SHAKURAS Reborn
← Amateur Division 1
Amateur League · Amateur Division 1 · Season 1 · Round 4 · Bo5 · Thu, Aug 13 2026 · 16:00 server time
TToE 3 – 2 The Gummibears
1 map was conceded — a side without a fresh kid forfeits the map (only the ace may repeat); with both benches empty the map is void.

Games

4 · · ▶ replay
G1 Transience Zerg 0–1 Protoss Closely WIN Fighting Spirit Fighting Spirit
■ Transience ■ Closely army value
■ Transience ■ Closely economy
Play-by-play (45 lines)
0:18 The White Closely spawns at s2 while Purple Transience spawns at s4.Closely in White at s2. Transience in Purple at s4. The map is set.
0:47 Transience gets Overpool against Closely's Forge Fast Expand.The builds are down: Forge Fast Expand from Closely, Overpool from Transience.
— The early game —
1:09 Closely warps in a nexus.Quietly, Closely adds a base. These are the moves that decide long games.
1:48 Transience places down a hatchery.More workers, more money: Transience expands.
2:26 Closely's zealots and dragoon mixture is rolling across the map.Closely tests the door early. Is anyone home?
🎙 Even footing again — the tension builds.
2:47 Transience pushes out with his zerglings! It appears that these zerglings have speed upgrade!Transience tests the door early. Is anyone home?
3:23 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:56 With beautiful placement, Closely successfully fends off Transience's attacks.Closely holds! The push breaks against a perfect defense.
4:27 Losing only less than half of his army, Closely seems to be fine.Transience keeps most of his army intact through the exchange.
5:15 That attack didn't seem to do much damage, Closely destroyed only less than half of Transience's army.Closely takes a bite out of Transience's force and backs off.
5:35 Closely is pushing out with his zealots.No patience from Closely: the first units are already marching.
6:10 Attempting to end the game, Transience moves out with his armies.No more waiting. Transience pushes.
6:58 Closely appears to have more army than Transience!Closely's army is visibly the bigger one — Transience should not take this fight.
7:23 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 Dead even — neither player has found the edge yet.
7:48 Closely kills off all of Transience's offensive zerglings with his zealots.Closely holds the early rush without blinking.
8:25 After that battle, Closely still has most of his army with him.A cheap fight for Transience — the losses are light.
— The mid game —
8:54 Transience lost about half of his army in that battle.Half of Closely's force stays on that battlefield.
9:36 Closely is pushing out with his zealots.Closely tests the door early. Is anyone home?
10:00 Closely warps in a nexus.Quietly, Closely adds a base. These are the moves that decide long games.
10:43 Transience places down a hatchery.More workers, more money: Transience expands.
11:19 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
11:55 The battle outcome favors Closely as Transience's armies melt into Closely's armies' weapon fire!Transience's army evaporates. Closely doesn't even slow down.
🎙 Closely has built a commanding army lead — Transience needs something special here.
12:24 About half of Transience's army has been decimated in that battle.Half of Closely's force stays on that battlefield.
13:02 With excellent skills and micro, Closely managed to fend off Transience while losing less than half of his army.A cheap fight for Transience — the losses are light.
13:24 Closely's zealots and dragoon mixture is rolling across the map.Closely tests the door early. Is anyone home?
13:55 The battle to decide the game begins!Neither side backs off — the battle is joined.
14:31 Closely kills off Transience's speedlings with his zealots and dragoons!The early pressure works — Closely breaks Transience's front door.
— The late game —
15:19 About half of Transience's army has been decimated in that battle.Closely pays for that trade with about half his army.
15:43 After that battle, Closely still has most of his army with him.A cheap fight for Transience — the losses are light.
16:25 Closely's zealots and dragoon mixture is rolling across the map.No patience from Closely: the first units are already marching.
16:52 Transience places down a hatchery.Quietly, Transience adds a base. These are the moves that decide long games.
🎙 The armies are no longer comparable: Closely is far ahead.
17:33 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
18:03 Transience lost all of his zerglings to Closely's zealots and dragoons!The early pressure works — Closely breaks Transience's front door.
18:21 Transience lost more than half of his army in that battle.That fight gutted Closely — more than half the force is gone.
