◆ SHAKURAS Reborn
← Amateur Division 3
Amateur League · Amateur Division 3 · Season 1 · Round 16 · Bo5 · Thu, Sep 24 2026 · 16:00 server time
Sarabi SC 2 – 3 Diplodocs

Games

5 · · ▶ replay
G1 WIN Radio Terran 1–0 Terran Pisces Pathfinder Pathfinder
■ Radio ■ Pisces army value
■ Radio ■ Pisces economy
Play-by-play (48 lines)
0:11 Pisces spawns in Orange at s1 while Radio spawns in Yellow at s3.Cross positions or close ones, it starts here: Pisces at s1, Radio at s3.
0:51 Pisces gets One Fact FE against Radio's One Fact FE.Pisces commits to One Fact FE; Radio answers with One Fact FE.
— The early game —
1:12 Pisces places down a command center.More workers, more money: Pisces expands.
1:40 Radio decides to expand.Quietly, Radio adds a base. These are the moves that decide long games.
2:27 Pisces decides to put on early pressure on his opponent by bringing out his marines.Pisces slides the first vultures across the map — early mines, early pressure.
🎙 The armies trade evenly; this one is still anyone's game.
2:51 Radio decides to put on early pressure on his opponent by bringing out his marines.Radio slides the first vultures across the map — early mines, early pressure.
3:21 As both armies meet, they soon start exchanging fires!Both players push to the middle of the map, and a large fight breaks out.
4:02 With enough marines, Radio successfully defend against Pisces's marines.Radio holds the early rush without blinking.
4:34 That attack didn't seem to do much damage, Pisces destroyed only less than half of Radio's army.Pisces takes a bite out of Radio's force and backs off.
4:59 Pisces has lost about half of his army in that battle.Radio pays for that trade with about half his army.
5:51 Pisces decides to start pushing across the map.No more waiting. Pisces pushes.
6:14 Radio bravely pushes out with his marines and vultures.Radio slides the first vultures across the map — early mines, early pressure.
6:56 Radio places down a command center.Quietly, Radio adds a base. These are the moves that decide long games.
7:29 The two armies meet and a large battle starts to engage!The dance is over. They fight.
🎙 Pisces is a step behind and knows it.
7:45 Nice marine placement by Radio, Pisces can't even find a hole to poke through with his marines.Pisces's early gamble buys nothing — Radio's defense was already in place.
8:33 It seems that Pisces only managed to destroy less than half of Radio's army.Pisces clips Radio's army — real damage, but Radio fights on.
9:04 After that battle, Radio destroyed about half of Pisces's army.Radio cuts Pisces's army in half.
9:36 Pisces places down a command center.Pisces takes another base — the economy widens.
10:03 Pisces decides to move out with his armies.Here it comes: Pisces crosses the map with everything.
10:34 Radio figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Radio slides the first vultures across the map — early mines, early pressure.
11:03 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
11:52 Pisces failed to kill off Radio's defending marines.Pisces's early gamble buys nothing — Radio's defense was already in place.
12:17 After that battle, Radio still has most of his army with him.A cheap fight for Pisces — the losses are light.
🎙 Pisces is hanging on by a thread against Radio's army.
12:43 After that battle, Radio destroyed about half of Pisces's army.Radio cuts Pisces's army in half.
13:16 Radio bravely pushes out with his marines and vultures.Radio slides the first vultures across the map — early mines, early pressure.
13:57 Pisces is in quite a huge army disadvantage, he doesn't have what it takes to win against Radio's army.Pisces is badly outgunned — Radio's force is a size larger.
14:23 Both armies meet at the center of the map and start attacking.The dance is over. They fight.
14:55 With enough marines, Radio kills off Pisces's defending marines.The early pressure works — Radio breaks Pisces's front door.
15:34 Pisces lost about half of his army in that battle.Radio pays for that trade with about half his army.
16:10 Losing only less than half of his army, Radio seems to be fine.A cheap fight for Pisces — the losses are light.
16:51 Radio bravely pushes out with his marines and vultures.Radio slides the first vultures across the map — early mines, early pressure.
