← Amateur Division 2
Amateur League · Amateur Division 2 · Season 1 · Round 3 · Bo5
· Tue, Aug 11 2026 · 16:00 server time
Games
5 · · ▶ replay
■ Everyplace
■ Inhibited
army value
■ Everyplace
■ Inhibited
economy
Play-by-play (347 lines)
0:07 Everyplace spawns in Teal at s1 while Inhibited spawns in Purple at s2.Everyplace takes s1 in Teal; across the map, Inhibited settles in at s2 in Purple.
0:40 Everyplace opens 1 Gate Cybernetics against Inhibited's 1 Gate Cybernetics.Scouting done, plans revealed: Everyplace's 1 Gate Cybernetics against Inhibited's 1 Gate Cybernetics.
— The early game —
0:54 Everyplace warps in a nexus.Everyplace takes another base — the economy widens.
1:07 Inhibited warps in a nexus.Inhibited plants a new base and dares his opponent to punish it.
1:46 Everyplace decides to push out with his dragoon.No patience from Everyplace: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
1:57 Inhibited decides to start pushing across the map.Inhibited tightens the formation and starts the long walk.
2:11 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
2:38 Everyplace failed to break through Inhibited's dragoon defense line.Everyplace's early gamble buys nothing — Inhibited's defense was already in place.
3:07 After that battle, Inhibited still has most of his army with him.Everyplace keeps most of his army intact through the exchange.
3:19 Losing only less than half of his army, Everyplace seems to be fine.Inhibited keeps most of his army intact through the exchange.
3:39 Everyplace warps in a nexus.Everyplace plants a new base and dares his opponent to punish it.
4:04 Inhibited warps in a nexus.Inhibited takes another base — the economy widens.
4:20 Everyplace is pushing out with his dragoons.No patience from Everyplace: the first units are already marching.
4:49 Inhibited decides to push out with his dragoon.No patience from Inhibited: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
5:13 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
5:33 Everyplace kills off Inhibited's dragoons with some nice micro!Inhibited wasn't ready. Everyplace's early aggression takes the lead.
5:56 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.Everyplace keeps most of his army intact through the exchange.
6:12 Losing only less than half of his army, Everyplace seems to be fine.Inhibited keeps most of his army intact through the exchange.
6:32 Everyplace decides to start pushing across the map.Everyplace has seen enough — the army moves out.
7:05 Inhibited starts pushing across the map.Inhibited tightens the formation and starts the long walk.
7:23 The battle to decide the game begins!The dance is over. They fight.
7:43 Everyplace kills off all of Inhibited's offensive dragoons.Everyplace holds the early rush without blinking.
8:10 After that battle, Everyplace still has most of his army with him.Inhibited keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
8:23 That attack didn't seem to do much damage, Everyplace destroyed only less than half of Inhibited's army.Everyplace clips Inhibited's army — real damage, but Inhibited fights on.
8:44 Inhibited warps in a nexus.Inhibited takes another base — the economy widens.
9:04 Everyplace decides to start pushing across the map.Everyplace tightens the formation and starts the long walk.
9:35 Everyplace warps in a nexus.Everyplace takes another base — the economy widens.
9:43 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
10:06 Everyplace kills off Inhibited's dragoons with some nice micro!Inhibited wasn't ready. Everyplace's early aggression takes the lead.
10:35 Losing only less than half of his army, Inhibited seems to be fine.Everyplace keeps most of his army intact through the exchange.
10:59 After that battle, Everyplace still has most of his army with him.A cheap fight for Inhibited — the losses are light.
— The mid game —
11:25 Everyplace is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Everyplace hits the timing — this push arrives exactly when it hurts.
🎙 Dead even — neither player has found the edge yet.
11:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
12:07 With beautiful placement, Inhibited successfully fends off Everyplace's attacks.Everyplace commits and it's the wrong call — Inhibited cleans it up.
12:32 That attack didn't seem to do much damage, Everyplace destroyed only less than half of Inhibited's army.Everyplace clips Inhibited's army — real damage, but Inhibited fights on.
12:39 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.Inhibited keeps most of his army intact through the exchange.
13:05 At the moment, Everyplace seems to have more units than Inhibited.Everyplace's army is visibly the bigger one — Inhibited should not take this fight.
13:34 Everyplace warps in a nexus.Quietly, Everyplace adds a base. These are the moves that decide long games.
14:01 Inhibited warps in a nexus.Inhibited plants a new base and dares his opponent to punish it.
14:12 Feeling content with the game, Everyplace is starting to push out with his dragoons!Everyplace hits the timing — this push arrives exactly when it hurts.
14:38 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
15:03 Everyplace with the better dragoon control won the battle!Inhibited's defense bends, then snaps. Everyplace takes the middle of the game.
15:11 Losing only less than half of his army, Inhibited seems to be fine.Everyplace keeps most of his army intact through the exchange.
15:40 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.Inhibited keeps most of his army intact through the exchange.
16:03 Everyplace is pushing out with his dragoons!Everyplace's mid-game army is assembled — and it's moving.
16:20 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
16:43 Everyplace seems to have the more superior dragoon micro! Inhibited's dragoons are melting away!The mid-game push crashes through — Everyplace breaks Inhibited's position.
16:56 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
17:26 Inhibited destroyed less army than he should, only less than half of Everyplace's army has been decimated.Inhibited clips Everyplace's army — real damage, but Everyplace fights on.
17:42 Inhibited warps in a nexus.Quietly, Inhibited adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
18:09 Everyplace is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Everyplace's mid-game army is assembled — and it's moving.
18:28 Attempting to end the game, Inhibited moves out with his armies.Inhibited has seen enough — the army moves out.
19:01 Both Everyplace and Inhibited appear to have equal amount of units.The armies weigh the same — dead even on the field.
19:15 Everyplace starts expanding.Everyplace takes another base — the economy widens.
19:36 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
19:51 Inhibited's reavers proved significant advantage in this battle! Everyplace has no choice but to back off!Inhibited absorbs the mid-game push — Everyplace gained nothing for the cost.
20:23 Losing only less than half of his army, Inhibited seems to be fine.Everyplace keeps most of his army intact through the exchange.
20:44 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.Inhibited keeps most of his army intact through the exchange.
21:11 Inhibited successfully blocked Everyplace from harassing his economy.The sneak attack is sniffed out — Inhibited shuts the door on Everyplace.
🎙 Nothing between them. One engagement could decide it.
21:22 Everyplace is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!The composition is ready; Everyplace starts the push.
21:55 Unwilling to make the game too long, Inhibited starts moving out.Here it comes: Inhibited crosses the map with everything.
22:07 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
22:38 Everyplace without observers, is having quite a trouble dealing with Inhibited's dark templars. It seems like Everyplace lost all of his armies!Everyplace's defense bends, then snaps. Inhibited takes the middle of the game.
22:59 It seems that Inhibited only managed to destroy less than half of Everyplace's army.Inhibited clips Everyplace's army — real damage, but Everyplace fights on.
23:08 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
23:29 Feeling content with the game, Everyplace is starting to push out with his dragoons!Everyplace hits the timing — this push arrives exactly when it hurts.
