← Amateur Division 4
Amateur League · Amateur Division 4 · Season 1 · Round 3 · Bo5
· Tue, Aug 11 2026 · 16:00 server time
Games
5 · · ▶ replay
■ Buddhist
■ Porker
army value
■ Buddhist
■ Porker
economy
Play-by-play (55 lines)
0:13 The game starts with Teal Buddhist spawning at s1 and Yellow Porker spawning at s4.Buddhist in Teal at s1. Porker in Yellow at s4. The map is set.
0:37 Buddhist gets 12 Pool against Porker's 1 Rax FE.Buddhist commits to 12 Pool; Porker answers with 1 Rax FE.
— The early game —
1:03 Buddhist places down a hatchery.More workers, more money: Buddhist expands.
1:33 Porker desperate in getting his economy pumped up, expands to another location.Quietly, Porker adds a base. These are the moves that decide long games.
2:21 Attempting to end the game, Buddhist moves out with his armies.Buddhist tightens the formation and starts the long walk.
🎙 Even footing again — the tension builds.
2:41 Unwilling to make the game too long, Porker starts moving out.Porker has seen enough — the army moves out.
3:17 The two armies clash and a large battle starts to happen!The dance is over. They fight.
3:34 Porker has enough marines to deal with Buddhist's zergling pressure.Porker holds the early rush without blinking.
4:18 With excellent skills and micro, Porker managed to fend off Buddhist while losing less than half of his army.A cheap fight for Buddhist — the losses are light.
4:50 After that battle, Buddhist still has most of his army with him.A cheap fight for Porker — the losses are light.
5:25 Buddhist decides to move out with his armies.Here it comes: Buddhist crosses the map with everything.
5:46 Porker starts pushing out with his marines.Porker tests the door early. Is anyone home?
6:12 Buddhist starts expanding.More workers, more money: Buddhist expands.
6:45 Porker places down a command center.Quietly, Porker adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:28 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
7:45 Buddhist failed to break through Porker's marine defense line.Buddhist's early gamble buys nothing — Porker's defense was already in place.
8:30 Losing only less than half of his army, Porker seems to be fine.Buddhist keeps most of his army intact through the exchange.
8:52 After that battle, Buddhist still has most of his army with him.Porker keeps most of his army intact through the exchange.
9:16 Buddhist decides to put some pressure on his opponent.No more waiting. Buddhist pushes.
9:51 Porker decides to put on early pressure with his marines.Porker goes early — pressure before either side is ready.
10:16 Buddhist is in quite a huge army disadvantage, he doesn't have what it takes to win against Porker's army.Buddhist is badly outgunned — Porker's force is a size larger.
10:45 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
11:33 Porker gains early map control with his marines!Buddhist wasn't ready. Porker's early aggression takes the lead.
🎙 Slight advantage Porker as the game develops.
11:52 Buddhist has lost about half of his army in that battle.Half of Porker's force stays on that battlefield.
12:27 After that battle, Porker still has most of his army with him.A cheap fight for Buddhist — the losses are light.
13:04 Buddhist's hatchery has been destroyed by Porker.The base falls. Porker rips Buddhist's economy back a full step.
13:22 Buddhist places down a hatchery.Quietly, Buddhist adds a base. These are the moves that decide long games.
13:48 Porker feels confident with his marines and decides to push out.Porker goes early — pressure before either side is ready.
14:26 Porker places down a command center.Porker takes another base — the economy widens.
15:09 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
15:26 Buddhist's mismicro cost him his zerglings and probably this game! Porker continues pressuring with his marines!The early pressure works — Porker breaks Buddhist's front door.
15:55 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Porker — the losses are light.
🎙 Porker edges ahead on army strength.
16:32 Losing only less than half of his army, Porker seems to be fine.A cheap fight for Buddhist — the losses are light.
17:02 Porker decides to move out with his armies.Here it comes: Porker crosses the map with everything.
17:39 Buddhist decides to expand.Buddhist plants a new base and dares his opponent to punish it.
18:01 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
— The mid game —
18:31 Even sunken colonies didn't help Buddhist, Buddhist has to pull some drones to fight against Porker's marines!Buddhist's defense bends, then snaps. Porker takes the middle of the game.
19:13 Buddhist lost about half of his army in that battle.Half of Porker's force stays on that battlefield.
— The late game —
19:31 Losing only less than half of his army, Porker seems to be fine.A cheap fight for Buddhist — the losses are light.
20:13 Porker starts pushing across the map.No more waiting. Porker pushes.
20:42 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 It's all going Porker's way right now.
21:16 Buddhist's zerglings didn't do much damage to Porker's M&M ball, and instead lose all of his armies.Buddhist's defense bends, then snaps. Porker takes the middle of the game.
21:35 About half of Buddhist's army has been decimated in that battle.Half of Porker's force stays on that battlefield.
22:03 Losing only less than half of his army, Porker seems to be fine.Buddhist keeps most of his army intact through the exchange.
22:42 Porker decides to put some pressure on his opponent.Here it comes: Porker crosses the map with everything.
23:07 Buddhist having no armies left to defend, has no choice but to tap out.That's it. Buddhist looks at the field one last time and concedes.
GG. Porker closes it out over Buddhist.
