← Amateur Division 2
Amateur League · Amateur Division 2 · Season 1 · Round 11 · Bo5
· Tue, Sep 8 2026 · 16:00 server time
Games
4 · · ▶ replay
■ Listen
■ Tantrum
army value
■ Listen
■ Tantrum
economy
Play-by-play (44 lines)
0:07 Tantrum spawns at s3 in Green while Listen spawns at s4 in Red.Tantrum in Green at s3. Listen in Red at s4. The map is set.
0:50 Listen opens 2 Rax FE against Tantrum's 12 Hatch.Tantrum commits to 12 Hatch; Listen answers with 2 Rax FE.
— The early game —
1:14 Tantrum places down a hatchery.Quietly, Tantrum adds a base. These are the moves that decide long games.
1:49 Listen places down a command center.More workers, more money: Listen expands.
2:28 Unwilling to make the game too long, Tantrum starts moving out.No more waiting. Tantrum pushes.
🎙 Nothing between them. One engagement could decide it.
3:11 Listen starts pushing out with his marines.No patience from Listen: the first units are already marching.
3:27 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
4:06 Tantrum failed to kill off Listen's defending marines.Listen holds the early rush without blinking.
4:42 Losing only less than half of his army, Listen seems to be fine.Tantrum keeps most of his army intact through the exchange.
5:24 Tantrum lost about half of his army in that battle.Listen pays for that trade with about half his army.
5:46 Tantrum with a large number of zerglings starts pushing out.No patience from Tantrum: the first units are already marching.
6:37 Eager to end the game, Listen moves out with his armies.Here it comes: Listen crosses the map with everything.
7:03 Tantrum places down a hatchery.More workers, more money: Tantrum expands.
7:36 Listen places down a command center.Quietly, Listen adds a base. These are the moves that decide long games.
🎙 Slight advantage Listen as the game develops.
8:20 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:44 Tantrum's mismicro cost him his zerglings and probably this game! Listen continues pressuring with his marines!Tantrum wasn't ready. Listen's early aggression takes the lead.
— The mid game —
9:20 Listen only destroyed about half of Tantrum's army.Listen cuts Tantrum's army in half.
9:52 Losing only less than half of his army, Listen seems to be fine.A cheap fight for Tantrum — the losses are light.
10:23 Attempting to end the game, Listen moves out with his armies.Here it comes: Listen crosses the map with everything.
11:11 The battle to decide the game begins!The dance is over. They fight.
11:39 Listen kills off Tantrum's zerglings with his marines!Tantrum wasn't ready. Listen's early aggression takes the lead.
🎙 It's all going Listen's way right now.
12:01 About half of Tantrum's army has been decimated in that battle.Listen pays for that trade with about half his army.
12:51 After that battle, Listen still has most of his army with him.A cheap fight for Tantrum — the losses are light.
13:23 Listen starts pushing out with his marines.Listen goes early — pressure before either side is ready.
13:59 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
14:30 Tantrum's mismicro cost him his zerglings and probably this game! Listen continues pressuring with his marines!The early pressure works — Listen breaks Tantrum's front door.
15:01 Tantrum has lost about half of his army in that battle.Half of Listen's force stays on that battlefield.
— The late game —
15:28 Losing only less than half of his army, Listen seems to be fine.Tantrum keeps most of his army intact through the exchange.
16:01 Listen destroys Tantrum's hatchery, denying expansions.Listen finds the weak point and Tantrum's new base is gone.
16:47 Listen decides to put on early pressure with his marines.Listen goes early — pressure before either side is ready.
🎙 The armies are no longer comparable: Listen is far ahead.
17:16 Tantrum places down a hatchery.Quietly, Tantrum adds a base. These are the moves that decide long games.
17:58 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
18:22 Listen gains early map control with his marines!The early pressure works — Listen breaks Tantrum's front door.
19:04 Tantrum lost more than half of his army in that battle.That fight gutted Listen — more than half the force is gone.
19:26 It seems that Tantrum only managed to destroy less than half of Listen's army.Tantrum clips Listen's army — real damage, but Listen fights on.
20:13 Tantrum having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Tantrum taps.
Tantrum taps out. Listen's early game was simply better.
■ Transplant
■ Jitter
army value
■ Transplant
■ Jitter
economy
Play-by-play (48 lines)
0:16 Transplant spawns in Orange at s4 while Jitter spawns in Purple at s1.Transplant takes s4 in Orange; Jitter settles in at s1 in Purple.
0:43 Transplant gets 12 Hatch against Jitter's 14 CC.Transplant commits to 12 Hatch; Jitter answers with 14 CC.