23:51 Attempting to end the game, Inhibited moves out with his armies.Inhibited has seen enough — the army moves out.
24:19 Everyplace warps in a nexus.Everyplace plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
24:34 Inhibited warps in a nexus.Quietly, Inhibited adds a base. These are the moves that decide long games.
25:00 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
25:22 Nice shuttle-reaver micro by Inhibited! That was the key of victory for this battle!The mid-game push crashes through — Inhibited breaks Everyplace's position.
25:40 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
26:14 It seems that Everyplace only managed to destroy less than half of Inhibited's army.Everyplace takes a bite out of Inhibited's force and backs off.
26:31 Everyplace is pushing out with his dragoons!The composition is ready; Everyplace starts the push.
27:00 Inhibited moves out with his armies.Here it comes: Inhibited crosses the map with everything.
27:08 In terms of army size, Everyplace and Inhibited are around equal.Unit for unit, Everyplace and Inhibited are level.
27:38 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
🎙 Even footing again — the tension builds.
27:45 Inhibited without observers, is having quite a trouble dealing with Everyplace's dark templars. It seems like Inhibited lost all of his armies!Inhibited's defense bends, then snaps. Everyplace takes the middle of the game.
28:12 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
28:41 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
28:54 Feeling content with the game, Everyplace is starting to push out with his dragoons!The composition is ready; Everyplace starts the push.
29:13 Inhibited is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Inhibited hits the timing — this push arrives exactly when it hurts.
29:53 Everyplace warps in a nexus.Quietly, Everyplace adds a base. These are the moves that decide long games.
30:08 Inhibited warps in a nexus.More workers, more money: Inhibited expands.
30:22 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
30:51 Nice shuttle-reaver micro by Everyplace! That was the key of victory for this battle!The mid-game push crashes through — Everyplace breaks Inhibited's position.
🎙 Nothing between them. One engagement could decide it.
31:12 Losing only less than half of his army, Inhibited seems to be fine.A cheap fight for Everyplace — the losses are light.
31:32 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Inhibited — the losses are light.
31:53 Everyplace is pushing out with his dragoons!Everyplace's mid-game army is assembled — and it's moving.
32:18 Feeling content with the game, Inhibited is starting to push out with his dragoons!Inhibited's mid-game army is assembled — and it's moving.
32:36 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
32:48 Inhibited positioned his dragoons on the ramp and took the advantage, Everyplace had to back off!The timing was right but the fight was wrong: Inhibited holds Everyplace.
33:17 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
33:36 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
34:05 Feeling content with the game, Everyplace is starting to push out with his dragoons!Everyplace hits the timing — this push arrives exactly when it hurts.
🎙 The armies trade evenly; this one is still anyone's game.
34:34 Inhibited is pushing out with his dragoons!Inhibited's mid-game army is assembled — and it's moving.
34:46 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
35:15 Everyplace failed to bring in observers and Inhibited's dark templars savaged Everyplace's army!Inhibited absorbs the mid-game push — Everyplace gained nothing for the cost.
35:32 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
35:53 After that battle, Everyplace still has most of his army with him.A cheap fight for Inhibited — the losses are light.
— The late game —
36:17 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.Max supply, full upgrades: Everyplace moves out to end it.
36:26 Arbiters overhead — Inhibited is hunting for the stasis that ends this.Max supply, full upgrades: Inhibited moves out to end it.
36:46 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
37:07 All of a sudden, Everyplace has no armies left while Inhibited is continuing to push across the map!Inhibited wins the fight convincingly and keeps rolling forward.
🎙 Dead even — neither player has found the edge yet.
37:48 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
38:10 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
38:20 Archons made, storms ready, upgrades done: Everyplace moves out.Max supply, full upgrades: Everyplace moves out to end it.
38:51 Inhibited has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Inhibited commits the late-game army.
39:13 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
39:35 The reaver shots land perfectly — Everyplace's goon line evaporates and Inhibited pushes on.There's no rebuilding from that. Inhibited's late-game push decides it.
39:42 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
40:18 It seems that Everyplace only managed to destroy less than half of Inhibited's army.Everyplace takes a bite out of Inhibited's force and backs off.
40:25 It seems like Inhibited has more units than Everyplace!Count the units: Inhibited has the edge over Everyplace right now.
🎙 Even footing again — the tension builds.
40:44 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.Max supply, full upgrades: Everyplace moves out to end it.
41:25 Archons made, storms ready, upgrades done: Inhibited moves out.Everything Inhibited has built comes forward at once.
41:32 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
42:05 Inhibited had the observers out, and Everyplace's dark templar did nothing at all.Everyplace throws the endgame army in and Inhibited simply refuses to lose.
42:12 It seems that Everyplace only managed to destroy less than half of Inhibited's army.Everyplace clips Inhibited's army — real damage, but Inhibited fights on.
42:32 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
43:02 Everyplace tried to send in a shuttle but it was discovered by Inhibited.Everyplace knocks, Inhibited answers. No damage done.
43:22 Eager to end the game, Everyplace moves out with his armies.No more waiting. Everyplace pushes.
43:46 Inhibited decides to put some pressure on his opponent.Here it comes: Inhibited crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
44:09 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
44:35 Stasis on half the army, storm on the rest. Inhibited dismantles Everyplace.There's no rebuilding from that. Inhibited's late-game push decides it.
44:49 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
45:07 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
45:36 Everyplace moves out with his armies.Everyplace tightens the formation and starts the long walk.
45:49 Eager to end the game, Inhibited moves out with his armies.Inhibited has seen enough — the army moves out.
46:27 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
46:41 Everyplace's carriers are untouchable now and Inhibited concedes the map.There's no rebuilding from that. Everyplace's late-game push decides it.
47:08 Everyplace destroyed less army than he should, only less than half of Inhibited's army has been decimated.Everyplace takes a bite out of Inhibited's force and backs off.
🎙 The armies trade evenly; this one is still anyone's game.
47:30 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
47:40 Where is Inhibited's detector? Everyplace sends dark templars to harass Inhibited's mineral line!The raid lands — Everyplace chips away at Inhibited's foundation.
48:15 Eager to end the game, Everyplace moves out with his armies.Everyplace has seen enough — the army moves out.
48:27 Inhibited moves out with his armies.No more waiting. Inhibited pushes.
48:42 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
49:13 Everyplace successfully fends off Inhibited's attacks.The attack shatters on Everyplace's line. Great positioning.
49:32 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.Inhibited keeps most of his army intact through the exchange.
49:52 Losing only less than half of his army, Inhibited seems to be fine.A cheap fight for Everyplace — the losses are light.
50:07 In terms of army size, Inhibited is behind Everyplace!Inhibited is badly outgunned — Everyplace's force is a size larger.
🎙 The armies trade evenly; this one is still anyone's game.
50:38 Inhibited casts some storm! But Everyplace lost no workers.The sneak attack is sniffed out — Everyplace shuts the door on Inhibited.
50:57 Archons made, storms ready, upgrades done: Everyplace moves out.This is the big one — Everyplace commits the late-game army.
51:26 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
51:37 The reaver shots land perfectly — Inhibited's goon line evaporates and Everyplace pushes on.There's no rebuilding from that. Everyplace's late-game push decides it.
