SHAKURAS Reborn
← Amateur Division 2
Amateur League · Amateur Division 2 · Season 1 · Round 1 · Bo5 · Tue, Aug 4 2026 · 16:00 server time
Prismatic Berries 2 – 3 GG Iota

Games

5 · · ▶ replay
G1 Diocletian Terran 0–1 Protoss Sephardic WIN Match Point Match Point
■ Diocletian ■ Sephardic army value
■ Diocletian ■ Sephardic economy
Play-by-play (41 lines)
0:07 Diocletian spawns in Blue at s2 while Sephardic spawns in Green at s1.Cross positions or close ones, it starts here: Diocletian at s2, Sephardic at s1.
0:37 Sephardic gets 14 Nexus against Diocletian's 1 Fact Double Expand.Diocletian commits to 1 Fact Double Expand; Sephardic answers with 14 Nexus.
— The early game —
1:28 Diocletian places down a command center.Quietly, Diocletian adds a base. These are the moves that decide long games.
2:02 Sephardic warps in a nexus.More workers, more money: Sephardic expands.
2:33 Diocletian decides to put on early pressure on his opponent by bringing out his marines.Diocletian tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
3:17 Sephardic decides to start pushing across the map.Sephardic tightens the formation and starts the long walk.
3:53 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
4:23 Sephardic fends off Diocletian's marines with his dragoons.Sephardic holds the early rush without blinking.
4:50 Losing only less than half of his army, Sephardic seems to be fine.A cheap fight for Diocletian — the losses are light.
5:38 Losing only less than half of his army, Diocletian seems to be fine.A cheap fight for Sephardic — the losses are light.
6:02 Diocletian bravely pushes out with his marines and vultures.Diocletian tests the door early. Is anyone home?
6:38 Sephardic decides to push out with his dragoon.Sephardic goes early — pressure before either side is ready.
7:18 Diocletian places down a command center.Diocletian takes another base — the economy widens.
7:54 Sephardic warps in a nexus.Sephardic plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
— The mid game —
8:35 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
9:05 Diocletian's mismicro cost him his marines and probably this game! Sephardic continues pressuring with his dragoons!The early pressure works — Sephardic breaks Diocletian's front door.
9:46 Losing only less than half of his army, Diocletian seems to be fine.A cheap fight for Sephardic — the losses are light.
10:13 After that battle, Sephardic still has most of his army with him.A cheap fight for Diocletian — the losses are light.
10:55 Sephardic moves out with his armies.No more waiting. Sephardic pushes.
11:25 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
12:04 Sephardic successfully pressures Diocletian with his dragoons! Diocletian is contained.The early pressure works — Sephardic breaks Diocletian's front door.
12:38 Diocletian has lost about half of his army in that battle.Sephardic pays for that trade with about half his army.
13:10 Losing only less than half of his army, Sephardic seems to be fine.A cheap fight for Diocletian — the losses are light.
🎙 Sephardic has built a commanding army lead — Diocletian needs something special here.
13:45 Sephardic decides to push out with his dragoon.No patience from Sephardic: the first units are already marching.
— The late game —
14:23 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
15:09 Sephardic successfully pressures Diocletian with his dragoons! Diocletian is contained.Diocletian wasn't ready. Sephardic's early aggression takes the lead.
15:30 Sephardic only destroyed about half of Diocletian's army.Sephardic cuts Diocletian's army in half.
16:08 That attack didn't seem to do much damage, Diocletian destroyed only less than half of Sephardic's army.Diocletian clips Sephardic's army — real damage, but Sephardic fights on.
16:38 Diocletian must macro up quickly or Sephardic will just roll him over!Diocletian needs production, fast; Sephardic's army has outgrown his.
17:26 Diocletian places down a command center.Quietly, Diocletian adds a base. These are the moves that decide long games.
18:05 Sephardic warps in a nexus.Sephardic plants a new base and dares his opponent to punish it.
18:36 Sephardic is putting on early pressure with his dragoon.No patience from Sephardic: the first units are already marching.