■ Iciness
■ Machinery
army value
■ Iciness
■ Machinery
economy
Play-by-play (95 lines)
0:15 Iciness spawns in Green at s2 while Machinery spawns in White at s1.Cross positions or close ones, it starts here: Iciness at s2, Machinery at s1.
0:41 Iciness opens 12 Pool against Machinery's 12 Pool.Iciness shows 12 Pool — Machinery has gone 12 Pool. The clock starts on who blinks first.
— The early game —
0:56 Iciness places down a hatchery.Iciness plants a new base and dares his opponent to punish it.
1:35 Machinery places down a hatchery.Machinery takes another base — the economy widens.
1:52 Iciness's speedlings rapidly push out across the map.No patience from Iciness: the first units are already marching.
🎙 Dead even — neither player has found the edge yet.
2:11 Machinery's speedlings rapidly push out across the map.Machinery tests the door early. Is anyone home?
2:52 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
3:15 Iciness failed to break Machinery's zergling line of defense.Iciness's early gamble buys nothing — Machinery's defense was already in place.
3:35 With excellent skills and micro, Machinery managed to fend off Iciness while losing less than half of his army.Iciness keeps most of his army intact through the exchange.
4:16 That attack didn't seem to do much damage, Machinery destroyed only less than half of Iciness's army.Machinery takes a bite out of Iciness's force and backs off.
4:40 Iciness must macro up quickly or Machinery will just roll him over!Iciness needs production, fast; Machinery's army has outgrown his.
5:02 Iciness's speedlings rapidly push out across the map.Iciness tests the door early. Is anyone home?
5:26 Machinery's speedlings rapidly push out across the map.Machinery goes early — pressure before either side is ready.
5:50 Machinery places down a hatchery.Machinery takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
6:14 The two armies clash and a large battle starts to happen!The armies collide — this is the fight both of them wanted.
6:47 Machinery with the more superior zergling control successfully fends off Iciness's zerglings!Iciness's early gamble buys nothing — Machinery's defense was already in place.
7:05 After that battle, Machinery still has most of his army with him.Iciness keeps most of his army intact through the exchange.
7:33 After that battle, Iciness still has most of his army with him.Machinery keeps most of his army intact through the exchange.
7:55 Iciness places down a hatchery.Iciness takes another base — the economy widens.
8:23 Iciness is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Iciness goes early — pressure before either side is ready.
9:03 Machinery's speedlings rapidly push out across the map.No patience from Machinery: the first units are already marching.
9:15 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
9:52 Iciness failed to break Machinery's zergling line of defense.Iciness's early gamble buys nothing — Machinery's defense was already in place.
🎙 Machinery edges ahead on army strength.
10:17 With excellent skills and micro, Machinery managed to fend off Iciness while losing less than half of his army.Iciness keeps most of his army intact through the exchange.
10:40 Iciness has lost about half of his army in that battle.Machinery pays for that trade with about half his army.
10:56 Iciness is bringing his speedlings out for a walk and maybe decide to kill the enemy zerglings on the way.Iciness tests the door early. Is anyone home?
11:30 Machinery pushes out with his zerglings! It appears that these zerglings have speed upgrade!Machinery goes early — pressure before either side is ready.
11:55 Currently, neither Iciness nor Machinery appears to be leading in economy.Base for base, they're level — Iciness and Machinery match each other.
12:27 Machinery places down a hatchery.Quietly, Machinery adds a base. These are the moves that decide long games.
12:46 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
13:14 All of a sudden, Iciness has no armies left while Machinery is continuing to push across the map!The engagement breaks Iciness's way of life — Machinery marches on.
13:47 About half of Iciness's army has been decimated in that battle.Machinery pays for that trade with about half his army.
🎙 Machinery holds the stronger army for now.
14:13 After that battle, Machinery still has most of his army with him.A cheap fight for Iciness — the losses are light.
14:27 Iciness places down a hatchery.Iciness plants a new base and dares his opponent to punish it.
15:02 Eager to end the game, Machinery moves out with his armies.Machinery tightens the formation and starts the long walk.
15:34 Both armies meet at the center of the map and start attacking.Here it comes: two full armies, one engagement.
— The mid game —
15:49 Iciness had some mutalisks popped in the closest timing possible which turned things around! Machinery's mutalisks are fleeing!Iciness absorbs the mid-game push — Machinery gained nothing for the cost.
16:19 With excellent skills and micro, Iciness managed to fend off Machinery while losing less than half of his army.Machinery keeps most of his army intact through the exchange.
16:57 Losing only less than half of his army, Machinery seems to be fine.A cheap fight for Iciness — the losses are light.
17:17 Zerglings ran past Machinery's defense line and start harassing the mineral line! What a nice run-by by Iciness!Beautiful harassment from Iciness. Machinery's economy takes a real hit.
17:32 Machinery is now bringing both his mutalisk/scourge stack and his speedlings across the map!Machinery hits the timing — this push arrives exactly when it hurts.
🎙 The scales tip toward Machinery — a lead, but not a safe one.
18:09 In terms of army size, Iciness is behind Machinery!Iciness is badly outgunned — Machinery's force is a size larger.
18:23 Machinery places down a hatchery.Quietly, Machinery adds a base. These are the moves that decide long games.