19:07 That attack didn't seem to do much damage, Transience destroyed only less than half of Closely's army.Transience clips Closely's army — real damage, but Closely fights on.
19:40 Closely's zealots and dragoon mixture is rolling across the map.Closely tests the door early. Is anyone home?
20:08 Unwilling to suffer further harassment, Transience taps out!That's it. Transience looks at the field one last time and concedes.
Closely takes it — the early game decided this one.
G2 WIN r1pple Terran 1–1 Protoss Violence Wind and Cloud Wind and Cloud
■ r1pple ■ Violence army value
■ r1pple ■ Violence economy
Play-by-play (62 lines)
0:14 The White r1pple spawns at s3 while Blue Violence spawns at s4.Cross positions or close ones, it starts here: r1pple at s3, Violence at s4.
0:46 r1pple gets Siege Expand against Violence's 14 Nexus.r1pple commits to Siege Expand; Violence answers with 14 Nexus.
— The early game —
1:15 r1pple places down a command center.More workers, more money: r1pple expands.
1:28 Violence warps in a nexus.Quietly, Violence adds a base. These are the moves that decide long games.
1:57 r1pple bravely pushes out with his marines and vultures.r1pple tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
2:34 Violence decides to push out with his dragoon.Violence goes early — pressure before either side is ready.
3:09 The battle to decide the game begins!The dance is over. They fight.
3:34 r1pple fends off Violence's early goons with his marines.Violence's early gamble buys nothing — r1pple's defense was already in place.
4:07 With excellent skills and micro, r1pple managed to fend off Violence while losing less than half of his army.A cheap fight for Violence — the losses are light.
4:27 Losing only less than half of his army, Violence seems to be fine.A cheap fight for r1pple — the losses are light.
5:02 r1pple decides to put on early pressure on his opponent by bringing out his marines.r1pple goes early — pressure before either side is ready.
5:30 Violence is pushing out with his dragoons.Violence tests the door early. Is anyone home?
6:06 r1pple places down a command center.r1pple takes another base — the economy widens.
6:35 Violence warps in a nexus.Violence plants a new base and dares his opponent to punish it.
🎙 Dead even — neither player has found the edge yet.
7:05 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
7:33 Violence successfully pressures r1pple with his dragoons! r1pple is contained.The early pressure works — Violence breaks r1pple's front door.
7:52 With excellent skills and micro, r1pple managed to fend off Violence while losing less than half of his army.Violence keeps most of his army intact through the exchange.
8:36 After that battle, Violence still has most of his army with him.r1pple keeps most of his army intact through the exchange.
8:53 r1pple starts pushing across the map.Here it comes: r1pple crosses the map with everything.
9:21 Violence is putting on early pressure with his dragoon.Violence tests the door early. Is anyone home?
10:01 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
10:24 The battle outcome favors r1pple as Violence's armies melt into r1pple's armies' weapon fire!Violence's army evaporates. r1pple doesn't even slow down.
10:58 Violence lost about half of his army in that battle.Half of r1pple's force stays on that battlefield.
🎙 The armies trade evenly; this one is still anyone's game.
11:35 With excellent skills and micro, r1pple managed to fend off Violence while losing less than half of his army.Violence keeps most of his army intact through the exchange.
12:05 Violence's army is small compared to r1pple!Violence is badly outgunned — r1pple's force is a size larger.
12:24 r1pple decides to put on early pressure on his opponent by bringing out his marines.r1pple tests the door early. Is anyone home?
13:04 Unwilling to make the game too long, Violence starts moving out.Here it comes: Violence crosses the map with everything.
13:30 Violence warps in a nexus.Violence takes another base — the economy widens.
13:53 The battle to decide the game begins!Neither side backs off — the battle is joined.
14:12 Violence's mismicro cost him his dragoons and probably this game! r1pple continues pressuring with his marines and vultures!The early pressure works — r1pple breaks Violence's front door.
14:47 With excellent skills and micro, Violence managed to fend off r1pple while losing less than half of his army.A cheap fight for r1pple — the losses are light.
15:16 Losing only less than half of his army, r1pple seems to be fine.A cheap fight for Violence — the losses are light.
🎙 r1pple holds the stronger army for now.
15:42 r1pple places down a command center.r1pple plants a new base and dares his opponent to punish it.
