◆ SHAKURAS Reborn
← Amateur Division 4
Amateur League · Amateur Division 4 · Season 1 · Round 14 · Bo5 · Thu, Sep 17 2026 · 16:00 server time
Jjig's Guys 1 – 3 Sycamore

Games

4 · · ▶ replay
G1 WIN Phone Protoss 1–0 Terran Yaren Neo Sylphid Neo Sylphid
■ Phone ■ Yaren army value
■ Phone ■ Yaren economy
Play-by-play (67 lines)
0:09 The game starts with Orange Yaren spawning at s2 and Yellow Phone spawning at s1.Yaren takes s2 in Orange; Phone settles in at s1 in Yellow.
0:35 Phone gets 1 Gate Cybernetics against Yaren's 1 Fact Double Expand.Yaren shows 1 Fact Double Expand — Phone has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:07 Yaren places down a command center.Quietly, Yaren adds a base. These are the moves that decide long games.
1:41 Phone warps in a nexus.More workers, more money: Phone expands.
2:14 Yaren decides to put on early pressure on his opponent by bringing out his marines.Yaren tests the door early. Is anyone home?
🎙 The armies trade evenly; this one is still anyone's game.
2:24 Phone is putting on early pressure with his dragoon.No patience from Phone: the first units are already marching.
3:01 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
3:35 Yaren lost some of his marines to Phone's goons.Yaren wasn't ready. Phone's early aggression takes the lead.
4:05 Losing only less than half of his army, Yaren seems to be fine.A cheap fight for Phone — the losses are light.
4:39 Yaren only destroyed about half of Phone's army.Half of Phone's force is gone — Yaren took it apart.
5:09 Yaren places down a command center.Quietly, Yaren adds a base. These are the moves that decide long games.
5:34 Phone warps in a nexus.More workers, more money: Phone expands.
6:03 Yaren figures he has enough vultures to put on early pressure on his opponent so he decides to push out.No patience from Yaren: the first units are already marching.
6:22 Phone is pushing out with his dragoons.Phone goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
7:04 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
7:19 Phone successfully fends off Yaren's attacks.Phone takes the fight on his terms and sends Yaren home with nothing.
7:59 Phone lost about half of his army in that battle.Yaren pays for that trade with about half his army.
8:29 About half of Yaren's army has been decimated in that battle.Phone pays for that trade with about half his army.
8:47 In terms of army size, Phone is behind Yaren!Phone is badly outgunned — Yaren's force is a size larger.
9:25 Yaren decides to move out with his armies.Yaren tightens the formation and starts the long walk.
9:57 Phone decides to put some pressure on his opponent.Here it comes: Phone crosses the map with everything.
10:14 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
10:43 Phone fends off Yaren's marines with his dragoons.Yaren's early gamble buys nothing — Phone's defense was already in place.
🎙 Even footing again — the tension builds.
11:17 Losing only less than half of his army, Phone seems to be fine.Yaren keeps most of his army intact through the exchange.
11:51 That attack didn't seem to do much damage, Phone destroyed only less than half of Yaren's army.Phone takes a bite out of Yaren's force and backs off.
12:21 Yaren places down a command center.Quietly, Yaren adds a base. These are the moves that decide long games.
12:51 Phone warps in a nexus.More workers, more money: Phone expands.
13:08 Unwilling to make the game too long, Phone starts moving out.Phone tightens the formation and starts the long walk.
13:34 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
14:04 Yaren lost some of his marines to Phone's goons.The early pressure works — Phone breaks Yaren's front door.
14:33 Losing only less than half of his army, Yaren seems to be fine.A cheap fight for Phone — the losses are light.
15:05 It seems that Yaren only managed to destroy less than half of Phone's army.Yaren takes a bite out of Phone's force and backs off.
🎙 Dead even — neither player has found the edge yet.
— The mid game —
15:36 Phone has a large number of dragoons and is starting to push out!The composition is ready; Phone starts the push.
16:10 Phone warps in a nexus.Quietly, Phone adds a base. These are the moves that decide long games.
