← Amateur Division 4
Amateur League · Amateur Division 4 · Season 1 · Round 15 · Bo5
· Tue, Sep 22 2026 · 16:00 server time
Games
5 · · ▶ replay
■ Myles
■ Disorderly
army value
■ Myles
■ Disorderly
economy
Play-by-play (68 lines)
0:07 The game starts with Orange Myles spawning at s2 and Green Disorderly spawning at s1.Cross positions or close ones, it starts here: Myles at s2, Disorderly at s1.
0:44 Disorderly opens 12 Pool against Myles's 1 Rax FE.Myles commits to 1 Rax FE; Disorderly answers with 12 Pool.
— The early game —
1:13 Myles places down a command center.More workers, more money: Myles expands.
1:39 Disorderly places down a hatchery.Quietly, Disorderly adds a base. These are the moves that decide long games.
2:09 Myles feels confident with his marines and decides to push out.Myles tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:35 Disorderly with a large number of zerglings starts pushing out.Disorderly goes early — pressure before either side is ready.
3:05 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
3:21 Nice control from Disorderly! He killed Myles's marines and continues pressuring!The early pressure works — Disorderly breaks Myles's front door.
3:51 After that battle, Myles still has most of his army with him.Disorderly keeps most of his army intact through the exchange.
4:15 Losing only less than half of his army, Disorderly seems to be fine.Myles keeps most of his army intact through the exchange.
4:53 Disorderly places down a hatchery.Disorderly takes another base — the economy widens.
5:12 Myles decides to put on early pressure with his marines.Myles goes early — pressure before either side is ready.
5:56 Disorderly decides to move out with his armies.No more waiting. Disorderly pushes.
6:17 Myles starts expanding.Myles plants a new base and dares his opponent to punish it.
🎙 Nothing between them. One engagement could decide it.
6:49 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
7:26 Myles failed to kill off Disorderly's defending zerglings.Myles's early gamble buys nothing — Disorderly's defense was already in place.
7:52 With excellent skills and micro, Disorderly managed to fend off Myles while losing less than half of his army.A cheap fight for Myles — the losses are light.
8:03 Myles lost about half of his army in that battle.Half of Disorderly's force stays on that battlefield.
8:44 Myles is in quite a huge army disadvantage, he doesn't have what it takes to win against Disorderly's army.Myles needs production, fast; Disorderly's army has outgrown his.
9:12 Myles starts pushing out with his marines.No patience from Myles: the first units are already marching.
9:46 Disorderly's zerglings are pushing out!Disorderly tests the door early. Is anyone home?
10:04 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
10:27 Mismicro from Myles gave opportunity to Disorderly! Disorderly is still pushing and putting pressure with his zerglings!Myles wasn't ready. Disorderly's early aggression takes the lead.
🎙 Even footing again — the tension builds.
10:58 Disorderly only destroyed about half of Myles's army.Disorderly cuts Myles's army in half.
11:39 Myles destroyed less army than he should, only less than half of Disorderly's army has been decimated.Myles takes a bite out of Disorderly's force and backs off.
11:57 Disorderly decides to expand.Disorderly takes another base — the economy widens.
12:25 Disorderly moves out with his armies.Here it comes: Disorderly crosses the map with everything.
12:53 Myles decides to expand.Myles takes another base — the economy widens.
13:26 The battle to decide the game begins!Here it comes: two full armies, one engagement.
13:52 With beautiful placement, Myles successfully fends off Disorderly's attacks.Disorderly commits and it's the wrong call — Myles cleans it up.
14:21 That attack didn't seem to do much damage, Disorderly destroyed only less than half of Myles's army.Disorderly takes a bite out of Myles's force and backs off.
14:52 With excellent skills and micro, Disorderly managed to fend off Myles while losing less than half of his army.Myles keeps most of his army intact through the exchange.
🎙 Myles is a step behind and knows it.
— The mid game —
15:11 Disorderly brings his speedlings and lurkers out of his base!The composition is ready; Disorderly starts the push.
15:43 Disorderly places down a hatchery.Disorderly takes another base — the economy widens.
16:16 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
16:51 Disorderly is attacking with both mutalisks and zerglings! Watch Myles's marines melt in this attack!The mid-game push crashes through — Disorderly breaks Myles's position.
17:20 Losing only less than half of his army, Myles seems to be fine.A cheap fight for Disorderly — the losses are light.
17:32 With excellent skills and micro, Disorderly managed to fend off Myles while losing less than half of his army.A cheap fight for Myles — the losses are light.
18:04 Myles places down a command center.Myles takes another base — the economy widens.
18:44 Disorderly starts pushing out with his speedlings and lurkers!Disorderly's mid-game army is assembled — and it's moving.
19:01 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
🎙 The armies trade evenly; this one is still anyone's game.
19:45 Disorderly's well-placed lurkers caught Myles's tanks and medics off-guard! Myles's army is completely melting!The mid-game push crashes through — Disorderly breaks Myles's position.
20:05 After that battle, Disorderly destroyed about half of Myles's army.Disorderly cuts Myles's army in half.
— The late game —
20:34 After that battle, Disorderly still has most of his army with him.A cheap fight for Myles — the losses are light.
20:59 Disorderly decides to start pushing across the map.No more waiting. Disorderly pushes.
21:34 The two armies clash and a large battle starts to happen!The dance is over. They fight.
21:48 The battle outcome favors Disorderly as Myles's armies melt into Disorderly's armies' weapon fire!The engagement breaks Myles's way of life — Disorderly marches on.
22:20 Myles lost about half of his army in that battle.Disorderly pays for that trade with about half his army.
22:52 Losing only less than half of his army, Disorderly seems to be fine.A cheap fight for Myles — the losses are light.
23:28 Disorderly starts pushing out with his speedlings and lurkers!Disorderly hits the timing — this push arrives exactly when it hurts.