52:09 Losing only less than half of his army, Inhibited seems to be fine.A cheap fight for Everyplace — the losses are light.
52:32 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Inhibited — the losses are light.
52:39 Unwilling to make the game too long, Everyplace starts moving out.Everyplace has seen enough — the army moves out.
53:08 Inhibited has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Inhibited commits the late-game army.
53:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
53:51 The reaver shots land perfectly — Inhibited's goon line evaporates and Everyplace pushes on.There's no rebuilding from that. Everyplace's late-game push decides it.
54:17 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
54:45 After that battle, Everyplace still has most of his army with him.A cheap fight for Inhibited — the losses are light.
54:52 Everyplace pushes with reavers in the shuttles and templar behind the goon line.Everything Everyplace has built comes forward at once.
55:18 Inhibited moves out with his armies.Inhibited tightens the formation and starts the long walk.
55:34 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
56:01 Everyplace's archons lead the way through Inhibited's line and nothing holds.There's no rebuilding from that. Everyplace's late-game push decides it.
56:14 Losing only less than half of his army, Inhibited seems to be fine.Everyplace keeps most of his army intact through the exchange.
56:39 After that battle, Everyplace still has most of his army with him.Inhibited keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
57:13 Inhibited's nexus has been destroyed by Everyplace.Inhibited's expansion burns — Everyplace tears it down.
57:27 Everyplace decides to expand.Quietly, Everyplace adds a base. These are the moves that decide long games.
57:43 Archons made, storms ready, upgrades done: Everyplace moves out.This is the big one — Everyplace commits the late-game army.
58:11 Inhibited has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Inhibited commits the late-game army.
58:37 The two armies meet and a large battle starts to engage!The dance is over. They fight.
59:00 Stasis on half the army, storm on the rest. Inhibited dismantles Everyplace.There's no rebuilding from that. Inhibited's late-game push decides it.
59:12 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
59:33 Everyplace destroyed less army than he should, only less than half of Inhibited's army has been decimated.Everyplace takes a bite out of Inhibited's force and backs off.
60:03 Aaaaaa, Everyplace's mineral line is stormed by Inhibited's high templars!The raid lands — Inhibited chips away at Everyplace's foundation.
🎙 The armies trade evenly; this one is still anyone's game.
60:13 Archons made, storms ready, upgrades done: Everyplace moves out.This is the big one — Everyplace commits the late-game army.
60:38 Eager to end the game, Inhibited moves out with his armies.Here it comes: Inhibited crosses the map with everything.
61:12 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
61:24 Everyplace's reaver catches Inhibited's goons packed together and the push is over.Everyplace holds the late-game siege — what a defensive stand!
61:51 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
62:13 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
62:23 In terms of army size, Inhibited is behind Everyplace!Inhibited is badly outgunned — Everyplace's force is a size larger.
62:59 Everyplace pushes with reavers in the shuttles and templar behind the goon line.This is the big one — Everyplace commits the late-game army.
63:17 Inhibited has carriers. In a protoss mirror that is usually the whole conversation.Everything Inhibited has built comes forward at once.
🎙 Nothing between them. One engagement could decide it.
63:31 The two armies meet and a large battle starts to engage!The dance is over. They fight.
63:47 Everyplace had the observers out, and Inhibited's dark templar did nothing at all.Inhibited throws the endgame army in and Everyplace simply refuses to lose.
64:11 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
64:47 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
64:57 Archons made, storms ready, upgrades done: Everyplace moves out.Everything Everyplace has built comes forward at once.
65:18 Arbiters overhead — Inhibited is hunting for the stasis that ends this.Max supply, full upgrades: Inhibited moves out to end it.
65:39 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
66:08 Inhibited kills off Everyplace's armies and continues pushing!Inhibited wins the fight convincingly and keeps rolling forward.
66:31 That attack didn't seem to do much damage, Inhibited destroyed only less than half of Everyplace's army.Inhibited takes a bite out of Everyplace's force and backs off.
🎙 Even footing again — the tension builds.
66:45 It seems that Everyplace only managed to destroy less than half of Inhibited's army.Everyplace takes a bite out of Inhibited's force and backs off.
67:17 Everyplace pushes with reavers in the shuttles and templar behind the goon line.Max supply, full upgrades: Everyplace moves out to end it.
67:37 Arbiters overhead — Inhibited is hunting for the stasis that ends this.Max supply, full upgrades: Inhibited moves out to end it.
68:04 Both Everyplace and Inhibited appear to have equal amount of units.The armies weigh the same — dead even on the field.
68:18 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
68:36 Everyplace was out-microed by Inhibited and loses all his attacking forces.Everyplace commits and it's the wrong call — Inhibited cleans it up.
69:07 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
69:16 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Inhibited — the losses are light.
69:44 With a successful harassment, Inhibited hurts Everyplace's economy.The raid lands — Inhibited chips away at Everyplace's foundation.
🎙 The armies trade evenly; this one is still anyone's game.
69:56 Arbiters overhead — Everyplace is hunting for the stasis that ends this.This is the big one — Everyplace commits the late-game army.
70:35 Arbiters overhead — Inhibited is hunting for the stasis that ends this.Max supply, full upgrades: Inhibited moves out to end it.
70:49 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
71:02 Everyplace had the observers out, and Inhibited's dark templar did nothing at all.Inhibited throws the endgame army in and Everyplace simply refuses to lose.
71:27 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
71:48 That attack didn't seem to do much damage, Everyplace destroyed only less than half of Inhibited's army.Everyplace takes a bite out of Inhibited's force and backs off.
72:24 Archons made, storms ready, upgrades done: Everyplace moves out.This is the big one — Everyplace commits the late-game army.
72:31 Arbiters overhead — Inhibited is hunting for the stasis that ends this.Max supply, full upgrades: Inhibited moves out to end it.
72:51 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
73:21 Everyplace kills off Inhibited's armies and continues pushing!The engagement breaks Inhibited's way of life — Everyplace marches on.
73:41 After that battle, Inhibited still has most of his army with him.Everyplace keeps most of his army intact through the exchange.
74:01 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.Inhibited keeps most of his army intact through the exchange.
74:24 Inhibited tried to sneak in a dark templar but it was killed off before it can deal any damage to Everyplace's economy.The sneak attack is sniffed out — Everyplace shuts the door on Inhibited.
74:41 Arbiters overhead — Everyplace is hunting for the stasis that ends this.Max supply, full upgrades: Everyplace moves out to end it.
75:01 The battle to decide the game begins!Neither side backs off — the battle is joined.
75:25 Everyplace's carriers are untouchable now and Inhibited concedes the map.The final army does its work — Everyplace breaks Inhibited late.
75:53 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.Everyplace keeps most of his army intact through the exchange.
76:12 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.Inhibited keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
76:28 Inhibited casts some storm! But Everyplace lost no workers.The sneak attack is sniffed out — Everyplace shuts the door on Inhibited.
77:01 Archons made, storms ready, upgrades done: Everyplace moves out.Max supply, full upgrades: Everyplace moves out to end it.