🎙 Sephardic has built a commanding army lead — Diocletian needs something special here.
19:10 Unwilling to suffer further harassment, Diocletian taps out!Diocletian GGs. A hard-fought game comes to its end.
Diocletian taps out. Sephardic's early game was simply better.
G2 Lookout Protoss 0–2 Terran Jitter WIN Fortress Fortress
■ Lookout ■ Jitter army value
■ Lookout ■ Jitter economy
Play-by-play (120 lines)
0:18 Lookout spawns at s3 in Orange while Jitter spawns at s2 in Red.Lookout in Orange at s3. Jitter in Red at s2. The map is set.
0:35 Lookout gets 2 Gate Goons against Jitter's Siege Expand.The builds are down: 2 Gate Goons from Lookout, Siege Expand from Jitter.
— The early game —
0:58 Lookout warps in a nexus.More workers, more money: Lookout expands.
1:33 Jitter places down a command center.Quietly, Jitter adds a base. These are the moves that decide long games.
1:55 Lookout is pushing out with his dragoons.Lookout goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:08 Jitter moves out with his armies.No more waiting. Jitter pushes.
2:46 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
2:59 Jitter's mismicro cost him his marines and probably this game! Lookout continues pressuring with his dragoons!Jitter wasn't ready. Lookout's early aggression takes the lead.
3:31 After that battle, Jitter still has most of his army with him.Lookout keeps most of his army intact through the exchange.
3:49 Losing only less than half of his army, Lookout seems to be fine.Jitter keeps most of his army intact through the exchange.
4:24 Lookout decides to push out with his dragoon.No patience from Lookout: the first units are already marching.
4:34 Jitter decides to put on early pressure on his opponent by bringing out his marines.Jitter goes early — pressure before either side is ready.
5:04 Lookout's forces appear to be larger compared to Jitter's!Count the units: Lookout has the edge over Jitter right now.
5:31 Lookout warps in a nexus.Quietly, Lookout adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
5:48 Jitter places down a command center.Jitter takes another base — the economy widens.
6:09 The two armies clash and a large battle starts to happen!The dance is over. They fight.
6:43 Lookout fends off Jitter's marines with his dragoons.Jitter's early gamble buys nothing — Lookout's defense was already in place.
6:59 Losing only less than half of his army, Lookout seems to be fine.Jitter keeps most of his army intact through the exchange.
7:39 After that battle, Jitter still has most of his army with him.A cheap fight for Lookout — the losses are light.
7:51 Lookout is putting on early pressure with his dragoon.No patience from Lookout: the first units are already marching.
8:25 Jitter decides to put on early pressure on his opponent by bringing out his marines.Jitter tests the door early. Is anyone home?
8:47 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
9:05 With really nice micro, Jitter kills off Lookout's dragoons.Lookout wasn't ready. Jitter's early aggression takes the lead.
🎙 The armies trade evenly; this one is still anyone's game.
9:25 That attack didn't seem to do much damage, Jitter destroyed only less than half of Lookout's army.Jitter takes a bite out of Lookout's force and backs off.
10:05 With excellent skills and micro, Jitter managed to fend off Lookout while losing less than half of his army.A cheap fight for Lookout — the losses are light.
10:19 Lookout decides to push out with his dragoon.Lookout goes early — pressure before either side is ready.
10:46 Lookout warps in a nexus.Quietly, Lookout adds a base. These are the moves that decide long games.
11:10 Jitter desperate in getting his economy pumped up, expands to another location.More workers, more money: Jitter expands.
11:43 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
12:04 Jitter fends off Lookout's early goons with his marines.Lookout's early gamble buys nothing — Jitter's defense was already in place.
12:23 After that battle, Jitter still has most of his army with him.A cheap fight for Lookout — the losses are light.
12:58 After that battle, Lookout still has most of his army with him.A cheap fight for Jitter — the losses are light.
🎙 Nothing between them. One engagement could decide it.
— The mid game —
13:10 Lookout now has enough dragoons to take the game! ... Or so he thinks.Lookout's mid-game army is assembled — and it's moving.