🎙 Disorderly holds the stronger army for now.
23:44 At the moment, Disorderly seems to have more units than Myles.Count the units: Disorderly has the edge over Myles right now.
24:27 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
24:48 Myles seems to have run out of scans! Disorderly's lurkers cleans up the remaining army!Myles's defense bends, then snaps. Disorderly takes the middle of the game.
25:07 Myles has lost about half of his army in that battle.Disorderly pays for that trade with about half his army.
25:51 After that battle, Disorderly still has most of his army with him.A cheap fight for Myles — the losses are light.
26:11 Myles tried to lift up the command center but he wasn't in time and it was destroyed by Disorderly's armies.The base falls. Disorderly rips Myles's economy back a full step.
26:33 Disorderly brings his speedlings and lurkers out of his base!Disorderly's mid-game army is assembled — and it's moving.
27:01 Unwilling to suffer further harassment, Myles taps out!Nothing left to defend with — Myles taps.
GG. Disorderly closes it out over Myles.
■ Postulant
■ Marketing
army value
■ Postulant
■ Marketing
economy
Play-by-play (41 lines)
0:16 Marketing spawns in Orange at s3 while Postulant spawns in Teal at s1.We're underway — Marketing spawns at s3, Postulant answers from s1.
0:51 Marketing opens 1 Gate Cybernetics against Postulant's Deep Six.Marketing shows 1 Gate Cybernetics — Postulant has gone Deep Six. The clock starts on who blinks first.
— The early game —
1:24 Marketing warps in a nexus.Quietly, Marketing adds a base. These are the moves that decide long games.
1:48 Postulant decides to expand.More workers, more money: Postulant expands.
2:38 Marketing is pushing out with his dragoons.No patience from Marketing: the first units are already marching.
🎙 The armies trade evenly; this one is still anyone's game.
3:10 Postulant bravely pushes out with his marines and vultures.No patience from Postulant: the first units are already marching.
3:40 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
4:15 The battle outcome favors Postulant as Marketing's armies melt into Postulant's armies' weapon fire!Postulant wins the fight convincingly and keeps rolling forward.
5:02 After that battle, Marketing still has most of his army with him.Postulant keeps most of his army intact through the exchange.
5:32 It seems that Marketing only managed to destroy less than half of Postulant's army.Marketing takes a bite out of Postulant's force and backs off.
6:04 Marketing must macro up quickly or Postulant will just roll him over!Marketing is badly outgunned — Postulant's force is a size larger.
6:35 Marketing decides to push out with his dragoon.Marketing tests the door early. Is anyone home?
7:27 Postulant figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Postulant goes early — pressure before either side is ready.
7:44 Marketing warps in a nexus.Marketing plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
— The mid game —
8:31 Postulant places down a command center.More workers, more money: Postulant expands.
8:58 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
9:41 All of a sudden, Postulant has no armies left while Marketing is continuing to push across the map!The engagement breaks Postulant's way of life — Marketing marches on.
10:06 Losing only less than half of his army, Postulant seems to be fine.A cheap fight for Marketing — the losses are light.
10:54 With excellent skills and micro, Marketing managed to fend off Postulant while losing less than half of his army.Postulant keeps most of his army intact through the exchange.
11:19 Marketing is pushing out with his dragoons.Marketing goes early — pressure before either side is ready.
12:06 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
12:45 Postulant lost some of his marines to Marketing's goons.The early pressure works — Marketing breaks Postulant's front door.
13:04 Losing only less than half of his army, Postulant seems to be fine.A cheap fight for Marketing — the losses are light.
🎙 Postulant is a step behind and knows it.
13:39 That attack didn't seem to do much damage, Postulant destroyed only less than half of Marketing's army.Postulant clips Marketing's army — real damage, but Marketing fights on.
— The late game —
14:17 Marketing decides to push out with his dragoon.No patience from Marketing: the first units are already marching.
14:54 Marketing warps in a nexus.Marketing takes another base — the economy widens.
15:34 Postulant desperate in getting his economy pumped up, expands to another location.Postulant plants a new base and dares his opponent to punish it.
16:03 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
16:45 Marketing successfully pressures Postulant with his dragoons! Postulant is contained.The early pressure works — Marketing breaks Postulant's front door.
17:22 About half of Postulant's army has been decimated in that battle.Half of Marketing's force stays on that battlefield.
18:06 With excellent skills and micro, Marketing managed to fend off Postulant while losing less than half of his army.Postulant keeps most of his army intact through the exchange.
18:44 Marketing decides to push out with his dragoon.No patience from Marketing: the first units are already marching.
🎙 Marketing has built a commanding army lead — Postulant needs something special here.
19:09 After suffering a devastating loss in the battle, Postulant GGs!Postulant types it out: GG.
Postulant taps out. Marketing's early game was simply better.
■ Tinker
■ Dandyism
army value
■ Tinker
■ Dandyism
economy
Play-by-play (276 lines)
0:15 Tinker spawns at s3 in White while Dandyism spawns at s1 in Yellow.Cross positions or close ones, it starts here: Tinker at s3, Dandyism at s1.
0:27 Dandyism gets Forge Fast Expand against Tinker's Overpool.Tinker shows Overpool — Dandyism has gone Forge Fast Expand. The clock starts on who blinks first.
— The early game —
1:02 Tinker starts expanding.Quietly, Tinker adds a base. These are the moves that decide long games.
1:14 Dandyism desperate in getting his economy pumped up, expands to another location.More workers, more money: Dandyism expands.
1:39 Tinker is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tinker goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
2:04 Dandyism is pushing out with his zealots.No patience from Dandyism: the first units are already marching.
2:16 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
2:33 Tinker's mismicro cost him his zerglings and probably this game! Dandyism continues pressuring with his zealots and dragoons!Tinker wasn't ready. Dandyism's early aggression takes the lead.