16:34 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
17:01 Yaren failed to place his tanks nicely and was caught completely off-guarded, Phone cleans up and continues pushing!The mid-game push crashes through — Phone breaks Yaren's position.
17:38 Losing only less than half of his army, Yaren seems to be fine.Phone keeps most of his army intact through the exchange.
17:58 After that battle, Phone still has most of his army with him.Yaren keeps most of his army intact through the exchange.
18:21 Yaren places down a command center.Quietly, Yaren adds a base. These are the moves that decide long games.
19:04 Phone has a large number of dragoons and is starting to push out!Phone's mid-game army is assembled — and it's moving.
19:35 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
🎙 The armies trade evenly; this one is still anyone's game.
20:02 Phone micros his zealots nicely to swiftly pass through vultures and hit the tanks! Yaren seems to lose a lot in this battle!The mid-game push crashes through — Phone breaks Yaren's position.
— The late game —
20:24 With excellent skills and micro, Yaren managed to fend off Phone while losing less than half of his army.Phone keeps most of his army intact through the exchange.
20:48 With excellent skills and micro, Phone managed to fend off Yaren while losing less than half of his army.Yaren keeps most of his army intact through the exchange.
21:26 Yaren tried to sneak a drop but it was discovered by Phone.Yaren goes for the raid — Phone is ready, and nothing comes of it.
21:53 Phone has a large number of dragoons and is starting to push out!Phone hits the timing — this push arrives exactly when it hurts.
22:24 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
22:45 Yaren failed to place his tanks nicely and was caught completely off-guarded, Phone cleans up and continues pushing!Yaren's defense bends, then snaps. Phone takes the middle of the game.
23:24 Yaren lost about half of his army in that battle.Phone pays for that trade with about half his army.
23:37 With excellent skills and micro, Phone managed to fend off Yaren while losing less than half of his army.Yaren keeps most of his army intact through the exchange.
🎙 Yaren is a step behind and knows it.
24:10 Yaren is moving his vulture-tank ball towards his opponent!The composition is ready; Yaren starts the push.
24:36 Currently, neither Yaren nor Phone appears to be leading in economy.The economies mirror one another. Nothing between Yaren and Phone yet.
25:14 The battle to decide the game begins!The dance is over. They fight.
25:53 Yaren failed to micro his vultures properly as he pushed, Phone successfully defended his push!The timing was right but the fight was wrong: Phone holds Yaren.
26:17 Losing only less than half of his army, Phone seems to be fine.Yaren keeps most of his army intact through the exchange.
26:46 Phone destroyed about half of Yaren's army after that battle.Half of Yaren's force is gone — Phone took it apart.
27:01 Yaren having no armies left to defend, has no choice but to tap out.Yaren GGs. A hard-fought game comes to its end.
Phone takes it — the mid game decided this one.
G2 Proper Terran 1–1 Protoss Dicer WIN Icarus Icarus
■ Proper ■ Dicer army value
■ Proper ■ Dicer economy
Play-by-play (43 lines)
0:10 The game starts with Yellow Proper spawning at s2 and Teal Dicer spawning at s3.We're underway — Proper spawns at s2, Dicer answers from s3.
0:40 Proper gets 14 CC against Dicer's 14 Nexus.Scouting done, plans revealed: Proper's 14 CC against Dicer's 14 Nexus.
— The early game —
1:20 Proper places down a command center.More workers, more money: Proper expands.
1:43 Dicer warps in a nexus.Quietly, Dicer adds a base. These are the moves that decide long games.
2:28 Proper bravely pushes out with his marines and vultures.Proper goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:48 Dicer is pushing out with his dragoons.Dicer tests the door early. Is anyone home?
3:24 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
4:12 Dicer successfully pressures Proper with his dragoons! Proper is contained.Proper wasn't ready. Dicer's early aggression takes the lead.
4:47 Dicer destroyed less army than he should, only less than half of Proper's army has been decimated.Dicer takes a bite out of Proper's force and backs off.
