← Amateur Division 5
Amateur League · Amateur Division 5 · Season 1 · Round 18 · Bo5
· Thu, Oct 1 2026 · 16:00 server time
Games
5 · · ▶ replay
■ Cobra
■ Imprecate
army value
■ Cobra
■ Imprecate
economy
Play-by-play (52 lines)
0:14 The Blue Cobra spawns at s2 while Red Imprecate spawns at s3.Cobra in Blue at s2. Imprecate in Red at s3. The map is set.
0:50 Cobra gets Overpool against Imprecate's 9 Pool.Cobra commits to Overpool; Imprecate answers with 9 Pool.
— The early game —
1:11 Cobra places down a hatchery.More workers, more money: Cobra expands.
1:52 Imprecate places down a hatchery.Quietly, Imprecate adds a base. These are the moves that decide long games.
2:17 Cobra's speedlings rapidly push out across the map.Cobra tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:41 Imprecate pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Imprecate: the first units are already marching.
3:25 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:41 The battle outcome favors Cobra as Imprecate's armies melt into Cobra's armies' weapon fire!Cobra wins the fight convincingly and keeps rolling forward.
4:30 Imprecate has lost about half of his army in that battle.Half of Cobra's force stays on that battlefield.
4:46 After that battle, Cobra still has most of his army with him.Imprecate keeps most of his army intact through the exchange.
5:14 Cobra decides to start pushing across the map.Cobra tightens the formation and starts the long walk.
5:56 Imprecate must macro up quickly or Cobra will just roll him over!Imprecate is badly outgunned — Cobra's force is a size larger.
6:31 Cobra places down a hatchery.More workers, more money: Cobra expands.
6:57 Imprecate places down a hatchery.Quietly, Imprecate adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:29 The battle to decide the game begins!Here it comes: two full armies, one engagement.
7:59 All of a sudden, Imprecate has no armies left while Cobra is continuing to push across the map!Cobra wins the fight convincingly and keeps rolling forward.
8:27 Imprecate lost about half of his army in that battle.Half of Cobra's force stays on that battlefield.
9:10 Losing only less than half of his army, Cobra seems to be fine.A cheap fight for Imprecate — the losses are light.
9:32 Cobra pushes out with his zerglings! It appears that these zerglings have speed upgrade!Cobra tests the door early. Is anyone home?
— The mid game —
10:00 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
10:37 Cobra kills off Imprecate's armies and continues pushing!Cobra wins the fight convincingly and keeps rolling forward.
11:07 Imprecate lost about half of his army in that battle.Half of Cobra's force stays on that battlefield.
11:46 It seems that Imprecate only managed to destroy less than half of Cobra's army.Imprecate takes a bite out of Cobra's force and backs off.
🎙 Cobra has built a commanding army lead — Imprecate needs something special here.
12:13 Cobra places down a hatchery.Cobra takes another base — the economy widens.
12:43 Imprecate places down a hatchery.Quietly, Imprecate adds a base. These are the moves that decide long games.
13:07 Cobra's speedlings rapidly push out across the map.No patience from Cobra: the first units are already marching.
13:43 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
14:09 All of a sudden, Imprecate has no armies left while Cobra is continuing to push across the map!A clean, brutal win for Cobra. The push continues.
🎙 The armies are no longer comparable: Cobra is far ahead.
14:58 Imprecate seems to lose most of his army in that battle.Cobra limps away with less than half the army he arrived with.
15:27 Losing only less than half of his army, Cobra seems to be fine.A cheap fight for Imprecate — the losses are light.
16:01 Cobra pushes out with his zerglings! It appears that these zerglings have speed upgrade!Cobra goes early — pressure before either side is ready.
16:32 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
— The late game —
17:03 Imprecate lost all his zerglings to Cobra!The early pressure works — Cobra breaks Imprecate's front door.
17:22 Cobra looks beastly after destroying more than half of Imprecate's army.When the smoke clears, Cobra has erased most of what Imprecate brought.