2:55 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
3:16 It seems that Tinker only managed to destroy less than half of Dandyism's army.Tinker takes a bite out of Dandyism's force and backs off.
3:43 In terms of army size, Tinker is behind Dandyism!Tinker is badly outgunned — Dandyism's force is a size larger.
4:09 Tinker places down a hatchery.More workers, more money: Tinker expands.
4:22 Dandyism desperate in getting his economy pumped up, expands to another location.Quietly, Dandyism adds a base. These are the moves that decide long games.
5:00 Tinker's speedlings rapidly push out across the map.No patience from Tinker: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
5:13 Dandyism is putting some early pressure on with his dragoons.Dandyism goes early — pressure before either side is ready.
5:30 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
5:58 With really nice micro, Tinker's speedlings kills off Dandyism's dragoons.Dandyism wasn't ready. Tinker's early aggression takes the lead.
6:28 Losing only less than half of his army, Dandyism seems to be fine.A cheap fight for Tinker — the losses are light.
6:45 It seems that Dandyism only managed to destroy less than half of Tinker's army.Dandyism clips Tinker's army — real damage, but Tinker fights on.
7:05 Tinker decides to start pushing across the map.Here it comes: Tinker crosses the map with everything.
7:31 Dandyism starts pushing across the map.Dandyism tightens the formation and starts the long walk.
7:41 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
8:01 With really nice micro, Tinker's speedlings kills off Dandyism's dragoons.Dandyism wasn't ready. Tinker's early aggression takes the lead.
🎙 Even footing again — the tension builds.
8:38 Losing only less than half of his army, Dandyism seems to be fine.A cheap fight for Tinker — the losses are light.
8:49 That attack didn't seem to do much damage, Dandyism destroyed only less than half of Tinker's army.Dandyism clips Tinker's army — real damage, but Tinker fights on.
9:23 Tinker places down a hatchery.Quietly, Tinker adds a base. These are the moves that decide long games.
9:39 Dandyism warps in a nexus.More workers, more money: Dandyism expands.
10:06 Tinker is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Tinker goes early — pressure before either side is ready.
10:19 Unwilling to make the game too long, Dandyism starts moving out.Dandyism has seen enough — the army moves out.
10:48 Dandyism is in quite a huge army disadvantage, he doesn't have what it takes to win against Tinker's army.Dandyism needs production, fast; Tinker's army has outgrown his.
11:01 The battle to decide the game begins!The dance is over. They fight.
11:22 Tinker failed to kill off Dandyism's defending zealots.Dandyism holds the early rush without blinking.
🎙 Dead even — neither player has found the edge yet.
11:46 Losing only less than half of his army, Dandyism seems to be fine.Tinker keeps most of his army intact through the exchange.
12:02 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
— The mid game —
12:25 Tinker brings his lurker-lings to pressure his opponent.Tinker's hydra wave rolls out — this is the timing Zerg lives for.
12:53 With corsairs sniping overlords, Dandyism is bringing his dark templar to attack his opponent!Dandyism's mid-game army is assembled — and it's moving.
13:16 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
13:49 Tinker brought in some lurkers and speedlings, but Dandyism had the observers and archons to deal with. Dandyism successfully defended Tinker's push!Dandyism absorbs the mid-game push — Tinker gained nothing for the cost.
13:57 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
14:19 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
14:39 Dandyism warps in a nexus.Dandyism plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
15:17 Tinker starts pushing across the map.Tinker tightens the formation and starts the long walk.
15:39 Looks like Dandyism is going to push out with his archons and speedlots!The composition is ready; Dandyism starts the push.
15:52 Tinker places down a hatchery.Tinker takes another base — the economy widens.
16:02 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
16:35 Tinker's combination of lurkers and hydralisks totally decimated Dandyism's army.Dandyism's defense bends, then snaps. Tinker takes the middle of the game.
17:01 Losing only less than half of his army, Dandyism seems to be fine.Tinker keeps most of his army intact through the exchange.
17:13 That attack didn't seem to do much damage, Dandyism destroyed only less than half of Tinker's army.Dandyism clips Tinker's army — real damage, but Tinker fights on.
17:46 Tinker tried to harass Dandyism but Dandyism successfully fends off the harassment.Good instincts from Dandyism; the harassment dies at the doorstep.
18:03 Tinker now has enough hydralisk to take the game! ... Or so he thinks.Tinker's hydra wave rolls out — this is the timing Zerg lives for.
🎙 The armies trade evenly; this one is still anyone's game.
18:26 Dandyism is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Dandyism's mid-game army is assembled — and it's moving.
18:44 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
19:01 Dandyism's massive number of speedlots slice through Tinker's zerglings and hydralisks.Tinker's defense bends, then snaps. Dandyism takes the middle of the game.
19:25 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
19:42 It seems that Tinker only managed to destroy less than half of Dandyism's army.Tinker takes a bite out of Dandyism's force and backs off.
20:21 Tinker places down a hatchery.Tinker takes another base — the economy widens.
20:29 Dandyism warps in a nexus.Dandyism plants a new base and dares his opponent to punish it.
20:58 Tinker now has enough hydralisk to take the game! ... Or so he thinks.Tinker's hydra wave rolls out — this is the timing Zerg lives for.
21:14 Eager to end the game, Dandyism moves out with his armies.No more waiting. Dandyism pushes.
🎙 Nothing between them. One engagement could decide it.
21:31 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
22:01 With archons and speedlots and high templars, Tinker didn't even have a chance against Dandyism.Dandyism absorbs the mid-game push — Tinker gained nothing for the cost.
22:26 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.A cheap fight for Tinker — the losses are light.
22:41 Losing only less than half of his army, Tinker seems to be fine.A cheap fight for Dandyism — the losses are light.
23:03 Dandyism appears to have more army than Tinker!Dandyism's army is visibly the bigger one — Tinker should not take this fight.
