◆ SHAKURAS Reborn
← Amateur Division 4
Amateur League · Amateur Division 4 · Season 1 · Round 13 · Bo5 · Tue, Sep 15 2026 · 16:00 server time
Raynor Mains 0 – 3 Jjig's Guys

Games

3 · · ▶ replay
G1 Gropius Protoss 0–1 Protoss Synonymic WIN Tau Cross Tau Cross
■ Gropius ■ Synonymic army value
■ Gropius ■ Synonymic economy
Play-by-play (45 lines)
0:20 The game starts with Red Gropius spawning at s3 and Green Synonymic spawning at s2.Gropius takes s3 in Red; Synonymic settles in at s2 in Green.
0:48 Synonymic gets 1 Gate Cybernetics against Gropius's 1 Gate Cybernetics.Gropius shows 1 Gate Cybernetics — Synonymic has gone 1 Gate Cybernetics. The clock starts on who blinks first.
— The early game —
1:22 Gropius warps in a nexus.Gropius takes another base — the economy widens.
1:48 Synonymic warps in a nexus.Synonymic plants a new base and dares his opponent to punish it.
2:29 Gropius decides to push out with his dragoon.Gropius goes early — pressure before either side is ready.
🎙 Nothing between them. One engagement could decide it.
3:02 Synonymic is putting on early pressure with his dragoon.No patience from Synonymic: the first units are already marching.
3:37 The battle to decide the game begins!Neither side backs off — the battle is joined.
4:05 Synonymic kills off Gropius's dragoons with some nice micro!Gropius wasn't ready. Synonymic's early aggression takes the lead.
4:40 Losing only less than half of his army, Gropius seems to be fine.A cheap fight for Synonymic — the losses are light.
5:09 With excellent skills and micro, Synonymic managed to fend off Gropius while losing less than half of his army.A cheap fight for Gropius — the losses are light.
5:35 Synonymic desperate in getting his economy pumped up, expands to another location.Synonymic plants a new base and dares his opponent to punish it.
6:22 Attempting to end the game, Gropius moves out with his armies.Gropius has seen enough — the army moves out.
6:44 Synonymic decides to push out with his dragoon.Synonymic tests the door early. Is anyone home?
7:28 Gropius warps in a nexus.Gropius takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
7:49 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
8:24 Synonymic kills off Gropius's dragoons with some nice micro!The early pressure works — Synonymic breaks Gropius's front door.
8:53 Losing only less than half of his army, Gropius seems to be fine.A cheap fight for Synonymic — the losses are light.
9:32 Losing only less than half of his army, Synonymic seems to be fine.A cheap fight for Gropius — the losses are light.
10:13 Gropius moves out with his armies.Gropius has seen enough — the army moves out.
10:46 Synonymic decides to start pushing across the map.Synonymic tightens the formation and starts the long walk.
11:17 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:41 Synonymic kills off all of Gropius's offensive dragoons.Synonymic holds the early rush without blinking.
12:22 After that battle, Synonymic still has most of his army with him.A cheap fight for Gropius — the losses are light.
🎙 The scales tip toward Synonymic — a lead, but not a safe one.
13:04 After that battle, Gropius still has most of his army with him.A cheap fight for Synonymic — the losses are light.
13:32 Synonymic is putting on early pressure with his dragoon.Synonymic goes early — pressure before either side is ready.
14:03 Synonymic warps in a nexus.Synonymic plants a new base and dares his opponent to punish it.
14:27 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
15:18 Synonymic kills off Gropius's dragoons with some nice micro!Gropius wasn't ready. Synonymic's early aggression takes the lead.
15:46 After that battle, Gropius still has most of his army with him.A cheap fight for Synonymic — the losses are light.
16:15 Losing only less than half of his army, Synonymic seems to be fine.A cheap fight for Gropius — the losses are light.
16:44 Gropius warps in a nexus.Gropius takes another base — the economy widens.
17:22 Synonymic is putting on early pressure with his dragoon.Synonymic tests the door early. Is anyone home?
🎙 The armies are no longer comparable: Synonymic is far ahead.
17:55 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
— The mid game —
18:21 Synonymic with the better dragoon control won the battle!Gropius's defense bends, then snaps. Synonymic takes the middle of the game.
19:09 Gropius has lost about half of his army in that battle.Synonymic pays for that trade with about half his army.
— The late game —
19:38 Gropius destroyed less army than he should, only less than half of Synonymic's army has been decimated.Gropius clips Synonymic's army — real damage, but Synonymic fights on.
20:03 Gropius having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Gropius taps.
GG. Synonymic closes it out over Gropius.
G2 Cease Protoss 0–2 Zerg Unresolved WIN Python Python
■ Cease ■ Unresolved army value
■ Cease ■ Unresolved economy
Play-by-play (56 lines)
0:07 The Red Unresolved spawns at s3 while White Cease spawns at s2.We're underway — Unresolved spawns at s3, Cease answers from s2.