17:15 Radio places down a command center.Quietly, Radio adds a base. These are the moves that decide long games.
🎙 Radio has built a commanding army lead — Pisces needs something special here.
18:00 The two armies clash and a large battle starts to happen!Contact in the middle of the map. Everything is committed.
— The mid game —
18:32 Radio noticed that Pisces didn't have enough anti-air and breaks Pisces's defenses easily with a few dropships!Pisces's defense bends, then snaps. Radio takes the middle of the game.
🎙 Pisces is hanging on by a thread against Radio's army.
18:47 After that battle, Radio destroyed more than half of Pisces's army.When the smoke clears, Radio has erased most of what Pisces brought.
— The late game —
19:27 That attack didn't seem to do much damage, Pisces destroyed only less than half of Radio's army.Pisces clips Radio's army — real damage, but Radio fights on.
19:55 Pisces's command center has been destroyed by Radio.The base falls. Radio rips Pisces's economy back a full step.
20:36 Radio's vulture-tank ball is getting large, and it starts to roll out of the base!Radio's tank line crawls forward — siege by siege, the map shrinks.
21:16 After suffering a devastating loss in the battle, Pisces GGs!Pisces GGs. A hard-fought game comes to its end.
GG. Radio closes it out over Pisces.
G2 WIN Spelt Terran 2–0 Zerg Flora Rush Hour 3 Rush Hour 3
■ Spelt ■ Flora army value
■ Spelt ■ Flora economy
Play-by-play (56 lines)
0:09 Spelt spawns in Orange at s2 while Flora spawns in Yellow at s3.Spelt in Orange at s2. Flora in Yellow at s3. The map is set.
0:36 Spelt opens 1 Rax FE against Flora's 12 Pool.The builds are down: 1 Rax FE from Spelt, 12 Pool from Flora.
— The early game —
1:11 Spelt desperate in getting his economy pumped up, expands to another location.Quietly, Spelt adds a base. These are the moves that decide long games.
1:43 Flora starts expanding.More workers, more money: Flora expands.
2:03 Spelt decides to put on early pressure with his marines.Spelt goes early — pressure before either side is ready.
🎙 Dead even — neither player has found the edge yet.
2:50 Flora's zerglings are pushing out!Flora tests the door early. Is anyone home?
3:17 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
3:31 Mismicro from Spelt gave opportunity to Flora! Flora is still pushing and putting pressure with his zerglings!Spelt wasn't ready. Flora's early aggression takes the lead.
4:05 It seems that Flora only managed to destroy less than half of Spelt's army.Flora clips Spelt's army — real damage, but Spelt fights on.
4:45 With excellent skills and micro, Flora managed to fend off Spelt while losing less than half of his army.A cheap fight for Spelt — the losses are light.
5:15 Spelt decides to put some pressure on his opponent.Here it comes: Spelt crosses the map with everything.
5:37 Flora is putting early pressure with his zerglings.Flora tests the door early. Is anyone home?
6:08 Both Spelt and Flora appears to have equal expansions now.Base for base, they're level — Spelt and Flora match each other.
6:39 Spelt places down a command center.Spelt takes another base — the economy widens.
🎙 The armies trade evenly; this one is still anyone's game.
7:01 Flora places down a hatchery.Quietly, Flora adds a base. These are the moves that decide long games.
7:48 The battle to decide the game begins!The dance is over. They fight.
8:08 Spelt kills off Flora's zerglings with his marines!The early pressure works — Spelt breaks Flora's front door.
8:40 Flora lost about half of his army in that battle.Spelt pays for that trade with about half his army.
9:20 Losing only less than half of his army, Spelt seems to be fine.A cheap fight for Flora — the losses are light.
9:43 Spelt decides to put on early pressure with his marines.Spelt tests the door early. Is anyone home?
10:05 Flora with a large number of zerglings starts pushing out.No patience from Flora: the first units are already marching.
10:50 Both armies meet at the center of the map and start attacking.Contact in the middle of the map. Everything is committed.
11:18 Spelt kills off Flora's armies and continues pushing!The engagement breaks Flora's way of life — Spelt marches on.
🎙 Spelt holds the stronger army for now.