77:08 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
77:40 Stasis on half the army, storm on the rest. Everyplace dismantles Inhibited.The final army does its work — Everyplace breaks Inhibited late.
78:10 Losing only less than half of his army, Inhibited seems to be fine.A cheap fight for Everyplace — the losses are light.
78:28 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Inhibited — the losses are light.
78:46 Everyplace pushes with reavers in the shuttles and templar behind the goon line.Max supply, full upgrades: Everyplace moves out to end it.
79:07 Inhibited moves out with his armies.Here it comes: Inhibited crosses the map with everything.
79:28 Currently, Everyplace and Inhibited appear to have around the same army size.Unit for unit, Everyplace and Inhibited are level.
🎙 The armies trade evenly; this one is still anyone's game.
79:39 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
80:06 Storm on the choke — Inhibited walks into it and Everyplace holds comfortably.Everyplace holds the late-game siege — what a defensive stand!
80:27 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Inhibited — the losses are light.
80:43 Losing only less than half of his army, Inhibited seems to be fine.Everyplace keeps most of his army intact through the exchange.
81:08 Archons made, storms ready, upgrades done: Everyplace moves out.Max supply, full upgrades: Everyplace moves out to end it.
81:28 Unwilling to make the game too long, Inhibited starts moving out.No more waiting. Inhibited pushes.
82:01 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
82:20 The reaver shots land perfectly — Inhibited's goon line evaporates and Everyplace pushes on.The final army does its work — Everyplace breaks Inhibited late.
82:37 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
83:10 It seems that Inhibited only managed to destroy less than half of Everyplace's army.Inhibited clips Everyplace's army — real damage, but Everyplace fights on.
83:27 Everyplace pushes with reavers in the shuttles and templar behind the goon line.Everything Everyplace has built comes forward at once.
83:44 Inhibited has carriers. In a protoss mirror that is usually the whole conversation.Max supply, full upgrades: Inhibited moves out to end it.
84:00 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
84:22 The battle outcome favors Inhibited as Everyplace's armies melt into Inhibited's armies' weapon fire!The engagement breaks Everyplace's way of life — Inhibited marches on.
84:49 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Inhibited — the losses are light.
85:17 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
85:41 Everyplace starts pushing across the map.Everyplace has seen enough — the army moves out.
86:04 Inhibited decides to start pushing across the map.Here it comes: Inhibited crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
86:25 Both Everyplace and Inhibited appear to have equal amount of units.The armies weigh the same — dead even on the field.
86:32 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
87:02 Inhibited's carriers are untouchable now and Everyplace concedes the map.The final army does its work — Inhibited breaks Everyplace late.
87:13 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
87:37 Losing only less than half of his army, Inhibited seems to be fine.A cheap fight for Everyplace — the losses are light.
88:16 With a successful harassment, Inhibited hurts Everyplace's economy.Inhibited gets into Everyplace's mineral line — workers are dying.
88:23 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Everyplace commits the late-game army.
88:39 Attempting to end the game, Inhibited moves out with his armies.Here it comes: Inhibited crosses the map with everything.
89:11 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
89:31 Everyplace had the observers out, and Inhibited's dark templar did nothing at all.Everyplace holds the late-game siege — what a defensive stand!
89:56 Inhibited destroyed less army than he should, only less than half of Everyplace's army has been decimated.Inhibited takes a bite out of Everyplace's force and backs off.
90:17 That attack didn't seem to do much damage, Everyplace destroyed only less than half of Inhibited's army.Everyplace clips Inhibited's army — real damage, but Inhibited fights on.
90:42 Arbiters overhead — Everyplace is hunting for the stasis that ends this.Everything Everyplace has built comes forward at once.
90:54 Inhibited decides to start pushing across the map.Here it comes: Inhibited crosses the map with everything.
91:21 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
91:51 Inhibited was out-microed by Everyplace and loses all his attacking forces.Inhibited commits and it's the wrong call — Everyplace cleans it up.
92:07 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Inhibited — the losses are light.
92:16 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
🎙 Even footing again — the tension builds.
92:50 In terms of army size, Inhibited is behind Everyplace!Inhibited is badly outgunned — Everyplace's force is a size larger.
93:04 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Everyplace commits the late-game army.
93:26 Inhibited pushes with reavers in the shuttles and templar behind the goon line.Everything Inhibited has built comes forward at once.
93:52 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
94:11 Everyplace was out-microed by Inhibited and loses all his attacking forces.Everyplace commits and it's the wrong call — Inhibited cleans it up.
94:42 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
94:54 After that battle, Everyplace still has most of his army with him.A cheap fight for Inhibited — the losses are light.
95:24 Everyplace starts pushing across the map.No more waiting. Everyplace pushes.
95:48 Attempting to end the game, Inhibited moves out with his armies.Here it comes: Inhibited crosses the map with everything.
🎙 Nothing between them. One engagement could decide it.
96:09 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
96:22 Inhibited successfully fends off Everyplace's attacks.Inhibited holds! The push breaks against a perfect defense.
96:46 That attack didn't seem to do much damage, Everyplace destroyed only less than half of Inhibited's army.Everyplace takes a bite out of Inhibited's force and backs off.
97:06 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
97:30 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Everyplace commits the late-game army.
97:54 Inhibited moves out with his armies.Here it comes: Inhibited crosses the map with everything.
98:03 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
98:32 Inhibited was out-microed by Everyplace and loses all his attacking forces.Everyplace holds! The push breaks against a perfect defense.
98:51 After that battle, Everyplace still has most of his army with him.A cheap fight for Inhibited — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
99:17 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
99:28 Eager to end the game, Everyplace moves out with his armies.Everyplace tightens the formation and starts the long walk.
99:53 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
100:18 Everyplace's carriers are untouchable now and Inhibited concedes the map.There's no rebuilding from that. Everyplace's late-game push decides it.
100:42 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.Everyplace keeps most of his army intact through the exchange.
101:10 It seems that Inhibited only managed to destroy less than half of Everyplace's army.Inhibited takes a bite out of Everyplace's force and backs off.
101:26 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Everyplace commits the late-game army.
101:39 The battle to decide the game begins!Here it comes: two full armies, one engagement.
102:17 The battle outcome favors Everyplace as Inhibited's armies melt into Everyplace's armies' weapon fire!The engagement breaks Inhibited's way of life — Everyplace marches on.
🎙 Everyplace edges ahead on army strength.
102:31 After that battle, Inhibited still has most of his army with him.Everyplace keeps most of his army intact through the exchange.
102:43 Losing only less than half of his army, Everyplace seems to be fine.Inhibited keeps most of his army intact through the exchange.
103:19 Everyplace pushes with reavers in the shuttles and templar behind the goon line.Max supply, full upgrades: Everyplace moves out to end it.
103:44 It seems like Everyplace has more units than Inhibited!Everyplace's army is visibly the bigger one — Inhibited should not take this fight.
103:51 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
104:24 Stasis on half the army, storm on the rest. Everyplace dismantles Inhibited.The final army does its work — Everyplace breaks Inhibited late.
104:35 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.Everyplace keeps most of his army intact through the exchange.
105:07 Losing only less than half of his army, Everyplace seems to be fine.Inhibited keeps most of his army intact through the exchange.