0:49 Cease gets Forge Fast Expand against Unresolved's Overpool.Unresolved commits to Overpool; Cease answers with Forge Fast Expand.
— The early game —
1:13 Unresolved places down a hatchery.Unresolved plants a new base and dares his opponent to punish it.
1:48 Cease warps in a nexus.Cease takes another base — the economy widens.
2:01 Unresolved pushes out with his zerglings! It appears that these zerglings have speed upgrade!Unresolved goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:45 Cease is pushing out with his zealots.No patience from Cease: the first units are already marching.
3:11 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
3:34 With really nice micro, Unresolved's speedlings kills off Cease's dragoons.The early pressure works — Unresolved breaks Cease's front door.
4:16 Unresolved destroyed less army than he should, only less than half of Cease's army has been decimated.Unresolved takes a bite out of Cease's force and backs off.
4:40 With excellent skills and micro, Unresolved managed to fend off Cease while losing less than half of his army.A cheap fight for Cease — the losses are light.
5:14 Unresolved's forces appear to be larger compared to Cease's!Unresolved's army is visibly the bigger one — Cease should not take this fight.
5:40 Unresolved is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Unresolved: the first units are already marching.
6:12 Cease is putting some early pressure on with his dragoons.Cease tests the door early. Is anyone home?
6:42 Unresolved places down a hatchery.More workers, more money: Unresolved expands.
🎙 Dead even — neither player has found the edge yet.
7:11 Cease warps in a nexus.Cease plants a new base and dares his opponent to punish it.
7:34 The battle to decide the game begins!Neither side backs off — the battle is joined.
8:14 Unresolved with his speedlings successfully defend against Cease's early zealot pressure.Unresolved holds the early rush without blinking.
8:46 It seems that Cease only managed to destroy less than half of Unresolved's army.Cease clips Unresolved's army — real damage, but Unresolved fights on.
9:18 It seems that Unresolved only managed to destroy less than half of Cease's army.Unresolved takes a bite out of Cease's force and backs off.
9:36 Unresolved pushes out with his zerglings! It appears that these zerglings have speed upgrade!Unresolved goes early — pressure before either side is ready.
10:04 Attempting to end the game, Cease moves out with his armies.No more waiting. Cease pushes.
10:40 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
11:08 Cease failed to break Unresolved's zergling line of defense.Unresolved holds the early rush without blinking.
🎙 The scales tip toward Unresolved — a lead, but not a safe one.
11:35 Losing only less than half of his army, Unresolved seems to be fine.A cheap fight for Cease — the losses are light.
12:04 After that battle, Cease still has most of his army with him.Unresolved keeps most of his army intact through the exchange.
12:49 Unresolved is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Unresolved tests the door early. Is anyone home?
13:18 Cease is putting some early pressure on with his dragoons.No patience from Cease: the first units are already marching.
13:41 Unresolved places down a hatchery.Quietly, Unresolved adds a base. These are the moves that decide long games.
14:18 Cease warps in a nexus.Cease plants a new base and dares his opponent to punish it.
14:45 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
15:09 Cease failed to break Unresolved's zergling line of defense.Cease's early gamble buys nothing — Unresolved's defense was already in place.
15:39 With excellent skills and micro, Unresolved managed to fend off Cease while losing less than half of his army.Cease keeps most of his army intact through the exchange.
🎙 The scales tip toward Unresolved — a lead, but not a safe one.
16:17 Losing only less than half of his army, Cease seems to be fine.Unresolved keeps most of his army intact through the exchange.
16:48 Unresolved appears to have more army than Cease!Unresolved's army is visibly the bigger one — Cease should not take this fight.
— The mid game —
17:15 Unresolved brings his lurker-lings to pressure his opponent.Unresolved's hydra wave rolls out — this is the timing Zerg lives for.
— The late game —
17:30 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
18:00 Unresolved's scourge sniped a few of Cease's observers! Cease can't deal with the lurkers and lost the battle!The mid-game push crashes through — Unresolved breaks Cease's position.
18:44 Unresolved only destroyed about half of Cease's army.Half of Cease's force is gone — Unresolved took it apart.
19:20 With excellent skills and micro, Unresolved managed to fend off Cease while losing less than half of his army.Cease keeps most of his army intact through the exchange.
19:44 Cease's expansion have been wiped off by Unresolved!The base falls. Unresolved rips Cease's economy back a full step.
20:08 Unresolved has a large number of hydralisk and is starting to push out!Unresolved's hydra wave rolls out — this is the timing Zerg lives for.
🎙 Unresolved holds the stronger army for now.
20:35 Cease warps in a nexus.Cease takes another base — the economy widens.
21:10 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
21:40 Unresolved's scourge sniped a few of Cease's observers! Cease can't deal with the lurkers and lost the battle!The mid-game push crashes through — Unresolved breaks Cease's position.
