← Amateur Division 2
Amateur League · Amateur Division 2 · Season 1 · Round 4 · Bo5
· Thu, Aug 13 2026 · 16:00 server time
Games
5 · · ▶ replay
■ Inhibited
■ Jitter
army value
■ Inhibited
■ Jitter
economy
Play-by-play (45 lines)
0:07 The game starts with White Jitter spawning at s2 and Blue Inhibited spawning at s1.Jitter in White at s2. Inhibited in Blue at s1. The map is set.
0:47 Jitter gets 14 CC against Inhibited's 1 Gate Cybernetics.The builds are down: 14 CC from Jitter, 1 Gate Cybernetics from Inhibited.
— The early game —
1:21 Jitter places down a command center.Quietly, Jitter adds a base. These are the moves that decide long games.
1:41 Inhibited warps in a nexus.More workers, more money: Inhibited expands.
2:09 Jitter decides to put on early pressure on his opponent by bringing out his marines.Jitter tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
3:02 Inhibited is pushing out with his dragoons.Inhibited goes early — pressure before either side is ready.
3:28 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:57 Jitter's defending marines kills Inhibited's early goons.Inhibited's early gamble buys nothing — Jitter's defense was already in place.
4:20 After that battle, Jitter still has most of his army with him.Inhibited keeps most of his army intact through the exchange.
5:07 Losing only less than half of his army, Inhibited seems to be fine.Jitter keeps most of his army intact through the exchange.
5:35 Attempting to end the game, Jitter moves out with his armies.No more waiting. Jitter pushes.
6:02 Inhibited is putting on early pressure with his dragoon.Inhibited goes early — pressure before either side is ready.
6:34 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
7:12 With beautiful placement, Jitter successfully fends off Inhibited's attacks.Inhibited commits and it's the wrong call — Jitter cleans it up.
🎙 Jitter edges ahead on army strength.
7:45 With excellent skills and micro, Jitter managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
8:12 About half of Inhibited's army has been decimated in that battle.Jitter pays for that trade with about half his army.
8:46 Jitter figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Jitter tests the door early. Is anyone home?
9:21 Jitter places down a command center.More workers, more money: Jitter expands.
9:47 Inhibited starts expanding.Inhibited takes another base — the economy widens.
10:16 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
11:00 Jitter successfully kills off Inhibited's dragoons with nice marine micro.Inhibited wasn't ready. Jitter's early aggression takes the lead.
11:22 About half of Inhibited's army has been decimated in that battle.Jitter pays for that trade with about half his army.
12:08 Losing only less than half of his army, Jitter seems to be fine.A cheap fight for Inhibited — the losses are light.
🎙 The armies are no longer comparable: Jitter is far ahead.
12:29 Jitter decides to put on early pressure on his opponent by bringing out his marines.Jitter tests the door early. Is anyone home?
13:02 Inhibited must macro up quickly or Jitter will just roll him over!Inhibited needs production, fast; Jitter's army has outgrown his.
13:38 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
14:12 Jitter successfully kills off Inhibited's dragoons with nice marine micro.The early pressure works — Jitter breaks Inhibited's front door.
14:41 About half of Inhibited's army has been decimated in that battle.Half of Jitter's force stays on that battlefield.
15:25 Losing only less than half of his army, Jitter seems to be fine.A cheap fight for Inhibited — the losses are light.
15:41 Jitter decides to move out with his armies.Jitter has seen enough — the army moves out.
16:20 Jitter places down a command center.Jitter takes another base — the economy widens.
17:04 Inhibited warps in a nexus.Inhibited plants a new base and dares his opponent to punish it.
🎙 Jitter's force dwarfs what Inhibited has left on the field.
17:24 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
17:53 Jitter kills off Inhibited's armies and continues pushing!A clean, brutal win for Jitter. The push continues.
18:32 About half of Inhibited's army has been decimated in that battle.Jitter pays for that trade with about half his army.
19:07 With excellent skills and micro, Jitter managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
— The mid game —
19:46 Jitter is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Jitter's mid-game army is assembled — and it's moving.