5:10 With excellent skills and micro, Dicer managed to fend off Proper while losing less than half of his army.Proper keeps most of his army intact through the exchange.
5:39 Proper bravely pushes out with his marines and vultures.Proper goes early — pressure before either side is ready.
6:10 Dicer is pushing out with his dragoons.No patience from Dicer: the first units are already marching.
6:54 Proper places down a command center.Proper plants a new base and dares his opponent to punish it.
7:26 Dicer warps in a nexus.Dicer takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:57 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
— The mid game —
8:42 All of a sudden, Proper has no armies left while Dicer is continuing to push across the map!Proper's army evaporates. Dicer doesn't even slow down.
9:14 Dicer destroyed less army than he should, only less than half of Proper's army has been decimated.Dicer clips Proper's army — real damage, but Proper fights on.
9:39 With excellent skills and micro, Dicer managed to fend off Proper while losing less than half of his army.A cheap fight for Proper — the losses are light.
10:14 Proper figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Proper tests the door early. Is anyone home?
10:51 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
11:27 Dicer fends off Proper's marines with his dragoons.Proper's early gamble buys nothing — Dicer's defense was already in place.
12:01 Proper destroyed less army than he should, only less than half of Dicer's army has been decimated.Proper clips Dicer's army — real damage, but Dicer fights on.
12:24 Proper lost about half of his army in that battle.Dicer pays for that trade with about half his army.
🎙 Slight advantage Dicer as the game develops.
13:01 Dicer is pushing out with his dragoons.Dicer tests the door early. Is anyone home?
13:34 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
14:00 Dicer successfully pressures Proper with his dragoons! Proper is contained.The early pressure works — Dicer breaks Proper's front door.
— The late game —
14:45 About half of Proper's army has been decimated in that battle.Half of Dicer's force stays on that battlefield.
15:05 With excellent skills and micro, Dicer managed to fend off Proper while losing less than half of his army.Proper keeps most of his army intact through the exchange.
15:43 In terms of army size, Proper is behind Dicer!Proper needs production, fast; Dicer's army has outgrown his.
16:16 Dicer starts pushing across the map.No more waiting. Dicer pushes.
16:46 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
17:35 Dicer successfully pressures Proper with his dragoons! Proper is contained.The early pressure works — Dicer breaks Proper's front door.
🎙 Dicer's force dwarfs what Proper has left on the field.
18:08 About half of Proper's army has been decimated in that battle.Half of Dicer's force stays on that battlefield.
18:28 After that battle, Dicer still has most of his army with him.Proper keeps most of his army intact through the exchange.
19:00 After suffering a devastating loss in the battle, Proper GGs!Nothing left to defend with — Proper taps.
Proper taps out. Dicer's early game was simply better.
G3 Unresolved Zerg 1–2 Zerg Intoner WIN Blue Storm Blue Storm
■ Unresolved ■ Intoner army value
■ Unresolved ■ Intoner economy
Play-by-play (47 lines)
0:20 Intoner spawns at s2 in White while Unresolved spawns at s1 in Orange.Cross positions or close ones, it starts here: Intoner at s2, Unresolved at s1.
0:44 Unresolved gets 12 Pool against Intoner's 12 Pool.Scouting done, plans revealed: Intoner's 12 Pool against Unresolved's 12 Pool.
— The early game —
1:23 Intoner places down a hatchery.More workers, more money: Intoner expands.
1:55 Unresolved places down a hatchery.Quietly, Unresolved adds a base. These are the moves that decide long games.
2:24 Intoner is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.No patience from Intoner: the first units are already marching.
🎙 Even footing again — the tension builds.
3:04 Unresolved is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Unresolved goes early — pressure before either side is ready.
3:29 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
4:11 Intoner with the more superior zergling control successfully fends off Unresolved's zerglings!Intoner holds the early rush without blinking.
4:37 Losing only less than half of his army, Intoner seems to be fine.Unresolved keeps most of his army intact through the exchange.
5:10 About half of Unresolved's army has been decimated in that battle.Half of Intoner's force stays on that battlefield.
5:37 Intoner is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Intoner tests the door early. Is anyone home?