23:38 What a pity! Tinker managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Dandyism's army.Tinker goes for the raid — Dandyism is ready, and nothing comes of it.
23:46 Dandyism is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Dandyism hits the timing — this push arrives exactly when it hurts.
24:22 Tinker places down a hatchery.More workers, more money: Tinker expands.
24:34 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
🎙 Dead even — neither player has found the edge yet.
24:48 Dandyism tried to break into Tinker's base, but a few sunkens in combination with beautiful building placement stopped Dandyism!Tinker absorbs the mid-game push — Dandyism gained nothing for the cost.
25:16 Losing only less than half of his army, Tinker seems to be fine.A cheap fight for Dandyism — the losses are light.
25:34 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
26:10 What a pity! Tinker managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Dandyism's army.Tinker knocks, Dandyism answers. No damage done.
26:22 Dandyism tried to sneak in a dark templar but it was killed off before it can deal any damage to Tinker's economy.Dandyism goes for the raid — Tinker is ready, and nothing comes of it.
26:44 Zerglings ran past Dandyism's defense line and start harassing the mineral line! What a nice run-by by Tinker!Beautiful harassment from Tinker. Dandyism's economy takes a real hit.
27:05 Dandyism tried to send in a shuttle but it was discovered by Tinker.Good instincts from Tinker; the harassment dies at the doorstep.
27:29 Dandyism is in quite a huge army disadvantage, he doesn't have what it takes to win against Tinker's army.Dandyism needs production, fast; Tinker's army has outgrown his.
27:48 What a pity! Tinker managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Dandyism's army.Good instincts from Dandyism; the harassment dies at the doorstep.
🎙 Even footing again — the tension builds.
28:05 Nice try from Dandyism to harass Tinker, but Tinker's reaction is just too agile.The sneak attack is sniffed out — Tinker shuts the door on Dandyism.
28:38 Tinker brings his lurker-lings to pressure his opponent.Tinker's hydra wave rolls out — this is the timing Zerg lives for.
28:58 With corsairs sniping overlords, Dandyism is bringing his dark templar to attack his opponent!The composition is ready; Dandyism starts the push.
29:11 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
29:44 Tinker burrowed lurkers in a very beautiful placement which successfully fend off Dandyism's push!Tinker absorbs the mid-game push — Dandyism gained nothing for the cost.
30:05 That attack didn't seem to do much damage, Dandyism destroyed only less than half of Tinker's army.Dandyism takes a bite out of Tinker's force and backs off.
30:22 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.A cheap fight for Tinker — the losses are light.
30:41 What a pity! Tinker managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Dandyism's army.Tinker knocks, Dandyism answers. No damage done.
31:01 Dandyism is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!The composition is ready; Dandyism starts the push.
🎙 Nothing between them. One engagement could decide it.
31:31 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
31:57 Dandyism's massive number of speedlots slice through Tinker's zerglings and hydralisks.Tinker's defense bends, then snaps. Dandyism takes the middle of the game.
32:07 Losing only less than half of his army, Tinker seems to be fine.A cheap fight for Dandyism — the losses are light.
32:36 Losing only less than half of his army, Dandyism seems to be fine.A cheap fight for Tinker — the losses are light.
33:08 Unable to bring in reinforcements in time, Tinker's expansion has fallen to Dandyism's armies.No reinforcements in time: Tinker watches Dandyism level the expansion.
33:22 Dandyism tried to send in a shuttle but it was discovered by Tinker.Dandyism goes for the raid — Tinker is ready, and nothing comes of it.
33:42 Tinker places down a hatchery.Quietly, Tinker adds a base. These are the moves that decide long games.
34:12 Tinker decides to start pushing across the map.No more waiting. Tinker pushes.
34:32 Dandyism is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Dandyism's mid-game army is assembled — and it's moving.
🎙 The armies trade evenly; this one is still anyone's game.
34:57 Currently, Tinker and Dandyism appear to have around the same army size.The armies weigh the same — dead even on the field.
35:14 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
35:35 Dandyism's archon made a significant contribution in this battle! His observer placement was also well done!The mid-game push crashes through — Dandyism breaks Tinker's position.
35:51 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
36:19 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
36:29 Dandyism tried to sneak in a dark templar but it was killed off before it can deal any damage to Tinker's economy.Dandyism goes for the raid — Tinker is ready, and nothing comes of it.
36:53 Tinker decides to start pushing across the map.Tinker tightens the formation and starts the long walk.
37:24 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
— The late game —
37:40 Dandyism's storms land on the swarm and Tinker's cracklings die before they reach the line.Dandyism holds the late-game siege — what a defensive stand!
🎙 Nothing between them. One engagement could decide it.
38:00 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
38:32 After that battle, Tinker still has most of his army with him.Dandyism keeps most of his army intact through the exchange.
38:59 Plague for the templar, swarm for the choke — Tinker goes in.This is the big one — Tinker commits the late-game army.
39:12 Dandyism rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Dandyism moves out to end it.
39:28 Tinker is leading the game with more expansions than Dandyism.Tinker is out-expanding Dandyism — the money game is tilting.
39:52 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
40:19 Archons and speedlots hold the choke — Tinker's ultralisks cannot get through.Tinker throws the endgame army in and Dandyism simply refuses to lose.
40:39 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
41:08 With excellent skills and micro, Tinker managed to fend off Dandyism while losing less than half of his army.Dandyism keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
41:30 Zerglings ran past Dandyism's defense line and start harassing the mineral line! What a nice run-by by Tinker!The raid lands — Tinker chips away at Dandyism's foundation.
41:37 Attempting to end the game, Tinker moves out with his armies.Tinker has seen enough — the army moves out.
41:59 Every gateway is pumping and Dandyism starts walking across the map.This is the big one — Dandyism commits the late-game army.