19:06 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
19:15 Iciness held off barely with 1 or 2 zergling advantage.The timing was right but the fight was wrong: Iciness holds Machinery.
19:48 After that battle, Iciness still has most of his army with him.A cheap fight for Machinery — the losses are light.
20:07 With excellent skills and micro, Machinery managed to fend off Iciness while losing less than half of his army.A cheap fight for Iciness — the losses are light.
20:37 Unwilling to make the game too long, Machinery starts moving out.No more waiting. Machinery pushes.
21:02 Iciness places down a hatchery.More workers, more money: Iciness expands.
21:32 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
🎙 Even footing again — the tension builds.
22:06 Iciness had some mutalisks popped in the closest timing possible which turned things around! Machinery's mutalisks are fleeing!The timing was right but the fight was wrong: Iciness holds Machinery.
22:31 With excellent skills and micro, Iciness managed to fend off Machinery while losing less than half of his army.A cheap fight for Machinery — the losses are light.
22:59 After that battle, Machinery still has most of his army with him.A cheap fight for Iciness — the losses are light.
23:20 Iciness tried to micro his mutalisks but they were unable to get past Machinery's defense line.Iciness knocks, Machinery answers. No damage done.
23:47 With a successful harassment, Machinery hurts Iciness's economy.Iciness looks away for one second and Machinery makes him pay for it.
24:03 Iciness is pushing his mutalisk/scourge stack across the map!Iciness hits the timing — this push arrives exactly when it hurts.
24:33 Machinery is pushing his mutalisk/scourge stack across the map!Machinery's mid-game army is assembled — and it's moving.
24:57 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
25:28 Machinery held off barely with 1 or 2 zergling advantage.The timing was right but the fight was wrong: Machinery holds Iciness.
🎙 Machinery edges ahead on army strength.
26:04 Losing only less than half of his army, Machinery seems to be fine.A cheap fight for Iciness — the losses are light.
— The late game —
26:29 Machinery destroyed about half of Iciness's army after that battle.Machinery cuts Iciness's army in half.
26:42 Zerglings ran past Iciness's defense line and start harassing the mineral line! What a nice run-by by Machinery!Iciness looks away for one second and Machinery makes him pay for it.
27:15 Machinery is now bringing both his mutalisk/scourge stack and his speedlings across the map!The composition is ready; Machinery starts the push.
27:39 Machinery places down a hatchery.Quietly, Machinery adds a base. These are the moves that decide long games.
28:06 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
28:32 Machinery made some nice zergling maneuver and won the zergling battle!The mid-game push crashes through — Machinery breaks Iciness's position.
28:54 Iciness has lost about half of his army in that battle.Machinery pays for that trade with about half his army.
29:30 After that battle, Machinery still has most of his army with him.A cheap fight for Iciness — the losses are light.
🎙 Iciness is a step behind and knows it.
29:52 Machinery is leading the game with more expansions than Iciness.Machinery runs 1 more bases than Iciness. That compounds.
30:17 Iciness places down a hatchery.More workers, more money: Iciness expands.
30:49 Machinery is pushing his speedlings.Machinery's mid-game army is assembled — and it's moving.
31:23 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
31:48 Machinery kills off Iciness's armies and continues pushing!The engagement breaks Iciness's way of life — Machinery marches on.
32:01 Iciness lost about half of his army in that battle.Machinery pays for that trade with about half his army.
32:24 Losing only less than half of his army, Machinery seems to be fine.Iciness keeps most of his army intact through the exchange.
33:06 Machinery is pushing his speedlings.Machinery hits the timing — this push arrives exactly when it hurts.
33:17 As both armies meet, they soon start exchanging fires!Neither side backs off — the battle is joined.
🎙 Machinery holds the stronger army for now.
33:58 Iciness made a mistake and lost both the air and ground battle! Machinery is pushing his mutalisks further on!Iciness's defense bends, then snaps. Machinery takes the middle of the game.
🎙 The armies are no longer comparable: Machinery is far ahead.
34:18 Iciness seems to lose most of his army in that battle.Machinery limps away with less than half the army he arrived with.
34:44 With excellent skills and micro, Machinery managed to fend off Iciness while losing less than half of his army.A cheap fight for Iciness — the losses are light.
35:11 Looking at the opponent's overwhelming forces, Iciness GGs!Iciness types it out: GG.
GG. Machinery closes it out over Iciness.
■ Cease
■ Salad
army value
■ Cease
■ Salad
economy
Play-by-play (77 lines)
0:16 Cease spawns in Green at s2 while Salad spawns in Purple at s3.We're underway — Cease spawns at s2, Salad answers from s3.
0:45 Salad opens 12 Hatch against Cease's Forge Fast Expand.Cease shows Forge Fast Expand — Salad has gone 12 Hatch. The clock starts on who blinks first.
— The early game —
1:11 Cease warps in a nexus.Cease plants a new base and dares his opponent to punish it.
1:39 Salad places down a hatchery.Salad takes another base — the economy widens.
2:07 Cease is putting some early pressure on with his dragoons.Cease goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
2:33 Salad is bringing his speedlings out for a walk and maybe decide to kill enemy units on the way.Salad tests the door early. Is anyone home?
2:56 The battle to decide the game begins!The dance is over. They fight.