11:41 Flora lost about half of his army in that battle.Spelt pays for that trade with about half his army.
12:01 With excellent skills and micro, Spelt managed to fend off Flora while losing less than half of his army.A cheap fight for Flora — the losses are light.
12:36 Spelt decides to put some pressure on his opponent.Here it comes: Spelt crosses the map with everything.
13:05 Spelt places down a command center.Spelt takes another base — the economy widens.
13:33 Flora places down a hatchery.Flora plants a new base and dares his opponent to punish it.
14:12 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
14:31 Spelt kills off Flora's armies and continues pushing!The engagement breaks Flora's way of life — Spelt marches on.
🎙 It's all going Spelt's way right now.
15:00 Flora lost about half of his army in that battle.Half of Spelt's force stays on that battlefield.
15:37 After that battle, Spelt still has most of his army with him.A cheap fight for Flora — the losses are light.
— The mid game —
16:19 Spelt now has enough M&M to take this game! ... Or so he thinks.Spelt hits the timing — this push arrives exactly when it hurts.
16:40 Flora is flying his mutalisks towards his opponent.Flora hits the timing — this push arrives exactly when it hurts.
17:19 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
— The late game —
17:30 Flora's mutalisks pick off some tanks, but Spelt has enough M&M to prevent Flora from further poking in!The timing was right but the fight was wrong: Spelt holds Flora.
18:17 After that battle, Spelt still has most of his army with him.Flora keeps most of his army intact through the exchange.
18:47 About half of Flora's army has been decimated in that battle.Spelt pays for that trade with about half his army.
19:11 Spelt decides to start pushing across the map.Here it comes: Spelt crosses the map with everything.
🎙 Spelt's force dwarfs what Flora has left on the field.
19:42 At the moment, Spelt seems to have more units than Flora.Count the units: Spelt has the edge over Flora right now.
20:20 Spelt places down a command center.Quietly, Spelt adds a base. These are the moves that decide long games.
20:39 Flora places down a hatchery.More workers, more money: Flora expands.
21:14 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
21:36 Spelt kills off Flora's armies and continues pushing!The engagement breaks Flora's way of life — Spelt marches on.
22:08 Flora lost more than half of his army in that battle.Spelt limps away with less than half the army he arrived with.
22:35 Losing only less than half of his army, Spelt seems to be fine.A cheap fight for Flora — the losses are light.
23:20 Looking at the opponent's overwhelming forces, Flora GGs!Flora GGs. A hard-fought game comes to its end.
Spelt takes it — the early game decided this one.
G3 Terrify Terran 2–1 Protoss Logan WIN Aztec Aztec
■ Terrify ■ Logan army value
■ Terrify ■ Logan economy
Play-by-play (46 lines)
0:07 The Blue Logan spawns at s2 while Orange Terrify spawns at s3.Logan takes s2 in Blue; Terrify settles in at s3 in Orange.
0:33 Terrify opens Siege Expand against Logan's 2 Gate Goons.The builds are down: 2 Gate Goons from Logan, Siege Expand from Terrify.
— The early game —
1:14 Logan warps in a nexus.Quietly, Logan adds a base. These are the moves that decide long games.
1:47 Terrify places down a command center.More workers, more money: Terrify expands.
2:23 Logan decides to put some pressure on his opponent.No more waiting. Logan pushes.
🎙 Even footing again — the tension builds.
2:46 Unwilling to make the game too long, Terrify starts moving out.Here it comes: Terrify crosses the map with everything.
3:17 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
3:50 Terrify failed to kill off Logan's defending dragoons.Terrify's early gamble buys nothing — Logan's defense was already in place.
4:20 With excellent skills and micro, Logan managed to fend off Terrify while losing less than half of his army.A cheap fight for Terrify — the losses are light.
5:06 That attack didn't seem to do much damage, Logan destroyed only less than half of Terrify's army.Logan clips Terrify's army — real damage, but Terrify fights on.
5:30 Logan decides to push out with his dragoon.No patience from Logan: the first units are already marching.
6:07 Terrify bravely pushes out with his marines and vultures.Terrify tests the door early. Is anyone home?
6:40 Logan warps in a nexus.More workers, more money: Logan expands.