20:20 Inhibited having no armies left to defend, has no choice but to tap out.Inhibited types it out: GG.
Inhibited taps out. Jitter's early game was simply better.
■ Wolfhound
■ Sephardic
army value
■ Wolfhound
■ Sephardic
economy
Play-by-play (144 lines)
0:07 The Green Wolfhound spawns at s2 while Yellow Sephardic spawns at s1.Cross positions or close ones, it starts here: Wolfhound at s2, Sephardic at s1.
0:44 Sephardic opens 2 Gate Goons against Wolfhound's 14 CC.Scouting done, plans revealed: Wolfhound's 14 CC against Sephardic's 2 Gate Goons.
— The early game —
1:07 Wolfhound places down a command center.Wolfhound takes another base — the economy widens.
1:24 Sephardic warps in a nexus.Sephardic plants a new base and dares his opponent to punish it.
1:39 Wolfhound starts pushing across the map.No more waiting. Wolfhound pushes.
🎙 Nothing between them. One engagement could decide it.
2:04 Sephardic is pushing out with his dragoons.No patience from Sephardic: the first units are already marching.
2:29 The two armies meet and a large battle starts to engage!The dance is over. They fight.
3:07 Sephardic's mismicro cost him his dragoons and probably this game! Wolfhound continues pressuring with his marines and vultures!The early pressure works — Wolfhound breaks Sephardic's front door.
3:27 With excellent skills and micro, Sephardic managed to fend off Wolfhound while losing less than half of his army.A cheap fight for Wolfhound — the losses are light.
3:48 With excellent skills and micro, Wolfhound managed to fend off Sephardic while losing less than half of his army.A cheap fight for Sephardic — the losses are light.
4:13 Wolfhound decides to put on early pressure on his opponent by bringing out his marines.Wolfhound tests the door early. Is anyone home?
4:37 Sephardic is putting on early pressure with his dragoon.Sephardic goes early — pressure before either side is ready.
4:50 Wolfhound desperate in getting his economy pumped up, expands to another location.More workers, more money: Wolfhound expands.
5:20 Sephardic starts expanding.Quietly, Sephardic adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
5:46 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
6:03 Wolfhound successfully fends off Sephardic's attacks.The attack shatters on Wolfhound's line. Great positioning.
6:25 That attack didn't seem to do much damage, Sephardic destroyed only less than half of Wolfhound's army.Sephardic clips Wolfhound's army — real damage, but Wolfhound fights on.
7:07 With excellent skills and micro, Sephardic managed to fend off Wolfhound while losing less than half of his army.A cheap fight for Wolfhound — the losses are light.
7:30 Wolfhound's forces appear to be larger compared to Sephardic's!Wolfhound's army is visibly the bigger one — Sephardic should not take this fight.
7:39 Wolfhound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Wolfhound: the first units are already marching.
8:18 Sephardic is pushing out with his dragoons.Sephardic goes early — pressure before either side is ready.
8:35 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
8:57 Wolfhound successfully kills off Sephardic's dragoons with nice marine micro.The early pressure works — Wolfhound breaks Sephardic's front door.
🎙 The armies trade evenly; this one is still anyone's game.
9:22 That attack didn't seem to do much damage, Wolfhound destroyed only less than half of Sephardic's army.Wolfhound clips Sephardic's army — real damage, but Sephardic fights on.
9:54 With excellent skills and micro, Wolfhound managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
10:04 Wolfhound bravely pushes out with his marines and vultures.No patience from Wolfhound: the first units are already marching.
10:27 Sephardic decides to push out with his dragoon.Sephardic goes early — pressure before either side is ready.
10:56 Sephardic warps in a nexus.More workers, more money: Sephardic expands.
11:16 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
11:54 With really nice micro, Wolfhound kills off Sephardic's dragoons.The early pressure works — Wolfhound breaks Sephardic's front door.
12:20 About half of Sephardic's army has been decimated in that battle.Half of Wolfhound's force stays on that battlefield.
12:36 With excellent skills and micro, Wolfhound managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
12:51 Wolfhound's forces appear to be larger compared to Sephardic's!Wolfhound's army is visibly the bigger one — Sephardic should not take this fight.