13:32 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
13:53 Lookout micros his zealots nicely to swiftly pass through vultures and hit the tanks! Jitter seems to lose a lot in this battle!The mid-game push crashes through — Lookout breaks Jitter's position.
14:23 With excellent skills and micro, Jitter managed to fend off Lookout while losing less than half of his army.Lookout keeps most of his army intact through the exchange.
14:54 Losing only less than half of his army, Lookout seems to be fine.Jitter keeps most of his army intact through the exchange.
15:23 Lookout warps in a nexus.Lookout takes another base — the economy widens.
15:42 Jitter places down a command center.More workers, more money: Jitter expands.
15:56 Attempting to end the game, Lookout moves out with his armies.Here it comes: Lookout crosses the map with everything.
16:35 Jitter appears to have more army than Lookout!Jitter's army is visibly the bigger one — Lookout should not take this fight.
🎙 Even footing again — the tension builds.
16:48 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
17:12 With beautiful placement, Jitter successfully fends off Lookout's attacks.The attack shatters on Jitter's line. Great positioning.
17:42 Lookout destroyed less army than he should, only less than half of Jitter's army has been decimated.Lookout takes a bite out of Jitter's force and backs off.
18:09 Losing only less than half of his army, Lookout seems to be fine.A cheap fight for Jitter — the losses are light.
18:21 Lookout decides to move out with his armies.Here it comes: Lookout crosses the map with everything.
18:47 Jitter is planting mines with his vultures and... Oh! He's bringing his tank out as well! Looks like this is an attack!Jitter hits the timing — this push arrives exactly when it hurts.
19:12 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
19:53 Jitter hid some mines and it savaged much of Lookout's army! Jitter's tanks easily cleaned up the rest!Jitter absorbs the mid-game push — Lookout gained nothing for the cost.
20:06 With excellent skills and micro, Jitter managed to fend off Lookout while losing less than half of his army.Lookout keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
20:27 Lookout lost about half of his army in that battle.Half of Jitter's force stays on that battlefield.
21:02 Jitter starts expanding.Quietly, Jitter adds a base. These are the moves that decide long games.
21:29 Lookout tried to sneak in a dark templar but it was killed off before it can deal any damage to Jitter's economy.Lookout goes for the raid — Jitter is ready, and nothing comes of it.
21:50 Jitter's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; Jitter starts the push.
22:04 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
22:42 Jitter shows off his excellent vulture control by surrounding Lookout's dragoons with mines. Lookout is forced to retreat, but a few dragoons get caught up in the mines, while Jitter's tanks finish off the rest!The mid-game push crashes through — Jitter breaks Lookout's position.
22:54 It seems that Jitter only managed to destroy less than half of Lookout's army.Jitter takes a bite out of Lookout's force and backs off.
23:14 With excellent skills and micro, Jitter managed to fend off Lookout while losing less than half of his army.Lookout keeps most of his army intact through the exchange.
23:56 Reaver! Reaver! Lookout's reaver is killing off most of Jitter's workers!The raid lands — Lookout chips away at Jitter's foundation.
🎙 Dead even — neither player has found the edge yet.
24:08 Jitter's cloaked wraith did not do much to Lookout's economy.Jitter goes for the raid — Lookout is ready, and nothing comes of it.
24:42 Lookout now has enough dragoons to take the game! ... Or so he thinks.Lookout hits the timing — this push arrives exactly when it hurts.
25:04 Lookout might lose the game soon if he doesn't expand as Jitter did.Lookout needs an expansion soon or Jitter's economy simply wins this.
25:25 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
25:47 Lookout kills off Jitter's armies and continues pushing!Jitter's army evaporates. Lookout doesn't even slow down.
26:23 Losing only less than half of his army, Jitter seems to be fine.A cheap fight for Lookout — the losses are light.
26:36 After that battle, Lookout still has most of his army with him.A cheap fight for Jitter — the losses are light.
27:03 Lookout now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Lookout starts the push.
27:30 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
🎙 Nothing between them. One engagement could decide it.