— The early game —
1:22 Transplant places down a hatchery.Quietly, Transplant adds a base. These are the moves that decide long games.
1:39 Jitter decides to expand.More workers, more money: Jitter expands.
2:22 Transplant is putting early pressure with his zerglings.No patience from Transplant: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:45 Jitter starts pushing out with his marines.No patience from Jitter: the first units are already marching.
3:14 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:53 Transplant failed to break through Jitter's marine defense line.Jitter holds the early rush without blinking.
4:38 With excellent skills and micro, Jitter managed to fend off Transplant while losing less than half of his army.Transplant keeps most of his army intact through the exchange.
4:58 After that battle, Transplant still has most of his army with him.Jitter keeps most of his army intact through the exchange.
5:34 Transplant's zerglings are pushing out!Transplant goes early — pressure before either side is ready.
5:58 Jitter decides to put on early pressure with his marines.No patience from Jitter: the first units are already marching.
6:38 Transplant's army is small compared to Jitter!Transplant needs production, fast; Jitter's army has outgrown his.
7:14 Transplant places down a hatchery.Transplant takes another base — the economy widens.
🎙 Jitter holds the stronger army for now.
7:45 Jitter places down a command center.Quietly, Jitter adds a base. These are the moves that decide long games.
8:21 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:47 Transplant failed to break through Jitter's marine defense line.Jitter holds the early rush without blinking.
9:26 Transplant destroyed less army than he should, only less than half of Jitter's army has been decimated.Transplant takes a bite out of Jitter's force and backs off.
9:57 Transplant has lost about half of his army in that battle.Jitter pays for that trade with about half his army.
10:19 Transplant with a large number of zerglings starts pushing out.Transplant goes early — pressure before either side is ready.
10:58 Jitter decides to move out with his armies.Jitter tightens the formation and starts the long walk.
11:29 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:54 Jitter has enough marines to deal with Transplant's zergling pressure.Jitter holds the early rush without blinking.
🎙 Slight advantage Jitter as the game develops.
12:35 With excellent skills and micro, Jitter managed to fend off Transplant while losing less than half of his army.A cheap fight for Transplant — the losses are light.
13:04 After that battle, Transplant still has most of his army with him.Jitter keeps most of his army intact through the exchange.
13:27 Transplant must macro up quickly or Jitter will just roll him over!Transplant needs production, fast; Jitter's army has outgrown his.
14:19 Jitter places down a command center.Jitter takes another base — the economy widens.
14:50 Jitter decides to put on early pressure with his marines.No patience from Jitter: the first units are already marching.
15:09 Transplant places down a hatchery.Quietly, Transplant adds a base. These are the moves that decide long games.
15:44 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
16:13 The battle outcome favors Jitter as Transplant's armies melt into Jitter's armies' weapon fire!A clean, brutal win for Jitter. The push continues.
16:51 Jitter destroyed about half of Transplant's army after that battle.Half of Transplant's force is gone — Jitter took it apart.
🎙 It's all going Jitter's way right now.
17:13 With excellent skills and micro, Jitter managed to fend off Transplant while losing less than half of his army.Transplant keeps most of his army intact through the exchange.
17:55 Jitter starts pushing out with his marines.Jitter goes early — pressure before either side is ready.
18:34 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
18:59 Jitter kills off Transplant's armies and continues pushing!Jitter wins the fight convincingly and keeps rolling forward.
🎙 Transplant is hanging on by a thread against Jitter's army.
19:24 Transplant lost more than half of his army in that battle.Jitter limps away with less than half the army he arrived with.
20:12 Losing only less than half of his army, Jitter seems to be fine.A cheap fight for Transplant — the losses are light.
— The mid game —
20:30 Jitter now has enough M&M to take this game! ... Or so he thinks.The composition is ready; Jitter starts the push.
21:14 Transplant having no armies left to defend, has no choice but to tap out.Transplant types it out: GG.
That's the game: Jitter defeats Transplant, settled in the mid game.
■ Pankhurst
■ Sephardic
army value
■ Pankhurst
■ Sephardic
economy
Play-by-play (47 lines)
0:13 Sephardic spawns in Blue at s1 while Pankhurst spawns in Red at s2.Sephardic in Blue at s1. Pankhurst in Red at s2. The map is set.
0:49 Pankhurst gets 1 Gate Cybernetics against Sephardic's 1 Gate Cybernetics.Sephardic shows 1 Gate Cybernetics — Pankhurst has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:13 Sephardic warps in a nexus.More workers, more money: Sephardic expands.
