← Amateur Division 1
Amateur League · Amateur Division 1 · Season 1 · Round 6 · Bo5
· Thu, Aug 20 2026 · 16:00 server time
Games
3 · · ▶ replay
■ Closely
■ Balladeer
army value
■ Closely
■ Balladeer
economy
Play-by-play (48 lines)
0:14 Closely spawns at s4 in Teal while Balladeer spawns at s3 in Yellow.Closely in Teal at s4. Balladeer in Yellow at s3. The map is set.
0:48 Balladeer gets 2 Fact Vulture against Closely's 2 Gate Goons.Closely shows 2 Gate Goons — Balladeer has gone 2 Fact Vulture. The clock starts on who blinks first.
— The early game —
1:08 Closely warps in a nexus.Quietly, Closely adds a base. These are the moves that decide long games.
1:37 Balladeer places down a command center.More workers, more money: Balladeer expands.
2:17 Closely is pushing out with his dragoons.No patience from Closely: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
3:00 Balladeer decides to put on early pressure on his opponent by bringing out his marines.No patience from Balladeer: the first units are already marching.
3:19 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
4:05 Balladeer's mismicro cost him his marines and probably this game! Closely continues pressuring with his dragoons!Balladeer wasn't ready. Closely's early aggression takes the lead.
4:27 After that battle, Balladeer still has most of his army with him.A cheap fight for Closely — the losses are light.
4:54 After that battle, Closely still has most of his army with him.A cheap fight for Balladeer — the losses are light.
5:35 In terms of army size, Balladeer is behind Closely!Balladeer is badly outgunned — Closely's force is a size larger.
6:15 Closely decides to start pushing across the map.Closely has seen enough — the army moves out.
6:27 Balladeer decides to put on early pressure on his opponent by bringing out his marines.Balladeer tests the door early. Is anyone home?
7:07 Closely warps in a nexus.Quietly, Closely adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:48 Balladeer places down a command center.Balladeer takes another base — the economy widens.
8:15 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
8:43 With beautiful placement, Closely successfully fends off Balladeer's attacks.Balladeer commits and it's the wrong call — Closely cleans it up.
9:17 With excellent skills and micro, Closely managed to fend off Balladeer while losing less than half of his army.A cheap fight for Balladeer — the losses are light.
9:51 Balladeer has lost about half of his army in that battle.Half of Closely's force stays on that battlefield.
10:13 Closely decides to push out with his dragoon.No patience from Closely: the first units are already marching.
10:51 Balladeer decides to move out with his armies.Here it comes: Balladeer crosses the map with everything.
11:30 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
11:51 Balladeer failed to kill off Closely's defending dragoons.Balladeer's early gamble buys nothing — Closely's defense was already in place.
🎙 The scales tip toward Closely — a lead, but not a safe one.
12:23 Balladeer destroyed less army than he should, only less than half of Closely's army has been decimated.Balladeer takes a bite out of Closely's force and backs off.
13:04 About half of Balladeer's army has been decimated in that battle.Half of Closely's force stays on that battlefield.
13:39 Closely is pushing out with his dragoons.Closely tests the door early. Is anyone home?
14:17 In terms of army size, Balladeer is behind Closely!Balladeer is badly outgunned — Closely's force is a size larger.
14:48 Closely warps in a nexus.More workers, more money: Closely expands.
15:08 Balladeer places down a command center.Balladeer takes another base — the economy widens.
15:46 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
16:24 Balladeer lost some of his marines to Closely's goons.Balladeer wasn't ready. Closely's early aggression takes the lead.
16:42 Balladeer has lost about half of his army in that battle.Half of Closely's force stays on that battlefield.
🎙 Closely holds the stronger army for now.
17:20 With excellent skills and micro, Closely managed to fend off Balladeer while losing less than half of his army.Balladeer keeps most of his army intact through the exchange.
17:46 Closely decides to start pushing across the map.Closely tightens the formation and starts the long walk.
18:23 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
— The mid game —
19:01 Closely micros his zealots nicely to swiftly pass through vultures and hit the tanks! Balladeer seems to lose a lot in this battle!Balladeer's defense bends, then snaps. Closely takes the middle of the game.
19:40 Balladeer has lost about half of his army in that battle.Closely pays for that trade with about half his army.
— The late game —
20:08 Losing only less than half of his army, Closely seems to be fine.A cheap fight for Balladeer — the losses are light.
20:39 Closely has a large number of dragoons and is starting to push out!Closely hits the timing — this push arrives exactly when it hurts.
21:19 Looking at the opponent's overwhelming forces, Balladeer GGs!Nothing left to defend with — Balladeer taps.
Balladeer taps out. Closely's mid game was simply better.
■ Violence
■ Treetop
army value
■ Violence
■ Treetop
economy
Play-by-play (46 lines)
0:12 The White Treetop spawns at s1 while Teal Violence spawns at s2.Treetop takes s1 in White; across the map, Violence settles in at s2 in Teal.