28:01 Lookout micros his zealots nicely to swiftly pass through vultures and hit the tanks! Jitter seems to lose a lot in this battle!The mid-game push crashes through — Lookout breaks Jitter's position.
28:17 Jitter has lost about half of his army in that battle.Lookout pays for that trade with about half his army.
28:37 Losing only less than half of his army, Lookout seems to be fine.A cheap fight for Jitter — the losses are light.
29:11 Where is Jitter's detector? Lookout sends dark templars to harass Jitter's mineral line!Beautiful harassment from Lookout. Jitter's economy takes a real hit.
29:35 Reaver! Reaver! Lookout's reaver is killing off most of Jitter's workers!The raid lands — Lookout chips away at Jitter's foundation.
29:58 Lookout has a large number of dragoons and is starting to push out!The composition is ready; Lookout starts the push.
30:21 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
30:48 Lookout went head-on with an army he couldn't fight at all, what was he thinking? Jitter's tanks cleans up the mess!Jitter absorbs the mid-game push — Lookout gained nothing for the cost.
31:03 With excellent skills and micro, Jitter managed to fend off Lookout while losing less than half of his army.Lookout keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
31:33 Jitter destroyed less army than he should, only less than half of Lookout's army has been decimated.Jitter takes a bite out of Lookout's force and backs off.
31:49 Lookout tried to sneak in a dark templar but it was killed off before it can deal any damage to Jitter's economy.Lookout goes for the raid — Jitter is ready, and nothing comes of it.
32:17 Lookout casts some storm! But Jitter lost no workers.Lookout knocks, Jitter answers. No damage done.
32:46 Jitter's vulture-tank ball is getting large, and it starts to roll out of the base!Jitter hits the timing — this push arrives exactly when it hurts.
33:06 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
33:30 All of a sudden, Lookout has no armies left while Jitter is continuing to push across the map!Lookout's army evaporates. Jitter doesn't even slow down.
33:52 Lookout has lost about half of his army in that battle.Jitter pays for that trade with about half his army.
34:35 With excellent skills and micro, Jitter managed to fend off Lookout while losing less than half of his army.A cheap fight for Lookout — the losses are light.
34:42 Jitter is moving his vulture-tank ball towards his opponent!The composition is ready; Jitter starts the push.
🎙 Dead even — neither player has found the edge yet.
35:23 Lookout's army is small compared to Jitter!Lookout is badly outgunned — Jitter's force is a size larger.
35:31 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
36:05 A few well placed tanks savaged the rest of Lookout's army!The mid-game push crashes through — Jitter breaks Lookout's position.
36:30 With excellent skills and micro, Lookout managed to fend off Jitter while losing less than half of his army.Jitter keeps most of his army intact through the exchange.
36:59 That attack didn't seem to do much damage, Lookout destroyed only less than half of Jitter's army.Lookout clips Jitter's army — real damage, but Jitter fights on.
37:21 Where is Jitter's detector? Lookout sends dark templars to harass Jitter's mineral line!The raid lands — Lookout chips away at Jitter's foundation.
37:41 Jitter's vulture-tank ball is getting large, and it starts to roll out of the base!The composition is ready; Jitter starts the push.
37:55 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The late game —
38:29 The storm never came. Jitter's vessels drained it all and the mech ball rolled straight through Lookout.There's no rebuilding from that. Jitter's late-game push decides it.
🎙 It's all going Jitter's way right now.
39:04 Lookout lost about half of his army in that battle.Jitter pays for that trade with about half his army.
39:23 After that battle, Jitter still has most of his army with him.Lookout keeps most of his army intact through the exchange.
39:49 Tanks, goliaths, vessels, and a minefield laid ahead of them — Jitter starts the long push.Everything Jitter has built comes forward at once.
40:01 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
40:27 Jitter's mines and tanks catch the dragoons in the open — Lookout loses everything.The final army does its work — Jitter breaks Lookout late.
🎙 It's all going Jitter's way right now.
40:58 Lookout has lost about half of his army in that battle.Half of Jitter's force stays on that battlefield.
