← Amateur Division 5
Amateur League · Amateur Division 5 · Season 1 · Round 20 · Bo5
· Thu, Oct 8 2026 · 16:00 server time
Games
3 · · ▶ replay
■ Imaginary
■ Unexpired
army value
■ Imaginary
■ Unexpired
economy
Play-by-play (8 lines)
0:07 The White Imaginary spawns at s3 while Green Unexpired spawns at s2.Imaginary takes s3 in White; Unexpired settles in at s2 in Green.
2:16 Imaginary opens 1 Rax FE against Unexpired's 9 Pool.Imaginary shows 1 Rax FE — Unexpired has gone 9 Pool. The clock starts on who blinks first.
4:05 Unexpired's zerglings are pushing out!Unexpired goes early — pressure before either side is ready.
🎙 Unexpired's force dwarfs what Imaginary has left on the field.
6:15 Unexpired decides to cheese today.Something sneaky from Unexpired. This is an early gamble.
8:19 Unexpired with an aggressive opening starts to attack Imaginary.All or nothing: Unexpired's gamble arrives at Imaginary's base.
10:11 Imaginary was unable to defend Unexpired's armies and taps out.It works! Imaginary can't hold the gamble and taps to Unexpired.
Unexpired takes it — the early game decided this one.
■ Ambulator
■ Copperhead
army value
■ Ambulator
■ Copperhead
economy
Play-by-play (176 lines)
0:07 Copperhead spawns in White at s4 while Ambulator spawns in Purple at s3.Copperhead in White at s4. Ambulator in Purple at s3. The map is set.
0:27 Copperhead opens Forge Fast Expand against Ambulator's 12 Pool.Copperhead commits to Forge Fast Expand; Ambulator answers with 12 Pool.
— The early game —
0:47 Copperhead warps in a nexus.More workers, more money: Copperhead expands.
1:26 Ambulator places down a hatchery.Quietly, Ambulator adds a base. These are the moves that decide long games.
1:34 Copperhead decides to move out with his armies.Here it comes: Copperhead crosses the map with everything.
🎙 Even footing again — the tension builds.
2:00 Ambulator's speedlings rapidly push out across the map.Ambulator tests the door early. Is anyone home?
2:18 Copperhead warps in a nexus.Copperhead takes another base — the economy widens.
3:00 Ambulator places down a hatchery.Ambulator plants a new base and dares his opponent to punish it.
3:22 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
3:29 Ambulator failed to break Copperhead's defending line of zealots.Ambulator's early gamble buys nothing — Copperhead's defense was already in place.
3:58 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.Ambulator keeps most of his army intact through the exchange.
4:31 Losing only less than half of his army, Ambulator seems to be fine.Copperhead keeps most of his army intact through the exchange.
4:53 Copperhead is pushing out with his zealots.Copperhead goes early — pressure before either side is ready.
5:02 Ambulator is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Ambulator tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
5:21 The battle to decide the game begins!Neither side backs off — the battle is joined.
5:59 Ambulator failed to kill off Copperhead's defending zealots.Copperhead holds the early rush without blinking.
6:15 After that battle, Copperhead still has most of his army with him.A cheap fight for Ambulator — the losses are light.
6:38 It seems that Copperhead only managed to destroy less than half of Ambulator's army.Copperhead clips Ambulator's army — real damage, but Ambulator fights on.
6:55 Copperhead's zealots and dragoon mixture is rolling across the map.Copperhead goes early — pressure before either side is ready.
7:28 Ambulator decides to put some pressure on his opponent.Here it comes: Ambulator crosses the map with everything.
7:55 Copperhead warps in a nexus.Quietly, Copperhead adds a base. These are the moves that decide long games.
8:07 Ambulator places down a hatchery.More workers, more money: Ambulator expands.
8:43 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
8:58 Copperhead successfully fends off Ambulator's attacks.Copperhead takes the fight on his terms and sends Ambulator home with nothing.
9:27 After that battle, Copperhead still has most of his army with him.Ambulator keeps most of his army intact through the exchange.