13:29 Wolfhound places down a command center.More workers, more money: Wolfhound expands.
— The mid game —
13:38 Wolfhound's vulture-tank ball is getting large, and it starts to roll out of the base!Wolfhound hits the timing — this push arrives exactly when it hurts.
14:11 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
14:30 Sephardic successfully fends off Wolfhound's attacks.The attack shatters on Sephardic's line. Great positioning.
14:55 After that battle, Sephardic still has most of his army with him.A cheap fight for Wolfhound — the losses are light.
15:21 Losing only less than half of his army, Wolfhound seems to be fine.Sephardic keeps most of his army intact through the exchange.
15:38 Wolfhound tried to sneak a drop but it was discovered by Sephardic.Wolfhound knocks, Sephardic answers. No damage done.
16:05 Sephardic warps in a nexus.Sephardic takes another base — the economy widens.
🎙 Even footing again — the tension builds.
16:42 Wolfhound places down a command center.Wolfhound plants a new base and dares his opponent to punish it.
16:59 Sephardic has a large number of dragoons and is starting to push out!Sephardic hits the timing — this push arrives exactly when it hurts.
17:23 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
17:37 Fortunately enough for Wolfhound, he positioned some tanks at the high ground, and it paid off by killing most of Sephardic's armies and saved his base from wrecking havoc!The timing was right but the fight was wrong: Wolfhound holds Sephardic.
18:16 With excellent skills and micro, Wolfhound managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
18:41 After that battle, Wolfhound destroyed about half of Sephardic's army.Wolfhound cuts Sephardic's army in half.
19:02 Nice try from Sephardic to harass Wolfhound, but Wolfhound's reaction is just too agile.Sephardic knocks, Wolfhound answers. No damage done.
19:26 Sephardic warps in a nexus.Sephardic plants a new base and dares his opponent to punish it.
19:44 Wolfhound is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!The composition is ready; Wolfhound starts the push.
🎙 Even footing again — the tension builds.
20:16 Sephardic has more expansions than Wolfhound.Sephardic is out-expanding Wolfhound — the money game is tilting.
20:26 The battle to decide the game begins!Here it comes: two full armies, one engagement.
21:08 Speed vulture micro in combination with tanks is definitely imbalanced! Wolfhound is slicing through Sephardic's army!Sephardic's defense bends, then snaps. Wolfhound takes the middle of the game.
21:32 Losing only less than half of his army, Sephardic seems to be fine.Wolfhound keeps most of his army intact through the exchange.
21:39 Losing only less than half of his army, Wolfhound seems to be fine.A cheap fight for Sephardic — the losses are light.
22:14 Wolfhound dropped some marines into Sephardic's mineral line!Sephardic looks away for one second and Wolfhound makes him pay for it.
22:32 Wolfhound is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!The composition is ready; Wolfhound starts the push.
22:56 Sephardic now has enough dragoons to take the game! ... Or so he thinks.Sephardic hits the timing — this push arrives exactly when it hurts.
23:24 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
23:53 Sephardic went head-on with an army he couldn't fight at all, what was he thinking? Wolfhound's tanks cleans up the mess!The timing was right but the fight was wrong: Wolfhound holds Sephardic.
24:07 Losing only less than half of his army, Wolfhound seems to be fine.A cheap fight for Sephardic — the losses are light.
24:24 Sephardic lost about half of his army in that battle.Wolfhound pays for that trade with about half his army.
24:59 Wolfhound's vulture-tank ball is getting large, and it starts to roll out of the base!Wolfhound's mid-game army is assembled — and it's moving.
25:23 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
25:47 With a few well placed mines, Wolfhound swept through Sephardic's army!Sephardic's defense bends, then snaps. Wolfhound takes the middle of the game.
26:17 Losing only less than half of his army, Sephardic seems to be fine.Wolfhound keeps most of his army intact through the exchange.
26:44 After that battle, Wolfhound still has most of his army with him.Sephardic keeps most of his army intact through the exchange.