41:28 With excellent skills and micro, Jitter managed to fend off Lookout while losing less than half of his army.A cheap fight for Lookout — the losses are light.
41:35 Tanks, goliaths, vessels, and a minefield laid ahead of them — Jitter starts the long push.This is the big one — Jitter commits the late-game army.
42:09 Unwilling to suffer further harassment, Lookout taps out!Nothing left to defend with — Lookout taps.
Lookout taps out. Jitter's late game was simply better.
G3 WIN Everyplace Protoss 1–2 Zerg Tantrum Requiem Requiem
■ Everyplace ■ Tantrum army value
■ Everyplace ■ Tantrum economy
Play-by-play (73 lines)
0:10 The Orange Everyplace spawns at s2 while Purple Tantrum spawns at s4.Everyplace takes s2 in Orange; across the map, Tantrum settles in at s4 in Purple.
0:39 Everyplace gets Forge Fast Expand against Tantrum's 12 Hatch.The builds are down: Forge Fast Expand from Everyplace, 12 Hatch from Tantrum.
— The early game —
1:06 Everyplace warps in a nexus.More workers, more money: Everyplace expands.
1:37 Tantrum places down a hatchery.Quietly, Tantrum adds a base. These are the moves that decide long games.
1:52 Everyplace is pushing out with his zealots.Everyplace tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:21 Tantrum is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tantrum goes early — pressure before either side is ready.
2:53 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
3:28 With beautiful placement, Everyplace successfully fends off Tantrum's attacks.Everyplace holds! The push breaks against a perfect defense.
3:50 Tantrum destroyed less army than he should, only less than half of Everyplace's army has been decimated.Tantrum takes a bite out of Everyplace's force and backs off.
4:10 Losing only less than half of his army, Tantrum seems to be fine.Everyplace keeps most of his army intact through the exchange.
4:46 Everyplace is pushing out with his zealots.No patience from Everyplace: the first units are already marching.
5:15 Eager to end the game, Tantrum moves out with his armies.No more waiting. Tantrum pushes.
5:45 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
6:18 Tantrum's mismicro cost him his zerglings and probably this game! Everyplace continues pressuring with his zealots and dragoons!Tantrum wasn't ready. Everyplace's early aggression takes the lead.
🎙 The armies trade evenly; this one is still anyone's game.
6:40 Everyplace only destroyed about half of Tantrum's army.Everyplace cuts Tantrum's army in half.
6:57 Losing only less than half of his army, Everyplace seems to be fine.Tantrum keeps most of his army intact through the exchange.
7:32 Everyplace warps in a nexus.Quietly, Everyplace adds a base. These are the moves that decide long games.
7:59 Tantrum places down a hatchery.More workers, more money: Tantrum expands.
8:18 Everyplace is pushing out with his zealots.No patience from Everyplace: the first units are already marching.
8:51 Tantrum pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tantrum goes early — pressure before either side is ready.
9:15 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
9:52 With beautiful placement, Everyplace successfully fends off Tantrum's attacks.The attack shatters on Everyplace's line. Great positioning.
10:06 After that battle, Everyplace still has most of his army with him.Tantrum keeps most of his army intact through the exchange.
🎙 Dead even — neither player has found the edge yet.
10:39 Losing only less than half of his army, Tantrum seems to be fine.Everyplace keeps most of his army intact through the exchange.
11:09 Currently, neither Everyplace nor Tantrum appears to be leading in economy.The economies mirror one another. Nothing between Everyplace and Tantrum yet.
11:42 Everyplace's zealots and dragoon mixture is rolling across the map.Everyplace goes early — pressure before either side is ready.
12:03 Tantrum decides to move out with his armies.No more waiting. Tantrum pushes.
12:35 Everyplace warps in a nexus.Everyplace plants a new base and dares his opponent to punish it.
13:10 Tantrum places down a hatchery.Quietly, Tantrum adds a base. These are the moves that decide long games.
13:24 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
13:51 Tantrum with some nice speedling surrounds killed Everyplace's zealots!Everyplace wasn't ready. Tantrum's early aggression takes the lead.