7:21 Terrify places down a command center.Quietly, Terrify adds a base. These are the moves that decide long games.
🎙 Dead even — neither player has found the edge yet.
7:37 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
8:22 Terrify lost some of his marines to Logan's goons.Terrify wasn't ready. Logan's early aggression takes the lead.
8:51 After that battle, Terrify still has most of his army with him.Logan keeps most of his army intact through the exchange.
9:29 Terrify destroyed less army than he should, only less than half of Logan's army has been decimated.Terrify takes a bite out of Logan's force and backs off.
9:47 Logan moves out with his armies.Here it comes: Logan crosses the map with everything.
10:26 It seems like Logan has more units than Terrify!Count the units: Logan has the edge over Terrify right now.
11:01 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
11:22 Terrify lost some of his marines to Logan's goons.Terrify wasn't ready. Logan's early aggression takes the lead.
12:04 Logan only destroyed about half of Terrify's army.Half of Terrify's force is gone — Logan took it apart.
🎙 The scales tip toward Logan — a lead, but not a safe one.
12:34 Losing only less than half of his army, Logan seems to be fine.Terrify keeps most of his army intact through the exchange.
13:16 Logan warps in a nexus.Quietly, Logan adds a base. These are the moves that decide long games.
13:43 Terrify decides to expand.More workers, more money: Terrify expands.
14:20 Logan is putting on early pressure with his dragoon.No patience from Logan: the first units are already marching.
14:37 The battle to decide the game begins!Here it comes: two full armies, one engagement.
15:23 Logan successfully pressures Terrify with his dragoons! Terrify is contained.Terrify wasn't ready. Logan's early aggression takes the lead.
15:59 Terrify lost about half of his army in that battle.Half of Logan's force stays on that battlefield.
16:23 Losing only less than half of his army, Logan seems to be fine.A cheap fight for Terrify — the losses are light.
— The mid game —
16:45 Logan has a large number of dragoons and is starting to push out!The composition is ready; Logan starts the push.
🎙 Terrify is hanging on by a thread against Logan's army.
17:22 Both armies meet at the center of the map and start attacking.The armies collide — this is the fight both of them wanted.
— The late game —
18:05 Logan kills off Terrify's armies and continues pushing!A clean, brutal win for Logan. The push continues.
18:31 About half of Terrify's army has been decimated in that battle.Half of Logan's force stays on that battlefield.
19:05 With excellent skills and micro, Logan managed to fend off Terrify while losing less than half of his army.Terrify keeps most of his army intact through the exchange.
19:44 Terrify tried to drop some marines but they were cleared off by Logan.The sneak attack is sniffed out — Logan shuts the door on Terrify.
20:19 Looking at the opponent's overwhelming forces, Terrify GGs!Terrify types it out: GG.
GG. Logan closes it out over Terrify.
G4 Segue Protoss 2–2 Terran Tunisian WIN Jade Jade
■ Segue ■ Tunisian army value
■ Segue ■ Tunisian economy
Play-by-play (46 lines)
0:12 The game starts with Orange Segue spawning at s1 and Teal Tunisian spawning at s3.Segue in Orange at s1. Tunisian in Teal at s3. The map is set.
0:51 Tunisian gets Siege Expand against Segue's 1 Gate Cybernetics.Scouting done, plans revealed: Segue's 1 Gate Cybernetics against Tunisian's Siege Expand.
— The early game —
1:22 Segue warps in a nexus.More workers, more money: Segue expands.
1:53 Tunisian places down a command center.Quietly, Tunisian adds a base. These are the moves that decide long games.
2:17 Segue is pushing out with his dragoons.Segue goes early — pressure before either side is ready.
🎙 Even footing again — the tension builds.
3:02 Tunisian decides to start pushing across the map.No more waiting. Tunisian pushes.
3:21 The two armies clash and a large battle starts to happen!Both players push to the middle of the map, and a large fight breaks out.
3:53 With really nice micro, Tunisian kills off Segue's dragoons.The early pressure works — Tunisian breaks Segue's front door.
4:20 With excellent skills and micro, Segue managed to fend off Tunisian while losing less than half of his army.A cheap fight for Tunisian — the losses are light.