1:41 Pankhurst decides to expand.Quietly, Pankhurst adds a base. These are the moves that decide long games.
2:20 Sephardic is putting on early pressure with his dragoon.Sephardic goes early — pressure before either side is ready.
🎙 The armies trade evenly; this one is still anyone's game.
3:01 Pankhurst decides to push out with his dragoon.No patience from Pankhurst: the first units are already marching.
3:34 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
4:04 With really nice micro, Sephardic kills off Pankhurst's dragoons.Pankhurst wasn't ready. Sephardic's early aggression takes the lead.
4:29 With excellent skills and micro, Pankhurst managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
5:15 Pankhurst destroyed less army than he should, only less than half of Sephardic's army has been decimated.Pankhurst clips Sephardic's army — real damage, but Sephardic fights on.
5:31 Sephardic is pushing out with his dragoons.Sephardic goes early — pressure before either side is ready.
6:16 Pankhurst is pushing out with his dragoons.No patience from Pankhurst: the first units are already marching.
6:46 Sephardic warps in a nexus.Sephardic plants a new base and dares his opponent to punish it.
7:31 Pankhurst warps in a nexus.Pankhurst takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:54 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
8:31 With really nice micro, Sephardic kills off Pankhurst's dragoons.Pankhurst wasn't ready. Sephardic's early aggression takes the lead.
8:59 With excellent skills and micro, Pankhurst managed to fend off Sephardic while losing less than half of his army.A cheap fight for Sephardic — the losses are light.
9:26 Losing only less than half of his army, Sephardic seems to be fine.A cheap fight for Pankhurst — the losses are light.
9:59 Sephardic starts pushing across the map.No more waiting. Sephardic pushes.
10:36 Attempting to end the game, Pankhurst moves out with his armies.Here it comes: Pankhurst crosses the map with everything.
11:17 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:40 Pankhurst failed to kill off Sephardic's defending dragoons.Sephardic holds the early rush without blinking.
12:27 After that battle, Sephardic still has most of his army with him.A cheap fight for Pankhurst — the losses are light.
🎙 The scales tip toward Sephardic — a lead, but not a safe one.
12:47 Sephardic destroyed less army than he should, only less than half of Pankhurst's army has been decimated.Sephardic takes a bite out of Pankhurst's force and backs off.
13:26 Sephardic warps in a nexus.Sephardic takes another base — the economy widens.
14:03 Pankhurst warps in a nexus.Pankhurst plants a new base and dares his opponent to punish it.
14:41 Sephardic decides to start pushing across the map.No more waiting. Sephardic pushes.
15:14 In terms of army size, Pankhurst is behind Sephardic!Pankhurst is badly outgunned — Sephardic's force is a size larger.
15:33 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
16:09 With really nice micro, Sephardic kills off Pankhurst's dragoons.Pankhurst wasn't ready. Sephardic's early aggression takes the lead.
16:48 Pankhurst has lost about half of his army in that battle.Sephardic pays for that trade with about half his army.
17:10 With excellent skills and micro, Sephardic managed to fend off Pankhurst while losing less than half of his army.Pankhurst keeps most of his army intact through the exchange.
🎙 The scales tip toward Sephardic — a lead, but not a safe one.
17:47 Sephardic starts pushing across the map.No more waiting. Sephardic pushes.
18:16 The two armies clash and a large battle starts to happen!The dance is over. They fight.
— The mid game —
19:05 Sephardic with the better dragoon control won the battle!Pankhurst's defense bends, then snaps. Sephardic takes the middle of the game.
19:36 About half of Pankhurst's army has been decimated in that battle.Half of Sephardic's force stays on that battlefield.
— The late game —
19:54 That attack didn't seem to do much damage, Pankhurst destroyed only less than half of Sephardic's army.Pankhurst takes a bite out of Sephardic's force and backs off.
20:31 Sephardic starts pushing across the map.Sephardic has seen enough — the army moves out.
21:03 After suffering a devastating loss in the battle, Pankhurst GGs!That's it. Pankhurst looks at the field one last time and concedes.
GG. Sephardic closes it out over Pankhurst.
■ Papaw
■ Blubber
army value
■ Papaw
■ Blubber
economy
Play-by-play (51 lines)
0:15 Papaw spawns in Green at s2 while Blubber spawns in Yellow at s3.Papaw takes s2 in Green; Blubber settles in at s3 in Yellow.
0:35 Blubber gets Siege Expand against Papaw's 14 Nexus.Papaw shows 14 Nexus — Blubber has gone Siege Expand. The clock starts on who blinks first.