3:31 Salad with his speedlings successfully defend against Cease's early zealot pressure.Cease's early gamble buys nothing — Salad's defense was already in place.
3:45 With excellent skills and micro, Salad managed to fend off Cease while losing less than half of his army.Cease keeps most of his army intact through the exchange.
4:14 After that battle, Cease still has most of his army with him.Salad keeps most of his army intact through the exchange.
4:51 Cease is pushing out with his zealots.Cease tests the door early. Is anyone home?
5:15 Salad pushes out with his zerglings! It appears that these zerglings have speed upgrade!No patience from Salad: the first units are already marching.
5:46 It seems like Salad has more units than Cease!Count the units: Salad has the edge over Cease right now.
6:13 Salad desperate in getting his economy pumped up, expands to another location.Quietly, Salad adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
6:33 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
7:04 Salad's mismicro cost him his zerglings and probably this game! Cease continues pressuring with his zealots and dragoons!Salad wasn't ready. Cease's early aggression takes the lead.
7:37 After that battle, Salad still has most of his army with him.Cease keeps most of his army intact through the exchange.
7:50 Losing only less than half of his army, Cease seems to be fine.Salad keeps most of his army intact through the exchange.
8:27 Cease warps in a nexus.Quietly, Cease adds a base. These are the moves that decide long games.
8:57 Cease is putting some early pressure on with his dragoons.Cease tests the door early. Is anyone home?
9:18 Salad pushes out with his zerglings! It appears that these zerglings have speed upgrade!Salad goes early — pressure before either side is ready.
9:51 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
10:17 Cease kills off Salad's speedlings with his zealots and dragoons!Salad wasn't ready. Cease's early aggression takes the lead.
🎙 Dead even — neither player has found the edge yet.
10:46 Losing only less than half of his army, Salad seems to be fine.Cease keeps most of his army intact through the exchange.
11:21 With excellent skills and micro, Cease managed to fend off Salad while losing less than half of his army.A cheap fight for Salad — the losses are light.
11:41 Cease is pushing out with his zealots.Cease goes early — pressure before either side is ready.
12:17 Salad places down a hatchery.Quietly, Salad adds a base. These are the moves that decide long games.
12:42 The two armies clash and a large battle starts to happen!The dance is over. They fight.
13:05 Salad's mismicro cost him his zerglings and probably this game! Cease continues pressuring with his zealots and dragoons!Salad wasn't ready. Cease's early aggression takes the lead.
13:24 With excellent skills and micro, Salad managed to fend off Cease while losing less than half of his army.Cease keeps most of his army intact through the exchange.
13:52 Salad destroyed less army than he should, only less than half of Cease's army has been decimated.Salad takes a bite out of Cease's force and backs off.
14:32 Cease desperate in getting his economy pumped up, expands to another location.More workers, more money: Cease expands.
🎙 Slight advantage Cease as the game develops.
— The mid game —
15:01 Cease is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Cease hits the timing — this push arrives exactly when it hurts.
15:31 The two armies meet and a large battle starts to engage!The dance is over. They fight.
15:49 Cease's massive number of speedlots slice through Salad's zerglings and hydralisks.Salad's defense bends, then snaps. Cease takes the middle of the game.
16:11 Losing only less than half of his army, Salad seems to be fine.Cease keeps most of his army intact through the exchange.
16:46 With excellent skills and micro, Cease managed to fend off Salad while losing less than half of his army.Salad keeps most of his army intact through the exchange.
17:08 What a pity! Salad managed to sneak 1 zergling past the defense line but it was unable to deal any damage before being killed off by Cease's army.The sneak attack is sniffed out — Cease shuts the door on Salad.
17:40 Salad tried to micro his mutalisks but they were unable to get past Cease's defense line.Salad knocks, Cease answers. No damage done.
18:07 Attempting to end the game, Cease moves out with his armies.Here it comes: Cease crosses the map with everything.
18:27 It seems like Cease has more units than Salad!Cease's army is visibly the bigger one — Salad should not take this fight.
🎙 The scales tip toward Cease — a lead, but not a safe one.
19:06 The two armies meet and a large battle starts to engage!Neither side backs off — the battle is joined.
19:34 Cease's massive number of speedlots slice through Salad's zerglings and hydralisks.Salad's defense bends, then snaps. Cease takes the middle of the game.
19:56 With excellent skills and micro, Salad managed to fend off Cease while losing less than half of his army.Cease keeps most of his army intact through the exchange.
20:22 Losing only less than half of his army, Cease seems to be fine.A cheap fight for Salad — the losses are light.
21:01 Looks like Cease is going to push out with his archons and speedlots!Cease hits the timing — this push arrives exactly when it hurts.
21:30 Salad places down a hatchery.More workers, more money: Salad expands.
21:57 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
22:12 A few beautiful storms from Cease turned the battle around! Cease won the battle!Salad's defense bends, then snaps. Cease takes the middle of the game.
— The late game —
22:43 After that battle, Salad still has most of his army with him.Cease keeps most of his army intact through the exchange.
🎙 It's all going Cease's way right now.
23:18 Losing only less than half of his army, Cease seems to be fine.A cheap fight for Salad — the losses are light.
23:38 Cease warps in a nexus.Quietly, Cease adds a base. These are the moves that decide long games.