14:27 That attack didn't seem to do much damage, Tantrum destroyed only less than half of Everyplace's army.Tantrum takes a bite out of Everyplace's force and backs off.
🎙 Even footing again — the tension builds.
14:54 After that battle, Tantrum still has most of his army with him.A cheap fight for Everyplace — the losses are light.
15:20 Everyplace moves out with his armies.Here it comes: Everyplace crosses the map with everything.
— The mid game —
15:52 Tantrum now has enough hydralisk to take the game! ... Or so he thinks.Tantrum's hydra wave rolls out — this is the timing Zerg lives for.
16:06 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
16:44 Everyplace successfully fends off Tantrum's attacks.Everyplace holds! The push breaks against a perfect defense.
17:14 With excellent skills and micro, Everyplace managed to fend off Tantrum while losing less than half of his army.Tantrum keeps most of his army intact through the exchange.
17:43 Losing only less than half of his army, Tantrum seems to be fine.A cheap fight for Everyplace — the losses are light.
17:59 Everyplace appears to have more army than Tantrum!Count the units: Everyplace has the edge over Tantrum right now.
18:23 Attempting to end the game, Everyplace moves out with his armies.Everyplace has seen enough — the army moves out.
🎙 Nothing between them. One engagement could decide it.
19:04 Tantrum now has enough hydralisk to take the game! ... Or so he thinks.Tantrum's hydra wave rolls out — this is the timing Zerg lives for.
19:32 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
20:02 Everyplace's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Everyplace breaks Tantrum's position.
20:25 With excellent skills and micro, Tantrum managed to fend off Everyplace while losing less than half of his army.A cheap fight for Everyplace — the losses are light.
20:49 Tantrum destroyed less army than he should, only less than half of Everyplace's army has been decimated.Tantrum takes a bite out of Everyplace's force and backs off.
— The late game —
21:10 Where is Tantrum's detector? Everyplace sends dark templars to harass Tantrum's mineral line!Everyplace gets into Tantrum's mineral line — workers are dying.
21:53 Everyplace decides to expand.Everyplace takes another base — the economy widens.
22:04 Tantrum places down a hatchery.More workers, more money: Tantrum expands.
22:46 Everyplace tried to send in a shuttle but it was discovered by Tantrum.The sneak attack is sniffed out — Tantrum shuts the door on Everyplace.
🎙 Everyplace holds the stronger army for now.
23:04 Everyplace decides to move out with his armies.Here it comes: Everyplace crosses the map with everything.
23:37 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
24:11 Everyplace's archon made a significant contribution in this battle! His observer placement was also well done!Tantrum's defense bends, then snaps. Everyplace takes the middle of the game.
24:39 After that battle, Everyplace destroyed about half of Tantrum's army.Half of Tantrum's force is gone — Everyplace took it apart.
25:00 Losing only less than half of his army, Everyplace seems to be fine.Tantrum keeps most of his army intact through the exchange.
25:19 Eager to end the game, Everyplace moves out with his armies.Everyplace tightens the formation and starts the long walk.
25:56 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
26:19 Tantrum failed to bring in overlords as Everyplace's dark templar slice through his hydralisk army!The mid-game push crashes through — Everyplace breaks Tantrum's position.
🎙 The armies are no longer comparable: Everyplace is far ahead.
26:37 Tantrum has lost about half of his army in that battle.Everyplace pays for that trade with about half his army.
27:08 Losing only less than half of his army, Everyplace seems to be fine.A cheap fight for Tantrum — the losses are light.
27:39 Everyplace starts pushing across the map.Everyplace tightens the formation and starts the long walk.
28:05 Looking at the opponent's overwhelming forces, Tantrum GGs!That's it. Tantrum looks at the field one last time and concedes.
That's the game: Everyplace defeats Tantrum, settled in the mid game.
G4 WIN Strings Terran 2–2 Zerg Churl Heartbreak Ridge Heartbreak Ridge
■ Strings ■ Churl army value
■ Strings ■ Churl economy
Play-by-play (43 lines)
0:19 The White Strings spawns at s1 while Purple Churl spawns at s2.Strings in White at s1. Churl in Purple at s2. The map is set.