6:09 Unresolved pushes out with his zerglings! It appears that these zerglings have speed upgrade!Unresolved tests the door early. Is anyone home?
6:51 Intoner desperate in getting his economy pumped up, expands to another location.More workers, more money: Intoner expands.
7:22 Unresolved places down a hatchery.Quietly, Unresolved adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
7:45 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
8:27 Intoner with the more superior zergling control successfully fends off Unresolved's zerglings!Unresolved's early gamble buys nothing — Intoner's defense was already in place.
9:05 Losing only less than half of his army, Intoner seems to be fine.A cheap fight for Unresolved — the losses are light.
9:31 Unresolved lost about half of his army in that battle.Half of Intoner's force stays on that battlefield.
10:16 Intoner's forces appear to be larger compared to Unresolved's!Intoner's army is visibly the bigger one — Unresolved should not take this fight.
10:33 Intoner pushes out with his zerglings! It appears that these zerglings have speed upgrade!Intoner goes early — pressure before either side is ready.
11:18 Unresolved is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Unresolved goes early — pressure before either side is ready.
11:46 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
12:21 Unresolved lost all his zerglings to Intoner!The early pressure works — Intoner breaks Unresolved's front door.
🎙 Intoner holds the stronger army for now.
13:01 After that battle, Unresolved still has most of his army with him.A cheap fight for Intoner — the losses are light.
13:33 That attack didn't seem to do much damage, Unresolved destroyed only less than half of Intoner's army.Unresolved clips Intoner's army — real damage, but Intoner fights on.
13:57 Intoner's speedlings rapidly push out across the map.Intoner goes early — pressure before either side is ready.
14:26 Intoner places down a hatchery.Quietly, Intoner adds a base. These are the moves that decide long games.
15:06 Unresolved starts expanding.More workers, more money: Unresolved expands.
15:40 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
16:07 Intoner with more superior zergling control outpowers Unresolved!The early pressure works — Intoner breaks Unresolved's front door.
16:35 About half of Unresolved's army has been decimated in that battle.Intoner pays for that trade with about half his army.
17:27 After that battle, Intoner still has most of his army with him.Unresolved keeps most of his army intact through the exchange.
🎙 Intoner has built a commanding army lead — Unresolved needs something special here.
17:54 Intoner decides to move out with his armies.Intoner has seen enough — the army moves out.
18:31 Intoner's number of expansions are equal to Unresolved's.Base for base, they're level — Intoner and Unresolved match each other.
19:01 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
— The mid game —
19:33 Intoner made some nice zergling maneuver and won the zergling battle!The mid-game push crashes through — Intoner breaks Unresolved's position.
20:00 Unresolved seems to lose most of his army in that battle.Intoner limps away with less than half the army he arrived with.
— The late game —
20:42 After that battle, Intoner still has most of his army with him.A cheap fight for Unresolved — the losses are light.
21:19 Looking at the opponent's overwhelming forces, Unresolved GGs!Unresolved types it out: GG.
Unresolved taps out. Intoner's mid game was simply better.
G4 Synonymic Protoss 1–3 Zerg Tingle WIN Electric Circuit Electric Circuit
■ Synonymic ■ Tingle army value
■ Synonymic ■ Tingle economy
Play-by-play (52 lines)
0:10 The game starts with White Synonymic spawning at s2 and Red Tingle spawning at s3.We're underway — Synonymic spawns at s2, Tingle answers from s3.
0:44 Synonymic gets Forge Fast Expand against Tingle's 12 Hatch.The builds are down: Forge Fast Expand from Synonymic, 12 Hatch from Tingle.
— The early game —
1:07 Synonymic warps in a nexus.Quietly, Synonymic adds a base. These are the moves that decide long games.
1:45 Tingle decides to expand.More workers, more money: Tingle expands.
2:05 Synonymic is putting some early pressure on with his dragoons.Synonymic goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:46 Tingle pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tingle tests the door early. Is anyone home?