4:59 Segue destroyed less army than he should, only less than half of Tunisian's army has been decimated.Segue takes a bite out of Tunisian's force and backs off.
5:40 Tunisian places down a command center.More workers, more money: Tunisian expands.
6:08 Segue is pushing out with his dragoons.No patience from Segue: the first units are already marching.
6:33 Tunisian moves out with his armies.No more waiting. Tunisian pushes.
7:14 Segue warps in a nexus.Quietly, Segue adds a base. These are the moves that decide long games.
🎙 The armies trade evenly; this one is still anyone's game.
7:52 The two armies meet and a large battle starts to engage!The dance is over. They fight.
8:08 Tunisian fends off Segue's early goons with his marines.Segue's early gamble buys nothing — Tunisian's defense was already in place.
8:51 Losing only less than half of his army, Tunisian seems to be fine.Segue keeps most of his army intact through the exchange.
9:30 After that battle, Segue still has most of his army with him.Tunisian keeps most of his army intact through the exchange.
9:48 Tunisian appears to have more army than Segue!Count the units: Tunisian has the edge over Segue right now.
10:27 Unwilling to make the game too long, Segue starts moving out.No more waiting. Segue pushes.
11:01 Tunisian bravely pushes out with his marines and vultures.No patience from Tunisian: the first units are already marching.
11:21 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
12:00 Tunisian successfully kills off Segue's dragoons with nice marine micro.The early pressure works — Tunisian breaks Segue's front door.
🎙 Dead even — neither player has found the edge yet.
12:38 After that battle, Segue still has most of his army with him.Tunisian keeps most of his army intact through the exchange.
13:02 After that battle, Tunisian still has most of his army with him.A cheap fight for Segue — the losses are light.
13:50 Tunisian desperate in getting his economy pumped up, expands to another location.More workers, more money: Tunisian expands.
14:20 Tunisian decides to put on early pressure on his opponent by bringing out his marines.Tunisian tests the door early. Is anyone home?
14:46 Segue warps in a nexus.More workers, more money: Segue expands.
15:09 As both armies meet, they soon start exchanging fires!The dance is over. They fight.
15:58 With really nice micro, Tunisian kills off Segue's dragoons.The early pressure works — Tunisian breaks Segue's front door.
16:31 With excellent skills and micro, Segue managed to fend off Tunisian while losing less than half of his army.A cheap fight for Tunisian — the losses are light.
17:05 After that battle, Tunisian still has most of his army with him.A cheap fight for Segue — the losses are light.
🎙 Tunisian edges ahead on army strength.
— The mid game —
17:31 Tunisian is moving his vulture-tank ball towards his opponent!The composition is ready; Tunisian starts the push.
18:09 The battle to decide the game begins!The armies collide — this is the fight both of them wanted.
— The late game —
18:38 The battle outcome favors Tunisian as Segue's armies melt into Tunisian's armies' weapon fire!The engagement breaks Segue's way of life — Tunisian marches on.
19:04 After that battle, Tunisian destroyed about half of Segue's army.Half of Segue's force is gone — Tunisian took it apart.
19:44 With excellent skills and micro, Tunisian managed to fend off Segue while losing less than half of his army.Segue keeps most of his army intact through the exchange.
20:15 Unwilling to suffer further harassment, Segue taps out!Segue types it out: GG.
GG. Tunisian closes it out over Segue.
G5 Radio Terran 2–3 Terran Escudo WIN New Bloody Ridge New Bloody Ridge
■ Radio ■ Escudo army value
■ Radio ■ Escudo economy
Play-by-play (119 lines)
0:13 The Teal Escudo spawns at s1 while Red Radio spawns at s2.Escudo takes s1 in Teal; Radio settles in at s2 in Red.
0:43 Radio opens One Fact FE against Escudo's One Fact FE.Scouting done, plans revealed: Escudo's One Fact FE against Radio's One Fact FE.
— The early game —
0:50 Escudo starts expanding.More workers, more money: Escudo expands.
1:30 Radio places down a command center.Quietly, Radio adds a base. These are the moves that decide long games.