— The mid game —
16:15 r1pple's vulture-tank ball is getting large, and it starts to roll out of the base!r1pple hits the timing — this push arrives exactly when it hurts.
16:41 Violence brings his speedlots and dragoons to pressure his opponent.The composition is ready; Violence starts the push.
17:22 The battle to decide the game begins!Neither side backs off — the battle is joined.
17:46 Violence went head-on with an army he couldn't fight at all, what was he thinking? r1pple's tanks cleans up the mess!r1pple absorbs the mid-game push — Violence gained nothing for the cost.
18:24 It seems that Violence only managed to destroy less than half of r1pple's army.Violence clips r1pple's army — real damage, but r1pple fights on.
18:44 Violence has lost about half of his army in that battle.r1pple pays for that trade with about half his army.
— The late game —
19:07 Unwilling to make the game too long, r1pple starts moving out.Here it comes: r1pple crosses the map with everything.
19:49 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
🎙 Violence is a step behind and knows it.
20:21 Tank placement and mine placement are equally important! r1pple abuses his placement advantage to the limit and cuts through Violence's army!The mid-game push crashes through — r1pple breaks Violence's position.
20:45 Violence lost about half of his army in that battle.Half of r1pple's force stays on that battlefield.
21:09 Losing only less than half of his army, r1pple seems to be fine.Violence keeps most of his army intact through the exchange.
21:47 r1pple's vulture-tank ball is getting large, and it starts to roll out of the base!r1pple hits the timing — this push arrives exactly when it hurts.
22:11 Violence warps in a nexus.Violence plants a new base and dares his opponent to punish it.
22:49 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
23:05 Tank placement and mine placement are equally important! r1pple abuses his placement advantage to the limit and cuts through Violence's army!Violence's defense bends, then snaps. r1pple takes the middle of the game.
🎙 The armies are no longer comparable: r1pple is far ahead.
23:41 Violence lost about half of his army in that battle.Half of r1pple's force stays on that battlefield.
24:18 After that battle, r1pple still has most of his army with him.Violence keeps most of his army intact through the exchange.
24:31 r1pple is moving his vulture-tank ball towards his opponent!r1pple hits the timing — this push arrives exactly when it hurts.
25:20 After suffering a devastating loss in the battle, Violence GGs!Violence GGs. A hard-fought game comes to its end.
r1pple takes it — the mid game decided this one.
G3 Howl Zerg 1–2 Zerg Viziership WIN Neo Sylphid Neo Sylphid
■ Howl ■ Viziership army value
■ Howl ■ Viziership economy
Play-by-play (79 lines)
0:07 Viziership spawns at s2 in Purple while Howl spawns at s1 in Teal.We're underway — Viziership spawns at s2, Howl answers from s1.
0:36 Viziership gets 12 Pool against Howl's Overpool.Viziership commits to 12 Pool; Howl answers with Overpool.
— The early game —
1:05 Viziership places down a hatchery.More workers, more money: Viziership expands.
1:35 Howl places down a hatchery.Quietly, Howl adds a base. These are the moves that decide long games.
2:06 Viziership's speedlings rapidly push out across the map.No patience from Viziership: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
2:28 Howl's speedlings rapidly push out across the map.Howl goes early — pressure before either side is ready.
2:53 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
3:20 All of a sudden, Viziership has no armies left while Howl is continuing to push across the map!Howl wins the fight convincingly and keeps rolling forward.
3:41 About half of Viziership's army has been decimated in that battle.Howl pays for that trade with about half his army.
4:15 Losing only less than half of his army, Howl seems to be fine.A cheap fight for Viziership — the losses are light.
4:32 Viziership decides to put some pressure on his opponent.Here it comes: Viziership crosses the map with everything.
5:02 Howl's speedlings rapidly push out across the map.Howl goes early — pressure before either side is ready.
5:29 Currently, neither Viziership nor Howl appears to be leading in economy.The economies mirror one another. Nothing between Viziership and Howl yet.
5:52 Viziership places down a hatchery.More workers, more money: Viziership expands.
🎙 The armies trade evenly; this one is still anyone's game.
6:34 Howl places down a hatchery.Howl plants a new base and dares his opponent to punish it.