42:37 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
42:51 Tinker successfully fends off Dandyism's attacks.Dandyism commits and it's the wrong call — Tinker cleans it up.
43:06 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
43:27 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
43:46 Four hatcheries of larva pouring out at once, and Tinker pushes.This is the big one — Tinker commits the late-game army.
44:28 Dandyism rolls out with archons and speedlots, templar trailing on full energy.Max supply, full upgrades: Dandyism moves out to end it.
🎙 Dead even — neither player has found the edge yet.
44:43 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
45:07 Tinker's lurkers are burrowed at the choke and Dandyism has no observers left. The push stalls.Tinker holds the late-game siege — what a defensive stand!
45:27 That attack didn't seem to do much damage, Dandyism destroyed only less than half of Tinker's army.Dandyism takes a bite out of Tinker's force and backs off.
45:40 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
46:17 Tinker moves out with his armies.No more waiting. Tinker pushes.
46:35 Every gateway is pumping and Dandyism starts walking across the map.Max supply, full upgrades: Dandyism moves out to end it.
46:44 At the moment, neither Tinker nor Dandyism is leading in army size.The armies weigh the same — dead even on the field.
47:23 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
47:30 Under dark swarm Dandyism's dragoons are useless — Tinker's cracklings tear the army apart!The final army does its work — Tinker breaks Dandyism late.
🎙 Even footing again — the tension builds.
47:54 Tinker destroyed less army than he should, only less than half of Dandyism's army has been decimated.Tinker takes a bite out of Dandyism's force and backs off.
48:08 That attack didn't seem to do much damage, Dandyism destroyed only less than half of Tinker's army.Dandyism takes a bite out of Tinker's force and backs off.
48:49 Tinker tried to micro his mutalisks but they were unable to get past Dandyism's defense line.Good instincts from Dandyism; the harassment dies at the doorstep.
48:56 Ultralisks and cracklings with defilers behind: Tinker commits to the break.Max supply, full upgrades: Tinker moves out to end it.
49:30 Every gateway is pumping and Dandyism starts walking across the map.This is the big one — Dandyism commits the late-game army.
49:37 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
50:06 With beautiful placement, Dandyism successfully fends off Tinker's attacks.Dandyism takes the fight on his terms and sends Tinker home with nothing.
50:22 That attack didn't seem to do much damage, Tinker destroyed only less than half of Dandyism's army.Tinker takes a bite out of Dandyism's force and backs off.
50:42 With excellent skills and micro, Tinker managed to fend off Dandyism while losing less than half of his army.Dandyism keeps most of his army intact through the exchange.
🎙 Even footing again — the tension builds.
51:14 Unwilling to make the game too long, Tinker starts moving out.Tinker has seen enough — the army moves out.
51:39 Dandyism moves out with his armies.Dandyism tightens the formation and starts the long walk.
52:01 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
52:16 Tinker's lurkers hold the front while the cracklings flank. Dandyism loses everything.There's no rebuilding from that. Tinker's late-game push decides it.
52:47 Tinker destroyed less army than he should, only less than half of Dandyism's army has been decimated.Tinker takes a bite out of Dandyism's force and backs off.
53:01 After that battle, Tinker still has most of his army with him.Dandyism keeps most of his army intact through the exchange.
53:32 Tinker tried to micro his mutalisks but they were unable to get past Dandyism's defense line.Good instincts from Dandyism; the harassment dies at the doorstep.
53:43 Unwilling to make the game too long, Tinker starts moving out.No more waiting. Tinker pushes.
54:12 Upgrades finished and a bank of storms ready. Here comes Dandyism.Everything Dandyism has built comes forward at once.
🎙 Nothing between them. One engagement could decide it.
54:20 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
54:47 Dandyism walked into plague and swarm together. Tinker gave up nothing.Dandyism throws the endgame army in and Tinker simply refuses to lose.
55:08 After that battle, Tinker still has most of his army with him.Dandyism keeps most of his army intact through the exchange.
55:41 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
56:02 Eager to end the game, Tinker moves out with his armies.No more waiting. Tinker pushes.
56:14 Eager to end the game, Dandyism moves out with his armies.Dandyism has seen enough — the army moves out.
56:40 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
56:58 Dandyism's archons and speedlots grind through the swarm, and Tinker's defilers die with it.There's no rebuilding from that. Dandyism's late-game push decides it.
57:30 Losing only less than half of his army, Tinker seems to be fine.A cheap fight for Dandyism — the losses are light.
🎙 Nothing between them. One engagement could decide it.
57:40 It seems that Tinker only managed to destroy less than half of Dandyism's army.Tinker takes a bite out of Dandyism's force and backs off.
58:07 Tinker must macro up quickly or Dandyism will just roll him over!Tinker is badly outgunned — Dandyism's force is a size larger.
58:26 Four hatcheries of larva pouring out at once, and Tinker pushes.Everything Tinker has built comes forward at once.
59:03 Every gateway is pumping and Dandyism starts walking across the map.This is the big one — Dandyism commits the late-game army.
59:14 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
59:44 Plague on the templar, and Tinker's ultralisks walk straight through Dandyism.There's no rebuilding from that. Tinker's late-game push decides it.
60:01 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
60:18 It seems that Dandyism only managed to destroy less than half of Tinker's army.Dandyism takes a bite out of Tinker's force and backs off.
60:32 Tinker tried to micro his mutalisks but they were unable to get past Dandyism's defense line.The sneak attack is sniffed out — Dandyism shuts the door on Tinker.
🎙 Even footing again — the tension builds.
61:07 Plague for the templar, swarm for the choke — Tinker goes in.Max supply, full upgrades: Tinker moves out to end it.
61:22 Every gateway is pumping and Dandyism starts walking across the map.Max supply, full upgrades: Dandyism moves out to end it.
61:40 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
62:13 Tinker kills off Dandyism's armies and continues pushing!A clean, brutal win for Tinker. The push continues.