24:05 Looks like Cease is going to push out with his archons and speedlots!Cease hits the timing — this push arrives exactly when it hurts.
24:35 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
24:59 A few beautiful storms from Cease turned the battle around! Cease won the battle!Salad's defense bends, then snaps. Cease takes the middle of the game.
25:35 With excellent skills and micro, Salad managed to fend off Cease while losing less than half of his army.Cease keeps most of his army intact through the exchange.
25:55 With excellent skills and micro, Cease managed to fend off Salad while losing less than half of his army.Salad keeps most of his army intact through the exchange.
26:25 Looks like Cease is going to push out with his archons and speedlots!The composition is ready; Cease starts the push.
26:53 Cease appears to have more army than Salad!Count the units: Cease has the edge over Salad right now.
🎙 Cease holds the stronger army for now.
27:23 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
27:45 Cease's massive number of speedlots slice through Salad's zerglings and hydralisks.Salad's defense bends, then snaps. Cease takes the middle of the game.
28:16 After that battle, Salad still has most of his army with him.Cease keeps most of his army intact through the exchange.
28:45 Losing only less than half of his army, Cease seems to be fine.Salad keeps most of his army intact through the exchange.
29:17 Salad places down a hatchery.Salad takes another base — the economy widens.
29:33 Cease is sniping overlords with his corsairs, and oh! His archons and speedlots are out of base as well!Cease's mid-game army is assembled — and it's moving.
30:13 Unwilling to suffer further harassment, Salad taps out!Salad GGs. A hard-fought game comes to its end.
Salad taps out. Cease's mid game was simply better.
■ Gropius
■ Madman
army value
■ Gropius
■ Madman
economy
Play-by-play (72 lines)
0:13 Gropius spawns at s3 in Orange while Madman spawns at s1 in Green.Gropius in Orange at s3. Madman in Green at s1. The map is set.
0:48 Gropius opens 2 Gate Goons against Madman's Deep Six.Scouting done, plans revealed: Gropius's 2 Gate Goons against Madman's Deep Six.
— The early game —
1:01 Gropius warps in a nexus.Quietly, Gropius adds a base. These are the moves that decide long games.
1:40 Madman places down a command center.More workers, more money: Madman expands.
2:11 Gropius is pushing out with his dragoons.No patience from Gropius: the first units are already marching.
🎙 Even footing again — the tension builds.
2:38 Madman starts pushing across the map.No more waiting. Madman pushes.
2:58 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
3:29 Gropius successfully fends off Madman's attacks.Madman commits and it's the wrong call — Gropius cleans it up.
3:44 After that battle, Gropius still has most of his army with him.Madman keeps most of his army intact through the exchange.
4:13 With excellent skills and micro, Madman managed to fend off Gropius while losing less than half of his army.Gropius keeps most of his army intact through the exchange.
4:48 Gropius decides to push out with his dragoon.Gropius goes early — pressure before either side is ready.
5:26 Attempting to end the game, Madman moves out with his armies.Madman tightens the formation and starts the long walk.
5:44 Gropius warps in a nexus.More workers, more money: Gropius expands.
6:17 Madman places down a command center.Quietly, Madman adds a base. These are the moves that decide long games.
🎙 Even footing again — the tension builds.
6:38 The two armies clash and a large battle starts to happen!The dance is over. They fight.
7:19 Madman's mismicro cost him his marines and probably this game! Gropius continues pressuring with his dragoons!Madman wasn't ready. Gropius's early aggression takes the lead.
7:48 Madman has lost about half of his army in that battle.Gropius pays for that trade with about half his army.
8:13 After that battle, Gropius still has most of his army with him.Madman keeps most of his army intact through the exchange.
8:31 Madman is in quite a huge army disadvantage, he doesn't have what it takes to win against Gropius's army.Madman is badly outgunned — Gropius's force is a size larger.
8:54 Gropius decides to put some pressure on his opponent.Gropius has seen enough — the army moves out.
9:30 Madman bravely pushes out with his marines and vultures.Madman goes early — pressure before either side is ready.
9:52 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
10:21 Gropius fends off Madman's marines with his dragoons.Gropius holds the early rush without blinking.
🎙 Gropius holds the stronger army for now.
11:02 Losing only less than half of his army, Gropius seems to be fine.Madman keeps most of his army intact through the exchange.
11:28 Losing only less than half of his army, Madman seems to be fine.A cheap fight for Gropius — the losses are light.
11:40 Gropius is pushing out with his dragoons.Gropius goes early — pressure before either side is ready.
12:08 Gropius warps in a nexus.Quietly, Gropius adds a base. These are the moves that decide long games.
12:40 Madman places down a command center.More workers, more money: Madman expands.
13:04 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
13:32 Gropius failed to kill off Madman's defending marines.Madman holds the early rush without blinking.
14:14 Gropius destroyed less army than he should, only less than half of Madman's army has been decimated.Gropius clips Madman's army — real damage, but Madman fights on.
14:35 After that battle, Gropius still has most of his army with him.A cheap fight for Madman — the losses are light.
🎙 The armies trade evenly; this one is still anyone's game.
— The mid game —
15:11 Gropius has a large number of dragoons and is starting to push out!Gropius hits the timing — this push arrives exactly when it hurts.