6:45 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
7:24 Howl with more superior zergling control outpowers Viziership!Viziership wasn't ready. Howl's early aggression takes the lead.
7:38 After that battle, Viziership still has most of his army with him.Howl keeps most of his army intact through the exchange.
8:17 That attack didn't seem to do much damage, Viziership destroyed only less than half of Howl's army.Viziership clips Howl's army — real damage, but Howl fights on.
8:47 Viziership is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Viziership tests the door early. Is anyone home?
8:58 Howl pushes out with his zerglings! It appears that these zerglings have speed upgrade!Howl tests the door early. Is anyone home?
9:29 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
9:55 Howl failed to kill off Viziership's defending zerglings.Viziership holds the early rush without blinking.
🎙 Dead even — neither player has found the edge yet.
10:20 After that battle, Viziership still has most of his army with him.Howl keeps most of his army intact through the exchange.
10:45 After that battle, Howl still has most of his army with him.A cheap fight for Viziership — the losses are light.
11:28 Viziership places down a hatchery.Quietly, Viziership adds a base. These are the moves that decide long games.
11:53 Howl places down a hatchery.More workers, more money: Howl expands.
12:11 Viziership is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Viziership tests the door early. Is anyone home?
12:46 Howl is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Howl tests the door early. Is anyone home?
13:13 The battle to decide the game begins!Neither side backs off — the battle is joined.
13:43 Viziership kills off Howl's armies and continues pushing!Viziership wins the fight convincingly and keeps rolling forward.
14:11 Howl has lost about half of his army in that battle.Half of Viziership's force stays on that battlefield.
🎙 Even footing again — the tension builds.
14:23 Losing only less than half of his army, Viziership seems to be fine.A cheap fight for Howl — the losses are light.
— The mid game —
14:52 Viziership is now bringing both his mutalisk/scourge stack and his speedlings across the map!The composition is ready; Viziership starts the push.
15:25 Howl is now bringing both his mutalisk/scourge stack and his speedlings across the map!Howl hits the timing — this push arrives exactly when it hurts.
16:00 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
16:08 All of a sudden, Howl has no armies left while Viziership is continuing to push across the map!The engagement breaks Howl's way of life — Viziership marches on.
16:45 About half of Howl's army has been decimated in that battle.Viziership pays for that trade with about half his army.
17:08 Losing only less than half of his army, Viziership seems to be fine.A cheap fight for Howl — the losses are light.
17:29 What a pity! Viziership managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Howl's army.Good instincts from Howl; the harassment dies at the doorstep.
17:58 Howl places down a hatchery.Howl plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
18:24 What superior Mutalisk micro from Viziership! Howl's economy is suffering!Beautiful harassment from Viziership. Howl's economy takes a real hit.
19:05 Viziership is pushing his speedlings.The composition is ready; Viziership starts the push.
19:30 Viziership places down a hatchery.Viziership takes another base — the economy widens.
19:46 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
20:20 For a second it looked like Viziership had more zerglings, but in another second Howl seems to have taken the lead! Viziership is backing off!The timing was right but the fight was wrong: Howl holds Viziership.
20:52 Howl lost about half of his army in that battle.Half of Viziership's force stays on that battlefield.
21:12 After that battle, Viziership still has most of his army with him.A cheap fight for Howl — the losses are light.
21:49 What superior Mutalisk micro from Howl! Viziership's economy is suffering!Beautiful harassment from Howl. Viziership's economy takes a real hit.
21:58 Howl tried to harass Viziership but Viziership successfully fends off the harassment.Howl knocks, Viziership answers. No damage done.
🎙 Viziership holds the stronger army for now.
22:29 Eager to end the game, Viziership moves out with his armies.Here it comes: Viziership crosses the map with everything.
— The late game —
22:59 It seems like Viziership has more units than Howl!Count the units: Viziership has the edge over Howl right now.
23:22 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
23:44 All of a sudden, Howl has no armies left while Viziership is continuing to push across the map!Viziership wins the fight convincingly and keeps rolling forward.
24:23 About half of Howl's army has been decimated in that battle.Viziership pays for that trade with about half his army.
24:57 With excellent skills and micro, Viziership managed to fend off Howl while losing less than half of his army.Howl keeps most of his army intact through the exchange.