1:43 Escudo figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Escudo slides the first vultures across the map — early mines, early pressure.
🎙 Dead even — neither player has found the edge yet.
2:14 Radio bravely pushes out with his marines and vultures.Radio slides the first vultures across the map — early mines, early pressure.
2:28 As both armies meet, they soon start exchanging fires!Contact in the middle of the map. Everything is committed.
3:06 With enough marines, Radio kills off Escudo's defending marines.The early pressure works — Radio breaks Escudo's front door.
3:33 Escudo has lost about half of his army in that battle.Half of Radio's force stays on that battlefield.
3:52 Escudo destroyed less army than he should, only less than half of Radio's army has been decimated.Escudo takes a bite out of Radio's force and backs off.
4:16 Escudo is in quite a huge army disadvantage, he doesn't have what it takes to win against Radio's army.Escudo needs production, fast; Radio's army has outgrown his.
4:37 Escudo bravely pushes out with his marines and vultures.Escudo slides the first vultures across the map — early mines, early pressure.
5:09 Eager to end the game, Radio moves out with his armies.Here it comes: Radio crosses the map with everything.
5:23 Radio places down a command center.Radio takes another base — the economy widens.
🎙 Dead even — neither player has found the edge yet.
5:46 The battle to decide the game begins!The dance is over. They fight.
6:11 Escudo successfully fends off Radio's attacks.The attack shatters on Escudo's line. Great positioning.
6:50 Losing only less than half of his army, Escudo seems to be fine.Radio keeps most of his army intact through the exchange.
7:04 Radio has lost about half of his army in that battle.Escudo pays for that trade with about half his army.
7:38 Escudo places down a command center.Escudo takes another base — the economy widens.
7:47 Escudo decides to put on early pressure on his opponent by bringing out his marines.Escudo slides the first vultures across the map — early mines, early pressure.
8:13 Radio bravely pushes out with his marines and vultures.Radio slides the first vultures across the map — early mines, early pressure.
8:43 The two armies meet and a large battle starts to engage!Contact in the middle of the map. Everything is committed.
9:13 Radio failed to kill off Escudo's defending marines.Radio's early gamble buys nothing — Escudo's defense was already in place.
🎙 The armies trade evenly; this one is still anyone's game.
9:25 After that battle, Escudo still has most of his army with him.Radio keeps most of his army intact through the exchange.
9:51 Losing only less than half of his army, Radio seems to be fine.A cheap fight for Escudo — the losses are light.
10:12 Escudo figures he has enough vultures to put on early pressure on his opponent so he decides to push out.Escudo slides the first vultures across the map — early mines, early pressure.
10:45 Radio places down a command center.Radio takes another base — the economy widens.
11:02 Both armies meet at the center of the map and start attacking.Neither side backs off — the battle is joined.
11:37 Escudo showed some epic marine micro, Radio lost all of his fighting marines!Radio wasn't ready. Escudo's early aggression takes the lead.
11:55 About half of Radio's army has been decimated in that battle.Escudo pays for that trade with about half his army.
12:25 Losing only less than half of his army, Escudo seems to be fine.A cheap fight for Radio — the losses are light.
12:56 Escudo places down a command center.Escudo plants a new base and dares his opponent to punish it.
🎙 Escudo edges ahead on army strength.
— The mid game —
13:05 Escudo feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Escudo's tank line crawls forward — siege by siege, the map shrinks.
13:29 At the moment, Escudo seems to have more units than Radio.Count the units: Escudo has the edge over Radio right now.
13:52 The two armies meet and a large battle starts to engage!The dance is over. They fight.
14:19 Radio successfully fends off Escudo's attacks.Radio holds! The push breaks against a perfect defense.
15:00 With excellent skills and micro, Radio managed to fend off Escudo while losing less than half of his army.Escudo keeps most of his army intact through the exchange.
15:13 That attack didn't seem to do much damage, Radio destroyed only less than half of Escudo's army.Radio clips Escudo's army — real damage, but Escudo fights on.
15:40 Escudo tried to sneak a drop but it was discovered by Radio.Escudo knocks, Radio answers. No damage done.