15:40 Madman decides to move out with his armies.Madman has seen enough — the army moves out.
16:04 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
16:33 It seems like Madman ran out of scans! Gropius's dark templars killed off Madman's pushing armies!The timing was right but the fight was wrong: Gropius holds Madman.
17:04 Losing only less than half of his army, Gropius seems to be fine.Madman keeps most of his army intact through the exchange.
17:21 With excellent skills and micro, Madman managed to fend off Gropius while losing less than half of his army.Gropius keeps most of his army intact through the exchange.
18:03 Madman is in quite a huge army disadvantage, he doesn't have what it takes to win against Gropius's army.Madman is badly outgunned — Gropius's force is a size larger.
18:12 Gropius brings his speedlots and dragoons to pressure his opponent.Gropius's mid-game army is assembled — and it's moving.
18:52 Gropius warps in a nexus.Gropius takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
19:27 Madman places down a command center.Madman plants a new base and dares his opponent to punish it.
19:39 The battle to decide the game begins!Both players push to the middle of the map, and a large fight breaks out.
20:10 All of a sudden, Madman has no armies left while Gropius is continuing to push across the map!A clean, brutal win for Gropius. The push continues.
20:41 Gropius destroyed less army than he should, only less than half of Madman's army has been decimated.Gropius clips Madman's army — real damage, but Madman fights on.
— The late game —
21:02 After that battle, Gropius still has most of his army with him.A cheap fight for Madman — the losses are light.
21:28 Madman tried to lift up the command center but he wasn't in time and it was destroyed by Gropius's armies.Madman's expansion burns — Gropius tears it down.
22:13 Madman places down a command center.Quietly, Madman adds a base. These are the moves that decide long games.
22:30 Gropius brings his speedlots and dragoons to pressure his opponent.Gropius's mid-game army is assembled — and it's moving.
22:56 Madman must macro up quickly or Gropius will just roll him over!Madman needs production, fast; Gropius's army has outgrown his.
🎙 Madman is a step behind and knows it.
23:25 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
24:07 The battle outcome favors Gropius as Madman's armies melt into Gropius's armies' weapon fire!Madman's army evaporates. Gropius doesn't even slow down.
24:16 Madman has lost about half of his army in that battle.Half of Gropius's force stays on that battlefield.
24:44 After that battle, Gropius still has most of his army with him.A cheap fight for Madman — the losses are light.
25:19 Gropius now has enough dragoons to take the game! ... Or so he thinks.Gropius hits the timing — this push arrives exactly when it hurts.
25:44 The two armies clash and a large battle starts to happen!The dance is over. They fight.
26:18 Gropius's dragoons dealt with Madman's vultures where zealots dealt with tanks, the outcome seems to favor Gropius!Madman's defense bends, then snaps. Gropius takes the middle of the game.
26:36 After that battle, Gropius destroyed about half of Madman's army.Gropius cuts Madman's army in half.
27:17 With excellent skills and micro, Gropius managed to fend off Madman while losing less than half of his army.A cheap fight for Madman — the losses are light.
🎙 It's all going Gropius's way right now.
27:50 Gropius starts pushing across the map.Gropius has seen enough — the army moves out.
28:17 Unwilling to suffer further harassment, Madman taps out!Madman GGs. A hard-fought game comes to its end.
Gropius takes it — the mid game decided this one.
■ Buddhist
■ Madman
army value
■ Buddhist
■ Madman
economy
Play-by-play (129 lines)
0:15 Buddhist spawns at s1 in Purple while Madman spawns at s2 in White.Buddhist takes s1 in Purple; across the map, Madman settles in at s2 in White.
0:34 Buddhist opens 12 Hatch against Madman's 1 Rax Gas.Scouting done, plans revealed: Buddhist's 12 Hatch against Madman's 1 Rax Gas.
— The early game —
0:54 Buddhist places down a hatchery.Quietly, Buddhist adds a base. These are the moves that decide long games.
1:12 Madman places down a command center.More workers, more money: Madman expands.
1:44 Buddhist is putting early pressure with his zerglings.Buddhist goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:12 Madman decides to put some pressure on his opponent.Madman tightens the formation and starts the long walk.
2:27 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
2:53 Buddhist's mismicro cost him his zerglings and probably this game! Madman continues pressuring with his marines!Buddhist wasn't ready. Madman's early aggression takes the lead.
3:16 With excellent skills and micro, Buddhist managed to fend off Madman while losing less than half of his army.Madman keeps most of his army intact through the exchange.
3:39 Losing only less than half of his army, Madman seems to be fine.Buddhist keeps most of his army intact through the exchange.
4:12 Buddhist's zerglings are pushing out!Buddhist goes early — pressure before either side is ready.
4:26 Madman feels confident with his marines and decides to push out.No patience from Madman: the first units are already marching.
4:51 Buddhist places down a hatchery.Buddhist plants a new base and dares his opponent to punish it.
5:19 Madman places down a command center.Madman takes another base — the economy widens.
🎙 Nothing between them. One engagement could decide it.
5:38 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
6:13 Buddhist's zerglings surround Madman's marines and kills it off!The early pressure works — Buddhist breaks Madman's front door.