25:24 Viziership is pushing his speedlings.The composition is ready; Viziership starts the push.
25:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
26:13 Howl successfully fends off Viziership's attacks.Howl holds! The push breaks against a perfect defense.
🎙 Viziership edges ahead on army strength.
26:27 Losing only less than half of his army, Howl seems to be fine.A cheap fight for Viziership — the losses are light.
27:09 That attack didn't seem to do much damage, Howl destroyed only less than half of Viziership's army.Howl takes a bite out of Viziership's force and backs off.
27:34 Viziership is pushing his speedlings.The composition is ready; Viziership starts the push.
28:04 Howl is pushing his speedlings.Howl hits the timing — this push arrives exactly when it hurts.
28:15 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
28:48 Howl failed to dodge some scourges and his mutalisks are melting away to Viziership's mutalisks!Howl's defense bends, then snaps. Viziership takes the middle of the game.
29:13 Howl has lost about half of his army in that battle.Half of Viziership's force stays on that battlefield.
29:50 It seems that Howl only managed to destroy less than half of Viziership's army.Howl clips Viziership's army — real damage, but Viziership fights on.
30:05 Howl having no armies left to defend, has no choice but to tap out.Howl GGs. A hard-fought game comes to its end.
That's the game: Viziership defeats Howl, settled in the mid game.
G4 WALKOVER DEFAULT WIN Pending Terran stood ready 2–2 no fresh kid to field Colosseum Colosseum
G5 WIN Transience Zerg 3–2 Protoss Closely Hitchhiker Hitchhiker
■ Transience ■ Closely army value
■ Transience ■ Closely economy
Play-by-play (117 lines)
0:10 The Red Closely spawns at s1 while Purple Transience spawns at s2.We're underway — Closely spawns at s1, Transience answers from s2.
0:27 Closely gets Forge Fast Expand against Transience's 12 Pool.The builds are down: Forge Fast Expand from Closely, 12 Pool from Transience.
— The early game —
0:51 Closely warps in a nexus.More workers, more money: Closely expands.
1:23 Transience places down a hatchery.Quietly, Transience adds a base. These are the moves that decide long games.
1:41 Unwilling to make the game too long, Closely starts moving out.No more waiting. Closely pushes.
🎙 Dead even — neither player has found the edge yet.
2:16 Transience pushes out with his zerglings! It appears that these zerglings have speed upgrade!Transience goes early — pressure before either side is ready.
2:29 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
3:02 With really nice micro, Transience's speedlings kills off Closely's dragoons.The early pressure works — Transience breaks Closely's front door.
3:31 After that battle, Closely still has most of his army with him.Transience keeps most of his army intact through the exchange.
3:42 That attack didn't seem to do much damage, Closely destroyed only less than half of Transience's army.Closely clips Transience's army — real damage, but Transience fights on.
4:22 Closely is putting some early pressure on with his dragoons.No patience from Closely: the first units are already marching.
4:30 Transience's speedlings rapidly push out across the map.Transience tests the door early. Is anyone home?
5:10 Closely's number of expansions are equal to Transience's.Base for base, they're level — Closely and Transience match each other.
5:39 Closely warps in a nexus.More workers, more money: Closely expands.
🎙 Nothing between them. One engagement could decide it.
5:50 Transience places down a hatchery.Transience plants a new base and dares his opponent to punish it.
6:19 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
6:48 Transience was out-microed by Closely and loses all his attacking forces.The attack shatters on Closely's line. Great positioning.
7:01 After that battle, Closely still has most of his army with him.Transience keeps most of his army intact through the exchange.
7:40 After that battle, Transience still has most of his army with him.A cheap fight for Closely — the losses are light.
7:50 Closely starts pushing across the map.Closely has seen enough — the army moves out.
8:31 Transience pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Transience: the first units are already marching.
8:54 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
9:07 With beautiful placement, Transience successfully fends off Closely's attacks.Transience holds! The push breaks against a perfect defense.
🎙 Even footing again — the tension builds.
9:41 After that battle, Transience still has most of his army with him.Closely keeps most of his army intact through the exchange.
10:06 With excellent skills and micro, Closely managed to fend off Transience while losing less than half of his army.A cheap fight for Transience — the losses are light.