26:53 In terms of army size, Sephardic is behind Wolfhound!Sephardic needs production, fast; Wolfhound's army has outgrown his.
🎙 Nothing between them. One engagement could decide it.
27:29 Wolfhound is moving his vulture-tank ball towards his opponent!The composition is ready; Wolfhound starts the push.
27:41 Sephardic now has enough dragoons to take the game! ... Or so he thinks.Sephardic's mid-game army is assembled — and it's moving.
28:13 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
28:29 A few well placed tanks savaged the rest of Sephardic's army!Sephardic's defense bends, then snaps. Wolfhound takes the middle of the game.
28:47 Losing only less than half of his army, Sephardic seems to be fine.Wolfhound keeps most of his army intact through the exchange.
29:26 With excellent skills and micro, Wolfhound managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
29:42 Wolfhound is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Wolfhound's mid-game army is assembled — and it's moving.
30:15 Attempting to end the game, Sephardic moves out with his armies.Sephardic tightens the formation and starts the long walk.
30:36 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
🎙 The armies trade evenly; this one is still anyone's game.
31:02 Sephardic's dragoons failed to dodge the mines and Wolfhound's tank came bombarding into the scene! Sephardic has to fall back!Wolfhound absorbs the mid-game push — Sephardic gained nothing for the cost.
31:25 It seems that Sephardic only managed to destroy less than half of Wolfhound's army.Sephardic takes a bite out of Wolfhound's force and backs off.
31:37 After that battle, Sephardic still has most of his army with him.Wolfhound keeps most of his army intact through the exchange.
32:08 Wolfhound moves out with his armies.Wolfhound tightens the formation and starts the long walk.
32:27 Sephardic has a large number of dragoons and is starting to push out!Sephardic's mid-game army is assembled — and it's moving.
32:50 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
33:12 Sephardic's speedlots dealt with a lot of Wolfhound's tanks while they were off position! Wolfhound has to back off!Sephardic absorbs the mid-game push — Wolfhound gained nothing for the cost.
33:55 After that battle, Sephardic still has most of his army with him.Wolfhound keeps most of his army intact through the exchange.
34:02 After that battle, Wolfhound still has most of his army with him.Sephardic keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
34:28 Wolfhound is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Wolfhound hits the timing — this push arrives exactly when it hurts.
34:58 Sephardic now has enough dragoons to take the game! ... Or so he thinks.Sephardic hits the timing — this push arrives exactly when it hurts.
35:16 Wolfhound is having a hard time catching up with Sephardic's number of expansions.Wolfhound is starving on bases while Sephardic spreads across the map.
35:42 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
36:14 Wolfhound is sieged behind the minefield and Sephardic's zealots never reach the tanks.Sephardic throws the endgame army in and Wolfhound simply refuses to lose.
36:26 That attack didn't seem to do much damage, Sephardic destroyed only less than half of Wolfhound's army.Sephardic takes a bite out of Wolfhound's force and backs off.
37:00 After that battle, Sephardic still has most of his army with him.Wolfhound keeps most of his army intact through the exchange.
37:21 Wolfhound moves out with his armies.Here it comes: Wolfhound crosses the map with everything.
37:50 Sephardic moves out with his armies.Sephardic tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
38:16 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
38:40 Wolfhound is sieged behind the minefield and Sephardic's zealots never reach the tanks.Wolfhound holds the late-game siege — what a defensive stand!
38:53 With excellent skills and micro, Wolfhound managed to fend off Sephardic while losing less than half of his army.A cheap fight for Sephardic — the losses are light.
39:25 After that battle, Sephardic still has most of his army with him.Wolfhound keeps most of his army intact through the exchange.
39:42 Wolfhound starts pushing across the map.No more waiting. Wolfhound pushes.
40:18 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
40:44 Wolfhound was out-microed by Sephardic and loses all his attacking forces.Wolfhound commits and it's the wrong call — Sephardic cleans it up.
41:00 Losing only less than half of his army, Sephardic seems to be fine.Wolfhound keeps most of his army intact through the exchange.