105:14 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.Max supply, full upgrades: Everyplace moves out to end it.
🎙 The scales tip toward Everyplace — a lead, but not a safe one.
105:35 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
106:07 Everyplace's carriers are untouchable now and Inhibited concedes the map.The final army does its work — Everyplace breaks Inhibited late.
106:30 After that battle, Inhibited still has most of his army with him.A cheap fight for Everyplace — the losses are light.
106:51 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
107:17 Everyplace moves out with his armies.Everyplace tightens the formation and starts the long walk.
107:36 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
107:48 Everyplace's archons lead the way through Inhibited's line and nothing holds.There's no rebuilding from that. Everyplace's late-game push decides it.
108:10 With excellent skills and micro, Inhibited managed to fend off Everyplace while losing less than half of his army.Everyplace keeps most of his army intact through the exchange.
108:38 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.Inhibited keeps most of his army intact through the exchange.
🎙 Everyplace has built a commanding army lead — Inhibited needs something special here.
108:59 Everyplace has carriers. In a protoss mirror that is usually the whole conversation.This is the big one — Everyplace commits the late-game army.
109:16 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
109:44 The battle outcome favors Everyplace as Inhibited's armies melt into Everyplace's armies' weapon fire!The engagement breaks Inhibited's way of life — Everyplace marches on.
110:04 Everyplace destroyed less army than he should, only less than half of Inhibited's army has been decimated.Everyplace takes a bite out of Inhibited's force and backs off.
110:23 With excellent skills and micro, Everyplace managed to fend off Inhibited while losing less than half of his army.A cheap fight for Inhibited — the losses are light.
110:44 Unwilling to make the game too long, Everyplace starts moving out.Everyplace has seen enough — the army moves out.
111:11 Looking at the opponent's overwhelming forces, Inhibited GGs!Inhibited types it out: GG.
That's the game: Everyplace defeats Inhibited, settled in the late game.
■ Strings
■ Befuddled
army value
■ Strings
■ Befuddled
economy
Play-by-play (52 lines)
0:16 Strings spawns at s1 in White while Befuddled spawns at s4 in Yellow.Strings in White at s1. Befuddled in Yellow at s4. The map is set.
0:44 Strings gets One Fact FE against Befuddled's One Fact FE.Scouting done, plans revealed: Strings's One Fact FE against Befuddled's One Fact FE.
— The early game —
1:02 Strings places down a command center.Strings takes another base — the economy widens.
1:38 Befuddled places down a command center.Befuddled plants a new base and dares his opponent to punish it.
2:10 Strings decides to put on early pressure on his opponent by bringing out his marines.Strings slides the first vultures across the map — early mines, early pressure.
🎙 The armies trade evenly; this one is still anyone's game.
2:48 Befuddled decides to put some pressure on his opponent.No more waiting. Befuddled pushes.
3:28 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
3:51 Nice marine placement by Strings, Befuddled can't even find a hole to poke through with his marines.Befuddled's early gamble buys nothing — Strings's defense was already in place.
4:21 With excellent skills and micro, Strings managed to fend off Befuddled while losing less than half of his army.Befuddled keeps most of his army intact through the exchange.
4:53 After that battle, Befuddled still has most of his army with him.Strings keeps most of his army intact through the exchange.
5:34 Strings decides to put on early pressure on his opponent by bringing out his marines.Strings slides the first vultures across the map — early mines, early pressure.
5:51 Befuddled decides to start pushing across the map.Befuddled tightens the formation and starts the long walk.
6:23 Strings appears to have more army than Befuddled!Count the units: Strings has the edge over Befuddled right now.
6:59 Befuddled places down a command center.Quietly, Befuddled adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:30 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
7:58 With enough marines, Strings successfully defend against Befuddled's marines.Strings holds the early rush without blinking.
8:29 With excellent skills and micro, Strings managed to fend off Befuddled while losing less than half of his army.Befuddled keeps most of his army intact through the exchange.
8:57 Befuddled lost about half of his army in that battle.Half of Strings's force stays on that battlefield.
9:33 Strings decides to put on early pressure on his opponent by bringing out his marines.Strings slides the first vultures across the map — early mines, early pressure.
9:59 Strings places down a command center.More workers, more money: Strings expands.
10:47 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
11:18 Strings showed some epic marine micro, Befuddled lost all of his fighting marines!The early pressure works — Strings breaks Befuddled's front door.
11:38 After that battle, Befuddled still has most of his army with him.Strings keeps most of his army intact through the exchange.
🎙 Befuddled is a step behind and knows it.
12:21 After that battle, Strings still has most of his army with him.Befuddled keeps most of his army intact through the exchange.
12:46 Strings decides to put on early pressure on his opponent by bringing out his marines.Strings slides the first vultures across the map — early mines, early pressure.
13:20 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
13:52 The battle outcome favors Strings as Befuddled's armies melt into Strings's armies' weapon fire!Befuddled's army evaporates. Strings doesn't even slow down.
14:27 Befuddled lost about half of his army in that battle.Strings pays for that trade with about half his army.
14:56 Befuddled destroyed less army than he should, only less than half of Strings's army has been decimated.Befuddled takes a bite out of Strings's force and backs off.
15:14 Strings figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Strings slides the first vultures across the map — early mines, early pressure.
15:49 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
16:17 Nice marine micro! Strings kills off Befuddled's marines and forces Befuddled to pull some SCVs!Befuddled wasn't ready. Strings's early aggression takes the lead.
🎙 It's all going Strings's way right now.
16:51 Befuddled lost about half of his army in that battle.Strings pays for that trade with about half his army.
17:17 Befuddled destroyed less army than he should, only less than half of Strings's army has been decimated.Befuddled clips Strings's army — real damage, but Strings fights on.
17:55 Befuddled places down a command center.Befuddled plants a new base and dares his opponent to punish it.
18:30 Eager to end the game, Strings moves out with his armies.Here it comes: Strings crosses the map with everything.
18:59 Strings places down a command center.Strings plants a new base and dares his opponent to punish it.
19:40 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
20:03 Strings noticed that Befuddled didn't have enough anti-air and breaks Befuddled's defenses easily with a few dropships!The mid-game push crashes through — Strings breaks Befuddled's position.
20:36 Befuddled lost more than half of his army in that battle.Strings limps away with less than half the army he arrived with.
— The late game —
21:05 Losing only less than half of his army, Strings seems to be fine.Befuddled keeps most of his army intact through the exchange.
🎙 The armies are no longer comparable: Strings is far ahead.
21:36 Strings's vulture-tank ball is getting large, and it starts to roll out of the base!Strings's tank line crawls forward — siege by siege, the map shrinks.
22:17 After suffering a devastating loss in the battle, Befuddled GGs!Befuddled types it out: GG.
Strings takes it — the mid game decided this one.
■ Lookout
■ Wolfhound
army value
■ Lookout
■ Wolfhound
economy
Play-by-play (117 lines)
0:07 Lookout spawns in Red at s2 while Wolfhound spawns in Yellow at s1.Lookout in Red at s2. Wolfhound in Yellow at s1. The map is set.