10:15 Closely's army is small compared to Transience!Closely needs production, fast; Transience's army has outgrown his.
10:48 Closely warps in a nexus.More workers, more money: Closely expands.
11:15 Transience places down a hatchery.Quietly, Transience adds a base. These are the moves that decide long games.
11:45 Closely decides to put some pressure on his opponent.Here it comes: Closely crosses the map with everything.
11:55 Transience decides to start pushing across the map.No more waiting. Transience pushes.
12:24 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
12:46 Transience with his speedlings successfully defend against Closely's early zealot pressure.Closely's early gamble buys nothing — Transience's defense was already in place.
🎙 Dead even — neither player has found the edge yet.
13:07 With excellent skills and micro, Transience managed to fend off Closely while losing less than half of his army.A cheap fight for Closely — the losses are light.
13:45 After that battle, Closely still has most of his army with him.A cheap fight for Transience — the losses are light.
— The mid game —
14:07 With corsairs sniping overlords, Closely is bringing his dark templar to attack his opponent!Closely's mid-game army is assembled — and it's moving.
14:38 Unwilling to make the game too long, Transience starts moving out.Here it comes: Transience crosses the map with everything.
15:03 At the moment, Transience seems to have more units than Closely.Transience's army is visibly the bigger one — Closely should not take this fight.
15:16 Closely warps in a nexus.Closely plants a new base and dares his opponent to punish it.
15:44 Transience decides to expand.Quietly, Transience adds a base. These are the moves that decide long games.
16:10 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
16:39 Transience burrowed lurkers in a very beautiful placement which successfully fend off Closely's push!Transience absorbs the mid-game push — Closely gained nothing for the cost.
🎙 The armies trade evenly; this one is still anyone's game.
17:04 Losing only less than half of his army, Transience seems to be fine.Closely keeps most of his army intact through the exchange.
17:31 After that battle, Closely still has most of his army with him.Transience keeps most of his army intact through the exchange.
17:43 Nice try from Transience to harass Closely, but Closely's reaction is just too agile.Transience goes for the raid — Closely is ready, and nothing comes of it.
18:13 Attempting to end the game, Closely moves out with his armies.Closely has seen enough — the army moves out.
18:27 Transience has a large number of hydralisk and is starting to push out!Transience's hydra wave rolls out — this is the timing Zerg lives for.
19:01 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
19:24 A few beautiful storms from Closely turned the battle around! Closely won the battle!Transience's defense bends, then snaps. Closely takes the middle of the game.
19:52 With excellent skills and micro, Transience managed to fend off Closely while losing less than half of his army.Closely keeps most of his army intact through the exchange.
20:13 Losing only less than half of his army, Closely seems to be fine.Transience keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
20:37 Transience places down a hatchery.Quietly, Transience adds a base. These are the moves that decide long games.
21:05 What a pity! Transience managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Closely's army.Good instincts from Closely; the harassment dies at the doorstep.
21:33 Looks like Closely is going to push out with his archons and speedlots!Closely's mid-game army is assembled — and it's moving.
22:03 Transience has a large number of hydralisk and is starting to push out!Transience's hydra wave rolls out — this is the timing Zerg lives for.
22:26 Transience has a slight economical lead by having 1 more expansions than Closely.Transience is out-expanding Closely — the money game is tilting.
22:46 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
23:10 A few beautiful storms from Closely turned the battle around! Closely won the battle!The mid-game push crashes through — Closely breaks Transience's position.
23:33 After that battle, Transience still has most of his army with him.Closely keeps most of his army intact through the exchange.
23:56 Losing only less than half of his army, Closely seems to be fine.A cheap fight for Transience — the losses are light.
🎙 Nothing between them. One engagement could decide it.
24:21 Looks like Closely is going to push out with his archons and speedlots!The composition is ready; Closely starts the push.
24:50 Transience brings his lurker-lings to pressure his opponent.Transience's hydra wave rolls out — this is the timing Zerg lives for.
25:11 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
25:36 All of a sudden, Closely has no armies left while Transience is continuing to push across the map!Closely's army evaporates. Transience doesn't even slow down.
25:52 Losing only less than half of his army, Closely seems to be fine.Transience keeps most of his army intact through the exchange.
