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Amateur League · Amateur Division 5 · Season 1 · Round 9 · Bo5 · Tue, Sep 1 2026 · 16:00 server time
High Plain Drifters 3 – 0 ClickClack

Games

3 · · ▶ replay
G1 WIN Unexpired Zerg 1–0 Terran Sojourner Python Python
■ Unexpired ■ Sojourner army value
■ Unexpired ■ Sojourner economy
Play-by-play (46 lines)
0:17 Unexpired spawns at s4 in Blue while Sojourner spawns at s1 in Green.We're underway — Unexpired spawns at s4, Sojourner answers from s1.
0:43 Unexpired opens 12 Hatch against Sojourner's 14 CC.Unexpired commits to 12 Hatch; Sojourner answers with 14 CC.
— The early game —
1:25 Unexpired desperate in getting his economy pumped up, expands to another location.Unexpired plants a new base and dares his opponent to punish it.
1:53 Sojourner places down a command center.Sojourner takes another base — the economy widens.
2:26 Unexpired starts pushing across the map.Unexpired tightens the formation and starts the long walk.
🎙 Nothing between them. One engagement could decide it.
3:05 Sojourner decides to put some pressure on his opponent.Sojourner has seen enough — the army moves out.
3:30 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
4:13 Sojourner was out-microed by Unexpired and loses all his attacking forces.Unexpired holds! The push breaks against a perfect defense.
4:33 Losing only less than half of his army, Unexpired seems to be fine.A cheap fight for Sojourner — the losses are light.
5:18 Sojourner lost about half of his army in that battle.Half of Unexpired's force stays on that battlefield.
5:53 Unexpired places down a hatchery.Unexpired takes another base — the economy widens.
6:23 Sojourner places down a command center.Sojourner plants a new base and dares his opponent to punish it.
6:57 Unexpired is putting early pressure with his zerglings.No patience from Unexpired: the first units are already marching.
7:26 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 Nothing between them. One engagement could decide it.
8:03 Unexpired's zerglings surround Sojourner's marines and kills it off!The early pressure works — Unexpired breaks Sojourner's front door.
8:23 Sojourner has lost about half of his army in that battle.Unexpired pays for that trade with about half his army.
— The mid game —
9:12 Sojourner destroyed less army than he should, only less than half of Unexpired's army has been decimated.Sojourner clips Unexpired's army — real damage, but Unexpired fights on.
9:28 Unexpired is putting early pressure with his zerglings.Unexpired tests the door early. Is anyone home?
10:20 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
10:34 All of a sudden, Sojourner has no armies left while Unexpired is continuing to push across the map!The engagement breaks Sojourner's way of life — Unexpired marches on.
11:14 After that battle, Unexpired destroyed about half of Sojourner's army.Half of Sojourner's force is gone — Unexpired took it apart.
11:49 With excellent skills and micro, Unexpired managed to fend off Sojourner while losing less than half of his army.Sojourner keeps most of his army intact through the exchange.
12:22 Unexpired is putting early pressure with his zerglings.Unexpired tests the door early. Is anyone home?
🎙 Unexpired's force dwarfs what Sojourner has left on the field.
13:00 Unexpired appears to have more army than Sojourner!Unexpired's army is visibly the bigger one — Sojourner should not take this fight.
13:26 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
13:57 The battle outcome favors Unexpired as Sojourner's armies melt into Unexpired's armies' weapon fire!The engagement breaks Sojourner's way of life — Unexpired marches on.
14:45 About half of Sojourner's army has been decimated in that battle.Half of Unexpired's force stays on that battlefield.
— The late game —
15:11 That attack didn't seem to do much damage, Sojourner destroyed only less than half of Unexpired's army.Sojourner takes a bite out of Unexpired's force and backs off.
15:45 Unexpired places down a hatchery.More workers, more money: Unexpired expands.
16:18 Sojourner places down a command center.Quietly, Sojourner adds a base. These are the moves that decide long games.
17:00 Unexpired with a large number of zerglings starts pushing out.No patience from Unexpired: the first units are already marching.
17:20 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
🎙 Unexpired's force dwarfs what Sojourner has left on the field.
17:56 The battle outcome favors Unexpired as Sojourner's armies melt into Unexpired's armies' weapon fire!A clean, brutal win for Unexpired. The push continues.
🎙 Sojourner is hanging on by a thread against Unexpired's army.
18:36 The attack was a success, Sojourner lost more than half of his army in that battle.Unexpired limps away with less than half the army he arrived with.
19:05 That attack didn't seem to do much damage, Sojourner destroyed only less than half of Unexpired's army.Sojourner clips Unexpired's army — real damage, but Unexpired fights on.
19:39 Sojourner's command center has been destroyed by Unexpired.Sojourner's expansion burns — Unexpired tears it down.