6:41 Losing only less than half of his army, Madman seems to be fine.Buddhist keeps most of his army intact through the exchange.
7:05 Losing only less than half of his army, Buddhist seems to be fine.Madman keeps most of his army intact through the exchange.
7:33 Currently, neither Buddhist nor Madman appears to be leading in economy.Base for base, they're level — Buddhist and Madman match each other.
7:55 Buddhist with a large number of zerglings starts pushing out.Buddhist tests the door early. Is anyone home?
8:08 Madman decides to put on early pressure with his marines.Madman tests the door early. Is anyone home?
8:43 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
9:05 Nice placement by Buddhist, Madman can't even find a hole to poke through with his marines.Buddhist holds the early rush without blinking.
🎙 Even footing again — the tension builds.
9:26 With excellent skills and micro, Buddhist managed to fend off Madman while losing less than half of his army.Madman keeps most of his army intact through the exchange.
9:57 Madman lost about half of his army in that battle.Buddhist pays for that trade with about half his army.
10:05 Buddhist is putting early pressure with his zerglings.No patience from Buddhist: the first units are already marching.
10:35 Buddhist places down a hatchery.Buddhist takes another base — the economy widens.
11:04 Madman places down a command center.Madman plants a new base and dares his opponent to punish it.
11:19 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
11:39 Buddhist failed to kill off Madman's defending marines.Madman holds the early rush without blinking.
12:14 Buddhist only destroyed about half of Madman's army.Half of Madman's force is gone — Buddhist took it apart.
12:34 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Madman — the losses are light.
🎙 Dead even — neither player has found the edge yet.
13:02 Both Buddhist and Madman appears to have equal expansions now.Base for base, they're level — Buddhist and Madman match each other.
— The mid game —
13:23 Buddhist is flying his mutalisks towards his opponent.Buddhist's mid-game army is assembled — and it's moving.
13:52 Madman is pushing out with a large M&M ball!The composition is ready; Madman starts the push.
14:03 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
14:29 Madman seemed like winning the battle but when Buddhist's mutalisks came into the scene, things changed, Buddhist won the battle!The timing was right but the fight was wrong: Buddhist holds Madman.
14:55 After that battle, Buddhist still has most of his army with him.Madman keeps most of his army intact through the exchange.
15:27 Madman lost about half of his army in that battle.Buddhist pays for that trade with about half his army.
15:56 Madman dropped some marines into Buddhist's mineral line!The raid lands — Madman chips away at Buddhist's foundation.
16:10 Buddhist is flying his mutalisks towards his opponent.The composition is ready; Buddhist starts the push.
🎙 The armies trade evenly; this one is still anyone's game.
16:38 Madman places down a command center.More workers, more money: Madman expands.
16:54 The battle to decide the game begins!Contact in the middle of the map. Everything is committed.
17:21 Buddhist is attacking with both mutalisks and zerglings! Watch Madman's marines melt in this attack!Madman's defense bends, then snaps. Buddhist takes the middle of the game.
17:41 Buddhist only destroyed about half of Madman's army.Half of Madman's force is gone — Buddhist took it apart.
18:21 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Madman — the losses are light.
18:32 Dropship! Dropship! Madman drops some vultures into Buddhist's mineral line!Beautiful harassment from Madman. Buddhist's economy takes a real hit.
19:11 Buddhist places down a hatchery.Buddhist takes another base — the economy widens.
19:22 Buddhist brings his speedlings and lurkers out of his base!Buddhist hits the timing — this push arrives exactly when it hurts.
19:42 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
🎙 The armies trade evenly; this one is still anyone's game.
20:25 The battle outcome favors Buddhist as Madman's armies melt into Buddhist's armies' weapon fire!The engagement breaks Madman's way of life — Buddhist marches on.
20:33 Madman has lost about half of his army in that battle.Buddhist pays for that trade with about half his army.
21:07 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Madman — the losses are light.
21:20 Buddhist brings his speedlings and lurkers out of his base!Buddhist hits the timing — this push arrives exactly when it hurts.
21:53 Buddhist's forces appear to be larger compared to Madman's!Buddhist's army is visibly the bigger one — Madman should not take this fight.
22:10 Madman places down a command center.More workers, more money: Madman expands.
22:35 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
22:56 Buddhist kills off Madman's armies and continues pushing!Madman's army evaporates. Buddhist doesn't even slow down.
23:23 About half of Madman's army has been decimated in that battle.Buddhist pays for that trade with about half his army.
🎙 The scales tip toward Buddhist — a lead, but not a safe one.
23:43 After that battle, Buddhist still has most of his army with him.A cheap fight for Madman — the losses are light.
24:11 Without any further reinforcements, Madman's expansion is decimated by Buddhist's armies.The base falls. Buddhist rips Madman's economy back a full step.
24:46 Buddhist starts pushing out with his speedlings and lurkers!Buddhist's mid-game army is assembled — and it's moving.
24:59 Buddhist starts expanding.More workers, more money: Buddhist expands.
25:20 Madman places down a command center.Quietly, Madman adds a base. These are the moves that decide long games.
25:43 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
26:13 Madman seems to have run out of scans! Buddhist's lurkers cleans up the remaining army!The mid-game push crashes through — Buddhist breaks Madman's position.