41:23 After that battle, Wolfhound still has most of his army with him.Sephardic keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
41:49 Sephardic casts some storm! But Wolfhound lost no workers.Good instincts from Wolfhound; the harassment dies at the doorstep.
42:20 Aaaaaa, Wolfhound's mineral line is stormed by Sephardic's high templars!The raid lands — Sephardic chips away at Wolfhound's foundation.
42:42 Wolfhound's forces appear to be larger compared to Sephardic's!Wolfhound's army is visibly the bigger one — Sephardic should not take this fight.
42:57 In terms of army size, Sephardic is behind Wolfhound!Sephardic needs production, fast; Wolfhound's army has outgrown his.
43:25 At the moment, Wolfhound seems to have more units than Sephardic.Count the units: Wolfhound has the edge over Sephardic right now.
43:44 Reaver! Reaver! Sephardic's reaver is killing off most of Wolfhound's workers!Sephardic gets into Wolfhound's mineral line — workers are dying.
44:17 Sephardic must macro up quickly or Wolfhound will just roll him over!Sephardic needs production, fast; Wolfhound's army has outgrown his.
44:28 Sephardic tried to send in a shuttle but it was discovered by Wolfhound.The sneak attack is sniffed out — Wolfhound shuts the door on Sephardic.
44:52 Wolfhound moves out with EMP energy banked and every upgrade finished.Max supply, full upgrades: Wolfhound moves out to end it.
🎙 The armies trade evenly; this one is still anyone's game.
45:12 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
45:55 Wolfhound's mines and tanks catch the dragoons in the open — Sephardic loses everything.The final army does its work — Wolfhound breaks Sephardic late.
46:14 Losing only less than half of his army, Sephardic seems to be fine.Wolfhound keeps most of his army intact through the exchange.
46:28 With excellent skills and micro, Wolfhound managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
47:03 Wolfhound's forces appear to be larger compared to Sephardic's!Count the units: Wolfhound has the edge over Sephardic right now.
47:23 Reaver! Reaver! Sephardic's reaver is killing off most of Wolfhound's workers!The raid lands — Sephardic chips away at Wolfhound's foundation.
47:45 It seems like Wolfhound has more units than Sephardic!Wolfhound's army is visibly the bigger one — Sephardic should not take this fight.
48:14 Wolfhound has the vessel count for those templar now. The mech ball rolls out.Everything Wolfhound has built comes forward at once.
48:38 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
48:48 The storm never came. Wolfhound's vessels drained it all and the mech ball rolled straight through Sephardic.The final army does its work — Wolfhound breaks Sephardic late.
49:31 After that battle, Wolfhound destroyed about half of Sephardic's army.Half of Sephardic's force is gone — Wolfhound took it apart.
49:38 Losing only less than half of his army, Wolfhound seems to be fine.A cheap fight for Sephardic — the losses are light.
50:17 Sephardic having no armies left to defend, has no choice but to tap out.That's it. Sephardic looks at the field one last time and concedes.
GG. Wolfhound closes it out over Sephardic.
■ Befuddled
■ Churl
army value
■ Befuddled
■ Churl
economy
Play-by-play (58 lines)
0:15 The game starts with Orange Churl spawning at s3 and Blue Befuddled spawning at s1.We're underway — Churl spawns at s3, Befuddled answers from s1.
0:48 Befuddled opens 1 Rax Gas against Churl's 12 Pool.Scouting done, plans revealed: Churl's 12 Pool against Befuddled's 1 Rax Gas.
— The early game —
1:02 Churl places down a hatchery.Churl takes another base — the economy widens.
1:37 Befuddled places down a command center.Befuddled plants a new base and dares his opponent to punish it.
2:14 Attempting to end the game, Churl moves out with his armies.Churl tightens the formation and starts the long walk.
🎙 The armies trade evenly; this one is still anyone's game.
2:47 Befuddled starts pushing out with his marines.Befuddled goes early — pressure before either side is ready.
3:23 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:54 Churl kills off Befuddled's armies and continues pushing!Churl wins the fight convincingly and keeps rolling forward.
4:10 After that battle, Befuddled still has most of his army with him.A cheap fight for Churl — the losses are light.