0:32 Wolfhound gets 14 CC against Lookout's 2 Gate Goons.Lookout shows 2 Gate Goons — Wolfhound has gone 14 CC. The clock starts on who blinks first.
— The early game —
0:58 Lookout desperate in getting his economy pumped up, expands to another location.Lookout takes another base — the economy widens.
1:28 Wolfhound desperate in getting his economy pumped up, expands to another location.Wolfhound plants a new base and dares his opponent to punish it.
1:40 Lookout starts pushing across the map.No more waiting. Lookout pushes.
🎙 Dead even — neither player has found the edge yet.
2:06 Wolfhound figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Wolfhound tests the door early. Is anyone home?
2:38 Wolfhound appears to have more army than Lookout!Count the units: Wolfhound has the edge over Lookout right now.
2:57 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
3:23 With really nice micro, Wolfhound kills off Lookout's dragoons.Lookout wasn't ready. Wolfhound's early aggression takes the lead.
4:03 Wolfhound destroyed about half of Lookout's army after that battle.Wolfhound cuts Lookout's army in half.
4:28 Losing only less than half of his army, Wolfhound seems to be fine.A cheap fight for Lookout — the losses are light.
4:45 Lookout is pushing out with his dragoons.No patience from Lookout: the first units are already marching.
5:15 Eager to end the game, Wolfhound moves out with his armies.Here it comes: Wolfhound crosses the map with everything.
5:29 Lookout warps in a nexus.Quietly, Lookout adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
6:05 Wolfhound places down a command center.Wolfhound takes another base — the economy widens.
6:27 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
6:58 Lookout failed to kill off Wolfhound's defending marines.Wolfhound holds the early rush without blinking.
7:24 That attack didn't seem to do much damage, Lookout destroyed only less than half of Wolfhound's army.Lookout clips Wolfhound's army — real damage, but Wolfhound fights on.
7:49 Losing only less than half of his army, Lookout seems to be fine.A cheap fight for Wolfhound — the losses are light.
7:59 Attempting to end the game, Lookout moves out with his armies.Here it comes: Lookout crosses the map with everything.
8:29 Eager to end the game, Wolfhound moves out with his armies.Wolfhound tightens the formation and starts the long walk.
8:56 The battle to decide the game begins!Neither side backs off — the battle is joined.
9:25 Lookout fends off Wolfhound's marines with his dragoons.Lookout holds the early rush without blinking.
🎙 The armies trade evenly; this one is still anyone's game.
9:43 Losing only less than half of his army, Lookout seems to be fine.Wolfhound keeps most of his army intact through the exchange.
10:08 It seems that Lookout only managed to destroy less than half of Wolfhound's army.Lookout takes a bite out of Wolfhound's force and backs off.
10:37 Lookout decides to push out with his dragoon.Lookout goes early — pressure before either side is ready.
10:54 Wolfhound bravely pushes out with his marines and vultures.No patience from Wolfhound: the first units are already marching.
11:17 Lookout decides to expand.More workers, more money: Lookout expands.
11:39 Wolfhound places down a command center.Wolfhound takes another base — the economy widens.
12:22 The battle to decide the game begins!Neither side backs off — the battle is joined.
12:29 Wolfhound failed to kill off Lookout's defending dragoons.Wolfhound's early gamble buys nothing — Lookout's defense was already in place.
12:55 With excellent skills and micro, Lookout managed to fend off Wolfhound while losing less than half of his army.A cheap fight for Wolfhound — the losses are light.
🎙 Nothing between them. One engagement could decide it.
13:35 After that battle, Wolfhound still has most of his army with him.A cheap fight for Lookout — the losses are light.
— The mid game —
13:57 Lookout has a large number of dragoons and is starting to push out!Lookout hits the timing — this push arrives exactly when it hurts.
14:24 Wolfhound must macro up quickly or Lookout will just roll him over!Wolfhound is badly outgunned — Lookout's force is a size larger.
14:46 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
15:11 Wolfhound failed to place his tanks nicely and was caught completely off-guarded, Lookout cleans up and continues pushing!Wolfhound's defense bends, then snaps. Lookout takes the middle of the game.
15:33 After that battle, Wolfhound still has most of his army with him.Lookout keeps most of his army intact through the exchange.
15:59 Losing only less than half of his army, Lookout seems to be fine.A cheap fight for Wolfhound — the losses are light.
16:16 Wolfhound tried to drop some marines but they were cleared off by Lookout.Good instincts from Lookout; the harassment dies at the doorstep.
16:46 Lookout brings his speedlots and dragoons to pressure his opponent.Lookout's mid-game army is assembled — and it's moving.
🎙 Even footing again — the tension builds.
17:03 Wolfhound places down a command center.Wolfhound plants a new base and dares his opponent to punish it.
17:46 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
17:59 Lookout went head-on with an army he couldn't fight at all, what was he thinking? Wolfhound's tanks cleans up the mess!Wolfhound absorbs the mid-game push — Lookout gained nothing for the cost.
18:30 Losing only less than half of his army, Wolfhound seems to be fine.A cheap fight for Lookout — the losses are light.
18:57 That attack didn't seem to do much damage, Wolfhound destroyed only less than half of Lookout's army.Wolfhound takes a bite out of Lookout's force and backs off.
19:20 Cloaked wraiths from Wolfhound are harassing Lookout!Wolfhound gets into Lookout's mineral line — workers are dying.
19:51 Lookout warps in a nexus.Quietly, Lookout adds a base. These are the moves that decide long games.
20:17 Lookout tried to sneak in a dark templar but it was killed off before it can deal any damage to Wolfhound's economy.Lookout goes for the raid — Wolfhound is ready, and nothing comes of it.
20:24 Dropship! Dropship! Wolfhound drops some vultures into Lookout's mineral line!Beautiful harassment from Wolfhound. Lookout's economy takes a real hit.
🎙 Even footing again — the tension builds.
20:58 Lookout tried to send in a shuttle but it was discovered by Wolfhound.The sneak attack is sniffed out — Wolfhound shuts the door on Lookout.
21:19 Wolfhound is moving his vulture-tank ball towards his opponent!Wolfhound hits the timing — this push arrives exactly when it hurts.
21:40 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
22:11 The battle outcome favors Wolfhound as Lookout's armies melt into Wolfhound's armies' weapon fire!The engagement breaks Lookout's way of life — Wolfhound marches on.
22:29 It seems that Wolfhound only managed to destroy less than half of Lookout's army.Wolfhound clips Lookout's army — real damage, but Lookout fights on.
22:54 Losing only less than half of his army, Wolfhound seems to be fine.Lookout keeps most of his army intact through the exchange.
23:29 Wolfhound's vulture-tank ball is getting large, and it starts to roll out of the base!Wolfhound's mid-game army is assembled — and it's moving.
23:52 In terms of army size, Lookout is behind Wolfhound!Lookout is badly outgunned — Wolfhound's force is a size larger.
24:23 The two armies clash and a large battle starts to happen!The dance is over. They fight.
🎙 Dead even — neither player has found the edge yet.
24:32 Tank placement and mine placement are equally important! Wolfhound abuses his placement advantage to the limit and cuts through Lookout's army!The mid-game push crashes through — Wolfhound breaks Lookout's position.