15:58 Escudo starts pushing across the map.No more waiting. Escudo pushes.
16:30 Unwilling to make the game too long, Radio starts moving out.Radio has seen enough — the army moves out.
🎙 Even footing again — the tension builds.
16:52 Radio places down a command center.More workers, more money: Radio expands.
17:23 The two armies meet and a large battle starts to engage!Both players push to the middle of the map, and a large fight breaks out.
17:44 Escudo noticed that Radio didn't have enough anti-air and breaks Radio's defenses easily with a few dropships!The mid-game push crashes through — Escudo breaks Radio's position.
18:08 Radio has lost about half of his army in that battle.Half of Escudo's force stays on that battlefield.
18:38 After that battle, Escudo still has most of his army with him.A cheap fight for Radio — the losses are light.
19:05 Escudo appears to have more army than Radio!Count the units: Escudo has the edge over Radio right now.
19:12 Escudo places down a command center.Escudo takes another base — the economy widens.
19:53 Escudo dropped some marines into Radio's mineral line!Beautiful harassment from Escudo. Radio's economy takes a real hit.
20:05 Escudo dropped some marines into Radio's mineral line!The raid lands — Escudo chips away at Radio's foundation.
🎙 Even footing again — the tension builds.
20:41 Escudo starts pushing across the map.Here it comes: Escudo crosses the map with everything.
20:53 Radio feels confident with his vulture-tank-goliath combo, and feels like rocking his opponent.Radio's tank line crawls forward — siege by siege, the map shrinks.
21:22 The two armies meet and a large battle starts to engage!The armies collide — this is the fight both of them wanted.
21:43 Radio's tank placement was superior and it defended against Escudo's vultures.The timing was right but the fight was wrong: Radio holds Escudo.
22:21 Losing only less than half of his army, Radio seems to be fine.Escudo keeps most of his army intact through the exchange.
22:28 Losing only less than half of his army, Escudo seems to be fine.Radio keeps most of his army intact through the exchange.
22:53 Cloaked wraiths from Escudo are harassing Radio!The raid lands — Escudo chips away at Radio's foundation.
23:27 Escudo must macro up quickly or Radio will just roll him over!Escudo is badly outgunned — Radio's force is a size larger.
23:40 Unwilling to make the game too long, Escudo starts moving out.No more waiting. Escudo pushes.
🎙 Dead even — neither player has found the edge yet.
24:07 Radio's vulture-tank ball is getting large, and it starts to roll out of the base!Radio's tank line crawls forward — siege by siege, the map shrinks.
24:27 The battle to decide the game begins!The dance is over. They fight.
24:52 Tank placement and mine placement are equally important! Escudo abuses his placement advantage to the limit and cuts through Radio's army!The mid-game push crashes through — Escudo breaks Radio's position.
25:25 After that battle, Radio still has most of his army with him.Escudo keeps most of his army intact through the exchange.
25:44 With excellent skills and micro, Escudo managed to fend off Radio while losing less than half of his army.Radio keeps most of his army intact through the exchange.
26:21 Radio tried to sneak a drop but it was discovered by Escudo.Radio goes for the raid — Escudo is ready, and nothing comes of it.
26:38 Escudo is bringing his vulture-tank ball to his opponent!Escudo's tank line crawls forward — siege by siege, the map shrinks.
27:01 The two armies meet and a large battle starts to engage!Here it comes: two full armies, one engagement.
27:24 Escudo lost all of his vultures and tanks during this push! What a great move from Radio!The timing was right but the fight was wrong: Radio holds Escudo.
🎙 Nothing between them. One engagement could decide it.
27:57 After that battle, Radio still has most of his army with him.Escudo keeps most of his army intact through the exchange.
28:15 Escudo lost about half of his army in that battle.Radio pays for that trade with about half his army.
28:52 Escudo's vulture-tank ball is getting large, and it starts to roll out of the base!Escudo's tank line crawls forward — siege by siege, the map shrinks.
29:17 Radio's vulture-tank ball is getting large, and it starts to roll out of the base!Radio's tank line crawls forward — siege by siege, the map shrinks.
29:27 As both armies meet, they soon start exchanging fires!The armies collide — this is the fight both of them wanted.