17:52 Imprecate destroyed less army than he should, only less than half of Cobra's army has been decimated.Imprecate takes a bite out of Cobra's force and backs off.
18:23 Cobra's speedlings rapidly push out across the map.Cobra tests the door early. Is anyone home?
18:53 Imprecate must macro up quickly or Cobra will just roll him over!Imprecate needs production, fast; Cobra's army has outgrown his.
🎙 Imprecate is hanging on by a thread against Cobra's army.
19:36 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
20:00 Cobra with more superior zergling control outpowers Imprecate!The early pressure works — Cobra breaks Imprecate's front door.
20:29 Cobra looks beastly after destroying more than half of Imprecate's army.When the smoke clears, Cobra has erased most of what Imprecate brought.
20:57 With excellent skills and micro, Cobra managed to fend off Imprecate while losing less than half of his army.A cheap fight for Imprecate — the losses are light.
21:32 Cobra decides to put some pressure on his opponent.Here it comes: Cobra crosses the map with everything.
22:05 Unwilling to suffer further harassment, Imprecate taps out!Imprecate types it out: GG.
Cobra takes it — the early game decided this one.
■ Albatross
■ John J
army value
■ Albatross
■ John J
economy
Play-by-play (44 lines)
0:07 John J spawns at s2 in White while Albatross spawns at s1 in Purple.John J takes s2 in White; Albatross settles in at s1 in Purple.
0:50 John J opens 12 Hatch against Albatross's Forge Fast Expand.John J commits to 12 Hatch; Albatross answers with Forge Fast Expand.
— The early game —
1:20 John J places down a hatchery.More workers, more money: John J expands.
1:53 Albatross desperate in getting his economy pumped up, expands to another location.Quietly, Albatross adds a base. These are the moves that decide long games.
2:17 John J pushes out with his zerglings! It appears that these zerglings have speed upgrade!John J tests the door early. Is anyone home?
🎙 Nothing between them. One engagement could decide it.
3:06 Attempting to end the game, Albatross moves out with his armies.No more waiting. Albatross pushes.
3:36 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
4:03 Albatross failed to break John J's zergling line of defense.Albatross's early gamble buys nothing — John J's defense was already in place.
4:43 It seems that Albatross only managed to destroy less than half of John J's army.Albatross takes a bite out of John J's force and backs off.
5:14 Losing only less than half of his army, Albatross seems to be fine.John J keeps most of his army intact through the exchange.
5:42 John J's speedlings rapidly push out across the map.No patience from John J: the first units are already marching.
6:32 John J desperate in getting his economy pumped up, expands to another location.John J takes another base — the economy widens.
7:02 Albatross warps in a nexus.Albatross plants a new base and dares his opponent to punish it.
7:28 The battle to decide the game begins!The dance is over. They fight.
🎙 The scales tip toward John J — a lead, but not a safe one.
8:01 John J with some nice speedling surrounds killed Albatross's zealots!The early pressure works — John J breaks Albatross's front door.
8:42 About half of Albatross's army has been decimated in that battle.John J pays for that trade with about half his army.
— The mid game —
9:24 Losing only less than half of his army, John J seems to be fine.A cheap fight for Albatross — the losses are light.
10:02 John J's speedlings rapidly push out across the map.No patience from John J: the first units are already marching.
10:31 Albatross is putting some early pressure on with his dragoons.No patience from Albatross: the first units are already marching.
11:05 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
11:26 Albatross failed to break John J's zergling line of defense.John J holds the early rush without blinking.
12:09 Losing only less than half of his army, John J seems to be fine.A cheap fight for Albatross — the losses are light.
12:46 Albatross lost about half of his army in that battle.John J pays for that trade with about half his army.
🎙 John J has built a commanding army lead — Albatross needs something special here.
13:28 Albatross is in quite a huge army disadvantage, he doesn't have what it takes to win against John J's army.Albatross needs production, fast; John J's army has outgrown his.
13:50 John J is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.John J goes early — pressure before either side is ready.