25:03 Losing only less than half of his army, Lookout seems to be fine.Wolfhound keeps most of his army intact through the exchange.
25:40 Lookout destroyed less army than he should, only less than half of Wolfhound's army has been decimated.Lookout clips Wolfhound's army — real damage, but Wolfhound fights on.
25:57 Lookout tried to harass Wolfhound but Wolfhound successfully fends off the harassment.Lookout goes for the raid — Wolfhound is ready, and nothing comes of it.
26:26 Wolfhound is moving his vulture-tank ball towards his opponent!The composition is ready; Wolfhound starts the push.
26:42 The two armies meet and a large battle starts to engage!The dance is over. They fight.
27:12 Speed vulture micro in combination with tanks is definitely imbalanced! Wolfhound is slicing through Lookout's army!The mid-game push crashes through — Wolfhound breaks Lookout's position.
27:46 With excellent skills and micro, Lookout managed to fend off Wolfhound while losing less than half of his army.A cheap fight for Wolfhound — the losses are light.
28:08 With excellent skills and micro, Wolfhound managed to fend off Lookout while losing less than half of his army.A cheap fight for Lookout — the losses are light.
🎙 Nothing between them. One engagement could decide it.
28:25 Lookout's number of expansions are equal to Wolfhound's.Base for base, they're level — Lookout and Wolfhound match each other.
28:52 Lookout brings his speedlots and dragoons to pressure his opponent.Lookout hits the timing — this push arrives exactly when it hurts.
29:20 Wolfhound is moving his vulture-tank ball towards his opponent!Wolfhound hits the timing — this push arrives exactly when it hurts.
29:35 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
30:11 Wolfhound brought in some vultures but they didn't do much damage, instead the mines they planted backfired and Lookout's dragoons came to clean up the mess!The timing was right but the fight was wrong: Lookout holds Wolfhound.
30:23 Wolfhound destroyed less army than he should, only less than half of Lookout's army has been decimated.Wolfhound takes a bite out of Lookout's force and backs off.
30:46 Lookout destroyed less army than he should, only less than half of Wolfhound's army has been decimated.Lookout clips Wolfhound's army — real damage, but Wolfhound fights on.
31:30 Where is Wolfhound's detector? Lookout sends dark templars to harass Wolfhound's mineral line!Beautiful harassment from Lookout. Wolfhound's economy takes a real hit.
31:54 Lookout brings his speedlots and dragoons to pressure his opponent.Lookout's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
32:15 Wolfhound is moving his vulture-tank ball towards his opponent!Wolfhound's mid-game army is assembled — and it's moving.
32:33 The two armies meet and a large battle starts to engage!The dance is over. They fight.
32:55 All of a sudden, Lookout has no armies left while Wolfhound is continuing to push across the map!The engagement breaks Lookout's way of life — Wolfhound marches on.
33:25 With excellent skills and micro, Lookout managed to fend off Wolfhound while losing less than half of his army.Wolfhound keeps most of his army intact through the exchange.
33:51 It seems that Lookout only managed to destroy less than half of Wolfhound's army.Lookout clips Wolfhound's army — real damage, but Wolfhound fights on.
34:09 Lookout's nexus has been destroyed by Wolfhound.The base falls. Wolfhound rips Lookout's economy back a full step.
34:35 Lookout warps in a nexus.Lookout plants a new base and dares his opponent to punish it.
35:12 Lookout brings his speedlots and dragoons to pressure his opponent.Lookout's mid-game army is assembled — and it's moving.
35:27 Wolfhound is moving his vulture-tank ball towards his opponent!Wolfhound hits the timing — this push arrives exactly when it hurts.
🎙 Dead even — neither player has found the edge yet.
35:52 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
36:13 Speed vulture micro in combination with tanks is definitely imbalanced! Wolfhound is slicing through Lookout's army!The mid-game push crashes through — Wolfhound breaks Lookout's position.
36:41 Lookout lost about half of his army in that battle.Wolfhound pays for that trade with about half his army.
37:20 It seems that Lookout only managed to destroy less than half of Wolfhound's army.Lookout clips Wolfhound's army — real damage, but Wolfhound fights on.
37:43 Lookout's number of expansions are equal to Wolfhound's.The economies mirror one another. Nothing between Lookout and Wolfhound yet.
37:51 Wolfhound decides to move out with his armies.No more waiting. Wolfhound pushes.
38:24 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
38:46 Wolfhound kills off Lookout's armies and continues pushing!The engagement breaks Lookout's way of life — Wolfhound marches on.
39:16 Lookout lost about half of his army in that battle.Wolfhound pays for that trade with about half his army.
🎙 Lookout is a step behind and knows it.
39:30 After that battle, Wolfhound still has most of his army with him.Lookout keeps most of his army intact through the exchange.
— The late game —
40:00 Vultures screen the flanks and the siege line advances. Wolfhound is coming.This is the big one — Wolfhound commits the late-game army.
40:35 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
40:57 The storm never came. Wolfhound's vessels drained it all and the mech ball rolled straight through Lookout.There's no rebuilding from that. Wolfhound's late-game push decides it.
41:20 Lookout lost about half of his army in that battle.Half of Wolfhound's force stays on that battlefield.
41:47 Lookout destroyed less army than he should, only less than half of Wolfhound's army has been decimated.Lookout takes a bite out of Wolfhound's force and backs off.
42:15 Lookout having no armies left to defend, has no choice but to tap out.Lookout GGs. A hard-fought game comes to its end.
That's the game: Wolfhound defeats Lookout, settled in the late game.
■ Repass
■ Goitre
army value
■ Repass
■ Goitre
economy
Play-by-play (50 lines)
0:09 Repass spawns at s2 in Red while Goitre spawns at s1 in Purple.Repass takes s2 in Red; across the map, Goitre settles in at s1 in Purple.
0:43 Goitre opens 1 Fact Double Expand against Repass's 2 Gate Goons.Repass shows 2 Gate Goons — Goitre has gone 1 Fact Double Expand. The clock starts on who blinks first.
— The early game —
1:16 Repass warps in a nexus.Repass takes another base — the economy widens.
1:51 Goitre places down a command center.Goitre plants a new base and dares his opponent to punish it.
2:22 Repass decides to move out with his armies.Repass tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
2:47 Goitre moves out with his armies.Goitre has seen enough — the army moves out.
3:15 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:55 Goitre successfully kills off Repass's dragoons with nice marine micro.The early pressure works — Goitre breaks Repass's front door.
4:19 Losing only less than half of his army, Repass seems to be fine.A cheap fight for Goitre — the losses are light.
4:47 With excellent skills and micro, Goitre managed to fend off Repass while losing less than half of his army.A cheap fight for Repass — the losses are light.
5:15 Repass decides to start pushing across the map.No more waiting. Repass pushes.
5:55 Unwilling to make the game too long, Goitre starts moving out.Here it comes: Goitre crosses the map with everything.
6:35 The two armies meet and a large battle starts to engage!The dance is over. They fight.
7:00 Repass failed to kill off Goitre's defending marines.Repass's early gamble buys nothing — Goitre's defense was already in place.