62:34 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
62:57 After that battle, Tinker still has most of his army with him.Dandyism keeps most of his army intact through the exchange.
63:22 Ultralisks and cracklings with defilers behind: Tinker commits to the break.Max supply, full upgrades: Tinker moves out to end it.
63:42 Corsairs sweeping ahead, the ground army behind — Dandyism moves on the hatcheries.This is the big one — Dandyism commits the late-game army.
63:58 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
🎙 Dead even — neither player has found the edge yet.
64:22 Under dark swarm Dandyism's dragoons are useless — Tinker's cracklings tear the army apart!There's no rebuilding from that. Tinker's late-game push decides it.
64:47 After that battle, Dandyism still has most of his army with him.A cheap fight for Tinker — the losses are light.
65:12 With excellent skills and micro, Tinker managed to fend off Dandyism while losing less than half of his army.Dandyism keeps most of his army intact through the exchange.
65:32 Tinker's forces appear to be larger compared to Dandyism's!Tinker's army is visibly the bigger one — Dandyism should not take this fight.
65:59 Four hatcheries of larva pouring out at once, and Tinker pushes.Max supply, full upgrades: Tinker moves out to end it.
66:11 Every gateway is pumping and Dandyism starts walking across the map.This is the big one — Dandyism commits the late-game army.
66:42 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
66:50 Tinker's lurkers are burrowed at the choke and Dandyism has no observers left. The push stalls.Tinker holds the late-game siege — what a defensive stand!
67:25 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
🎙 The armies trade evenly; this one is still anyone's game.
67:45 Losing only less than half of his army, Dandyism seems to be fine.Tinker keeps most of his army intact through the exchange.
68:10 Tinker decides to put some pressure on his opponent.Here it comes: Tinker crosses the map with everything.
68:17 Corsairs sweeping ahead, the ground army behind — Dandyism moves on the hatcheries.Max supply, full upgrades: Dandyism moves out to end it.
68:39 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
69:11 All of a sudden, Dandyism has no armies left while Tinker is continuing to push across the map!Tinker wins the fight convincingly and keeps rolling forward.
69:38 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
69:45 Dandyism destroyed less army than he should, only less than half of Tinker's army has been decimated.Dandyism takes a bite out of Tinker's force and backs off.
70:11 Ultralisks and cracklings with defilers behind: Tinker commits to the break.This is the big one — Tinker commits the late-game army.
70:24 Unwilling to make the game too long, Dandyism starts moving out.No more waiting. Dandyism pushes.
🎙 Even footing again — the tension builds.
70:57 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
71:09 Tinker's lurkers are burrowed at the choke and Dandyism has no observers left. The push stalls.Tinker holds the late-game siege — what a defensive stand!
71:46 With excellent skills and micro, Tinker managed to fend off Dandyism while losing less than half of his army.A cheap fight for Dandyism — the losses are light.
71:53 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.A cheap fight for Tinker — the losses are light.
72:28 Dandyism is in quite a huge army disadvantage, he doesn't have what it takes to win against Tinker's army.Dandyism is badly outgunned — Tinker's force is a size larger.
72:37 Four hatcheries of larva pouring out at once, and Tinker pushes.This is the big one — Tinker commits the late-game army.
73:08 Upgrades finished and a bank of storms ready. Here comes Dandyism.This is the big one — Dandyism commits the late-game army.
73:33 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
73:50 Archons and speedlots hold the choke — Tinker's ultralisks cannot get through.Tinker throws the endgame army in and Dandyism simply refuses to lose.
🎙 The armies trade evenly; this one is still anyone's game.
74:22 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
74:44 That attack didn't seem to do much damage, Dandyism destroyed only less than half of Tinker's army.Dandyism clips Tinker's army — real damage, but Tinker fights on.
75:01 Reaver! Reaver! Dandyism's reaver is killing off most of Tinker's workers!Tinker looks away for one second and Dandyism makes him pay for it.
75:25 Dandyism tried to sneak in a dark templar but it was killed off before it can deal any damage to Tinker's economy.Dandyism goes for the raid — Tinker is ready, and nothing comes of it.
75:49 Plague for the templar, swarm for the choke — Tinker goes in.This is the big one — Tinker commits the late-game army.
76:06 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
76:20 Under dark swarm Dandyism's dragoons are useless — Tinker's cracklings tear the army apart!The final army does its work — Tinker breaks Dandyism late.
76:46 After that battle, Dandyism still has most of his army with him.A cheap fight for Tinker — the losses are light.
77:01 It seems that Dandyism only managed to destroy less than half of Tinker's army.Dandyism clips Tinker's army — real damage, but Tinker fights on.
🎙 Nothing between them. One engagement could decide it.
77:33 Dandyism casts some storm! But Tinker lost no workers.Dandyism goes for the raid — Tinker is ready, and nothing comes of it.
77:44 Four hatcheries of larva pouring out at once, and Tinker pushes.Everything Tinker has built comes forward at once.
78:13 The two armies meet and a large battle starts to engage!The dance is over. They fight.
78:35 The battle outcome favors Tinker as Dandyism's armies melt into Tinker's armies' weapon fire!A clean, brutal win for Tinker. The push continues.
79:06 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
79:25 It seems that Dandyism only managed to destroy less than half of Tinker's army.Dandyism takes a bite out of Tinker's force and backs off.
79:34 Dandyism tried to send in a shuttle but it was discovered by Tinker.Dandyism knocks, Tinker answers. No damage done.
79:55 Tinker moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.Max supply, full upgrades: Tinker moves out to end it.
80:22 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
🎙 Tinker holds the stronger army for now.
80:38 The battle outcome favors Tinker as Dandyism's armies melt into Tinker's armies' weapon fire!The engagement breaks Dandyism's way of life — Tinker marches on.
