine defense line.Jitter holds the early rush without blinking.
9:26 Transplant destroyed less army than he should, only less than half of Jitter's army has been decimated.Transplant takes a bite out of Jitter's force and backs off.
9:57 Transplant has lost about half of his army in that battle.Jitter pays for that trade with about half his army.
10:19 Transplant with a large number of zerglings starts pushing out.Transplant goes early — pressure before either side is ready.
10:58 Jitter decides to move out with his armies.Jitter tightens the formation and starts the long walk.
11:29 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:54 Jitter has enough marines to deal with Transplant's zergling pressure.Jitter holds the early rush without blinking.
🎙 Slight advantage Jitter as the game develops.
12:35 With excellent skills and micro, Jitter managed to fend off Transplant while losing less than half of his army.A cheap fight for Transplant — the losses are light.
13:04 After that battle, Transplant still has most of his army with him.Jitter keeps most of his army intact through the exchange.
13:27 Transplant must macro up quickly or Jitter will just roll him over!Transplant needs production, fast; Jitter's army has outgrown his.
14:19 Jitter places down a command center.Jitter takes another base — the economy widens.
14:50 Jitter decides to put on early pressure with his marines.No patience from Jitter: the first units are already marching.
15:09 Transplant places down a hatchery.Quietly, Transplant adds a base. These are the moves that decide long games.
15:44 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
16:13 The battle outcome favors Jitter as Transplant's armies melt into Jitter's armies' weapon fire!A clean, brutal win for Jitter. The push continues.
16:51 Jitter destroyed about half of Transplant's army after that battle.Half of Transplant's force is gone — Jitter took it apart.
🎙 It's all going Jitter's way right now.
17:13 With excellent skills and micro, Jitter managed to fend off Transplant while losing less than half of his army.Transplant keeps most of his army intact through the exchange.
17:55 Jitter starts pushing out with his marines.Jitter goes early — pressure before either side is ready.
18:34 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
18:59 Jitter kills off Transplant's armies and continues pushing!Jitter wins the fight convincingly and keeps rolling forward.
🎙 Transplant is hanging on by a thread against Jitter's army.
19:24 Transplant lost more than half of his army in that battle.Jitter limps away with less than half the army he arrived with.
20:12 Losing only less than half of his army, Jitter seems to be fine.A cheap fight for Transplant — the losses are light.
— The mid game —
20:30 Jitter now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Jitter starts the push.
21:14 Transplant having no armies left to defend, has no choice but to tap out.Transplant types it out: GG.
That's the game: Jitter defeats Transplant, settled in the mid game.
G3 Pankhurst Protoss 1–2 Protoss Sephardic WIN Match Point Match Point
■ Pankhurst ■ Sephardic army value
■ Pankhurst ■ Sephardic economy
Play-by-play (47 lines)
0:13 Sephardic spawns in Blue at s1 while Pankhurst spawns in Red at s2.Sephardic in Blue at s1. Pankhurst in Red at s2. The map is set.
0:49 Pankhurst gets 1 Gate Cybernetics against Sephardic's 1 Gate Cybernetics.Sephardic shows 1 Gate Cybernetics — Pankhurst has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:13 Sephardic warps in a nexus.More workers, more money: Sephardic expands.
1:41 Pankhurst decides to expand.Quietly, Pankhurst adds a base. These are the moves that decide long games.
2:20 Sephardic is putting on early pressure with his dragoon.Sephardic goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
3:01 Pankhurst decides to push out with his dragoon.No patience from Pankhurst: the first units are already marching.
3:34 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
4:04 With really nice micro, Sephardic kills off Pankhurst's dragoons.Pankhurst wasn't ready. Sephardic's early aggression takes the lead.
4:29 With excellent skills and micro, Pankhurst managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
5:15 Pankhurst destroyed less army than he should, only less than half of Sephardic's army has been decimated.Pankhurst clips Sephardic's army — real damage, but Sephardic fights on.
5:31 Sephardic is pushing out with his dragoons.Sephardic goes early — pressure before either side is ready.