🎙 Repass is a step behind and knows it.
7:27 After that battle, Goitre still has most of his army with him.Repass keeps most of his army intact through the exchange.
7:55 Repass lost about half of his army in that battle.Half of Goitre's force stays on that battlefield.
8:28 Repass warps in a nexus.Quietly, Repass adds a base. These are the moves that decide long games.
9:01 Goitre places down a command center.More workers, more money: Goitre expands.
9:37 Repass is pushing out with his dragoons.Repass tests the door early. Is anyone home?
10:10 Goitre decides to start pushing across the map.No more waiting. Goitre pushes.
10:46 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
11:01 The battle outcome favors Goitre as Repass's armies melt into Goitre's armies' weapon fire!A clean, brutal win for Goitre. The push continues.
11:48 Losing only less than half of his army, Repass seems to be fine.Goitre keeps most of his army intact through the exchange.
🎙 Repass is a step behind and knows it.
12:11 Losing only less than half of his army, Goitre seems to be fine.Repass keeps most of his army intact through the exchange.
12:42 Repass's army is small compared to Goitre!Repass needs production, fast; Goitre's army has outgrown his.
13:15 Goitre decides to put on early pressure on his opponent by bringing out his marines.Goitre tests the door early. Is anyone home?
13:58 The two armies meet and a large battle starts to engage!The dance is over. They fight.
14:30 With really nice micro, Goitre kills off Repass's dragoons.The early pressure works — Goitre breaks Repass's front door.
14:56 Repass lost about half of his army in that battle.Half of Goitre's force stays on that battlefield.
15:26 Losing only less than half of his army, Goitre seems to be fine.Repass keeps most of his army intact through the exchange.
15:58 Unable to bring in reinforcements in time, Repass's expansion has fallen to Goitre's armies.Repass's expansion burns — Goitre tears it down.
16:18 Repass warps in a nexus.Repass plants a new base and dares his opponent to punish it.
🎙 It's all going Goitre's way right now.
16:53 Goitre places down a command center.Goitre takes another base — the economy widens.
17:32 Goitre decides to put some pressure on his opponent.No more waiting. Goitre pushes.
18:04 Repass warps in a nexus.More workers, more money: Repass expands.
18:38 The battle to decide the game begins!Neither side backs off — the battle is joined.
— The mid game —
19:01 A few well placed tanks savaged the rest of Repass's army!Repass's defense bends, then snaps. Goitre takes the middle of the game.
🎙 The armies are no longer comparable: Goitre is far ahead.
19:44 Repass has lost about half of his army in that battle.Half of Goitre's force stays on that battlefield.
— The late game —
20:13 After that battle, Goitre still has most of his army with him.A cheap fight for Repass — the losses are light.
20:45 Goitre is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Goitre hits the timing — this push arrives exactly when it hurts.
21:11 After suffering a devastating loss in the battle, Repass GGs!Repass types it out: GG.
That's the game: Goitre defeats Repass, settled in the mid game.
■ Strings
■ Inhibited
army value
■ Strings
■ Inhibited
economy
Play-by-play (47 lines)
0:07 Strings spawns in Red at s3 while Inhibited spawns in Purple at s4.Cross positions or close ones, it starts here: Strings at s3, Inhibited at s4.
0:37 Strings gets 1 Fact Double Expand against Inhibited's 14 Nexus.Scouting done, plans revealed: Strings's 1 Fact Double Expand against Inhibited's 14 Nexus.
— The early game —
1:07 Strings decides to expand.More workers, more money: Strings expands.
1:43 Inhibited warps in a nexus.Quietly, Inhibited adds a base. These are the moves that decide long games.
2:19 Strings figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Strings: the first units are already marching.
🎙 Even footing again — the tension builds.
2:52 Inhibited is putting on early pressure with his dragoon.Inhibited goes early — pressure before either side is ready.
3:27 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
4:00 Inhibited failed to kill off Strings's defending marines.Inhibited's early gamble buys nothing — Strings's defense was already in place.
4:21 Inhibited destroyed less army than he should, only less than half of Strings's army has been decimated.Inhibited takes a bite out of Strings's force and backs off.
5:02 About half of Inhibited's army has been decimated in that battle.Half of Strings's force stays on that battlefield.
5:43 Inhibited must macro up quickly or Strings will just roll him over!Inhibited is badly outgunned — Strings's force is a size larger.
5:59 Strings figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Strings goes early — pressure before either side is ready.
6:40 Inhibited is pushing out with his dragoons.Inhibited goes early — pressure before either side is ready.
7:03 Strings places down a command center.Strings takes another base — the economy widens.
🎙 Even footing again — the tension builds.
7:41 Inhibited starts expanding.Quietly, Inhibited adds a base. These are the moves that decide long games.
8:11 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:53 With really nice micro, Strings kills off Inhibited's dragoons.Inhibited wasn't ready. Strings's early aggression takes the lead.
— The mid game —
9:22 Strings destroyed about half of Inhibited's army after that battle.Half of Inhibited's force is gone — Strings took it apart.
9:59 After that battle, Strings still has most of his army with him.A cheap fight for Inhibited — the losses are light.
10:31 Strings figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Strings goes early — pressure before either side is ready.
11:01 At the moment, Strings seems to have more units than Inhibited.Strings's army is visibly the bigger one — Inhibited should not take this fight.
11:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
12:00 All of a sudden, Inhibited has no armies left while Strings is continuing to push across the map!A clean, brutal win for Strings. The push continues.
🎙 It's all going Strings's way right now.
12:44 About half of Inhibited's army has been decimated in that battle.Half of Strings's force stays on that battlefield.
12:59 That attack didn't seem to do much damage, Inhibited destroyed only less than half of Strings's army.Inhibited takes a bite out of Strings's force and backs off.
13:34 Strings figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Strings goes early — pressure before either side is ready.
14:18 The battle to decide the game begins!Neither side backs off — the battle is joined.
14:53 With really nice micro, Strings kills off Inhibited's dragoons.The early pressure works — Strings breaks Inhibited's front door.
— The late game —
15:28 Inhibited has lost about half of his army in that battle.Half of Strings's force stays on that battlefield.
15:43 After that battle, Strings still has most of his army with him.Inhibited keeps most of his army intact through the exchange.
16:24 Strings figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Strings goes early — pressure before either side is ready.
17:05 Strings starts expanding.Strings plants a new base and dares his opponent to punish it.
🎙 It's all going Strings's way right now.
17:34 Inhibited warps in a nexus.Inhibited takes another base — the economy widens.
18:01 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
18:32 With really nice micro, Strings kills off Inhibited's dragoons.Inhibited wasn't ready. Strings's early aggression takes the lead.
🎙 It's all going Strings's way right now.
19:02 After that battle, Strings destroyed more than half of Inhibited's army.When the smoke clears, Strings has erased most of what Inhibited brought.
19:28 After that battle, Strings still has most of his army with him.Inhibited keeps most of his army intact through the exchange.
20:04 Looking at the opponent's overwhelming forces, Inhibited GGs!Inhibited GGs. A hard-fought game comes to its end.
GG. Strings closes it out over Inhibited.