0:34 Strings opens 14 CC against Churl's 12 Pool.Scouting done, plans revealed: Strings's 14 CC against Churl's 12 Pool.
— The early game —
1:07 Strings places down a command center.Quietly, Strings adds a base. These are the moves that decide long games.
1:51 Churl places down a hatchery.More workers, more money: Churl expands.
2:16 Strings feels confident with his marines and decides to push out.Strings goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:53 Churl is putting early pressure with his zerglings.No patience from Churl: the first units are already marching.
3:41 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
4:01 All of a sudden, Churl has no armies left while Strings is continuing to push across the map!Churl's army evaporates. Strings doesn't even slow down.
4:44 Churl has lost about half of his army in that battle.Strings pays for that trade with about half his army.
5:07 Churl destroyed less army than he should, only less than half of Strings's army has been decimated.Churl clips Strings's army — real damage, but Strings fights on.
5:53 Churl is in quite a huge army disadvantage, he doesn't have what it takes to win against Strings's army.Churl needs production, fast; Strings's army has outgrown his.
6:19 Strings decides to put on early pressure with his marines.No patience from Strings: the first units are already marching.
6:55 Churl decides to put some pressure on his opponent.Here it comes: Churl crosses the map with everything.
7:33 Churl places down a hatchery.Churl takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
7:51 The two armies meet and a large battle starts to engage!The dance is over. They fight.
— The mid game —
8:26 Churl failed to kill off Strings's defending marines.Churl's early gamble buys nothing — Strings's defense was already in place.
9:14 Losing only less than half of his army, Strings seems to be fine.Churl keeps most of his army intact through the exchange.
9:48 Strings destroyed about half of Churl's army after that battle.Strings cuts Churl's army in half.
10:11 Strings starts pushing out with his marines.Strings goes early — pressure before either side is ready.
10:50 Strings places down a command center.Strings plants a new base and dares his opponent to punish it.
11:19 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
12:01 The battle outcome favors Strings as Churl's armies melt into Strings's armies' weapon fire!Churl's army evaporates. Strings doesn't even slow down.
12:31 After that battle, Churl still has most of his army with him.Strings keeps most of his army intact through the exchange.
🎙 Strings edges ahead on army strength.
12:57 After that battle, Strings still has most of his army with him.Churl keeps most of his army intact through the exchange.
13:25 Unwilling to make the game too long, Churl starts moving out.No more waiting. Churl pushes.
14:04 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
— The late game —
14:31 Churl failed to break through Strings's marine defense line.Strings holds the early rush without blinking.
15:19 After that battle, Strings still has most of his army with him.A cheap fight for Churl — the losses are light.
15:38 Churl lost about half of his army in that battle.Half of Strings's force stays on that battlefield.
16:12 Strings decides to put on early pressure with his marines.No patience from Strings: the first units are already marching.
16:54 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
17:28 Strings kills off Churl's zerglings with his marines!The early pressure works — Strings breaks Churl's front door.
🎙 The armies are no longer comparable: Strings is far ahead.
17:57 Churl has lost about half of his army in that battle.Strings pays for that trade with about half his army.
18:46 With excellent skills and micro, Strings managed to fend off Churl while losing less than half of his army.A cheap fight for Churl — the losses are light.
19:16 Churl having no armies left to defend, has no choice but to tap out.Churl types it out: GG.
Strings takes it — the early game decided this one.
G5 Diocletian Terran 2–3 Protoss Sephardic WIN New Bloody Ridge New Bloody Ridge
■ Diocletian ■ Sephardic army value
■ Diocletian ■ Sephardic economy
Play-by-play (45 lines)
0:07 Diocletian spawns in Yellow at s1 while Sephardic spawns in Purple at s2.Diocletian takes s1 in Yellow; across the map, Sephardic settles in at s2 in Purple.
0:34 Diocletian opens 2 Fact Vulture against Sephardic's 14 Nexus.Scouting done, plans revealed: Diocletian's 2 Fact Vulture against Sephardic's 14 Nexus.