81:00 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
81:27 With excellent skills and micro, Tinker managed to fend off Dandyism while losing less than half of his army.Dandyism keeps most of his army intact through the exchange.
81:53 Dandyism might lose the game soon if he doesn't expand as Tinker did.Dandyism needs an expansion soon or Tinker's economy simply wins this.
82:17 Tinker moves out under dark swarm — the zealots may chase, the dragoons cannot shoot.This is the big one — Tinker commits the late-game army.
82:30 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
82:52 Under dark swarm Dandyism's dragoons are useless — Tinker's cracklings tear the army apart!There's no rebuilding from that. Tinker's late-game push decides it.
83:29 After that battle, Dandyism still has most of his army with him.Tinker keeps most of his army intact through the exchange.
83:36 With excellent skills and micro, Tinker managed to fend off Dandyism while losing less than half of his army.Dandyism keeps most of his army intact through the exchange.
🎙 Slight advantage Tinker as the game develops.
84:04 Dandyism casts some storm! But Tinker lost no workers.Dandyism knocks, Tinker answers. No damage done.
84:19 Attempting to end the game, Tinker moves out with his armies.Tinker has seen enough — the army moves out.
84:57 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
85:12 Scourge take the corsairs, swarm takes the goons — Tinker breaks Dandyism wide open.There's no rebuilding from that. Tinker's late-game push decides it.
85:25 Losing only less than half of his army, Dandyism seems to be fine.Tinker keeps most of his army intact through the exchange.
85:43 It seems that Dandyism only managed to destroy less than half of Tinker's army.Dandyism takes a bite out of Tinker's force and backs off.
86:24 Unable to bring in reinforcements in time, Dandyism's expansion has fallen to Tinker's armies.No reinforcements in time: Dandyism watches Tinker level the expansion.
86:31 Tinker places down a hatchery.Tinker takes another base — the economy widens.
87:04 Attempting to end the game, Tinker moves out with his armies.Tinker has seen enough — the army moves out.
🎙 The armies are no longer comparable: Tinker is far ahead.
87:27 Tinker has more expansions than Dandyism.Economically it's Tinker's game right now; Dandyism is falling behind on bases.
87:38 The two armies meet and a large battle starts to engage!The dance is over. They fight.
88:01 Tinker kills off Dandyism's armies and continues pushing!A clean, brutal win for Tinker. The push continues.
88:30 With excellent skills and micro, Dandyism managed to fend off Tinker while losing less than half of his army.Tinker keeps most of his army intact through the exchange.
88:44 Losing only less than half of his army, Tinker seems to be fine.Dandyism keeps most of his army intact through the exchange.
89:05 After suffering a devastating loss in the battle, Dandyism GGs!That's it. Dandyism looks at the field one last time and concedes.
That's the game: Tinker defeats Dandyism, settled in the late game.
■ Mimosa
■ Harvesting
army value
■ Mimosa
■ Harvesting
economy
Play-by-play (46 lines)
0:07 Harvesting spawns in White at s3 while Mimosa spawns in Orange at s1.Harvesting takes s3 in White; Mimosa settles in at s1 in Orange.
0:36 Harvesting opens 2 Fact Vulture against Mimosa's 2 Gate Goons.Scouting done, plans revealed: Harvesting's 2 Fact Vulture against Mimosa's 2 Gate Goons.
— The early game —
1:18 Harvesting places down a command center.Harvesting plants a new base and dares his opponent to punish it.
1:46 Mimosa warps in a nexus.Mimosa takes another base — the economy widens.
2:22 Harvesting bravely pushes out with his marines and vultures.No patience from Harvesting: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
2:58 Mimosa decides to push out with his dragoon.No patience from Mimosa: the first units are already marching.
3:27 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
3:52 Mimosa successfully pressures Harvesting with his dragoons! Harvesting is contained.The early pressure works — Mimosa breaks Harvesting's front door.
4:25 Losing only less than half of his army, Harvesting seems to be fine.Mimosa keeps most of his army intact through the exchange.
4:59 Losing only less than half of his army, Mimosa seems to be fine.Harvesting keeps most of his army intact through the exchange.
5:26 Harvesting places down a command center.Quietly, Harvesting adds a base. These are the moves that decide long games.
6:16 Mimosa warps in a nexus.More workers, more money: Mimosa expands.
6:30 Harvesting bravely pushes out with his marines and vultures.Harvesting goes early — pressure before either side is ready.
7:20 Mimosa decides to move out with his armies.Mimosa has seen enough — the army moves out.
🎙 Dead even — neither player has found the edge yet.
7:35 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
8:11 Mimosa successfully pressures Harvesting with his dragoons! Harvesting is contained.Harvesting wasn't ready. Mimosa's early aggression takes the lead.
8:51 That attack didn't seem to do much damage, Mimosa destroyed only less than half of Harvesting's army.Mimosa clips Harvesting's army — real damage, but Harvesting fights on.
— The mid game —
9:16 After that battle, Mimosa still has most of his army with him.A cheap fight for Harvesting — the losses are light.
9:43 Mimosa decides to put some pressure on his opponent.Mimosa has seen enough — the army moves out.
10:32 In terms of army size, Harvesting is behind Mimosa!Harvesting needs production, fast; Mimosa's army has outgrown his.
11:03 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
11:38 Harvesting's mismicro cost him his marines and probably this game! Mimosa continues pressuring with his dragoons!Harvesting wasn't ready. Mimosa's early aggression takes the lead.
12:10 After that battle, Harvesting still has most of his army with him.A cheap fight for Mimosa — the losses are light.
🎙 The scales tip toward Mimosa — a lead, but not a safe one.
12:25 Harvesting destroyed less army than he should, only less than half of Mimosa's army has been decimated.Harvesting clips Mimosa's army — real damage, but Mimosa fights on.
13:06 Mimosa is putting on early pressure with his dragoon.Mimosa tests the door early. Is anyone home?