— The early game —
1:14 Papaw warps in a nexus.More workers, more money: Papaw expands.
1:48 Blubber places down a command center.Quietly, Blubber adds a base. These are the moves that decide long games.
2:15 Unwilling to make the game too long, Papaw starts moving out.Here it comes: Papaw crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
2:56 Blubber figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Blubber tests the door early. Is anyone home?
3:24 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
3:54 Papaw failed to kill off Blubber's defending marines.Blubber holds the early rush without blinking.
4:30 With excellent skills and micro, Blubber managed to fend off Papaw while losing less than half of his army.Papaw keeps most of his army intact through the exchange.
4:49 That attack didn't seem to do much damage, Blubber destroyed only less than half of Papaw's army.Blubber clips Papaw's army — real damage, but Papaw fights on.
5:36 Papaw warps in a nexus.More workers, more money: Papaw expands.
5:55 Blubber places down a command center.Quietly, Blubber adds a base. These are the moves that decide long games.
6:34 Blubber decides to put on early pressure on his opponent by bringing out his marines.No patience from Blubber: the first units are already marching.
7:00 The two armies meet and a large battle starts to engage!The dance is over. They fight.
🎙 Nothing between them. One engagement could decide it.
7:41 Blubber successfully kills off Papaw's dragoons with nice marine micro.The early pressure works — Blubber breaks Papaw's front door.
8:16 With excellent skills and micro, Papaw managed to fend off Blubber while losing less than half of his army.A cheap fight for Blubber — the losses are light.
8:51 It seems that Papaw only managed to destroy less than half of Blubber's army.Papaw clips Blubber's army — real damage, but Blubber fights on.
9:17 Papaw is pushing out with his dragoons.Papaw tests the door early. Is anyone home?
— The mid game —
9:43 Papaw is in quite a huge army disadvantage, he doesn't have what it takes to win against Blubber's army.Papaw is badly outgunned — Blubber's force is a size larger.
10:13 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:03 Papaw was out-microed by Blubber and loses all his attacking forces.Blubber takes the fight on his terms and sends Papaw home with nothing.
11:27 Losing only less than half of his army, Blubber seems to be fine.A cheap fight for Papaw — the losses are light.
11:53 After that battle, Papaw still has most of his army with him.A cheap fight for Blubber — the losses are light.
🎙 Blubber holds the stronger army for now.
12:31 Blubber bravely pushes out with his marines and vultures.Blubber goes early — pressure before either side is ready.
13:03 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
13:36 Blubber kills off Papaw's armies and continues pushing!The engagement breaks Papaw's way of life — Blubber marches on.
14:17 About half of Papaw's army has been decimated in that battle.Half of Blubber's force stays on that battlefield.
14:30 Papaw destroyed less army than he should, only less than half of Blubber's army has been decimated.Papaw takes a bite out of Blubber's force and backs off.
15:21 Blubber places down a command center.Blubber takes another base — the economy widens.
15:36 Blubber decides to move out with his armies.Blubber has seen enough — the army moves out.
16:11 Papaw warps in a nexus.Quietly, Papaw adds a base. These are the moves that decide long games.
— The late game —
16:43 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
🎙 It's all going Blubber's way right now.
17:11 Blubber successfully kills off Papaw's dragoons with nice marine micro.Papaw wasn't ready. Blubber's early aggression takes the lead.
🎙 Blubber's force dwarfs what Papaw has left on the field.
17:51 The attack was a success, Papaw lost more than half of his army in that battle.That fight gutted Blubber — more than half the force is gone.
18:30 With excellent skills and micro, Blubber managed to fend off Papaw while losing less than half of his army.A cheap fight for Papaw — the losses are light.
19:06 Blubber decides to put on early pressure on his opponent by bringing out his marines.Blubber tests the door early. Is anyone home?
19:25 Blubber appears to have more army than Papaw!Count the units: Blubber has the edge over Papaw right now.
19:56 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
20:30 The battle outcome favors Blubber as Papaw's armies melt into Blubber's armies' weapon fire!The engagement breaks Papaw's way of life — Blubber marches on.
21:15 Papaw seems to lose most of his army in that battle.That fight gutted Blubber — more than half the force is gone.
21:37 After that battle, Blubber still has most of his army with him.A cheap fight for Papaw — the losses are light.
22:17 Looking at the opponent's overwhelming forces, Papaw GGs!Papaw GGs. A hard-fought game comes to its end.
GG. Blubber closes it out over Papaw.