4:49 Losing only less than half of his army, Churl seems to be fine.A cheap fight for Befuddled — the losses are light.
5:16 Churl with a large number of zerglings starts pushing out.Churl goes early — pressure before either side is ready.
5:57 Befuddled feels confident with his marines and decides to push out.Befuddled tests the door early. Is anyone home?
6:27 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
6:54 Befuddled has enough marines to deal with Churl's zergling pressure.Befuddled holds the early rush without blinking.
🎙 The armies trade evenly; this one is still anyone's game.
7:21 Losing only less than half of his army, Befuddled seems to be fine.A cheap fight for Churl — the losses are light.
7:50 After that battle, Churl still has most of his army with him.A cheap fight for Befuddled — the losses are light.
8:18 Churl places down a hatchery.Quietly, Churl adds a base. These are the moves that decide long games.
9:00 Befuddled places down a command center.More workers, more money: Befuddled expands.
9:18 Churl's zerglings are pushing out!Churl tests the door early. Is anyone home?
9:42 Befuddled feels confident with his marines and decides to push out.No patience from Befuddled: the first units are already marching.
10:28 Befuddled appears to have more army than Churl!Count the units: Befuddled has the edge over Churl right now.
10:55 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:29 Churl was out-microed by Befuddled and loses all his attacking forces.The attack shatters on Befuddled's line. Great positioning.
🎙 Befuddled edges ahead on army strength.
11:55 With excellent skills and micro, Befuddled managed to fend off Churl while losing less than half of his army.A cheap fight for Churl — the losses are light.
12:26 Churl has lost about half of his army in that battle.Befuddled pays for that trade with about half his army.
12:49 Churl is putting early pressure with his zerglings.Churl goes early — pressure before either side is ready.
13:36 Befuddled feels confident with his marines and decides to push out.Befuddled goes early — pressure before either side is ready.
14:04 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
14:33 The battle outcome favors Befuddled as Churl's armies melt into Befuddled's armies' weapon fire!A clean, brutal win for Befuddled. The push continues.
15:00 Churl lost about half of his army in that battle.Half of Befuddled's force stays on that battlefield.
15:27 After that battle, Befuddled still has most of his army with him.Churl keeps most of his army intact through the exchange.
16:06 Churl's hatchery has been destroyed by Befuddled.Befuddled finds the weak point and Churl's new base is gone.
🎙 The scales tip toward Befuddled — a lead, but not a safe one.
16:34 Befuddled feels confident with his marines and decides to push out.No patience from Befuddled: the first units are already marching.
17:03 Churl's army is small compared to Befuddled!Churl needs production, fast; Befuddled's army has outgrown his.
17:39 Churl places down a hatchery.More workers, more money: Churl expands.
17:58 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
18:27 Befuddled kills off Churl's armies and continues pushing!The engagement breaks Churl's way of life — Befuddled marches on.
19:00 About half of Churl's army has been decimated in that battle.Half of Befuddled's force stays on that battlefield.
19:28 That attack didn't seem to do much damage, Churl destroyed only less than half of Befuddled's army.Churl clips Befuddled's army — real damage, but Befuddled fights on.
— The mid game —
20:08 Befuddled now has enough M&M to take this game! ... Or so he thinks.Befuddled hits the timing — this push arrives exactly when it hurts.
20:25 Befuddled places down a command center.Quietly, Befuddled adds a base. These are the moves that decide long games.
🎙 The armies are no longer comparable: Befuddled is far ahead.
— The late game —
21:00 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
21:39 The battle outcome favors Befuddled as Churl's armies melt into Befuddled's armies' weapon fire!A clean, brutal win for Befuddled. The push continues.
🎙 Befuddled's force dwarfs what Churl has left on the field.
21:59 The attack was a success, Churl lost more than half of his army in that battle.Befuddled limps away with less than half the army he arrived with.
22:48 After that battle, Befuddled still has most of his army with him.Churl keeps most of his army intact through the exchange.
23:06 What a pity! Churl managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Befuddled's army.Churl goes for the raid — Befuddled is ready, and nothing comes of it.