26:19 After that battle, Transience still has most of his army with him.A cheap fight for Closely — the losses are light.
26:45 Closely's army is small compared to Transience!Closely needs production, fast; Transience's army has outgrown his.
27:22 What a pity! Transience managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Closely's army.Good instincts from Closely; the harassment dies at the doorstep.
27:32 With corsairs sniping overlords, Closely is bringing his dark templar to attack his opponent!The composition is ready; Closely starts the push.
🎙 Dead even — neither player has found the edge yet.
27:58 Transience has a large number of hydralisk and is starting to push out!Transience's hydra wave rolls out — this is the timing Zerg lives for.
28:21 The battle to decide the game begins!The dance is over. They fight.
28:49 Transience's massive number of speedlings stopped Closely's speedlots from advancing further! Nice defense by Transience!The timing was right but the fight was wrong: Transience holds Closely.
29:07 After that battle, Transience still has most of his army with him.A cheap fight for Closely — the losses are light.
29:32 After that battle, Transience destroyed about half of Closely's army.Half of Closely's force is gone — Transience took it apart.
30:13 Closely casts some storm! But Transience lost no workers.The sneak attack is sniffed out — Transience shuts the door on Closely.
30:32 What superior Mutalisk micro from Transience! Closely's economy is suffering!Closely looks away for one second and Transience makes him pay for it.
— The late game —
30:59 What superior Mutalisk micro from Transience! Closely's economy is suffering!Transience gets into Closely's mineral line — workers are dying.
31:25 Transience brings his lurker-lings to pressure his opponent.Transience's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Even footing again — the tension builds.
31:42 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
32:09 The battle outcome favors Transience as Closely's armies melt into Transience's armies' weapon fire!The engagement breaks Closely's way of life — Transience marches on.
32:27 Closely has lost about half of his army in that battle.Transience pays for that trade with about half his army.
32:52 After that battle, Transience still has most of his army with him.Closely keeps most of his army intact through the exchange.
33:27 Transience has a large number of hydralisk and is starting to push out!Transience's hydra wave rolls out — this is the timing Zerg lives for.
33:47 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
34:11 Closely successfully fends off Transience's attacks.Closely holds! The push breaks against a perfect defense.
34:41 It seems that Transience only managed to destroy less than half of Closely's army.Transience takes a bite out of Closely's force and backs off.
34:52 With excellent skills and micro, Transience managed to fend off Closely while losing less than half of his army.A cheap fight for Closely — the losses are light.
🎙 Nothing between them. One engagement could decide it.
35:35 Transience has more expansions than Closely.Economically it's Transience's game right now; Closely is falling behind on bases.
36:00 Closely harasses Transience and gets ahead of the game.The raid lands — Closely chips away at Transience's foundation.
36:16 Transience now has enough hydralisk to take the game! ... Or so he thinks.Transience's hydra wave rolls out — this is the timing Zerg lives for.
36:30 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
37:06 Transience's combination of lurkers and hydralisks totally decimated Closely's army.Closely's defense bends, then snaps. Transience takes the middle of the game.
37:22 Closely has lost about half of his army in that battle.Transience pays for that trade with about half his army.
37:50 Losing only less than half of his army, Transience seems to be fine.A cheap fight for Closely — the losses are light.
38:10 Transience successfully blocked Closely from harassing his economy.Good instincts from Transience; the harassment dies at the doorstep.
38:48 Transience now has enough hydralisk to take the game! ... Or so he thinks.Transience's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Closely is a step behind and knows it.
39:05 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
39:23 Closely failed to deal nicely with Transience's lurkers, his few fail storms cost him this battle and this army.The mid-game push crashes through — Transience breaks Closely's position.
🎙 The armies are no longer comparable: Transience is far ahead.
39:49 Closely has lost about half of his army in that battle.Half of Transience's force stays on that battlefield.
40:30 Losing only less than half of his army, Transience seems to be fine.A cheap fight for Closely — the losses are light.
40:49 Transience destroys Closely's nexus, denying expansions.The base falls. Transience rips Closely's economy back a full step.
41:07 After suffering a devastating loss in the battle, Closely GGs!Nothing left to defend with — Closely taps.
That's the game: Transience defeats Closely, settled in the mid game.