9:51 After that battle, Ambulator still has most of his army with him.Copperhead keeps most of his army intact through the exchange.
10:00 Copperhead starts pushing across the map.No more waiting. Copperhead pushes.
10:28 Ambulator moves out with his armies.Here it comes: Ambulator crosses the map with everything.
10:46 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:13 Ambulator failed to kill off Copperhead's defending zealots.Copperhead holds the early rush without blinking.
11:31 It seems that Ambulator only managed to destroy less than half of Copperhead's army.Ambulator takes a bite out of Copperhead's force and backs off.
12:07 With excellent skills and micro, Ambulator managed to fend off Copperhead while losing less than half of his army.Copperhead keeps most of his army intact through the exchange.
🎙 Slight advantage Copperhead as the game develops.
12:18 Copperhead warps in a nexus.Copperhead plants a new base and dares his opponent to punish it.
12:51 Ambulator places down a hatchery.Ambulator takes another base — the economy widens.
13:21 Copperhead decides to start pushing across the map.Copperhead tightens the formation and starts the long walk.
13:28 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
— The mid game —
14:06 Copperhead's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Copperhead breaks Ambulator's position.
14:28 After that battle, Ambulator still has most of his army with him.A cheap fight for Copperhead — the losses are light.
14:48 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.Ambulator keeps most of his army intact through the exchange.
15:00 Copperhead tried to send in a shuttle but it was discovered by Ambulator.The sneak attack is sniffed out — Ambulator shuts the door on Copperhead.
15:29 Ambulator is in quite a huge army disadvantage, he doesn't have what it takes to win against Copperhead's army.Ambulator is badly outgunned — Copperhead's force is a size larger.
🎙 The armies trade evenly; this one is still anyone's game.
15:43 Copperhead starts pushing across the map.Copperhead tightens the formation and starts the long walk.
16:12 Ambulator brings his lurker-lings to pressure his opponent.Ambulator's hydra wave rolls out — this is the timing Zerg lives for.
16:42 Copperhead desperate in getting his economy pumped up, expands to another location.Quietly, Copperhead adds a base. These are the moves that decide long games.
17:02 Ambulator places down a hatchery.Ambulator takes another base — the economy widens.
17:25 The two armies clash and a large battle starts to happen!The dance is over. They fight.
17:40 With beautiful placement, Copperhead successfully fends off Ambulator's attacks.The attack shatters on Copperhead's line. Great positioning.
18:05 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.Ambulator keeps most of his army intact through the exchange.
18:42 Losing only less than half of his army, Ambulator seems to be fine.A cheap fight for Copperhead — the losses are light.
19:02 Copperhead casts some storm! But Ambulator lost no workers.Copperhead goes for the raid — Ambulator is ready, and nothing comes of it.
🎙 Copperhead edges ahead on army strength.
19:18 Looks like Copperhead is going to push out with his archons and speedlots!Copperhead hits the timing — this push arrives exactly when it hurts.
19:49 Ambulator has a large number of hydralisk and is starting to push out!Ambulator's hydra wave rolls out — this is the timing Zerg lives for.
20:12 The two armies clash and a large battle starts to happen!The dance is over. They fight.
20:23 Copperhead successfully fends off Ambulator's attacks.Copperhead holds! The push breaks against a perfect defense.
21:01 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.A cheap fight for Ambulator — the losses are light.
21:17 Ambulator lost about half of his army in that battle.Copperhead pays for that trade with about half his army.
21:37 In terms of army size, Ambulator is behind Copperhead!Ambulator is badly outgunned — Copperhead's force is a size larger.
22:01 Copperhead warps in a nexus.Quietly, Copperhead adds a base. These are the moves that decide long games.
22:14 Ambulator places down a hatchery.Ambulator plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
22:50 Copperhead is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Copperhead hits the timing — this push arrives exactly when it hurts.
23:12 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
23:41 With beautiful placement, Ambulator successfully fends off Copperhead's attacks.Ambulator takes the fight on his terms and sends Copperhead home with nothing.
23:55 After that battle, Ambulator still has most of his army with him.A cheap fight for Copperhead — the losses are light.