26:48 It seems that Buddhist only managed to destroy less than half of Madman's army.Buddhist takes a bite out of Madman's force and backs off.
26:55 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Madman — the losses are light.
🎙 The scales tip toward Buddhist — a lead, but not a safe one.
27:32 Buddhist starts pushing out with his speedlings and lurkers!Buddhist hits the timing — this push arrives exactly when it hurts.
27:57 The battle to decide the game begins!The dance is over. They fight.
28:21 Buddhist seems to control the lurkers very nicely! Even with seemingly equal forces, Madman is totally losing this battle!The mid-game push crashes through — Buddhist breaks Madman's position.
28:41 With excellent skills and micro, Madman managed to fend off Buddhist while losing less than half of his army.A cheap fight for Buddhist — the losses are light.
29:13 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Madman — the losses are light.
29:34 Buddhist is flying his mutalisks towards his opponent.The composition is ready; Buddhist starts the push.
29:50 Buddhist places down a hatchery.More workers, more money: Buddhist expands.
30:24 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
30:51 Buddhist is attacking with lurker-lings and mutalisks! Madman's armies melt in the attack.Madman's defense bends, then snaps. Buddhist takes the middle of the game.
🎙 Even footing again — the tension builds.
31:16 With excellent skills and micro, Madman managed to fend off Buddhist while losing less than half of his army.Buddhist keeps most of his army intact through the exchange.
31:31 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Madman — the losses are light.
31:44 At the moment, Buddhist seems to have more units than Madman.Count the units: Buddhist has the edge over Madman right now.
32:24 Buddhist is flying his mutalisks towards his opponent.The composition is ready; Buddhist starts the push.
32:49 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
33:01 All of a sudden, Madman has no armies left while Buddhist is continuing to push across the map!Buddhist wins the fight convincingly and keeps rolling forward.
33:30 It seems that Buddhist only managed to destroy less than half of Madman's army.Buddhist clips Madman's army — real damage, but Madman fights on.
33:58 Losing only less than half of his army, Buddhist seems to be fine.A cheap fight for Madman — the losses are light.
34:27 Buddhist is flying his mutalisks towards his opponent.Buddhist hits the timing — this push arrives exactly when it hurts.
🎙 Nothing between them. One engagement could decide it.
34:49 Madman starts pushing across the map.Madman tightens the formation and starts the long walk.
34:57 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
35:30 Buddhist successfully fends off Madman's attacks.The attack shatters on Buddhist's line. Great positioning.
36:04 With excellent skills and micro, Buddhist managed to fend off Madman while losing less than half of his army.Madman keeps most of his army intact through the exchange.
36:12 About half of Madman's army has been decimated in that battle.Buddhist pays for that trade with about half his army.
36:39 Madman's cloaked wraith did not do much to Buddhist's economy.Good instincts from Buddhist; the harassment dies at the doorstep.
37:14 Buddhist moves out with his armies.Buddhist tightens the formation and starts the long walk.
37:30 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
38:05 Buddhist was unable to break through Madman's M&M group.The timing was right but the fight was wrong: Madman holds Buddhist.
🎙 The armies trade evenly; this one is still anyone's game.
38:12 It seems that Buddhist only managed to destroy less than half of Madman's army.Buddhist clips Madman's army — real damage, but Madman fights on.
38:52 Madman destroyed less army than he should, only less than half of Buddhist's army has been decimated.Madman clips Buddhist's army — real damage, but Buddhist fights on.
39:03 Buddhist's army is small compared to Madman!Buddhist needs production, fast; Madman's army has outgrown his.
39:42 Madman's cloaked wraith did not do much to Buddhist's economy.Good instincts from Buddhist; the harassment dies at the doorstep.
— The late game —
39:54 Hive tech and a full defiler pack — Buddhist is moving out!This is the big one — Buddhist commits the late-game army.
40:30 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
40:50 Buddhist's defilers made that army unkillable and Madman's position is gone.The final army does its work — Buddhist breaks Madman late.
41:09 After that battle, Madman still has most of his army with him.Buddhist keeps most of his army intact through the exchange.
41:23 Losing only less than half of his army, Buddhist seems to be fine.Madman keeps most of his army intact through the exchange.
🎙 Buddhist holds the stronger army for now.
42:02 Madman tried to drop some marines but they were cleared off by Buddhist.Madman knocks, Buddhist answers. No damage done.
42:30 Madman tried to sneak a drop but it was discovered by Buddhist.Madman goes for the raid — Buddhist is ready, and nothing comes of it.
42:51 Attempting to end the game, Buddhist moves out with his armies.Buddhist has seen enough — the army moves out.
43:00 In terms of army size, Madman is behind Buddhist!Madman needs production, fast; Buddhist's army has outgrown his.
43:25 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
44:05 Buddhist's defilers made that army unkillable and Madman's position is gone.The final army does its work — Buddhist breaks Madman late.
44:26 About half of Madman's army has been decimated in that battle.Half of Buddhist's force stays on that battlefield.
44:53 Madman destroyed less army than he should, only less than half of Buddhist's army has been decimated.Madman takes a bite out of Buddhist's force and backs off.
45:08 After suffering a devastating loss in the battle, Madman GGs!Madman types it out: GG.
Madman taps out. Buddhist's late game was simply better.