3:22 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
3:52 With really nice micro, Tingle's speedlings kills off Synonymic's dragoons.The early pressure works — Tingle breaks Synonymic's front door.
4:16 Synonymic lost about half of his army in that battle.Half of Tingle's force stays on that battlefield.
4:44 After that battle, Tingle still has most of his army with him.Synonymic keeps most of his army intact through the exchange.
5:20 Synonymic warps in a nexus.More workers, more money: Synonymic expands.
6:03 Tingle places down a hatchery.Quietly, Tingle adds a base. These are the moves that decide long games.
6:35 Unwilling to make the game too long, Synonymic starts moving out.Synonymic tightens the formation and starts the long walk.
7:04 Tingle is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tingle: the first units are already marching.
🎙 Nothing between them. One engagement could decide it.
7:25 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
7:56 All of a sudden, Synonymic has no armies left while Tingle is continuing to push across the map!Synonymic's army evaporates. Tingle doesn't even slow down.
8:26 After that battle, Synonymic still has most of his army with him.A cheap fight for Tingle — the losses are light.
9:12 After that battle, Tingle still has most of his army with him.A cheap fight for Synonymic — the losses are light.
9:36 Synonymic's zealots and dragoon mixture is rolling across the map.Synonymic tests the door early. Is anyone home?
10:11 Tingle pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tingle goes early — pressure before either side is ready.
10:33 Both Synonymic and Tingle appears to have equal expansions now.Base for base, they're level — Synonymic and Tingle match each other.
11:00 Synonymic warps in a nexus.Synonymic takes another base — the economy widens.
11:50 Tingle places down a hatchery.Tingle plants a new base and dares his opponent to punish it.
🎙 Even footing again — the tension builds.
12:16 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
12:48 Synonymic failed to break Tingle's zergling line of defense.Tingle holds the early rush without blinking.
13:09 With excellent skills and micro, Tingle managed to fend off Synonymic while losing less than half of his army.Synonymic keeps most of his army intact through the exchange.
13:51 After that battle, Synonymic still has most of his army with him.Tingle keeps most of his army intact through the exchange.
14:16 Tingle's speedlings rapidly push out across the map.Tingle goes early — pressure before either side is ready.
14:49 The two armies meet and a large battle starts to engage!The dance is over. They fight.
15:26 All of a sudden, Synonymic has no armies left while Tingle is continuing to push across the map!Synonymic's army evaporates. Tingle doesn't even slow down.
16:02 Synonymic lost about half of his army in that battle.Tingle pays for that trade with about half his army.
16:24 Losing only less than half of his army, Tingle seems to be fine.Synonymic keeps most of his army intact through the exchange.
🎙 The armies are no longer comparable: Tingle is far ahead.
16:57 Tingle is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Tingle: the first units are already marching.
17:29 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
17:58 Tingle with some nice speedling surrounds killed Synonymic's zealots!Synonymic wasn't ready. Tingle's early aggression takes the lead.
18:20 Synonymic lost about half of his army in that battle.Half of Tingle's force stays on that battlefield.
19:08 That attack didn't seem to do much damage, Synonymic destroyed only less than half of Tingle's army.Synonymic takes a bite out of Tingle's force and backs off.
19:22 Tingle pushes out with his zerglings! It appears that these zerglings have speed upgrade!Tingle tests the door early. Is anyone home?
20:10 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
— The mid game —
20:45 Tingle's scourge sniped a few of Synonymic's observers! Synonymic can't deal with the lurkers and lost the battle!Synonymic's defense bends, then snaps. Tingle takes the middle of the game.
🎙 It's all going Tingle's way right now.
20:57 After that battle, Tingle destroyed more than half of Synonymic's army.Tingle shreds the better part of Synonymic's army in one engagement.
— The late game —
21:31 With excellent skills and micro, Tingle managed to fend off Synonymic while losing less than half of his army.A cheap fight for Synonymic — the losses are light.
22:20 Looking at the opponent's overwhelming forces, Synonymic GGs!Nothing left to defend with — Synonymic taps.
That's the game: Tingle defeats Synonymic, settled in the mid game.