24:14 Ambulator destroyed less army than he should, only less than half of Copperhead's army has been decimated.Ambulator clips Copperhead's army — real damage, but Copperhead fights on.
24:31 What superior Mutalisk micro from Ambulator! Copperhead's economy is suffering!Copperhead looks away for one second and Ambulator makes him pay for it.
25:00 Copperhead warps in a nexus.Copperhead takes another base — the economy widens.
25:26 Copperhead casts some storm! But Ambulator lost no workers.The sneak attack is sniffed out — Ambulator shuts the door on Copperhead.
25:49 Ambulator now has enough hydralisk to take the game! ... Or so he thinks.Ambulator's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Dead even — neither player has found the edge yet.
26:10 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
26:38 Ambulator's zerglings surround Copperhead's archons while Ambulator's lurkers deal with the rest. The outcome seems to favor Ambulator!The mid-game push crashes through — Ambulator breaks Copperhead's position.
27:00 After that battle, Copperhead still has most of his army with him.Ambulator keeps most of his army intact through the exchange.
27:32 With excellent skills and micro, Ambulator managed to fend off Copperhead while losing less than half of his army.Copperhead keeps most of his army intact through the exchange.
27:39 Ambulator successfully blocked Copperhead from harassing his economy.The sneak attack is sniffed out — Ambulator shuts the door on Copperhead.
28:16 Ambulator now has enough hydralisk to take the game! ... Or so he thinks.Ambulator's hydra wave rolls out — this is the timing Zerg lives for.
28:29 Ambulator appears to have more army than Copperhead!Count the units: Ambulator has the edge over Copperhead right now.
28:58 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
29:07 Ambulator micros his hydralisks nicely to avoid Copperhead's storms, and seems to have won the battle!The mid-game push crashes through — Ambulator breaks Copperhead's position.
🎙 Even footing again — the tension builds.
29:45 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.A cheap fight for Ambulator — the losses are light.
29:54 With excellent skills and micro, Ambulator managed to fend off Copperhead while losing less than half of his army.Copperhead keeps most of his army intact through the exchange.
30:28 Reaver! Reaver! Copperhead's reaver is killing off most of Ambulator's workers!Ambulator looks away for one second and Copperhead makes him pay for it.
30:55 Ambulator successfully blocked Copperhead from harassing his economy.Copperhead goes for the raid — Ambulator is ready, and nothing comes of it.
31:02 Ambulator now has enough hydralisk to take the game! ... Or so he thinks.Ambulator's hydra wave rolls out — this is the timing Zerg lives for.
31:35 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
31:50 Copperhead's speedlots dealt with Ambulator's speedlings, while archons dealt with mutalisks. Copperhead successfully fended against Ambulator's push!Copperhead absorbs the mid-game push — Ambulator gained nothing for the cost.
32:14 That attack didn't seem to do much damage, Ambulator destroyed only less than half of Copperhead's army.Ambulator takes a bite out of Copperhead's force and backs off.
32:51 After that battle, Ambulator still has most of his army with him.Copperhead keeps most of his army intact through the exchange.
🎙 Nothing between them. One engagement could decide it.
33:04 What superior Mutalisk micro from Ambulator! Copperhead's economy is suffering!Ambulator gets into Copperhead's mineral line — workers are dying.
33:37 Aaaaaa, Ambulator's mineral line is stormed by Copperhead's high templars!Ambulator looks away for one second and Copperhead makes him pay for it.
33:44 Ambulator has a large number of hydralisk and is starting to push out!Ambulator's hydra wave rolls out — this is the timing Zerg lives for.
34:14 The battle to decide the game begins!Here it comes: two full armies, one engagement.
34:43 Ambulator micros his hydralisks nicely to avoid Copperhead's storms, and seems to have won the battle!Copperhead's defense bends, then snaps. Ambulator takes the middle of the game.
35:08 Losing only less than half of his army, Copperhead seems to be fine.Ambulator keeps most of his army intact through the exchange.
35:19 Losing only less than half of his army, Ambulator seems to be fine.Copperhead keeps most of his army intact through the exchange.