14:24 Albatross is pushing out with his zealots.No patience from Albatross: the first units are already marching.
15:00 John J places down a hatchery.John J takes another base — the economy widens.
— The late game —
15:45 Albatross warps in a nexus.Albatross plants a new base and dares his opponent to punish it.
16:19 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
16:40 The battle outcome favors John J as Albatross's armies melt into John J's armies' weapon fire!The engagement breaks Albatross's way of life — John J marches on.
17:13 About half of Albatross's army has been decimated in that battle.Half of John J's force stays on that battlefield.
17:47 With excellent skills and micro, John J managed to fend off Albatross while losing less than half of his army.Albatross keeps most of his army intact through the exchange.
🎙 Albatross is hanging on by a thread against John J's army.
18:21 John J shot down Albatross's nexus.John J finds the weak point and Albatross's new base is gone.
19:01 Albatross warps in a nexus.Albatross plants a new base and dares his opponent to punish it.
19:26 John J's speedlings rapidly push out across the map.No patience from John J: the first units are already marching.
20:18 Looking at the opponent's overwhelming forces, Albatross GGs!That's it. Albatross looks at the field one last time and concedes.
Albatross taps out. John J's early game was simply better.
■ Crake
■ Clint
army value
■ Crake
■ Clint
economy
Play-by-play (64 lines)
0:19 Crake spawns in Purple at s4 while Clint spawns in Orange at s3.We're underway — Crake spawns at s4, Clint answers from s3.
0:31 Crake gets 1 Gate Cybernetics against Clint's 14 CC.The builds are down: 1 Gate Cybernetics from Crake, 14 CC from Clint.
— The early game —
1:03 Crake warps in a nexus.Quietly, Crake adds a base. These are the moves that decide long games.
1:35 Clint places down a command center.More workers, more money: Clint expands.
2:14 Crake is putting on early pressure with his dragoon.No patience from Crake: the first units are already marching.
🎙 Even footing again — the tension builds.
2:39 Clint bravely pushes out with his marines and vultures.Clint tests the door early. Is anyone home?
3:10 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
3:34 Clint's mismicro cost him his marines and probably this game! Crake continues pressuring with his dragoons!Clint wasn't ready. Crake's early aggression takes the lead.
4:05 After that battle, Clint still has most of his army with him.A cheap fight for Crake — the losses are light.
4:32 That attack didn't seem to do much damage, Clint destroyed only less than half of Crake's army.Clint clips Crake's army — real damage, but Crake fights on.
4:54 Crake decides to push out with his dragoon.Crake tests the door early. Is anyone home?
5:36 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
5:59 With beautiful placement, Clint successfully fends off Crake's attacks.Clint takes the fight on his terms and sends Crake home with nothing.
6:38 With excellent skills and micro, Clint managed to fend off Crake while losing less than half of his army.A cheap fight for Crake — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
7:09 Losing only less than half of his army, Crake seems to be fine.Clint keeps most of his army intact through the exchange.
7:22 Clint figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Clint tests the door early. Is anyone home?
7:56 Clint places down a command center.Clint plants a new base and dares his opponent to punish it.
8:27 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
8:55 Clint was out-microed by Crake and loses all his attacking forces.Clint commits and it's the wrong call — Crake cleans it up.
9:29 That attack didn't seem to do much damage, Clint destroyed only less than half of Crake's army.Clint takes a bite out of Crake's force and backs off.
9:49 With excellent skills and micro, Clint managed to fend off Crake while losing less than half of his army.Crake keeps most of his army intact through the exchange.
10:28 Crake decides to expand.Crake plants a new base and dares his opponent to punish it.
11:05 Crake decides to push out with his dragoon.Crake goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
11:21 Clint figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Clint goes early — pressure before either side is ready.
11:59 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
12:30 Clint failed to kill off Crake's defending dragoons.Clint's early gamble buys nothing — Crake's defense was already in place.
13:05 Losing only less than half of his army, Crake seems to be fine.A cheap fight for Clint — the losses are light.