22:18 Cease lost about half of his army in that battle.Unresolved pays for that trade with about half his army.
22:36 Cease destroyed less army than he should, only less than half of Unresolved's army has been decimated.Cease takes a bite out of Unresolved's force and backs off.
23:00 Unwilling to suffer further harassment, Cease taps out!Cease types it out: GG.
Cease taps out. Unresolved's mid game was simply better.
G3 Buddhist Zerg 0–3 Protoss Phone WIN Icarus Icarus
■ Buddhist ■ Phone army value
■ Buddhist ■ Phone economy
Play-by-play (46 lines)
0:09 Buddhist spawns at s2 in Purple while Phone spawns at s1 in Teal.Cross positions or close ones, it starts here: Buddhist at s2, Phone at s1.
0:48 Buddhist gets Overpool against Phone's Forge Fast Expand.Buddhist commits to Overpool; Phone answers with Forge Fast Expand.
— The early game —
1:13 Buddhist places down a hatchery.Buddhist plants a new base and dares his opponent to punish it.
1:54 Phone warps in a nexus.Phone takes another base — the economy widens.
2:15 Buddhist is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.No patience from Buddhist: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:46 Phone moves out with his armies.No more waiting. Phone pushes.
3:32 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
3:59 All of a sudden, Buddhist has no armies left while Phone is continuing to push across the map!The engagement breaks Buddhist's way of life — Phone marches on.
4:34 With excellent skills and micro, Buddhist managed to fend off Phone while losing less than half of his army.A cheap fight for Phone — the losses are light.
5:01 After that battle, Phone still has most of his army with him.A cheap fight for Buddhist — the losses are light.
5:51 Buddhist decides to put some pressure on his opponent.Buddhist tightens the formation and starts the long walk.
6:21 Phone's zealots and dragoon mixture is rolling across the map.No patience from Phone: the first units are already marching.
6:50 Buddhist places down a hatchery.Buddhist takes another base — the economy widens.
7:23 Phone warps in a nexus.Phone plants a new base and dares his opponent to punish it.
🎙 The armies trade evenly; this one is still anyone's game.
8:02 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
8:26 Phone kills off Buddhist's speedlings with his zealots and dragoons!The early pressure works — Phone breaks Buddhist's front door.
— The mid game —
9:00 With excellent skills and micro, Buddhist managed to fend off Phone while losing less than half of his army.A cheap fight for Phone — the losses are light.
9:37 After that battle, Phone still has most of his army with him.A cheap fight for Buddhist — the losses are light.
10:08 Phone's forces appear to be larger compared to Buddhist's!Phone's army is visibly the bigger one — Buddhist should not take this fight.
10:51 Buddhist is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Buddhist tests the door early. Is anyone home?
11:06 Phone is putting some early pressure on with his dragoons.Phone goes early — pressure before either side is ready.
11:41 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
12:29 Buddhist lost all of his zerglings to Phone's zealots and dragoons!The early pressure works — Phone breaks Buddhist's front door.
🎙 Phone holds the stronger army for now.
13:03 Phone destroyed less army than he should, only less than half of Buddhist's army has been decimated.Phone takes a bite out of Buddhist's force and backs off.
13:19 It seems that Buddhist only managed to destroy less than half of Phone's army.Buddhist clips Phone's army — real damage, but Phone fights on.
14:07 Phone is pushing out with his zealots.Phone goes early — pressure before either side is ready.
14:39 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
15:05 The battle outcome favors Phone as Buddhist's armies melt into Phone's armies' weapon fire!Buddhist's army evaporates. Phone doesn't even slow down.
15:35 About half of Buddhist's army has been decimated in that battle.Phone pays for that trade with about half his army.
16:21 With excellent skills and micro, Phone managed to fend off Buddhist while losing less than half of his army.A cheap fight for Buddhist — the losses are light.
16:47 Phone's zealots and dragoon mixture is rolling across the map.Phone tests the door early. Is anyone home?
17:24 Phone warps in a nexus.Phone takes another base — the economy widens.
🎙 Phone has built a commanding army lead — Buddhist needs something special here.
18:03 The battle to decide the game begins!The dance is over. They fight.
18:35 Buddhist lost all of his zerglings to Phone's zealots and dragoons!Buddhist wasn't ready. Phone's early aggression takes the lead.
🎙 Phone's force dwarfs what Buddhist has left on the field.
18:57 The attack was a success, Buddhist lost more than half of his army in that battle.Phone limps away with less than half the army he arrived with.
19:44 Losing only less than half of his army, Phone seems to be fine.A cheap fight for Buddhist — the losses are light.
20:03 Buddhist having no armies left to defend, has no choice but to tap out.Nothing left to defend with — Buddhist taps.
Buddhist taps out. Phone's early game was simply better.