35:37 Copperhead harasses Ambulator's economy and gets ahead of the game.Ambulator looks away for one second and Copperhead makes him pay for it.
36:13 Aaaaaa, Ambulator's mineral line is stormed by Copperhead's high templars!Beautiful harassment from Copperhead. Ambulator's economy takes a real hit.
🎙 The armies trade evenly; this one is still anyone's game.
36:42 Copperhead decides to start pushing across the map.Copperhead tightens the formation and starts the long walk.
36:49 Ambulator has a large number of hydralisk and is starting to push out!Ambulator's hydra wave rolls out — this is the timing Zerg lives for.
37:17 The battle to decide the game begins!Here it comes: two full armies, one engagement.
37:43 Copperhead tried to break into Ambulator's base, but a few sunkens in combination with beautiful building placement stopped Copperhead!The timing was right but the fight was wrong: Ambulator holds Copperhead.
38:07 With excellent skills and micro, Ambulator managed to fend off Copperhead while losing less than half of his army.Copperhead keeps most of his army intact through the exchange.
38:31 After that battle, Copperhead still has most of his army with him.A cheap fight for Ambulator — the losses are light.
38:43 Copperhead tried to send in a shuttle but it was discovered by Ambulator.Copperhead knocks, Ambulator answers. No damage done.
— The late game —
39:04 Plague for the templar, swarm for the choke — Ambulator goes in.Everything Ambulator has built comes forward at once.
39:44 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Dead even — neither player has found the edge yet.
39:52 Plague on the templar, and Ambulator's ultralisks walk straight through Copperhead.The final army does its work — Ambulator breaks Copperhead late.
40:26 After that battle, Copperhead still has most of his army with him.Ambulator keeps most of his army intact through the exchange.
40:45 Copperhead destroyed less army than he should, only less than half of Ambulator's army has been decimated.Copperhead clips Ambulator's army — real damage, but Ambulator fights on.
41:09 Copperhead must macro up quickly or Ambulator will just roll him over!Copperhead is badly outgunned — Ambulator's force is a size larger.
41:25 Aaaaaa, Ambulator's mineral line is stormed by Copperhead's high templars!The raid lands — Copperhead chips away at Ambulator's foundation.
42:00 Ultralisks and cracklings with defilers behind: Ambulator commits to the break.This is the big one — Ambulator commits the late-game army.
42:18 The battle to decide the game begins!Neither side backs off — the battle is joined.
42:31 All of a sudden, Copperhead has no armies left while Ambulator is continuing to push across the map!The engagement breaks Copperhead's way of life — Ambulator marches on.
43:05 That attack didn't seem to do much damage, Ambulator destroyed only less than half of Copperhead's army.Ambulator clips Copperhead's army — real damage, but Copperhead fights on.
🎙 Even footing again — the tension builds.
43:31 With excellent skills and micro, Ambulator managed to fend off Copperhead while losing less than half of his army.Copperhead keeps most of his army intact through the exchange.
43:54 Copperhead tried to send in a shuttle but it was discovered by Ambulator.Copperhead goes for the raid — Ambulator is ready, and nothing comes of it.
44:03 Corsairs sweeping ahead, the ground army behind — Copperhead moves on the hatcheries.Everything Copperhead has built comes forward at once.
44:32 Four hatcheries of larva pouring out at once, and Ambulator pushes.This is the big one — Ambulator commits the late-game army.
44:58 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
45:25 Under dark swarm Copperhead's dragoons are useless — Ambulator's cracklings tear the army apart!The final army does its work — Ambulator breaks Copperhead late.
45:37 That attack didn't seem to do much damage, Ambulator destroyed only less than half of Copperhead's army.Ambulator clips Copperhead's army — real damage, but Copperhead fights on.
46:17 After that battle, Ambulator still has most of his army with him.A cheap fight for Copperhead — the losses are light.
46:24 Copperhead rolls out with archons and speedlots, templar trailing on full energy.Everything Copperhead has built comes forward at once.
🎙 Nothing between them. One engagement could decide it.
46:46 Ambulator decides to move out with his armies.Ambulator has seen enough — the army moves out.