13:48 Harvesting places down a command center.Quietly, Harvesting adds a base. These are the moves that decide long games.
14:06 Mimosa warps in a nexus.More workers, more money: Mimosa expands.
14:51 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The late game —
15:11 Harvesting's mismicro cost him his marines and probably this game! Mimosa continues pressuring with his dragoons!Harvesting wasn't ready. Mimosa's early aggression takes the lead.
🎙 Harvesting is hanging on by a thread against Mimosa's army.
16:00 Mimosa only destroyed about half of Harvesting's army.Mimosa cuts Harvesting's army in half.
16:27 With excellent skills and micro, Mimosa managed to fend off Harvesting while losing less than half of his army.Harvesting keeps most of his army intact through the exchange.
17:02 Mimosa is putting on early pressure with his dragoon.No patience from Mimosa: the first units are already marching.
17:20 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
17:51 Harvesting's mismicro cost him his marines and probably this game! Mimosa continues pressuring with his dragoons!The early pressure works — Mimosa breaks Harvesting's front door.
18:37 After that battle, Mimosa destroyed more than half of Harvesting's army.When the smoke clears, Mimosa has erased most of what Harvesting brought.
19:02 That attack didn't seem to do much damage, Harvesting destroyed only less than half of Mimosa's army.Harvesting clips Mimosa's army — real damage, but Mimosa fights on.
19:31 Harvesting's command center has been destroyed by Mimosa.No reinforcements in time: Harvesting watches Mimosa level the expansion.
20:14 Looking at the opponent's overwhelming forces, Harvesting GGs!That's it. Harvesting looks at the field one last time and concedes.
Mimosa takes it — the early game decided this one.
■ Myles
■ Quickie
army value
■ Myles
■ Quickie
economy
Play-by-play (46 lines)
0:12 The White Myles spawns at s2 while Purple Quickie spawns at s4.Myles in White at s2. Quickie in Purple at s4. The map is set.
0:42 Quickie gets One Fact FE against Myles's One Fact FE.Scouting done, plans revealed: Myles's One Fact FE against Quickie's One Fact FE.
— The early game —
1:08 Myles places down a command center.Myles plants a new base and dares his opponent to punish it.
1:51 Quickie places down a command center.Quickie takes another base — the economy widens.
2:24 Attempting to end the game, Myles moves out with his armies.Myles has seen enough — the army moves out.
🎙 The armies trade evenly; this one is still anyone's game.
2:58 Quickie bravely pushes out with his marines and vultures.Quickie slides the first vultures across the map — early mines, early pressure.
3:34 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
3:57 Quickie kills off Myles's armies and continues pushing!Quickie wins the fight convincingly and keeps rolling forward.
4:39 After that battle, Myles still has most of his army with him.Quickie keeps most of his army intact through the exchange.
5:19 With excellent skills and micro, Quickie managed to fend off Myles while losing less than half of his army.Myles keeps most of his army intact through the exchange.
5:33 Myles bravely pushes out with his marines and vultures.Myles slides the first vultures across the map — early mines, early pressure.
6:13 Quickie bravely pushes out with his marines and vultures.Quickie slides the first vultures across the map — early mines, early pressure.
6:44 Myles places down a command center.Myles takes another base — the economy widens.
7:27 Quickie places down a command center.Quickie plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
8:02 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
8:25 With enough marines, Quickie kills off Myles's defending marines.The early pressure works — Quickie breaks Myles's front door.
— The mid game —
8:59 Myles has lost about half of his army in that battle.Half of Quickie's force stays on that battlefield.
9:40 With excellent skills and micro, Quickie managed to fend off Myles while losing less than half of his army.A cheap fight for Myles — the losses are light.
10:18 Attempting to end the game, Quickie moves out with his armies.Quickie tightens the formation and starts the long walk.
10:35 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
11:12 The battle outcome favors Quickie as Myles's armies melt into Quickie's armies' weapon fire!The engagement breaks Myles's way of life — Quickie marches on.
11:52 Myles lost about half of his army in that battle.Half of Quickie's force stays on that battlefield.
12:13 With excellent skills and micro, Quickie managed to fend off Myles while losing less than half of his army.A cheap fight for Myles — the losses are light.
🎙 Myles is hanging on by a thread against Quickie's army.
12:47 Quickie decides to put on early pressure on his opponent by bringing out his marines.Quickie slides the first vultures across the map — early mines, early pressure.
13:21 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
14:13 All of a sudden, Myles has no armies left while Quickie is continuing to push across the map!Myles's army evaporates. Quickie doesn't even slow down.
14:43 About half of Myles's army has been decimated in that battle.Quickie pays for that trade with about half his army.
— The late game —
15:02 After that battle, Quickie still has most of his army with him.Myles keeps most of his army intact through the exchange.
15:50 Quickie figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Quickie slides the first vultures across the map — early mines, early pressure.
16:23 Both Myles and Quickie appears to have equal expansions now.Base for base, they're level — Myles and Quickie match each other.
16:40 Quickie places down a command center.Quickie plants a new base and dares his opponent to punish it.
17:31 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
🎙 The armies are no longer comparable: Quickie is far ahead.
17:52 Nice marine micro! Quickie kills off Myles's marines and forces Myles to pull some SCVs!Myles wasn't ready. Quickie's early aggression takes the lead.
🎙 Quickie's force dwarfs what Myles has left on the field.
18:28 Myles seems to lose most of his army in that battle.That fight gutted Quickie — more than half the force is gone.
19:00 After that battle, Quickie still has most of his army with him.A cheap fight for Myles — the losses are light.
19:45 Quickie bravely pushes out with his marines and vultures.Quickie slides the first vultures across the map — early mines, early pressure.
20:05 Unwilling to suffer further harassment, Myles taps out!That's it. Myles looks at the field one last time and concedes.
That's the game: Quickie defeats Myles, settled in the early game.