29:57 Radio misplaced some of his mines and it backfired! Escudo successfully defends against Radio's push!The timing was right but the fight was wrong: Escudo holds Radio.
30:27 Losing only less than half of his army, Escudo seems to be fine.Radio keeps most of his army intact through the exchange.
30:48 After that battle, Radio still has most of his army with him.Escudo keeps most of his army intact through the exchange.
31:13 Cloaked wraiths from Radio are harassing Escudo!Beautiful harassment from Radio. Escudo's economy takes a real hit.
🎙 The armies trade evenly; this one is still anyone's game.
31:30 Escudo appears to have more army than Radio!Escudo's army is visibly the bigger one — Radio should not take this fight.
32:05 Escudo is bringing his vulture-tank ball to his opponent!Escudo's tank line crawls forward — siege by siege, the map shrinks.
32:21 Radio is bringing his vulture-tank ball to his opponent!Radio's tank line crawls forward — siege by siege, the map shrinks.
32:53 Both armies meet at the center of the map and start attacking.Both players push to the middle of the map, and a large fight breaks out.
33:09 Tank placement and mine placement are equally important! Escudo abuses his placement advantage to the limit and cuts through Radio's army!The mid-game push crashes through — Escudo breaks Radio's position.
33:29 After that battle, Radio still has most of his army with him.Escudo keeps most of his army intact through the exchange.
33:53 With excellent skills and micro, Escudo managed to fend off Radio while losing less than half of his army.Radio keeps most of his army intact through the exchange.
34:26 Escudo decides to move out with his armies.Here it comes: Escudo crosses the map with everything.
34:43 As both armies meet, they soon start exchanging fires!Here it comes: two full armies, one engagement.
🎙 Dead even — neither player has found the edge yet.
35:24 Tank placement and mine placement are equally important! Escudo abuses his placement advantage to the limit and cuts through Radio's army!Radio's defense bends, then snaps. Escudo takes the middle of the game.
35:45 Radio has lost about half of his army in that battle.Half of Escudo's force stays on that battlefield.
36:12 Losing only less than half of his army, Escudo seems to be fine.Radio keeps most of his army intact through the exchange.
36:36 Radio dropped some marines into Escudo's mineral line!The raid lands — Radio chips away at Escudo's foundation.
36:57 Cloaked wraiths from Radio are harassing Escudo!Escudo looks away for one second and Radio makes him pay for it.
37:06 Currently, neither Escudo nor Radio appears to be leading in economy.The economies mirror one another. Nothing between Escudo and Radio yet.
— The late game —
37:48 Wraith cover ahead, tanks leapfrogging beneath — Radio finally commits to crossing the map.Max supply, full upgrades: Radio moves out to end it.
38:15 The two armies clash and a large battle starts to happen!Here it comes: two full armies, one engagement.
38:33 Radio was out-microed by Escudo and loses all his attacking forces.Escudo holds! The push breaks against a perfect defense.
🎙 The scales tip toward Escudo — a lead, but not a safe one.
38:46 With excellent skills and micro, Escudo managed to fend off Radio while losing less than half of his army.Radio keeps most of his army intact through the exchange.
39:12 Losing only less than half of his army, Radio seems to be fine.Escudo keeps most of his army intact through the exchange.
39:39 Nice try from Radio to harass Escudo, but Escudo's reaction is just too agile.Good instincts from Escudo; the harassment dies at the doorstep.
40:09 Radio loads the dropships. If those tanks land behind the siege line this is over.Everything Radio has built comes forward at once.
40:27 The two armies clash and a large battle starts to happen!Neither side backs off — the battle is joined.
41:00 Escudo's mines and turrets hold the line, and Radio has to pull back.Escudo holds the late-game siege — what a defensive stand!
41:12 After that battle, Escudo still has most of his army with him.Radio keeps most of his army intact through the exchange.
41:37 About half of Radio's army has been decimated in that battle.Half of Escudo's force stays on that battlefield.
42:09 After suffering a devastating loss in the battle, Radio GGs!That's it. Radio looks at the field one last time and concedes.
Radio taps out. Escudo's mid game was simply better.