47:11 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
47:31 The battle outcome favors Ambulator as Copperhead's armies melt into Ambulator's armies' weapon fire!The engagement breaks Copperhead's way of life — Ambulator marches on.
48:07 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.Ambulator keeps most of his army intact through the exchange.
48:24 Losing only less than half of his army, Ambulator seems to be fine.Copperhead keeps most of his army intact through the exchange.
48:45 Where is Ambulator's detector? Copperhead sends dark templars to harass Ambulator's mineral line!Copperhead gets into Ambulator's mineral line — workers are dying.
49:12 Eager to end the game, Copperhead moves out with his armies.Copperhead tightens the formation and starts the long walk.
49:43 Ultralisks and cracklings with defilers behind: Ambulator commits to the break.Max supply, full upgrades: Ambulator moves out to end it.
50:03 Copperhead has more expansions than Ambulator.Economically it's Copperhead's game right now; Ambulator is falling behind on bases.
🎙 The armies trade evenly; this one is still anyone's game.
50:16 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
50:52 The corsairs cleared the sky and Copperhead's ground army does the rest to Ambulator.The final army does its work — Copperhead breaks Ambulator late.
50:59 Losing only less than half of his army, Ambulator seems to be fine.Copperhead keeps most of his army intact through the exchange.
51:32 After that battle, Copperhead still has most of his army with him.A cheap fight for Ambulator — the losses are light.
51:50 Unable to bring in reinforcements in time, Ambulator's expansion has fallen to Copperhead's armies.The base falls. Copperhead rips Ambulator's economy back a full step.
52:16 Copperhead warps in a nexus.More workers, more money: Copperhead expands.
52:34 Copperhead decides to start pushing across the map.Copperhead tightens the formation and starts the long walk.
53:04 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
53:23 The corsairs cleared the sky and Copperhead's ground army does the rest to Ambulator.The final army does its work — Copperhead breaks Ambulator late.
🎙 The armies trade evenly; this one is still anyone's game.
53:56 After that battle, Ambulator still has most of his army with him.A cheap fight for Copperhead — the losses are light.
54:14 Losing only less than half of his army, Copperhead seems to be fine.A cheap fight for Ambulator — the losses are light.
54:39 Corsairs sweeping ahead, the ground army behind — Copperhead moves on the hatcheries.Everything Copperhead has built comes forward at once.
54:52 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
55:29 Copperhead's archons and speedlots grind through the swarm, and Ambulator's defilers die with it.The final army does its work — Copperhead breaks Ambulator late.
55:39 After that battle, Ambulator still has most of his army with him.Copperhead keeps most of his army intact through the exchange.
56:10 Ambulator destroyed less army than he should, only less than half of Copperhead's army has been decimated.Ambulator clips Copperhead's army — real damage, but Copperhead fights on.
56:37 Every gateway is pumping and Copperhead starts walking across the map.Everything Copperhead has built comes forward at once.
57:02 Copperhead's forces appear to be larger compared to Ambulator's!Copperhead's army is visibly the bigger one — Ambulator should not take this fight.
🎙 It's all going Copperhead's way right now.
57:17 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
57:34 Copperhead's archons and speedlots grind through the swarm, and Ambulator's defilers die with it.The final army does its work — Copperhead breaks Ambulator late.
57:53 Ambulator lost about half of his army in that battle.Copperhead pays for that trade with about half his army.
58:28 After that battle, Copperhead still has most of his army with him.Ambulator keeps most of his army intact through the exchange.
58:48 Copperhead starts pushing across the map.Here it comes: Copperhead crosses the map with everything.
59:14 Ambulator having no armies left to defend, has no choice but to tap out.Ambulator GGs. A hard-fought game comes to its end.
That's the game: Copperhead defeats Ambulator, settled in the late game.
■ Sojourner
■ Clint
army value
■ Sojourner
■ Clint
economy
Play-by-play (47 lines)
0:07 The Orange Sojourner spawns at s1 while Yellow Clint spawns at s2.Sojourner takes s1 in Orange; Clint settles in at s2 in Yellow.