13:26 With excellent skills and micro, Clint managed to fend off Crake while losing less than half of his army.A cheap fight for Crake — the losses are light.
13:52 Both Crake and Clint appears to have equal expansions now.Base for base, they're level — Crake and Clint match each other.
14:22 Clint places down a command center.Clint takes another base — the economy widens.
15:00 Crake decides to push out with his dragoon.Crake goes early — pressure before either side is ready.
15:13 Crake warps in a nexus.Quietly, Crake adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
15:50 The battle to decide the game begins!Here it comes: two full armies, one engagement.
16:13 Crake successfully pressures Clint with his dragoons! Clint is contained.The early pressure works — Crake breaks Clint's front door.
16:59 Clint has lost about half of his army in that battle.Crake pays for that trade with about half his army.
17:30 With excellent skills and micro, Crake managed to fend off Clint while losing less than half of his army.Clint keeps most of his army intact through the exchange.
— The mid game —
17:53 Crake brings his speedlots and dragoons to pressure his opponent.Crake's mid-game army is assembled — and it's moving.
18:24 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
18:52 All of a sudden, Clint has no armies left while Crake is continuing to push across the map!Clint's army evaporates. Crake doesn't even slow down.
19:19 Clint lost about half of his army in that battle.Half of Crake's force stays on that battlefield.
— The late game —
19:47 With excellent skills and micro, Crake managed to fend off Clint while losing less than half of his army.Clint keeps most of his army intact through the exchange.
🎙 Crake holds the stronger army for now.
20:09 Crake shot down Clint's command center.The base falls. Crake rips Clint's economy back a full step.
20:40 Clint places down a command center.Clint plants a new base and dares his opponent to punish it.
21:18 Crake now has enough dragoons to take the game! ... Or so he thinks.The composition is ready; Crake starts the push.
21:41 Crake warps in a nexus.Quietly, Crake adds a base. These are the moves that decide long games.
22:04 Clint places down a command center.More workers, more money: Clint expands.
22:44 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
23:20 Clint did not have enough tanks to deal with Crake! Crake sliced through Clint!The mid-game push crashes through — Crake breaks Clint's position.
23:51 Crake only destroyed about half of Clint's army.Half of Clint's force is gone — Crake took it apart.
24:03 Losing only less than half of his army, Crake seems to be fine.Clint keeps most of his army intact through the exchange.
🎙 Clint is hanging on by a thread against Crake's army.
24:51 Crake appears to have more army than Clint!Crake's army is visibly the bigger one — Clint should not take this fight.
25:19 Clint tried to drop some marines but they were cleared off by Crake.The sneak attack is sniffed out — Crake shuts the door on Clint.
25:37 Crake has a large number of dragoons and is starting to push out!The composition is ready; Crake starts the push.
26:11 After suffering a devastating loss in the battle, Clint GGs!Nothing left to defend with — Clint taps.
Crake takes it — the mid game decided this one.
■ Prink
■ Copperhead
army value
■ Prink
■ Copperhead
economy
Play-by-play (56 lines)
0:12 The White Copperhead spawns at s2 while Teal Prink spawns at s1.Cross positions or close ones, it starts here: Copperhead at s2, Prink at s1.
0:49 Copperhead opens 1 Gate Cybernetics against Prink's 1 Gate Cybernetics.The builds are down: 1 Gate Cybernetics from Copperhead, 1 Gate Cybernetics from Prink.
— The early game —
1:20 Copperhead warps in a nexus.Quietly, Copperhead adds a base. These are the moves that decide long games.
1:39 Prink warps in a nexus.More workers, more money: Prink expands.
2:06 Copperhead is pushing out with his dragoons.Copperhead goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:31 Prink decides to move out with his armies.No more waiting. Prink pushes.
3:20 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
3:49 Prink failed to break through Copperhead's dragoon defense line.Copperhead holds the early rush without blinking.