20:05 Sojourner having no armies left to defend, has no choice but to tap out.Sojourner GGs. A hard-fought game comes to its end.
GG. Unexpired closes it out over Sojourner.
G2 WIN Clint Terran 2–0 Zerg Vassalage Rush Hour 3 Rush Hour 3
■ Clint ■ Vassalage army value
■ Clint ■ Vassalage economy
Play-by-play (43 lines)
0:07 The game starts with White Vassalage spawning at s2 and Blue Clint spawning at s3.Vassalage takes s2 in White; Clint settles in at s3 in Blue.
0:37 Vassalage gets 12 Pool against Clint's 1 Rax FE.Vassalage shows 12 Pool — Clint has gone 1 Rax FE. The clock starts on who blinks first.
— The early game —
1:17 Vassalage places down a hatchery.More workers, more money: Vassalage expands.
1:53 Clint places down a command center.Quietly, Clint adds a base. These are the moves that decide long games.
2:15 Vassalage is putting early pressure with his zerglings.No patience from Vassalage: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
3:04 Clint feels confident with his marines and decides to push out.No patience from Clint: the first units are already marching.
3:24 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
4:00 Vassalage failed to kill off Clint's defending marines.Clint holds the early rush without blinking.
4:36 With excellent skills and micro, Clint managed to fend off Vassalage while losing less than half of his army.Vassalage keeps most of his army intact through the exchange.
5:07 After that battle, Vassalage still has most of his army with him.Clint keeps most of his army intact through the exchange.
5:47 Clint places down a command center.Quietly, Clint adds a base. These are the moves that decide long games.
6:26 Vassalage decides to start pushing across the map.No more waiting. Vassalage pushes.
6:54 Clint feels confident with his marines and decides to push out.No patience from Clint: the first units are already marching.
7:16 Vassalage places down a hatchery.More workers, more money: Vassalage expands.
🎙 Clint edges ahead on army strength.
8:09 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
— The mid game —
8:30 Clint kills off Vassalage's zerglings with his marines!Vassalage wasn't ready. Clint's early aggression takes the lead.
9:01 Vassalage has lost about half of his army in that battle.Clint pays for that trade with about half his army.
9:44 Losing only less than half of his army, Clint seems to be fine.Vassalage keeps most of his army intact through the exchange.
10:11 Vassalage with a large number of zerglings starts pushing out.No patience from Vassalage: the first units are already marching.
10:51 Clint feels confident with his marines and decides to push out.Clint tests the door early. Is anyone home?
11:30 Currently, neither Vassalage nor Clint appears to be leading in economy.The economies mirror one another. Nothing between Vassalage and Clint yet.
11:48 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
12:26 Vassalage's mismicro cost him his zerglings and probably this game! Clint continues pressuring with his marines!Vassalage wasn't ready. Clint's early aggression takes the lead.
🎙 It's all going Clint's way right now.
13:02 Vassalage has lost about half of his army in that battle.Clint pays for that trade with about half his army.
13:28 Losing only less than half of his army, Clint seems to be fine.A cheap fight for Vassalage — the losses are light.
13:58 Clint places down a command center.Quietly, Clint adds a base. These are the moves that decide long games.
— The late game —
14:45 Clint feels confident with his marines and decides to push out.Clint tests the door early. Is anyone home?
15:05 Vassalage places down a hatchery.Quietly, Vassalage adds a base. These are the moves that decide long games.
15:47 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
16:22 Clint gains early map control with his marines!Vassalage wasn't ready. Clint's early aggression takes the lead.
🎙 It's all going Clint's way right now.
17:04 Clint destroyed more than half of Vassalage's army after that battle!When the smoke clears, Clint has erased most of what Vassalage brought.
17:36 That attack didn't seem to do much damage, Vassalage destroyed only less than half of Clint's army.Vassalage clips Clint's army — real damage, but Clint fights on.
17:53 Clint destroys Vassalage's hatchery, denying expansions.Clint finds the weak point and Vassalage's new base is gone.
18:28 Clint moves out with his armies.Here it comes: Clint crosses the map with everything.
19:18 Unwilling to suffer further harassment, Vassalage taps out!That's it. Vassalage looks at the field one last time and concedes.
That's the game: Clint defeats Vassalage, settled in the early game.
G3 WIN Copperhead Protoss 3–0 Zerg Ambulator Neo Sylphid Neo Sylphid
■ Copperhead ■ Ambulator army value
■ Copperhead ■ Ambulator economy
Play-by-play (53 lines)
0:15 Copperhead spawns in Yellow at s2 while Ambulator spawns in Blue at s1.Copperhead in Yellow at s2. Ambulator in Blue at s1. The map is set.