23:30 Befuddled now has enough M&M to take this game! ... Or so he thinks.Befuddled hits the timing — this push arrives exactly when it hurts.
24:04 Looking at the opponent's overwhelming forces, Churl GGs!Churl types it out: GG.
Befuddled takes it — the mid game decided this one.
■ Goitre
■ Tantrum
army value
■ Goitre
■ Tantrum
economy
Play-by-play (38 lines)
0:08 Goitre spawns at s2 in Orange while Tantrum spawns at s1 in White.Goitre in Orange at s2. Tantrum in White at s1. The map is set.
0:45 Goitre opens 14 CC against Tantrum's 12 Pool.Goitre shows 14 CC — Tantrum has gone 12 Pool. The clock starts on who blinks first.
— The early game —
1:34 Goitre places down a command center.More workers, more money: Goitre expands.
1:53 Tantrum places down a hatchery.Quietly, Tantrum adds a base. These are the moves that decide long games.
2:35 Goitre decides to start pushing across the map.Goitre has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
3:25 Tantrum's zerglings are pushing out!No patience from Tantrum: the first units are already marching.
3:43 The battle to decide the game begins!Here it comes: two full armies, one engagement.
4:28 Nice placement by Tantrum, Goitre can't even find a hole to poke through with his marines.Tantrum holds the early rush without blinking.
5:17 Goitre destroyed less army than he should, only less than half of Tantrum's army has been decimated.Goitre clips Tantrum's army — real damage, but Tantrum fights on.
5:51 Losing only less than half of his army, Goitre seems to be fine.A cheap fight for Tantrum — the losses are light.
6:17 Goitre places down a command center.Goitre plants a new base and dares his opponent to punish it.
7:02 Tantrum places down a hatchery.Tantrum takes another base — the economy widens.
7:41 Tantrum's zerglings are pushing out!Tantrum goes early — pressure before either side is ready.
— The mid game —
8:17 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
🎙 Even footing again — the tension builds.
8:47 The battle outcome favors Tantrum as Goitre's armies melt into Tantrum's armies' weapon fire!The engagement breaks Goitre's way of life — Tantrum marches on.
9:33 Goitre lost about half of his army in that battle.Half of Tantrum's force stays on that battlefield.
9:57 Losing only less than half of his army, Tantrum seems to be fine.A cheap fight for Goitre — the losses are light.
10:38 Both Goitre and Tantrum appears to have equal expansions now.Base for base, they're level — Goitre and Tantrum match each other.
11:26 Tantrum's zerglings are pushing out!No patience from Tantrum: the first units are already marching.
11:50 The two armies meet and a large battle starts to engage!The dance is over. They fight.
12:34 The battle outcome favors Tantrum as Goitre's armies melt into Tantrum's armies' weapon fire!A clean, brutal win for Tantrum. The push continues.
13:19 Tantrum destroyed about half of Goitre's army after that battle.Half of Goitre's force is gone — Tantrum took it apart.
— The late game —
13:44 Losing only less than half of his army, Tantrum seems to be fine.A cheap fight for Goitre — the losses are light.
🎙 Goitre is hanging on by a thread against Tantrum's army.
14:29 Tantrum's zerglings are pushing out!No patience from Tantrum: the first units are already marching.
14:59 Tantrum places down a hatchery.Tantrum takes another base — the economy widens.
15:49 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
16:17 All of a sudden, Goitre has no armies left while Tantrum is continuing to push across the map!Goitre's army evaporates. Tantrum doesn't even slow down.
🎙 The armies are no longer comparable: Tantrum is far ahead.
16:53 Goitre lost more than half of his army in that battle.That fight gutted Tantrum — more than half the force is gone.
17:42 Goitre destroyed less army than he should, only less than half of Tantrum's army has been decimated.Goitre clips Tantrum's army — real damage, but Tantrum fights on.
18:10 Goitre having no armies left to defend, has no choice but to tap out.That's it. Goitre looks at the field one last time and concedes.
GG. Tantrum closes it out over Goitre.