4:07 With excellent skills and micro, Copperhead managed to fend off Prink while losing less than half of his army.A cheap fight for Prink — the losses are light.
4:33 Losing only less than half of his army, Prink seems to be fine.A cheap fight for Copperhead — the losses are light.
5:09 Prink warps in a nexus.Prink takes another base — the economy widens.
5:33 Copperhead is pushing out with his dragoons.Copperhead tests the door early. Is anyone home?
6:13 Prink decides to push out with his dragoon.Prink goes early — pressure before either side is ready.
6:30 Copperhead warps in a nexus.Copperhead plants a new base and dares his opponent to punish it.
🎙 The scales tip toward Copperhead — a lead, but not a safe one.
7:03 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
7:36 Copperhead kills off all of Prink's offensive dragoons.Copperhead holds the early rush without blinking.
8:10 With excellent skills and micro, Copperhead managed to fend off Prink while losing less than half of his army.Prink keeps most of his army intact through the exchange.
8:44 After that battle, Prink still has most of his army with him.Copperhead keeps most of his army intact through the exchange.
9:19 Copperhead is putting on early pressure with his dragoon.Copperhead tests the door early. Is anyone home?
9:34 Prink is putting on early pressure with his dragoon.No patience from Prink: the first units are already marching.
10:15 Prink must macro up quickly or Copperhead will just roll him over!Prink needs production, fast; Copperhead's army has outgrown his.
10:50 Prink warps in a nexus.More workers, more money: Prink expands.
11:00 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
11:43 Copperhead kills off Prink's dragoons with some nice micro!The early pressure works — Copperhead breaks Prink's front door.
12:09 After that battle, Copperhead destroyed about half of Prink's army.Copperhead cuts Prink's army in half.
12:41 With excellent skills and micro, Copperhead managed to fend off Prink while losing less than half of his army.A cheap fight for Prink — the losses are light.
13:05 Copperhead warps in a nexus.Copperhead plants a new base and dares his opponent to punish it.
13:50 Copperhead decides to push out with his dragoon.Copperhead tests the door early. Is anyone home?
14:02 Prink moves out with his armies.Here it comes: Prink crosses the map with everything.
14:50 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
15:10 Copperhead kills off Prink's armies and continues pushing!The engagement breaks Prink's way of life — Copperhead marches on.
15:48 About half of Prink's army has been decimated in that battle.Copperhead pays for that trade with about half his army.
🎙 Prink is a step behind and knows it.
16:18 With excellent skills and micro, Copperhead managed to fend off Prink while losing less than half of his army.A cheap fight for Prink — the losses are light.
— The mid game —
16:37 Copperhead is bringing his dragoons, dark templars, observers and shuttle towards the center of the map!Copperhead's mid-game army is assembled — and it's moving.
17:11 Prink warps in a nexus.Quietly, Prink adds a base. These are the moves that decide long games.
— The late game —
17:49 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
18:18 Copperhead with a nice shuttle-reaver combo together with dragoon, decimates Prink's army.Prink's defense bends, then snaps. Copperhead takes the middle of the game.
18:41 Prink lost about half of his army in that battle.Half of Copperhead's force stays on that battlefield.
19:06 Losing only less than half of his army, Copperhead seems to be fine.A cheap fight for Prink — the losses are light.
19:37 Copperhead is pushing out with his dragoons!The composition is ready; Copperhead starts the push.
20:06 Copperhead warps in a nexus.More workers, more money: Copperhead expands.
🎙 Copperhead's force dwarfs what Prink has left on the field.
20:48 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
21:00 Nice shuttle-reaver micro by Copperhead! That was the key of victory for this battle!Prink's defense bends, then snaps. Copperhead takes the middle of the game.
21:40 About half of Prink's army has been decimated in that battle.Half of Copperhead's force stays on that battlefield.
22:17 After that battle, Copperhead still has most of his army with him.A cheap fight for Prink — the losses are light.
22:43 Feeling content with the game, Copperhead is starting to push out with his dragoons!Copperhead hits the timing — this push arrives exactly when it hurts.