0:45 Sojourner gets One Fact FE against Clint's One Fact FE.Sojourner commits to One Fact FE; Clint answers with One Fact FE.
— The early game —
1:07 Sojourner places down a command center.More workers, more money: Sojourner expands.
1:38 Clint places down a command center.Quietly, Clint adds a base. These are the moves that decide long games.
2:20 Sojourner bravely pushes out with his marines and vultures.Sojourner slides the first vultures across the map — early mines, early pressure.
🎙 Dead even — neither player has found the edge yet.
3:01 Clint bravely pushes out with his marines and vultures.Clint slides the first vultures across the map — early mines, early pressure.
3:29 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
4:00 Clint showed some epic marine micro, Sojourner lost all of his fighting marines!The early pressure works — Clint breaks Sojourner's front door.
4:23 After that battle, Sojourner still has most of his army with him.Clint keeps most of his army intact through the exchange.
4:58 With excellent skills and micro, Clint managed to fend off Sojourner while losing less than half of his army.Sojourner keeps most of his army intact through the exchange.
5:27 Sojourner figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Sojourner slides the first vultures across the map — early mines, early pressure.
6:12 Clint decides to start pushing across the map.Here it comes: Clint crosses the map with everything.
6:34 Sojourner places down a command center.Quietly, Sojourner adds a base. These are the moves that decide long games.
7:11 Clint decides to expand.More workers, more money: Clint expands.
🎙 Even footing again — the tension builds.
7:43 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
8:08 Nice marine placement by Clint, Sojourner can't even find a hole to poke through with his marines.Clint holds the early rush without blinking.
8:47 With excellent skills and micro, Clint managed to fend off Sojourner while losing less than half of his army.A cheap fight for Sojourner — the losses are light.
9:22 With excellent skills and micro, Sojourner managed to fend off Clint while losing less than half of his army.A cheap fight for Clint — the losses are light.
9:59 Sojourner decides to put some pressure on his opponent.Here it comes: Sojourner crosses the map with everything.
10:24 Clint bravely pushes out with his marines and vultures.Clint slides the first vultures across the map — early mines, early pressure.
11:06 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:29 Clint kills off Sojourner's armies and continues pushing!The engagement breaks Sojourner's way of life — Clint marches on.
12:12 With excellent skills and micro, Sojourner managed to fend off Clint while losing less than half of his army.A cheap fight for Clint — the losses are light.
🎙 Clint holds the stronger army for now.
12:36 After that battle, Clint still has most of his army with him.A cheap fight for Sojourner — the losses are light.
13:02 Clint figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Clint slides the first vultures across the map — early mines, early pressure.
13:40 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
14:15 Clint showed some epic marine micro, Sojourner lost all of his fighting marines!Sojourner wasn't ready. Clint's early aggression takes the lead.
14:48 Sojourner lost about half of his army in that battle.Clint pays for that trade with about half his army.
15:09 With excellent skills and micro, Clint managed to fend off Sojourner while losing less than half of his army.A cheap fight for Sojourner — the losses are light.
15:46 Eager to end the game, Clint moves out with his armies.Clint has seen enough — the army moves out.
16:14 Sojourner places down a command center.More workers, more money: Sojourner expands.
16:52 Clint places down a command center.Quietly, Clint adds a base. These are the moves that decide long games.
🎙 It's all going Clint's way right now.
17:19 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
— The mid game —
18:09 A few well placed tanks savaged the rest of Sojourner's army!Sojourner's defense bends, then snaps. Clint takes the middle of the game.
🎙 It's all going Clint's way right now.
18:37 Sojourner seems to lose most of his army in that battle.Clint limps away with less than half the army he arrived with.
— The late game —
19:07 Losing only less than half of his army, Clint seems to be fine.A cheap fight for Sojourner — the losses are light.
19:36 Clint moves out with his armies.Clint has seen enough — the army moves out.
20:11 Sojourner having no armies left to defend, has no choice but to tap out.Sojourner GGs. A hard-fought game comes to its end.
That's the game: Clint defeats Sojourner, settled in the mid game.