6:16 Pankhurst is pushing out with his dragoons.No patience from Pankhurst: the first units are already marching.
6:46 Sephardic warps in a nexus.Sephardic plants a new base and dares his opponent to punish it.
7:31 Pankhurst warps in a nexus.Pankhurst takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:54 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
8:31 With really nice micro, Sephardic kills off Pankhurst's dragoons.Pankhurst wasn't ready. Sephardic's early aggression takes the lead.
8:59 With excellent skills and micro, Pankhurst managed to fend off Sephardic while losing less than half of his army.A cheap fight for Sephardic — the losses are light.
9:26 Losing only less than half of his army, Sephardic seems to be fine.A cheap fight for Pankhurst — the losses are light.
9:59 Sephardic starts pushing across the map.No more waiting. Sephardic pushes.
10:36 Attempting to end the game, Pankhurst moves out with his armies.Here it comes: Pankhurst crosses the map with everything.
11:17 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:40 Pankhurst failed to kill off Sephardic's defending dragoons.Sephardic holds the early rush without blinking.
12:27 After that battle, Sephardic still has most of his army with him.A cheap fight for Pankhurst — the losses are light.
🎙 The scales tip toward Sephardic — a lead, but not a safe one.
12:47 Sephardic destroyed less army than he should, only less than half of Pankhurst's army has been decimated.Sephardic takes a bite out of Pankhurst's force and backs off.
13:26 Sephardic warps in a nexus.Sephardic takes another base — the economy widens.
14:03 Pankhurst warps in a nexus.Pankhurst plants a new base and dares his opponent to punish it.
14:41 Sephardic decides to start pushing across the map.No more waiting. Sephardic pushes.
15:14 In terms of army size, Pankhurst is behind Sephardic!Pankhurst is badly outgunned — Sephardic's force is a size larger.
15:33 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
16:09 With really nice micro, Sephardic kills off Pankhurst's dragoons.Pankhurst wasn't ready. Sephardic's early aggression takes the lead.
16:48 Pankhurst has lost about half of his army in that battle.Sephardic pays for that trade with about half his army.
17:10 With excellent skills and micro, Sephardic managed to fend off Pankhurst while losing less than half of his army.Pankhurst keeps most of his army intact through the exchange.
🎙 The scales tip toward Sephardic — a lead, but not a safe one.
17:47 Sephardic starts pushing across the map.No more waiting. Sephardic pushes.
18:16 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The mid game —
19:05 Sephardic with the better dragoon control won the battle!Pankhurst's defense bends, then snaps. Sephardic takes the middle of the game.
19:36 About half of Pankhurst's army has been decimated in that battle.Half of Sephardic's force stays on that battlefield.
— The late game —
19:54 That attack didn't seem to do much damage, Pankhurst destroyed only less than half of Sephardic's army.Pankhurst takes a bite out of Sephardic's force and backs off.
20:31 Sephardic starts pushing across the map.Sephardic has seen enough — the army moves out.
21:03 After suffering a devastating loss in the battle, Pankhurst GGs!That's it. Pankhurst looks at the field one last time and concedes.
GG. Sephardic closes it out over Pankhurst.
G4 Papaw Protoss 1–3 Terran Blubber WIN Andromeda Andromeda
■ Papaw ■ Blubber army value
■ Papaw ■ Blubber economy
Play-by-play (51 lines)
0:15 Papaw spawns in Green at s2 while Blubber spawns in Yellow at s3.Papaw takes s2 in Green; Blubber settles in at s3 in Yellow.
0:35 Blubber gets Siege Expand against Papaw's 14 Nexus.Papaw shows 14 Nexus — Blubber has gone Siege Expand. The clock starts on who blinks first.
— The early game —
1:14 Papaw warps in a nexus.More workers, more money: Papaw expands.
1:48 Blubber places down a command center.Quietly, Blubber adds a base. These are the moves that decide long games.
2:15 Unwilling to make the game too long, Papaw starts moving out.Here it comes: Papaw crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
2:56 Blubber figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Blubber tests the door early. Is anyone home?