■ Inhibited
■ Jitter
army value
■ Inhibited
■ Jitter
economy
Play-by-play (45 lines)
0:07 The game starts with Teal Jitter spawning at s2 and Yellow Inhibited spawning at s1.Jitter takes s2 in Teal; across the map, Inhibited settles in at s1 in Yellow.
0:43 Jitter opens Siege Expand against Inhibited's 1 Gate Cybernetics.Jitter shows Siege Expand — Inhibited has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:22 Jitter places down a command center.More workers, more money: Jitter expands.
1:58 Inhibited warps in a nexus.Quietly, Inhibited adds a base. These are the moves that decide long games.
2:25 Jitter decides to put on early pressure on his opponent by bringing out his marines.No patience from Jitter: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:57 Inhibited decides to push out with his dragoon.Inhibited goes early — pressure before either side is ready.
3:28 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
4:13 With beautiful placement, Inhibited successfully fends off Jitter's attacks.Jitter commits and it's the wrong call — Inhibited cleans it up.
4:45 After that battle, Inhibited still has most of his army with him.A cheap fight for Jitter — the losses are light.
5:09 Losing only less than half of his army, Jitter seems to be fine.A cheap fight for Inhibited — the losses are light.
5:46 Eager to end the game, Jitter moves out with his armies.Jitter has seen enough — the army moves out.
6:13 Inhibited decides to push out with his dragoon.Inhibited tests the door early. Is anyone home?
6:44 Jitter places down a command center.More workers, more money: Jitter expands.
7:29 Inhibited warps in a nexus.Quietly, Inhibited adds a base. These are the moves that decide long games.
🎙 Nothing between them. One engagement could decide it.
7:49 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:35 Jitter lost some of his marines to Inhibited's goons.The early pressure works — Inhibited breaks Jitter's front door.
— The mid game —
9:04 About half of Jitter's army has been decimated in that battle.Inhibited pays for that trade with about half his army.
9:36 After that battle, Inhibited still has most of his army with him.A cheap fight for Jitter — the losses are light.
10:17 Attempting to end the game, Inhibited moves out with his armies.Inhibited tightens the formation and starts the long walk.
10:44 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:16 Jitter lost some of his marines to Inhibited's goons.The early pressure works — Inhibited breaks Jitter's front door.
🎙 Inhibited has built a commanding army lead — Jitter needs something special here.
11:41 After that battle, Inhibited destroyed about half of Jitter's army.Half of Jitter's force is gone — Inhibited took it apart.
12:17 Losing only less than half of his army, Inhibited seems to be fine.A cheap fight for Jitter — the losses are light.
12:52 Inhibited decides to push out with his dragoon.Inhibited tests the door early. Is anyone home?
13:37 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
14:11 Jitter's mismicro cost him his marines and probably this game! Inhibited continues pressuring with his dragoons!Jitter wasn't ready. Inhibited's early aggression takes the lead.
14:37 About half of Jitter's army has been decimated in that battle.Half of Inhibited's force stays on that battlefield.
— The late game —
15:00 With excellent skills and micro, Inhibited managed to fend off Jitter while losing less than half of his army.Jitter keeps most of his army intact through the exchange.
15:44 Jitter places down a command center.Jitter takes another base — the economy widens.
16:12 Inhibited warps in a nexus.Inhibited plants a new base and dares his opponent to punish it.
🎙 Jitter is hanging on by a thread against Inhibited's army.
16:54 Inhibited is putting on early pressure with his dragoon.Inhibited goes early — pressure before either side is ready.
17:30 At the moment, Inhibited seems to have more units than Jitter.Inhibited's army is visibly the bigger one — Jitter should not take this fight.
18:03 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
18:40 All of a sudden, Jitter has no armies left while Inhibited is continuing to push across the map!The engagement breaks Jitter's way of life — Inhibited marches on.
18:56 Jitter has lost about half of his army in that battle.Inhibited pays for that trade with about half his army.
19:46 After that battle, Inhibited still has most of his army with him.A cheap fight for Jitter — the losses are light.
20:13 Unwilling to suffer further harassment, Jitter taps out!Jitter types it out: GG.
GG. Inhibited closes it out over Jitter.