0:51 Treetop opens 12 Hatch against Violence's Forge Fast Expand.Treetop shows 12 Hatch — Violence has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:07 Treetop places down a hatchery.Quietly, Treetop adds a base. These are the moves that decide long games.
1:43 Violence warps in a nexus.More workers, more money: Violence expands.
2:11 Treetop is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Treetop: the first units are already marching.
🎙 Even footing again — the tension builds.
2:57 Violence's zealots and dragoon mixture is rolling across the map.Violence goes early — pressure before either side is ready.
3:31 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
3:59 Treetop lost all of his zerglings to Violence's zealots and dragoons!Treetop wasn't ready. Violence's early aggression takes the lead.
4:30 After that battle, Violence destroyed about half of Treetop's army.Half of Treetop's force is gone — Violence took it apart.
4:53 With excellent skills and micro, Violence managed to fend off Treetop while losing less than half of his army.A cheap fight for Treetop — the losses are light.
5:36 Treetop's number of expansions are equal to Violence's.Base for base, they're level — Treetop and Violence match each other.
5:59 Treetop pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Treetop: the first units are already marching.
6:42 Violence is pushing out with his zealots.Violence goes early — pressure before either side is ready.
7:18 Treetop decides to expand.Treetop takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:53 Violence desperate in getting his economy pumped up, expands to another location.Quietly, Violence adds a base. These are the moves that decide long games.
8:07 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
8:41 Violence kills off Treetop's speedlings with his zealots and dragoons!Treetop wasn't ready. Violence's early aggression takes the lead.
9:29 Losing only less than half of his army, Treetop seems to be fine.A cheap fight for Violence — the losses are light.
10:00 With excellent skills and micro, Violence managed to fend off Treetop while losing less than half of his army.Treetop keeps most of his army intact through the exchange.
10:27 Treetop is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Treetop: the first units are already marching.
11:05 Eager to end the game, Violence moves out with his armies.No more waiting. Violence pushes.
11:34 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
11:55 Violence kills off all of Treetop's offensive zerglings with his zealots.Treetop's early gamble buys nothing — Violence's defense was already in place.
🎙 The scales tip toward Violence — a lead, but not a safe one.
12:38 After that battle, Violence still has most of his army with him.A cheap fight for Treetop — the losses are light.
13:17 Treetop lost about half of his army in that battle.Violence pays for that trade with about half his army.
13:37 Violence is putting some early pressure on with his dragoons.Violence tests the door early. Is anyone home?
14:18 Violence warps in a nexus.Violence takes another base — the economy widens.
14:44 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
15:12 All of a sudden, Treetop has no armies left while Violence is continuing to push across the map!A clean, brutal win for Violence. The push continues.
16:00 Losing only less than half of his army, Treetop seems to be fine.A cheap fight for Violence — the losses are light.
16:13 Losing only less than half of his army, Violence seems to be fine.Treetop keeps most of his army intact through the exchange.
16:54 Violence's zealots and dragoon mixture is rolling across the map.Violence tests the door early. Is anyone home?
🎙 Slight advantage Violence as the game develops.
17:26 Treetop places down a hatchery.Treetop takes another base — the economy widens.
17:50 The two armies meet and a large battle starts to engage!The dance is over. They fight.
— The mid game —
18:36 Treetop's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Treetop's defense bends, then snaps. Violence takes the middle of the game.
19:12 About half of Treetop's army has been decimated in that battle.Half of Violence's force stays on that battlefield.
— The late game —
19:31 With excellent skills and micro, Violence managed to fend off Treetop while losing less than half of his army.A cheap fight for Treetop — the losses are light.
20:02 Looking at the opponent's overwhelming forces, Treetop GGs!Treetop types it out: GG.
GG. Violence closes it out over Treetop.
■ Stroke
■ Mucosae
army value
■ Stroke
■ Mucosae
economy
Play-by-play (8 lines)
0:07 Stroke spawns in Yellow at s1 while Mucosae spawns in Orange at s2.We're underway — Stroke spawns at s1, Mucosae answers from s2.
2:04 Stroke gets Bunker Rush against Mucosae's 14 Nexus.Scouting done, plans revealed: Stroke's Bunker Rush against Mucosae's 14 Nexus.
4:05 Stroke decides to put on early pressure on his opponent by bringing out his marines.Stroke tests the door early. Is anyone home?
🎙 Stroke's force dwarfs what Mucosae has left on the field.
6:15 Stroke opens with a cheesy build.Something sneaky from Stroke. This is an early gamble.
8:14 Taking the advantage of an aggressive build, Stroke attacks Mucosae.Stroke commits to the cheese — it's at Mucosae's door already.
10:11 Mucosae GGs after being cheesed by Stroke.The cheese lands — Mucosae GGs, and Stroke steals the game.
That's the game: Stroke defeats Mucosae, settled in the early game.