— The early game —
1:26 Diocletian places down a command center.Quietly, Diocletian adds a base. These are the moves that decide long games.
1:59 Sephardic warps in a nexus.More workers, more money: Sephardic expands.
2:30 Diocletian figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Diocletian tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
3:05 Sephardic is pushing out with his dragoons.No patience from Sephardic: the first units are already marching.
3:22 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
3:56 Nice bunker placement by Sephardic, Diocletian can't even find a hole to poke through with his marines.Diocletian's early gamble buys nothing — Sephardic's defense was already in place.
4:29 Diocletian destroyed less army than he should, only less than half of Sephardic's army has been decimated.Diocletian clips Sephardic's army — real damage, but Sephardic fights on.
5:02 With excellent skills and micro, Diocletian managed to fend off Sephardic while losing less than half of his army.Sephardic keeps most of his army intact through the exchange.
5:33 Diocletian figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Diocletian tests the door early. Is anyone home?
6:16 Sephardic is putting on early pressure with his dragoon.No patience from Sephardic: the first units are already marching.
6:54 The battle to decide the game begins!Neither side backs off — the battle is joined.
7:17 Diocletian was out-microed by Sephardic and loses all his attacking forces.Sephardic takes the fight on his terms and sends Diocletian home with nothing.
🎙 Sephardic holds the stronger army for now.
8:01 With excellent skills and micro, Sephardic managed to fend off Diocletian while losing less than half of his army.Diocletian keeps most of his army intact through the exchange.
8:37 Diocletian has lost about half of his army in that battle.Sephardic pays for that trade with about half his army.
9:09 Diocletian places down a command center.Diocletian takes another base — the economy widens.
9:43 Sephardic starts expanding.Sephardic plants a new base and dares his opponent to punish it.
10:12 Sephardic starts pushing across the map.Here it comes: Sephardic crosses the map with everything.
10:46 Both Diocletian and Sephardic appears to have equal expansions now.The economies mirror one another. Nothing between Diocletian and Sephardic yet.
11:18 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
11:41 Sephardic kills off Diocletian's armies and continues pushing!A clean, brutal win for Sephardic. The push continues.
12:22 Diocletian lost about half of his army in that battle.Sephardic pays for that trade with about half his army.
🎙 Diocletian is hanging on by a thread against Sephardic's army.
12:46 With excellent skills and micro, Sephardic managed to fend off Diocletian while losing less than half of his army.Diocletian keeps most of his army intact through the exchange.
13:33 Sephardic starts pushing across the map.Here it comes: Sephardic crosses the map with everything.
14:10 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
14:45 Diocletian lost some of his marines to Sephardic's goons.Diocletian wasn't ready. Sephardic's early aggression takes the lead.
15:15 Diocletian has lost about half of his army in that battle.Half of Sephardic's force stays on that battlefield.
15:34 Losing only less than half of his army, Sephardic seems to be fine.Diocletian keeps most of his army intact through the exchange.
16:09 Diocletian places down a command center.Diocletian plants a new base and dares his opponent to punish it.
16:46 Sephardic desperate in getting his economy pumped up, expands to another location.Quietly, Sephardic adds a base. These are the moves that decide long games.
— The mid game —
17:28 Sephardic has a large number of dragoons and is starting to push out!The composition is ready; Sephardic starts the push.
🎙 It's all going Sephardic's way right now.
17:56 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The late game —
18:35 Sephardic's dragoons dealt with Diocletian's vultures where zealots dealt with tanks, the outcome seems to favor Sephardic!Diocletian's defense bends, then snaps. Sephardic takes the middle of the game.
19:04 Diocletian lost more than half of his army in that battle.That fight gutted Sephardic — more than half the force is gone.
19:42 Losing only less than half of his army, Sephardic seems to be fine.Diocletian keeps most of his army intact through the exchange.
20:10 Looking at the opponent's overwhelming forces, Diocletian GGs!That's it. Diocletian looks at the field one last time and concedes.
Diocletian taps out. Sephardic's mid game was simply better.