23:18 After suffering a devastating loss in the battle, Prink GGs!Nothing left to defend with — Prink taps.
Copperhead takes it — the mid game decided this one.
■ Cobra
■ Unexpired
army value
■ Cobra
■ Unexpired
economy
Play-by-play (39 lines)
0:08 Cobra spawns at s2 in Teal while Unexpired spawns at s1 in Green.We're underway — Cobra spawns at s2, Unexpired answers from s1.
0:51 Unexpired gets 12 Hatch against Cobra's 9 Pool.Scouting done, plans revealed: Cobra's 9 Pool against Unexpired's 12 Hatch.
— The early game —
1:12 Cobra places down a hatchery.More workers, more money: Cobra expands.
2:02 Unexpired places down a hatchery.Quietly, Unexpired adds a base. These are the moves that decide long games.
2:19 Cobra is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Cobra tests the door early. Is anyone home?
🎙 Dead even — neither player has found the edge yet.
2:55 Eager to end the game, Unexpired moves out with his armies.Here it comes: Unexpired crosses the map with everything.
3:39 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
4:19 Cobra failed to kill off Unexpired's defending zerglings.Unexpired holds the early rush without blinking.
4:53 After that battle, Unexpired still has most of his army with him.A cheap fight for Cobra — the losses are light.
5:30 After that battle, Cobra still has most of his army with him.A cheap fight for Unexpired — the losses are light.
5:56 Cobra places down a hatchery.Cobra takes another base — the economy widens.
6:42 Unexpired places down a hatchery.Unexpired plants a new base and dares his opponent to punish it.
7:09 Cobra pushes out with his zerglings! It appears that these zerglings have speed upgrade!Cobra goes early — pressure before either side is ready.
7:44 Unwilling to make the game too long, Unexpired starts moving out.Unexpired tightens the formation and starts the long walk.
🎙 Unexpired edges ahead on army strength.
— The mid game —
8:20 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:53 The battle outcome favors Unexpired as Cobra's armies melt into Unexpired's armies' weapon fire!The engagement breaks Cobra's way of life — Unexpired marches on.
9:23 Cobra lost about half of his army in that battle.Half of Unexpired's force stays on that battlefield.
9:53 Losing only less than half of his army, Unexpired seems to be fine.Cobra keeps most of his army intact through the exchange.
10:33 Unexpired's speedlings rapidly push out across the map.No patience from Unexpired: the first units are already marching.
11:21 Cobra places down a hatchery.Cobra takes another base — the economy widens.
11:55 Unexpired places down a hatchery.Quietly, Unexpired adds a base. These are the moves that decide long games.
12:23 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
12:46 With really nice micro, Unexpired kills off Cobra's zerglings.Cobra wasn't ready. Unexpired's early aggression takes the lead.
🎙 The armies are no longer comparable: Unexpired is far ahead.
13:39 The attack was a success, Cobra lost more than half of his army in that battle.That fight gutted Unexpired — more than half the force is gone.
— The late game —
14:07 With excellent skills and micro, Unexpired managed to fend off Cobra while losing less than half of his army.A cheap fight for Cobra — the losses are light.
14:30 Unexpired pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Unexpired: the first units are already marching.
15:23 The battle to decide the game begins!Neither side backs off — the battle is joined.
15:55 Unexpired kills off Cobra's armies and continues pushing!Cobra's army evaporates. Unexpired doesn't even slow down.
16:35 Cobra seems to lose most of his army in that battle.That fight gutted Unexpired — more than half the force is gone.
17:02 With excellent skills and micro, Unexpired managed to fend off Cobra while losing less than half of his army.Cobra keeps most of his army intact through the exchange.
17:39 Unwilling to make the game too long, Unexpired starts moving out.Unexpired tightens the formation and starts the long walk.
18:02 After suffering a devastating loss in the battle, Cobra GGs!Nothing left to defend with — Cobra taps.
Unexpired takes it — the early game decided this one.