3:24 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
3:54 Papaw failed to kill off Blubber's defending marines.Blubber holds the early rush without blinking.
4:30 With excellent skills and micro, Blubber managed to fend off Papaw while losing less than half of his army.Papaw keeps most of his army intact through the exchange.
4:49 That attack didn't seem to do much damage, Blubber destroyed only less than half of Papaw's army.Blubber clips Papaw's army — real damage, but Papaw fights on.
5:36 Papaw warps in a nexus.More workers, more money: Papaw expands.
5:55 Blubber places down a command center.Quietly, Blubber adds a base. These are the moves that decide long games.
6:34 Blubber decides to put on early pressure on his opponent by bringing out his marines.No patience from Blubber: the first units are already marching.
7:00 The two armies meet and a large battle starts to engage!The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
7:41 Blubber successfully kills off Papaw's dragoons with nice marine micro.The early pressure works — Blubber breaks Papaw's front door.
8:16 With excellent skills and micro, Papaw managed to fend off Blubber while losing less than half of his army.A cheap fight for Blubber — the losses are light.
8:51 It seems that Papaw only managed to destroy less than half of Blubber's army.Papaw clips Blubber's army — real damage, but Blubber fights on.
9:17 Papaw is pushing out with his dragoons.Papaw tests the door early. Is anyone home?
— The mid game —
9:43 Papaw is in quite a huge army disadvantage, he doesn't have what it takes to win against Blubber's army.Papaw is badly outgunned — Blubber's force is a size larger.
10:13 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:03 Papaw was out-microed by Blubber and loses all his attacking forces.Blubber takes the fight on his terms and sends Papaw home with nothing.
11:27 Losing only less than half of his army, Blubber seems to be fine.A cheap fight for Papaw — the losses are light.
11:53 After that battle, Papaw still has most of his army with him.A cheap fight for Blubber — the losses are light.
🎙 Blubber holds the stronger army for now.
12:31 Blubber bravely pushes out with his marines and vultures.Blubber goes early — pressure before either side is ready.
13:03 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
13:36 Blubber kills off Papaw's armies and continues pushing!The engagement breaks Papaw's way of life — Blubber marches on.
14:17 About half of Papaw's army has been decimated in that battle.Half of Blubber's force stays on that battlefield.
14:30 Papaw destroyed less army than he should, only less than half of Blubber's army has been decimated.Papaw takes a bite out of Blubber's force and backs off.
15:21 Blubber places down a command center.Blubber takes another base — the economy widens.
15:36 Blubber decides to move out with his armies.Blubber has seen enough — the army moves out.
16:11 Papaw warps in a nexus.Quietly, Papaw adds a base. These are the moves that decide long games.
— The late game —
16:43 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 It's all going Blubber's way right now.
17:11 Blubber successfully kills off Papaw's dragoons with nice marine micro.Papaw wasn't ready. Blubber's early aggression takes the lead.
🎙 Blubber's force dwarfs what Papaw has left on the field.
17:51 The attack was a success, Papaw lost more than half of his army in that battle.That fight gutted Blubber — more than half the force is gone.
18:30 With excellent skills and micro, Blubber managed to fend off Papaw while losing less than half of his army.A cheap fight for Papaw — the losses are light.
19:06 Blubber decides to put on early pressure on his opponent by bringing out his marines.Blubber tests the door early. Is anyone home?
19:25 Blubber appears to have more army than Papaw!Count the units: Blubber has the edge over Papaw right now.
19:56 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
20:30 The battle outcome favors Blubber as Papaw's armies melt into Blubber's armies' weapon fire!The engagement breaks Papaw's way of life — Blubber marches on.
21:15 Papaw seems to lose most of his army in that battle.That fight gutted Blubber — more than half the force is gone.
21:37 After that battle, Blubber still has most of his army with him.A cheap fight for Papaw — the losses are light.
22:17 Looking at the opponent's overwhelming forces, Papaw GGs!Papaw GGs. A hard-fought game comes to its end.
GG. Blubber closes it out over Papaw.