0:39 Ambulator opens Overpool against Copperhead's Forge Fast Expand.Copperhead shows Forge Fast Expand — Ambulator has gone Overpool. The clock starts on who blinks first.
— The early game —
1:10 Copperhead warps in a nexus.More workers, more money: Copperhead expands.
1:33 Ambulator places down a hatchery.Quietly, Ambulator adds a base. These are the moves that decide long games.
2:22 Copperhead is putting some early pressure on with his dragoons.No patience from Copperhead: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:46 Ambulator's speedlings rapidly push out across the map.Ambulator goes early — pressure before either side is ready.
3:20 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
3:45 Ambulator lost all of his zerglings to Copperhead's zealots and dragoons!The early pressure works — Copperhead breaks Ambulator's front door.
4:07 Losing only less than half of his army, Ambulator seems to be fine.Copperhead keeps most of his army intact through the exchange.
4:45 After that battle, Copperhead still has most of his army with him.Ambulator keeps most of his army intact through the exchange.
5:06 Copperhead starts pushing across the map.No more waiting. Copperhead pushes.
5:54 Ambulator pushes out with his zerglings! It appears that these zerglings have speed upgrade!Ambulator goes early — pressure before either side is ready.
6:10 Copperhead warps in a nexus.Copperhead takes another base — the economy widens.
6:39 Ambulator places down a hatchery.Ambulator plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
7:17 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
7:51 Ambulator failed to break Copperhead's defending line of zealots.Copperhead holds the early rush without blinking.
8:13 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.Ambulator keeps most of his army intact through the exchange.
8:57 Losing only less than half of his army, Ambulator seems to be fine.Copperhead keeps most of his army intact through the exchange.
9:12 Unwilling to make the game too long, Copperhead starts moving out.Here it comes: Copperhead crosses the map with everything.
10:00 Ambulator pushes out with his zerglings! It appears that these zerglings have speed upgrade!Ambulator tests the door early. Is anyone home?
10:24 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
10:56 Ambulator failed to break Copperhead's defending line of zealots.Copperhead holds the early rush without blinking.
11:31 With excellent skills and micro, Copperhead managed to fend off Ambulator while losing less than half of his army.Ambulator keeps most of his army intact through the exchange.
🎙 Copperhead holds the stronger army for now.
11:46 It seems that Copperhead only managed to destroy less than half of Ambulator's army.Copperhead clips Ambulator's army — real damage, but Ambulator fights on.
12:33 Copperhead's zealots and dragoon mixture is rolling across the map.Copperhead goes early — pressure before either side is ready.
12:52 Ambulator decides to move out with his armies.No more waiting. Ambulator pushes.
13:33 Copperhead warps in a nexus.Copperhead plants a new base and dares his opponent to punish it.
13:56 Ambulator places down a hatchery.Ambulator takes another base — the economy widens.
14:20 The battle to decide the game begins!Neither side backs off — the battle is joined.
15:09 Copperhead kills off all of Ambulator's offensive zerglings with his zealots.Copperhead holds the early rush without blinking.
15:24 Losing only less than half of his army, Copperhead seems to be fine.A cheap fight for Ambulator — the losses are light.
15:58 Ambulator lost about half of his army in that battle.Copperhead pays for that trade with about half his army.
🎙 Ambulator is a step behind and knows it.
16:40 Copperhead decides to move out with his armies.Here it comes: Copperhead crosses the map with everything.
17:08 In terms of army size, Ambulator is behind Copperhead!Ambulator needs production, fast; Copperhead's army has outgrown his.
17:36 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
— The mid game —
18:00 Ambulator's zerglings melt away into archon fire, hydralisks kept getting stormed by high templars.Ambulator's defense bends, then snaps. Copperhead takes the middle of the game.
18:32 Ambulator lost about half of his army in that battle.Half of Copperhead's force stays on that battlefield.
— The late game —
19:11 Losing only less than half of his army, Copperhead seems to be fine.Ambulator keeps most of his army intact through the exchange.
19:31 Looks like Copperhead is going to push out with his archons and speedlots!The composition is ready; Copperhead starts the push.
19:58 The two armies meet and a large battle starts to engage!The dance is over. They fight.
20:38 Copperhead kills off Ambulator's armies and continues pushing!The engagement breaks Ambulator's way of life — Copperhead marches on.
🎙 The armies are no longer comparable: Copperhead is far ahead.
21:15 After that battle, Copperhead destroyed about half of Ambulator's army.Copperhead cuts Ambulator's army in half.
21:40 It seems that Ambulator only managed to destroy less than half of Copperhead's army.Ambulator clips Copperhead's army — real damage, but Copperhead fights on.
22:07 Ambulator having no armies left to defend, has no choice but to tap out.Ambulator types it out: GG.
Copperhead takes it — the mid game decided this one.